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[Patch 3.12] (j/k) Jinx General Discussion - Page 374

Forum Index > LoL General
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EquilasH
Profile Joined April 2009
Denmark2142 Posts
October 28 2013 16:19 GMT
#7461
On October 28 2013 23:29 Sponkz wrote:
You can also run HP per level seals instead of armor if you´re against bursty ap´s like annie and Leblanc. Armor is a not MUST. It´s a nice tool to avoid extra damage from other sources, but if you´re playing a farm-heavy AP-mid like orianna, ahri or nidalee (which arguably are among the 3 strongest at the moment), i´d be more wise to run HP per level seals to gain a slighty higher health-pool since you generally don´t purchase additional health from items.


Against LeBlanc it's a possibility but Annie is a REALLY bad example of champs to not run armor against. She's one of the mid laners that auto the most.
Against Orianna I'd also never run hp/lvl seals - Ahri and Nidalee would be MU dependant.
wat
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
October 28 2013 16:20 GMT
#7462
No regen, Nidalee now even more intrinsic to poke. Huehuehue

But seriously, getting that turret gold for the carries of the poke comp is huge. Before, it took forever to kill nexus turrets with a poke comp, but now they're gonna be able to take it faster. Especially with Caitlyn.
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Sponkz
Profile Joined May 2011
Denmark4564 Posts
October 28 2013 16:23 GMT
#7463
On October 29 2013 01:19 EquilasH wrote:
Show nested quote +
On October 28 2013 23:29 Sponkz wrote:
You can also run HP per level seals instead of armor if you´re against bursty ap´s like annie and Leblanc. Armor is a not MUST. It´s a nice tool to avoid extra damage from other sources, but if you´re playing a farm-heavy AP-mid like orianna, ahri or nidalee (which arguably are among the 3 strongest at the moment), i´d be more wise to run HP per level seals to gain a slighty higher health-pool since you generally don´t purchase additional health from items.


Against LeBlanc it's a possibility but Annie is a REALLY bad example of champs to not run armor against. She's one of the mid laners that auto the most.
Against Orianna I'd also never run hp/lvl seals - Ahri and Nidalee would be MU dependant.



Ah yeah, that didn't cross my mind I normally did it, to prevent the instant-burst gib where she gets 6 and flash-tibbers you, but from a wider perspective you're right.


I normally just like it, where no real action is happening and both AP's are shoving lanes back and forth (and it's a huge plus if you decide to go double dorans or rush something like athene´s).
hi
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
October 28 2013 16:30 GMT
#7464
You guys have changed my mind about the Baron changes. While it serves the same functional role as the old baron, and now becomes even more "only take when you are confident in winning," it does make the transitions smoother and leaves more room for counterplay (at least more so than before, so at least better than nothing).

Hopefully Misaya's analysis of the changes is on point though. What I really disliked in S3 near the end was the move away from skirmishing (except when someone facechecked and it was accidental skirmish, see every Fnatic game) and just lane pushing,4-1/1-3-1 split pushing, and only 5v5 fights at major objectives that lead to very binary outcomes. Even the hecarim-centric midgame roaming gank squad style died out, compared to how much smoke->roaming was refreshing to watch as a spectator for TI3. Misaya's post seems to indicate that S4 changes really favor smaller squads and more roaming in a PvP sense, as opposed to the current "roaming" as rotations for map objectives and PvE
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
Last Edited: 2013-10-28 16:42:03
October 28 2013 16:41 GMT
#7465
when and if the poke comp gets baron, they'll have an easier tiem getting the base etc. but they are not very good at baron fights. a team fight comp might use the ms boost to better engage the ones running away
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Requizen
Profile Blog Joined March 2011
United States33802 Posts
October 28 2013 16:43 GMT
#7466
Well obviously free stats are still useful, but it's not the same as it is now. I'm honestly ok with it I think, Baron just gives a lot of "invisible stats" that viewers/lowbies don't really understand.
It's your boy Guzma!
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
October 28 2013 16:46 GMT
#7467
i think bischu said they are going to remake nidalee to make her suck. the specific hero changes probably will affect poke etc a lot.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
October 28 2013 16:47 GMT
#7468
On October 29 2013 00:49 Shiznick wrote:
also im worried about the support changes if beefed up supports with items make that much of a difference just because the game will probably become so bot lane centric, because instead of snowballing the highest gold-scaling role in the game, you also have the side benefit of snowballing a cc-support tank. Imagine a leona with actual tank items or something just being able to sit in your back line for entire team fights. While before, supports could snowball the game through vision, at least vision took finesse to play and could be outplayed by better teams. Actual combat stats make outplaying a fed bot lane less likely.

Yeah I agree. I was playing vs a support Zyra who won lane with the usual ruby into liandry build, which does so much damage, and thinking about how incredibly broken she'd be coming from bot with a couple thousand more gold... If you lose bot, how can you win now?
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Kyrie
Profile Joined June 2013
1594 Posts
October 28 2013 16:56 GMT
#7469
do or die noob
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
October 28 2013 16:59 GMT
#7470
assist streak is probably a very big change. might promote roaming gank squads more and snowball the game that way.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
BlACKTrA
Profile Joined July 2010
Germany187 Posts
October 28 2013 17:00 GMT
#7471
EUW server is down what does happen do my ranked ? Is it a forgiven loss or like not played ?!
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2013-10-28 17:04:54
October 28 2013 17:04 GMT
#7472
Apparently Zac has an uppercut animation if he crits (sometimes). I'm tempted to just play bot games and go crit Zac for the awesome for a while. >_>
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
Last Edited: 2013-10-28 17:09:56
October 28 2013 17:05 GMT
#7473
Diana jungle is fine at gold and below. The problem with her jungling is that she benefits from resistance in terms of her tankiness over say HP/AP (spirit of blue golem isn't as good on her as some others. I often just end up going machete into double dorans instead) and you rarely get the gold in the correct timing from jungle compared to her in lane.

As for Diana mid, you need a fair amount of matchup knowledge and every matchup is more or less a skill matchup. The only matchups I specifically find difficult are Gragas/Orianna. Orianna, I feel I potentially misplay certain aspects of the matchup but Gragas is just flat out a bad matchup due to his sustain and mobility.

I would probably comfortably play Diana mid versus anything else.
Sponkz
Profile Joined May 2011
Denmark4564 Posts
October 28 2013 17:11 GMT
#7474
On October 29 2013 02:00 BlACKTrA wrote:
EUW server is down what does happen do my ranked ? Is it a forgiven loss or like not played ?!



Pretty sure the loss-forgiven button has been pressed. Otherwise, back to grinding, yolo-style (can´t say the same thing for the EUW server though)
hi
turdburgler
Profile Blog Joined January 2011
England6749 Posts
October 28 2013 17:14 GMT
#7475
On October 29 2013 01:59 oneofthem wrote:
assist streak is probably a very big change. might promote roaming gank squads more and snowball the game that way.


punishes the support for kill secures
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
October 28 2013 17:27 GMT
#7476
On October 29 2013 02:14 turdburgler wrote:
Show nested quote +
On October 29 2013 01:59 oneofthem wrote:
assist streak is probably a very big change. might promote roaming gank squads more and snowball the game that way.


punishes the support for kill secures

That's like saying getting a job punishes you by taking away your unemployment checks.

Pls
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
thenexusp
Profile Joined May 2009
United States3721 Posts
October 28 2013 17:34 GMT
#7477
On October 29 2013 02:04 zer0das wrote:
Apparently Zac has an uppercut animation if he crits (sometimes). I'm tempted to just play bot games and go crit Zac for the awesome for a while. >_>

Anivia also does backflips when she crits, and amumu does a little breakdance
ddrddrddrddr
Profile Joined August 2010
1344 Posts
October 28 2013 18:02 GMT
#7478
Baron changes are going to make bding hero and tryn pretty damn strong.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
October 28 2013 18:02 GMT
#7479
All they need to do is make all her moves beside her heal scale with AD.
https://twitter.com/SufficientStats
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
October 28 2013 18:04 GMT
#7480
On October 29 2013 03:02 ddrddrddrddr wrote:
Baron changes are going to make bding hero and tryn pretty damn strong.


Then again, if there's a splitpush champ then hopefully one team can 5v4 Baron then knock their enemy's base down before the single BD'er can win.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
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