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On September 16 2013 09:14 cLutZ wrote: D1 of Worlds (not a spoiler), has reminded me why Riot let Corki languish for so long. If he is even mildly strong he just makes the AD-Support meta so boring.
turns out when you buff someone 3 patches in a row and buff his core items they become strong
rito pls
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While I love seeing Corki being played again since he's my favorite AD carry, I can't help but feel it's really fucking retarded that he's being played in every match almost purely due to Riot buffing Triforce right before worlds after being completely ignored for basically the whole year.
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United States23745 Posts
It was a big change, I do like see Corki again though. Although if this 100% pick rate keeps up I might get tired of him
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Honestly, I think Corki's strength will normalize soon- he's not batshit OP. He's just following the usual trend:
Stage 1: Gets buffed, no one notices Stage 2: Gets buffed people notice and winrate goes up Stage 3: FOTM Stage 4: People learn to deal with him Stage 5: Winrate stabilizes
He is still pretty weak pre-6/ first back IMO. His passive isn't going to add significant damage, and his escape is still on a long CD. He has no long range harass or CC, and his only harassing skill costs a buttload of mana. That changes once he gets Sheen or hits 6, but he's pretty bully-able before then.
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On September 16 2013 09:16 Alaric wrote:Show nested quote +On September 16 2013 09:14 cLutZ wrote: D1 of Worlds (not a spoiler), has reminded me why Riot let Corki languish for so long. If he is even mildly strong he just makes the AD-Support meta so boring. MF and Ezreal and Draven more interesting yo. ... not. It's been what, two weeks since the patch is out? Maybe it'll die down if we leave it more time to be figured out, it's a fad atm, and we'll see later to what extend it is justified.
MF I'm on board with, but Draven is kinda fun, and Ez never wins lane so he is more just lame on the backend of the game.
Corki, probably isn't even OP, but is just like: P-Bomb, Rocket, Hue. Maybe some Gatling. ZZZ.
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On September 16 2013 09:30 ticklishmusic wrote: Honestly, I think Corki's strength will normalize soon- he's not batshit OP. He's just following the usual trend:
Stage 1: Gets buffed, no one notices Stage 2: Gets buffed people notice and winrate goes up Stage 3: FOTM Stage 4: People learn to deal with him Stage 5: Winrate stabilizes
He is still pretty weak pre-6/ first back IMO. His passive isn't going to add significant damage, and his escape is still on a long CD. He has no long range harass or CC, and his only harassing skill costs a buttload of mana. That changes once he gets Sheen or hits 6, but he's pretty bully-able before then. it's more like get core item massively buffed. Everyone instantly notices. 100% pick/ban rate.
Triforce proc went from 150% to 200% that's a 33% increase.
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Draven is so limited though. I love him as a character, and the way he was designed, but gameplay-wise I really dislike how reliant he is on snowballing his lane (esp. now that his laning/damage have been nerfed) and how weak his teamfighting is. Compare it to, say, Graves, who's not a teamfight monster and primarily a skirmishing/midgame carry too, his teamfighting despite his short range is nowhere near as poor as Draven's.
Corki on the other hand doesn't rely on overdone AS steroids, the way Valkyrie works also makes him different from Ezreal or Vayne (and the way he uses it can also be pretty different from Cait because of how much shorter the range he operates at is), he has his distinct powercurve and brings itemisation different from BotRK most games. His damage is currently really scary, but it's far from being as stale as an hypercarry like Vayne hitting her stride as early as BotRK and never falling off, for example.
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So....there are 5 more games supposedly happening tonight? Are they going to be playing until 6 AM EST? I don't follow the logic in this schedule....
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Yeah, Day 1 and Day 6 are like that. Day 2-5 are "only" 5 games, starting 2 hours from "now" (no idea what time it is, either EST or PST).
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I don't really think calling Corki a fad is that accurate. He's been slowly getting buffed for 5-6 patches, and an item he can get a ton of use out of was just made cheaper and stronger. It doesn't really take a genius to realize that 20 mana missiles, plus missiles that load more quickly, and a stronger triforce proc make Corki beastly.
3 patches ago his missiles wouldn't even do damage sometimes. 5 patches ago the reload time on his missiles was borked if you shot a missile.
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I can almost guarantee you that if it wasn't for the Triforce buff/change, you would not be seeing Corki played more than once or twice in this championship. The mana cost changes were pretty nice, but Corki's damage simply wasn't there compared to the stuff that was popular. Triforce change made it so he can outdamage pretty much every other AD carry with just one item.
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On September 16 2013 09:57 Alaric wrote: Draven is so limited though. I love him as a character, and the way he was designed, but gameplay-wise I really dislike how reliant he is on snowballing his lane (esp. now that his laning/damage have been nerfed) and how weak his teamfighting is. Compare it to, say, Graves, who's not a teamfight monster and primarily a skirmishing/midgame carry too, his teamfighting despite his short range is nowhere near as poor as Draven's.
Corki on the other hand doesn't rely on overdone AS steroids, the way Valkyrie works also makes him different from Ezreal or Vayne (and the way he uses it can also be pretty different from Cait because of how much shorter the range he operates at is), he has his distinct powercurve and brings itemisation different from BotRK most games. His damage is currently really scary, but it's far from being as stale as an hypercarry like Vayne hitting her stride as early as BotRK and never falling off, for example.
Vayne is much more fun for me at least, because when she wins its because Vayne feels like she deserved it. Half the time a Corki gets a kill its because he landed 1 or 2 rockets (by the way, its impossible to dodge them forever), Valkries in, P-Bomb Gatling, and a few autos. Even Graves is sexier to watch.
Also I'm a nerd who wishes the game was more AA reliant as it is.
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vayne deserves nothing for pushing 1 to bork and then tumbling around randomly under ulti
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I don't think the 3.11 changes have had much of an impact on the game honestly.
The Zac changes were just minor hits to be able to counterplay him in teamfights and make his sustain require more management, but we still see him every game.
Corki has only become slightly more viable.
The Twitch changes don't mean much either, he's still been in plenty of games.
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United States23745 Posts
On September 16 2013 10:50 xes wrote: I don't think the 3.11 changes have had much of an impact on the game honestly.
The Zac changes were just minor hits to be able to counterplay him in teamfights and make his sustain require more management, but we still see him every game.
Corki has only become slightly more viable.
The Twitch changes don't mean much either, he's still been in plenty of games. Only slightly more viable? Bumping him up to 100% pick rate at Worlds so far seems pretty substantial.
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On September 16 2013 10:42 ShaLLoW[baY] wrote: vayne deserves nothing for pushing 1 to bork and then tumbling around randomly under ulti botrk the problem there
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On September 16 2013 10:55 onlywonderboy wrote:Show nested quote +On September 16 2013 10:50 xes wrote: I don't think the 3.11 changes have had much of an impact on the game honestly.
The Zac changes were just minor hits to be able to counterplay him in teamfights and make his sustain require more management, but we still see him every game.
Corki has only become slightly more viable.
The Twitch changes don't mean much either, he's still been in plenty of games. Only slightly more viable? Bumping him up to 100% pick rate at Worlds so far seems pretty substantial. http://www.teamliquid.net/forum/viewmessage.php?topic_id=426389¤tpage=7#139
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United States23745 Posts
I guess we just disagree on what we consider substantial.
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On September 16 2013 10:42 ShaLLoW[baY] wrote: vayne deserves nothing for pushing 1 to bork and then tumbling around randomly under ulti
Like, if you don't think Vayne is a decently-high level AD carry in difficulty, and you don't like watching Vaynes in progames (which is 100% of what my balance complaints are about, because I know I'm not good enough for it to effect my games), then my only conclusion is you want the position to be eliminated from the game.
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The trinity force changes were fucking huge. Regardless of whether or not corki was good before then is another matter. The trinity buffs make corki a lot fucking stronger.
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