• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:43
CEST 09:43
KST 16:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
BSL 2025 Warsaw LAN + Legends Showmatch0Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia WardiTV TL Team Map Contest #5 Tournaments RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
NaDa's Body Soulkey on ASL S20 BW General Discussion A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Ro16 Group D [ASL20] Ro16 Group C [Megathread] Daily Proleagues BSL 2025 Warsaw LAN + Legends Showmatch
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Borderlands 3 General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
I <=> 9
KrillinFromwales
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2329 users

[Patch 3.08: Aatrox Patch] General Discussion - Page 340

Forum Index > LoL General
Post a Reply
Prev 1 338 339 340 341 342 380 Next
Interested in helping start an on-topic, serious League discussion thread? PM Neo to talk about how to get started.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
July 06 2013 17:27 GMT
#6781
Alaric do you not know what cool as fuck means. How can you disappoint Neo time and time again. Come man.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-07-06 17:29:43
July 06 2013 17:28 GMT
#6782
Can Lee Sin combo R -> Q(first hit) so that it cannot be flashed before the Q lands?

and sorry if I shouldn't ask this here, didn't see his character thread
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
July 06 2013 17:40 GMT
#6783
On July 07 2013 02:28 Shikyo wrote:
Can Lee Sin combo R -> Q(first hit) so that it cannot be flashed before the Q lands?

and sorry if I shouldn't ask this here, didn't see his character thread

Q is a projectile so I believe it should be possible.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
Lord Tolkien
Profile Joined November 2012
United States12083 Posts
Last Edited: 2013-07-06 19:31:16
July 06 2013 19:30 GMT
#6784
On July 07 2013 02:28 Shikyo wrote:
Can Lee Sin combo R -> Q(first hit) so that it cannot be flashed before the Q lands?

and sorry if I shouldn't ask this here, didn't see his character thread

Yes, but you need to be precise about it. QRQ is obviously the safer choice.
"His father is pretty juicy tbh." ~WaveofShadow
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2013-07-06 20:30:02
July 06 2013 20:29 GMT
#6785
On July 07 2013 04:30 Lord Tolkien wrote:
Show nested quote +
On July 07 2013 02:28 Shikyo wrote:
Can Lee Sin combo R -> Q(first hit) so that it cannot be flashed before the Q lands?

and sorry if I shouldn't ask this here, didn't see his character thread

Yes, but you need to be precise about it. QRQ is obviously the safer choice.

R-Q-Q is the only way to do it; nothing shouts style as loud as hitting them with a ki-blast as they're flying away from your glorious man kick.
liftlift > tsm
Sponkz
Profile Joined May 2011
Denmark4564 Posts
Last Edited: 2013-07-06 20:43:01
July 06 2013 20:38 GMT
#6786
nvm
hi
HazMat
Profile Blog Joined October 2009
United States17077 Posts
Last Edited: 2013-07-06 20:57:16
July 06 2013 20:55 GMT
#6787
On July 07 2013 02:28 Shikyo wrote:
Can Lee Sin combo R -> Q(first hit) so that it cannot be flashed before the Q lands?

and sorry if I shouldn't ask this here, didn't see his character thread

Ye, R cc's them long enough that you can do it. That's how most of my combos go, though I've gotten really good at throwing the Q right when I click R.

edit: like here + Show Spoiler +
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
cLutZ
Profile Joined November 2010
United States19574 Posts
July 06 2013 21:12 GMT
#6788
On July 07 2013 01:17 TheYango wrote:
"Viable" as a term is just stupid as hell because it implies that there's some arbitrary vacuum champ selection where a champ is "viable" or "not viable" without the context of a draft involving 6 bans and 9 other picks (or, as it may be, 4 other allied picks and 5 blind enemy picks).

It's really not that hard to envision a teamcomp where Corki is a sensible AD pick.


If its not optimal, its not viable. That is the long and short of my opinion, which I will go into more further down.

On July 07 2013 01:22 ticklishmusic wrote:
I'm a little confused why Corki has such a low winrate honestly. I used to think that it was because his range was low, but its actually the same as most ranged characters. His steroids aren't the greatest, gatling is a little bit awkward, but yeah.


Because he sucks against, and sucks at using the Doran's Blade start. At least, that is how I feel.

On July 07 2013 01:42 TheYango wrote:
No, Corki's fine being strong at that timing. People just need to work out a route of itemization that works out because obviously blindly rushing Triforce/BT doesn't work anymore.

There are a lot of good options for him that haven't been explored fully. Cleaver, Gauntlet, and Elder Lizard all have good interaction with his kit, for example (because SotEL is bugged to apply on Area DoTs, both Valkyrie and Gatling Gun apply it on every tick, in addition to Phospho Bomb and Missiles).


This sounds like an argument to run him mid in a double AD comp. Sure, possibly. It is interesting to think about.

That brings me to why its probably not viable: Because its not optimal. Can either run the double AD with that setup, but then you have low burst, and no cc. You could run him as AD with 2 high damage solo laners, I.E. Jayce, Ryze, Karthus, Cassio, etc but All that feels suboptimal because he has a mediocre laning phase, mediocre midgame, and mediocre lategame.

If I made a graph of Corki's power, I don't think at any point would I have him significantly ahead of another AD, and every AD spends a longer period of time being stronger.
Freeeeeeedom
TheYango
Profile Joined September 2008
United States47024 Posts
July 06 2013 21:22 GMT
#6789
TBH I would argue that Corki holds a ranged 1v2 as well as many of the other ranged 1v2 laners (e.g. Jayce) and operates far better without farm in a midgame fight because so much of his damage dealing ability is inherent/level based and not necessarily item dependent.
Moderator
wei2coolman
Profile Joined November 2010
United States60033 Posts
July 06 2013 21:31 GMT
#6790
On July 07 2013 06:22 TheYango wrote:
TBH I would argue that Corki holds a ranged 1v2 as well as many of the other ranged 1v2 laners (e.g. Jayce) and operates far better without farm in a midgame fight because so much of his damage dealing ability is inherent/level based and not necessarily item dependent.

A lot of that comes from the fact he can wave clear very strong on Q max. But he doesn't offer any utility out of that 1v2; if you run Jayce; you get the dps, strong poke, and utility.
liftlift > tsm
FinestHour
Profile Joined August 2010
United States18466 Posts
July 06 2013 22:03 GMT
#6791
duo que ranked with zsmjfans so fun
thug life.                                                       MVP/ex-
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-07-06 22:10:10
July 06 2013 22:09 GMT
#6792
On July 07 2013 06:31 wei2coolman wrote:
Show nested quote +
On July 07 2013 06:22 TheYango wrote:
TBH I would argue that Corki holds a ranged 1v2 as well as many of the other ranged 1v2 laners (e.g. Jayce) and operates far better without farm in a midgame fight because so much of his damage dealing ability is inherent/level based and not necessarily item dependent.

A lot of that comes from the fact he can wave clear very strong on Q max. But he doesn't offer any utility out of that 1v2; if you run Jayce; you get the dps, strong poke, and utility.

Jayce's DPS/poke are more item dependent. Shock Blast's ratios are far better than Missile Barrage (the strength of Shock Blast is the 120/168% bonus AD ratio--the base values are pretty mediocre), but by base values Missile Barrage is arguably better poke (particularly since it scales off total AD and not bonus AD). With farm, you get more out of Jayce's poke, but in the reduced-farm environment of a 1v2, Corki's midgame teamfight usefulness should not be weaker.
Moderator
wei2coolman
Profile Joined November 2010
United States60033 Posts
July 06 2013 22:15 GMT
#6793
On July 07 2013 07:09 TheYango wrote:
Show nested quote +
On July 07 2013 06:31 wei2coolman wrote:
On July 07 2013 06:22 TheYango wrote:
TBH I would argue that Corki holds a ranged 1v2 as well as many of the other ranged 1v2 laners (e.g. Jayce) and operates far better without farm in a midgame fight because so much of his damage dealing ability is inherent/level based and not necessarily item dependent.

A lot of that comes from the fact he can wave clear very strong on Q max. But he doesn't offer any utility out of that 1v2; if you run Jayce; you get the dps, strong poke, and utility.

Jayce's DPS/poke are more item dependent. Shock Blast's ratios are far better than Missile Barrage (the strength of Shock Blast is the 120/168% bonus AD ratio--the base values are pretty mediocre), but by base values Missile Barrage is arguably better poke (particularly since it scales off total AD and not bonus AD). With farm, you get more out of Jayce's poke, but in the reduced-farm environment of a 1v2, Corki's midgame teamfight usefulness should not be weaker.

Yeah; but the utility jayce provides in teamfights outside of poke makes up for less early poke.
liftlift > tsm
Alaric
Profile Joined November 2009
France45622 Posts
July 06 2013 22:16 GMT
#6794
280 isn't huge. 392? That's crazy good as far as base damage go, even for a single target nuke spell, and it's AoE poke.
Cant take LMS hipsters serious.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
July 06 2013 22:18 GMT
#6795
On July 07 2013 07:09 TheYango wrote:
Show nested quote +
On July 07 2013 06:31 wei2coolman wrote:
On July 07 2013 06:22 TheYango wrote:
TBH I would argue that Corki holds a ranged 1v2 as well as many of the other ranged 1v2 laners (e.g. Jayce) and operates far better without farm in a midgame fight because so much of his damage dealing ability is inherent/level based and not necessarily item dependent.

A lot of that comes from the fact he can wave clear very strong on Q max. But he doesn't offer any utility out of that 1v2; if you run Jayce; you get the dps, strong poke, and utility.

Jayce's DPS/poke are more item dependent. Shock Blast's ratios are far better than Missile Barrage (the strength of Shock Blast is the 120/168% bonus AD ratio--the base values are pretty mediocre), but by base values Missile Barrage is arguably better poke (particularly since it scales off total AD and not bonus AD). With farm, you get more out of Jayce's poke, but in the reduced-farm environment of a 1v2, Corki's midgame teamfight usefulness should not be weaker.

what?
Shooting shock blast through a gate makes it 392 + 168% bonus ad, 392 isnt anywhere near a mediocre base value this is also consistent everytime he blast+gates(which is realistically the only time you'll be using Ranged Q imo), the closest corki gets is 390+40% total ad, which is with a big one, which is every 3 missiles.

Truthfully i'd much rather take Jayce who can farm from a considerable distance, with mediocre farm in comparison to a Corki with the same farm
Artillery spawned from the forges of Hell
Flakes
Profile Blog Joined July 2008
United States3125 Posts
Last Edited: 2013-07-06 22:34:03
July 06 2013 22:21 GMT
#6796
On July 07 2013 07:09 TheYango wrote:
Show nested quote +
On July 07 2013 06:31 wei2coolman wrote:
On July 07 2013 06:22 TheYango wrote:
TBH I would argue that Corki holds a ranged 1v2 as well as many of the other ranged 1v2 laners (e.g. Jayce) and operates far better without farm in a midgame fight because so much of his damage dealing ability is inherent/level based and not necessarily item dependent.

A lot of that comes from the fact he can wave clear very strong on Q max. But he doesn't offer any utility out of that 1v2; if you run Jayce; you get the dps, strong poke, and utility.

Jayce's DPS/poke are more item dependent. Shock Blast's ratios are far better than Missile Barrage (the strength of Shock Blast is the 120/168% bonus AD ratio--the base values are pretty mediocre), but by base values Missile Barrage is arguably better poke (particularly since it scales off total AD and not bonus AD). With farm, you get more out of Jayce's poke, but in the reduced-farm environment of a 1v2, Corki's midgame teamfight usefulness should not be weaker.

I tried a couple games of blue build corki and it was pretty fun -- Corki is able to transform his muramana extremely fast, and having the mana in lane makes his trades a lot stronger. The CDR makes his rockets recharge really fast, and the IBG gives him the CC he really needs. My damage dealt stats invariably look like 50% magic, 40% physical, and 10% true, but that's overall rather than vs champions (which I usually forget to look at)

anyone know whether IBG/muramana interact with his passive like triforce does (or used to)?
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-07-06 22:35:25
July 06 2013 22:30 GMT
#6797
On July 07 2013 07:16 Alaric wrote:
280 isn't huge. 392? That's crazy good as far as base damage go, even for a single target nuke spell, and it's AoE poke.

It's two spells. You may as well be comparing it to 2 Missiles which have comparable or better damage from base values. And you're going into every fight with 7 stored missiles.

On July 07 2013 07:21 Flakes wrote:
anyone know whether IBG/muramana interact with his passive like triforce does (or used to)?

They don't, because it got changed to % of his AD, not % of physical damage dealt. Anything that doesn't directly increase his AD has no interaction with it.
Moderator
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21243 Posts
July 06 2013 22:31 GMT
#6798
On July 07 2013 07:03 FinestHour wrote:
duo que ranked with zsmjfans so fun


choco strong back, he carry np np
TranslatorBaa!
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
July 06 2013 23:05 GMT
#6799
Isn't of trying to create really complex (and arbitrary) weighted MMR calculations, why doesn't Riot just disable duoq if your MMR difference is bigger than a certain amount?
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
July 06 2013 23:06 GMT
#6800
On July 07 2013 07:09 TheYango wrote:
Show nested quote +
On July 07 2013 06:31 wei2coolman wrote:
On July 07 2013 06:22 TheYango wrote:
TBH I would argue that Corki holds a ranged 1v2 as well as many of the other ranged 1v2 laners (e.g. Jayce) and operates far better without farm in a midgame fight because so much of his damage dealing ability is inherent/level based and not necessarily item dependent.

A lot of that comes from the fact he can wave clear very strong on Q max. But he doesn't offer any utility out of that 1v2; if you run Jayce; you get the dps, strong poke, and utility.

Jayce's DPS/poke are more item dependent. Shock Blast's ratios are far better than Missile Barrage (the strength of Shock Blast is the 120/168% bonus AD ratio--the base values are pretty mediocre), but by base values Missile Barrage is arguably better poke (particularly since it scales off total AD and not bonus AD). With farm, you get more out of Jayce's poke, but in the reduced-farm environment of a 1v2, Corki's midgame teamfight usefulness should not be weaker.

20% total ad vs 168% bonus ad

I know which I'd choose...

Corkis missiles deal around 0 dmg.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Prev 1 338 339 340 341 342 380 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech76
StarCraft: Brood War
GuemChi 1980
JulyZerg 68
Dewaltoss 51
HiyA 48
Nal_rA 45
ToSsGirL 39
Bale 17
ajuk12(nOOB) 17
Sharp 8
SilentControl 7
Dota 2
NeuroSwarm115
XcaliburYe28
boxi9828
League of Legends
JimRising 539
Counter-Strike
Stewie2K647
shoxiejesuss379
Other Games
summit1g9187
C9.Mang0333
XaKoH 156
Trikslyr21
Organizations
Other Games
gamesdonequick629
StarCraft: Brood War
UltimateBattle 44
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Light_VIP 15
• LUISG 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo973
• Stunt483
Upcoming Events
RSL Revival
2h 17m
Maru vs Reynor
Cure vs TriGGeR
Map Test Tournament
3h 17m
The PondCast
5h 17m
RSL Revival
1d 2h
Zoun vs Classic
Korean StarCraft League
1d 19h
BSL Open LAN 2025 - War…
2 days
RSL Revival
2 days
BSL Open LAN 2025 - War…
3 days
RSL Revival
3 days
Online Event
3 days
[ Show More ]
Wardi Open
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
5 days
LiuLi Cup
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.