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[Patch 3.09: Spirit Guard Udyr Patch] General Discussion -…

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Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 11 2013 04:29 GMT
#561
On July 11 2013 13:22 WaveofShadow wrote:
Show nested quote +
On July 11 2013 13:19 Amui wrote:
Dear god running a team is hard.

Anybody want to sub for a ranked 5's team(top lane), message me here or ingame on NA server. Preferably plat+, although high gold should be alright.

Y U kick me off ur team bro

Why don't you ever play anymore bro

INSERT ANGRY SMILEYFACE HERE
It's your boy Guzma!
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2013-07-11 04:45:05
July 11 2013 04:33 GMT
#562
On July 11 2013 13:18 obesechicken13 wrote:I didn't know this was even a thing. Is the idea to almost die to one assasin, then lifesteal enough so that you are safe against another round of burst?


It's not really a thing, just common sense to a degree. If everyone blows their ult and all their cooldowns, and the ADC is still alive, that should be cleanup time not run away scared time.

A small minority of players will build IE/PD/LW/negatron while sitting on one doran's blade and getting shoved out of a fight if the wind blows. This costs games if done in the wrong circumstances. Difference between a doran's blade vs a vamp scepter with just an IE at level 10 is ~3-4 fold without crit, with a crit its 7-8 fold. It makes a big difference. In 3 attacks its the difference between 15 health restored and somewhere between ~48-120 health restored. And that's just with an IE.

Razor thin margins can be game changers depending on the enemy team comp. Also vamping off of waves or jungle monsters helps substantially at very little risk.
Arisen
Profile Blog Joined October 2010
United States2382 Posts
July 11 2013 04:38 GMT
#563
So, I have a question about general lane mechanics for top laning.

I never know when to back in top lane. Usually I feel I end up going back too quickly or staying too long. If I force a guy out of lane, I generally immediately push the wave to the tower band immediately back. I feel like in some ways I'm giving up a big advantage because I barely got any extra farm. On the other hand, I feel like if he comes back with an item advantage, he might get a jungler gank or something and force me out of lane and get our tower. Should I be staying longer, or is immediately backing the correct move?

On the flip side, sometimes I get in those stale mate lanes where we're just farming for days, and I don't want to be the first one back because I feel he's going to get the farm advantage, so I always wait for him to make the first move, so I don't know what to do here either.


I asked this in the last thread, but it was closed when the new patch came out Hoping to get some insight on this
"If you're not angry, you're not paying attention"
Gahlo
Profile Joined February 2010
United States35172 Posts
July 11 2013 04:50 GMT
#564
On July 11 2013 13:29 Requizen wrote:
Show nested quote +
On July 11 2013 13:22 WaveofShadow wrote:
On July 11 2013 13:19 Amui wrote:
Dear god running a team is hard.

Anybody want to sub for a ranked 5's team(top lane), message me here or ingame on NA server. Preferably plat+, although high gold should be alright.

Y U kick me off ur team bro

Why don't you ever play anymore bro

INSERT ANGRY SMILEYFACE HERE

Tsundere emoticon.
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
July 11 2013 04:54 GMT
#565
On July 11 2013 13:50 Gahlo wrote:
Show nested quote +
On July 11 2013 13:29 Requizen wrote:
On July 11 2013 13:22 WaveofShadow wrote:
On July 11 2013 13:19 Amui wrote:
Dear god running a team is hard.

Anybody want to sub for a ranked 5's team(top lane), message me here or ingame on NA server. Preferably plat+, although high gold should be alright.

Y U kick me off ur team bro

Why don't you ever play anymore bro

INSERT ANGRY SMILEYFACE HERE

Tsundere emoticon.


Need a special one for TL LoL. Neo/MB/R1CH pls.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2013-07-11 04:57:33
July 11 2013 04:57 GMT
#566
Aegis isn't toxic, its just a bottleneck.

It just makes it damn clear that League has a small and rather rigid selection of items. I don't even play DOTA, but I can appreciate the range of items they have.
(╯°□°)╯︵ ┻━┻
LeeDawg
Profile Joined April 2012
United States1306 Posts
July 11 2013 04:58 GMT
#567
more hecarim nerfs T_T
:-)
Shook
Profile Joined March 2011
United States27 Posts
July 11 2013 05:04 GMT
#568
I'm confused I was just in an ARAM and some guy was like "Get ready to drop :D" or something to that effect and the game just dropped us. We restarted client and we weren't in game so we could queue to get in another? What happened? We were winning pretty hard when it happened. Is this a known exploit in 3.9?
nope
cLutZ
Profile Joined November 2010
United States19574 Posts
July 11 2013 05:05 GMT
#569
On July 11 2013 13:57 ticklishmusic wrote:
Aegis isn't toxic, its just a bottleneck.

It just makes it damn clear that League has a small and rather rigid selection of items. I don't even play DOTA, but I can appreciate the range of items they have.

Machete is much wise imO
Freeeeeeedom
Ketara
Profile Blog Joined August 2010
United States15065 Posts
July 11 2013 05:05 GMT
#570
On July 11 2013 14:04 Shook wrote:
I'm confused I was just in an ARAM and some guy was like "Get ready to drop :D" or something to that effect and the game just dropped us. We restarted client and we weren't in game so we could queue to get in another? What happened? We were winning pretty hard when it happened. Is this a known exploit in 3.9?


http://www.twitch.tv/n3ac3y/c/2557733
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Zhiroo
Profile Joined February 2011
Kosovo2724 Posts
July 11 2013 05:08 GMT
#571
On July 11 2013 12:39 Ketara wrote:
I'm starting to realize that Aegis is a toxic item.

It is, hands down, the best item in the game. Provides the most stats to a team per gold, to the point where unless you're against an all AD team basically every team has to have one as fast as possible.

It is so gold efficient that if you want a tank item and the team doesn't have an Aegis yet you want to build an Aegis in basically every situation possible.

This is toxic for a couple reasons.

#1, it severely limits item choices for junglers and supports. Whichever role is getting the Aegis, they basically HAVE to have it as their first big item, no matter what character they're playing. But a lot of characters don't want to do this because Aegis is not a "fun" item, it just provides a lump of defensive stats. It has nothing in it that is neat or interesting, it's just super good.

#2, at lower ELO games, there are games where a team just doesn't buy an Aegis because their characters don't understand how ridiculously good it is, and end up straight up losing the game because of it. One item should not have that big an impact on the game. This is probably most visible in ARAM actually, which is luls.

Plz discuss.


As a Silver league support I hate this item. Not because it's a bad or strong item I know it's an awesome item but many times I just assume the junglers will get it (watching too much LCS) so I skip it and then I tab at 20th minute to see that the jungler didn't even buy Emblem of Valor yet and thus we're in a game where I have to start building one mid game because junglers in this level don't understand the importance of this item. (Sometimes even when I ask the jungler if he'll get it and they reply yes).

Speaking of Emblem of Valor,I love this item so much I really really wish there were more items that build from it. Don't feel like Banner of Command is worth buying.
LoL EuW: Zhiroo - By starting this squabble you've proven nothing but how vast your stupidity is.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
July 11 2013 05:09 GMT
#572
On July 11 2013 12:19 onlywonderboy wrote:
Show nested quote +
On July 11 2013 12:17 wei2coolman wrote:
On July 11 2013 12:16 Badboyrune wrote:
I wonder if riot is ever going to come to the conclusion that unlimited wards is not a good idea.

As a support I would love it if spending all gold on wards and oracles was not the best way to assist the team. As long as you can buy infinite wards I don't see that happening though.

Hmm; I like how it is now as support; I don't see them removing sightstone without adding something like HoG; cuz essentially sightstone is the new HoG.


http://www.teamliquid.net/forum/postmessage.php?quote=535&topic_id=420729
It's kind of starting to become a problem in OGN, supports buying nothing but Ruby Sightstone and extra wards. Just seems like a lame way to play. Need better actives for Supports.

Edit: I was supposed to edit that last post, not quote it. I'm a baddie.


wards will get nerfed eventually. either a cost increase, or you'll only be able to fit one in your inventory.

it's inevitable, the fact that if you have only a pink in your inventory it's worth placing as a normal ward in competitive games is a pretty blatant indication that greens are undercosted.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
arb
Profile Blog Joined April 2008
Noobville17922 Posts
July 11 2013 05:19 GMT
#573
On July 11 2013 14:08 Zhiroo wrote:
Show nested quote +
On July 11 2013 12:39 Ketara wrote:
I'm starting to realize that Aegis is a toxic item.

It is, hands down, the best item in the game. Provides the most stats to a team per gold, to the point where unless you're against an all AD team basically every team has to have one as fast as possible.

It is so gold efficient that if you want a tank item and the team doesn't have an Aegis yet you want to build an Aegis in basically every situation possible.

This is toxic for a couple reasons.

#1, it severely limits item choices for junglers and supports. Whichever role is getting the Aegis, they basically HAVE to have it as their first big item, no matter what character they're playing. But a lot of characters don't want to do this because Aegis is not a "fun" item, it just provides a lump of defensive stats. It has nothing in it that is neat or interesting, it's just super good.

#2, at lower ELO games, there are games where a team just doesn't buy an Aegis because their characters don't understand how ridiculously good it is, and end up straight up losing the game because of it. One item should not have that big an impact on the game. This is probably most visible in ARAM actually, which is luls.

Plz discuss.


As a Silver league support I hate this item. Not because it's a bad or strong item I know it's an awesome item but many times I just assume the junglers will get it (watching too much LCS) so I skip it and then I tab at 20th minute to see that the jungler didn't even buy Emblem of Valor yet and thus we're in a game where I have to start building one mid game because junglers in this level don't understand the importance of this item. (Sometimes even when I ask the jungler if he'll get it and they reply yes).

Speaking of Emblem of Valor,I love this item so much I really really wish there were more items that build from it. Don't feel like Banner of Command is worth buying.

I miss the old emblem that gave a lifesteal aura D:
Artillery spawned from the forges of Hell
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
July 11 2013 05:32 GMT
#574
With EVO (fighting game tournament) coming up soon, my one friend is like "Man wish EVO was as big as LoL", and in my head, I imagined the huge panels from Allstars that displayed what champ was picked, and how siqq it would be if they had that for EVO but with the characters/assist in Mahvel.
Forever Young
Ryuu314
Profile Joined October 2009
United States12679 Posts
July 11 2013 05:33 GMT
#575
On July 11 2013 14:04 Shook wrote:
I'm confused I was just in an ARAM and some guy was like "Get ready to drop :D" or something to that effect and the game just dropped us. We restarted client and we weren't in game so we could queue to get in another? What happened? We were winning pretty hard when it happened. Is this a known exploit in 3.9?

It's a known bug with Taimat/Hydra. If you use the active then move it in your inventory it drops the game. Everyone d/cs and no one loses lp and no one gains IP
Flakes
Profile Blog Joined July 2008
United States3125 Posts
Last Edited: 2013-07-11 05:45:43
July 11 2013 05:38 GMT
#576
On July 11 2013 13:18 obesechicken13 wrote:
Show nested quote +
On July 11 2013 12:59 zer0das wrote:
On July 11 2013 12:39 Ketara wrote:#2, at lower ELO games, there are games where a team just doesn't buy an Aegis because their characters don't understand how ridiculously good it is, and end up straight up losing the game because of it. One item should not have that big an impact on the game. This is probably most visible in ARAM actually, which is luls.


If bulwark causes people to realize that sometimes you have to suck things up and take one for the team, then that is a good thing. Screw one bulwark, two is even better. Stack dem auras til the cows come home.

Your argument would have made a lot more sense in season 2 when it aegis was a mid-tier dead end item someone (or two someones for aura stacking) had to get because the aura was so good, but your own power suffered significantly for getting it (after a point). You could argue locket is just as bad, but its even cheaper. I don't really see the problem with having items that are extremely strong in teamfights while sacrificing personal strength.

Also people itemizing poorly is hardly limited to bulwark. For every team I've seen skip bulwark when it matters, I've seen at least 20 ADCs hold off on getting a vamp scepter until 40 minutes into the game against high burst teams. Both can easily cost a winnable game.

I didn't know this was even a thing. Is the idea to almost die to one assasin, then lifesteal enough so that you are safe against another round of burst?

I don't think any junglers I've played with get aegis first. They all get at least a madreds razor first and more likely at least a spirit stone. It can be argued that sprit items don't give much itemization choice either and just made a jungle tax. "get this item or else you will have a hard time clearing the jungle or making use of your starting items."

It can also be argued that making LoL a 5 player game instead of a 4 player one led to the gold starved support role. But that's the hole we're in now and some (not me) people like supporting. We should just make the best of it. Aegis isn't toxic, we just need other alternatives.

I agree with this
Aegis may be the most gold efficient way to get stats for your team, but it doesn't matter how efficiently you are spending your gold if you don't have enough gold to spend. Thus, you buy non-aegis items in order to increase the rate at which the team gains gold.
silencefc
Profile Blog Joined October 2008
United States875 Posts
July 11 2013 05:51 GMT
#577
On July 11 2013 14:32 sung_moon wrote:
With EVO (fighting game tournament) coming up soon, my one friend is like "Man wish EVO was as big as LoL", and in my head, I imagined the huge panels from Allstars that displayed what champ was picked, and how siqq it would be if they had that for EVO but with the characters/assist in Mahvel.


Maybe if so many of them didn't hate E-Sports so much. Eh Sports.
Slice like a goddamn hammer.
ItsFunToLose
Profile Joined December 2010
United States776 Posts
Last Edited: 2013-07-11 06:16:56
July 11 2013 05:56 GMT
#578
am I the only person who wishes they'd rotate the infinity edge icon horizontally? OCD inducing picture incoming


[image loading]



muramana, black cleaver, brutalizer, blade of the ruined king, phage etc... all oriented southwest to north east.
"skillshots are inherently out of your control whether they hit or not" -PrinceXizor
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
July 11 2013 05:58 GMT
#579
On July 11 2013 14:32 sung_moon wrote:
With EVO (fighting game tournament) coming up soon, my one friend is like "Man wish EVO was as big as LoL", and in my head, I imagined the huge panels from Allstars that displayed what champ was picked, and how siqq it would be if they had that for EVO but with the characters/assist in Mahvel.

I forget what that fallacy is called where you think something is a coincidence but really it's not or some shit, but I rarely ever play fighting games, and yet I just spent the last half hour looking at Skullgirls info. I remember it looking really awesome and then hearing all the DLC got cancelled since the company was sued or some shit but APPARENTLY they're coming out with a PC version and new characters!

With the Steam sale coming up and having no time to play any sort of game that take more than 5 minutes (or can't be paused) I'm thinking of picking it up.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Cheap0
Profile Joined July 2012
United States540 Posts
July 11 2013 06:01 GMT
#580
On July 11 2013 14:08 Zhiroo wrote:
Show nested quote +
On July 11 2013 12:39 Ketara wrote:
I'm starting to realize that Aegis is a toxic item.

It is, hands down, the best item in the game. Provides the most stats to a team per gold, to the point where unless you're against an all AD team basically every team has to have one as fast as possible.

It is so gold efficient that if you want a tank item and the team doesn't have an Aegis yet you want to build an Aegis in basically every situation possible.

This is toxic for a couple reasons.

#1, it severely limits item choices for junglers and supports. Whichever role is getting the Aegis, they basically HAVE to have it as their first big item, no matter what character they're playing. But a lot of characters don't want to do this because Aegis is not a "fun" item, it just provides a lump of defensive stats. It has nothing in it that is neat or interesting, it's just super good.

#2, at lower ELO games, there are games where a team just doesn't buy an Aegis because their characters don't understand how ridiculously good it is, and end up straight up losing the game because of it. One item should not have that big an impact on the game. This is probably most visible in ARAM actually, which is luls.

Plz discuss.


As a Silver league support I hate this item. Not because it's a bad or strong item I know it's an awesome item but many times I just assume the junglers will get it (watching too much LCS) so I skip it and then I tab at 20th minute to see that the jungler didn't even buy Emblem of Valor yet and thus we're in a game where I have to start building one mid game because junglers in this level don't understand the importance of this item. (Sometimes even when I ask the jungler if he'll get it and they reply yes).

Speaking of Emblem of Valor,I love this item so much I really really wish there were more items that build from it. Don't feel like Banner of Command is worth buying.


As a jungler near that Elo range, I tend to hold off on getting it since it seems like every support player is in a rush to get it. If you don't grab the Emblem of Valor as the first component, then the support will start on it. Hell, even if you do get it, the support will often start on it since a lot of supports are just in the habit of getting Aegis every single game after their GP10's and boots and don't actually check your items.

The whole "jungler's get the Aegis" thing just hasn't really filtered down yet. It's a shame honestly, cause it'd be nice to have a good MR option open to me. I won't even touch Aegis unless I'm confident that the support's not going to get it.
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