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[Patch 3.08: Aatrox Patch] General Discussion - Page 342

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Interested in helping start an on-topic, serious League discussion thread? PM Neo to talk about how to get started.
Spaiku
Profile Joined July 2012
Spain1114 Posts
Last Edited: 2013-07-07 00:42:36
July 07 2013 00:40 GMT
#6821
On July 07 2013 09:36 nafta wrote:
Why is kog so much higher than twitch?That makes no sense lol.Twitch best lategame ad.

Tristana is the best IMO but Twitch might be stronger in AoE comps or against teams that can't dive you
overt
Profile Blog Joined June 2010
United States9006 Posts
July 07 2013 00:42 GMT
#6822
On July 07 2013 09:36 nafta wrote:
Why is kog so much higher than twitch?That makes no sense lol.Twitch best lategame ad.


I think there is a lot of room for debate about which ADC is the best at lategame and quite a bit of it comes down to preference too (both for the player and for the particular team comp).

I will say though that I think if you could be given a fully farmed level 18 ADC nine times out of ten you'd probably pick Tristana. I think it's safe to say that level 18 Trist is probably the scariest champion in the game. So hard to get to, once you get to her she has two ways to get you to back off, and her steroid is nuts. If I'm playing for late game I will pick Trist over Vayne, Kog, or Twitch every time.
cLutZ
Profile Joined November 2010
United States19573 Posts
July 07 2013 00:43 GMT
#6823
Cus its my arbitrary list, and I think Twitches die too much.

Plus, so ult reliant.
Freeeeeeedom
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
July 07 2013 00:44 GMT
#6824
On July 07 2013 09:40 Spaiku wrote:
Show nested quote +
On July 07 2013 09:36 nafta wrote:
Why is kog so much higher than twitch?That makes no sense lol.Twitch best lategame ad.

Tristana is the best IMO but Twitch might be stronger in AoE comps or against teams that can't dive you

IMO tristana > kog > twitch > vayne

Mainly because trist has range + steroid + jump + knockback. kog has range + steroid, twitch's problem is that his steroid has very limited duration and he's quite bad without it. Vayne's problem is range ofc
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
IMoperator
Profile Joined October 2011
4476 Posts
July 07 2013 00:49 GMT
#6825
Alright I have a question for you guys. Why is it when you point out that you have better stats than others, they get all frustrated and say that 'stats dont matter' when it's basically the best way to determine skill? If someone kills more, dies less, AND gets more assists on average than someone else, they're 100% the better player, right? Can someone explain why people don't think this is true?
JonnyLaw
Profile Blog Joined May 2010
United States3482 Posts
July 07 2013 00:52 GMT
#6826
On July 07 2013 09:49 IMoperator wrote:
Alright I have a question for you guys. Why is it when you point out that you have better stats than others, they get all frustrated and say that 'stats dont matter' when it's basically the best way to determine skill? If someone kills more, dies less, AND gets more assists on average than someone else, they're 100% the better player, right? Can someone explain why people don't think this is true?



Because different champions have different roles in a game.
Simberto
Profile Blog Joined July 2010
Germany11432 Posts
July 07 2013 00:54 GMT
#6827
Can someone explain to me why noone bans ryze in ranked? That champion is the most annoying shit to play against. You have 30 minutes to win. If you don't, gg. If you are ahead and fuck up one fight, you now got a fed ryze and lose. If you don't shut him down hard, you now have a farmed ryze and lose. Why do people willingly play against that? I should just play ryze in every game, but i am a support.
IMoperator
Profile Joined October 2011
4476 Posts
July 07 2013 00:55 GMT
#6828
On July 07 2013 09:52 JonnyLaw wrote:
Show nested quote +
On July 07 2013 09:49 IMoperator wrote:
Alright I have a question for you guys. Why is it when you point out that you have better stats than others, they get all frustrated and say that 'stats dont matter' when it's basically the best way to determine skill? If someone kills more, dies less, AND gets more assists on average than someone else, they're 100% the better player, right? Can someone explain why people don't think this is true?



Because different champions have different roles in a game.

The person I'm talking about and I both play any role and both solo queue exclusively.
IMoperator
Profile Joined October 2011
4476 Posts
July 07 2013 01:04 GMT
#6829
On July 07 2013 09:54 Simberto wrote:
Can someone explain to me why noone bans ryze in ranked? That champion is the most annoying shit to play against. You have 30 minutes to win. If you don't, gg. If you are ahead and fuck up one fight, you now got a fed ryze and lose. If you don't shut him down hard, you now have a farmed ryze and lose. Why do people willingly play against that? I should just play ryze in every game, but i am a support.

The same thing happens to me but with AP yi lol. He either goes bot and gets a double kill once he hits level 6, or he just farms up mid and has a deathcap by 12 minutes. Either way, he's going to be doing ridiculous damage, and if he gets a kill, say gg to the game because that fucker is gonna be halving everyone on your team with 1 alpha strike after that.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-07-07 01:10:41
July 07 2013 01:06 GMT
#6830
The best way to determine skill is by wnnning more games against better opponents. That's all.

It's easier to get better stats against poorer opponents. And if you're playing similar opponents and you're better, how are you not winning more games and higher on the ladder? Having categorically better stats but somehow not winning more games against equal opponents is indicative of some misunderstanding on how to capitalize on advantages, despite having advantages in more games than him.
Moderator
Alaric
Profile Joined November 2009
France45622 Posts
July 07 2013 01:30 GMT
#6831
On July 07 2013 09:55 IMoperator wrote:
Show nested quote +
On July 07 2013 09:52 JonnyLaw wrote:
On July 07 2013 09:49 IMoperator wrote:
Alright I have a question for you guys. Why is it when you point out that you have better stats than others, they get all frustrated and say that 'stats dont matter' when it's basically the best way to determine skill? If someone kills more, dies less, AND gets more assists on average than someone else, they're 100% the better player, right? Can someone explain why people don't think this is true?



Because different champions have different roles in a game.

The person I'm talking about and I both play any role and both solo queue exclusively.

I know a guy who had terrible AD basics and decision-making (MF+Leona against Cait+Sona barely harassing and just auto-ing the wave? He plays so passive that they get a huge minion advantage by the 2nd wave, he's under tower by the 3rd, and gets destroyed in cs because of it while making it impossible for the Leona to impact the lane because it doesn't even occur to him to equalise the waves even at tower), and very dubious teamfighting too.
He had, however, a knack for last-hitting champions during said fights, be it on purpose or not.

So, despite having a horrendous laning phase, systematically falling behind, prioritising kills (and his own kda, he'd spoil an otherwise winning and enthusiastic game by whining because his score wouldn't be good enough to his liking), poor teamfighting and positioning, and generally being of very little impact to his games, this "style" of his produced a pretty high kda (him being so passive as heck at a level where people aren't too good at diving made him "safe" (and outfarmed as heck) thus low deaths, while the last hitting provides minimal damage but high kills in fights). If I go by your logic, he'd be the best player in the teams where he plays AD, rather than the worst or sometimes 4th.
Cant take LMS hipsters serious.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2013-07-07 01:41:15
July 07 2013 01:38 GMT
#6832
On July 07 2013 10:30 Alaric wrote:
Show nested quote +
On July 07 2013 09:55 IMoperator wrote:
On July 07 2013 09:52 JonnyLaw wrote:
On July 07 2013 09:49 IMoperator wrote:
Alright I have a question for you guys. Why is it when you point out that you have better stats than others, they get all frustrated and say that 'stats dont matter' when it's basically the best way to determine skill? If someone kills more, dies less, AND gets more assists on average than someone else, they're 100% the better player, right? Can someone explain why people don't think this is true?



Because different champions have different roles in a game.

The person I'm talking about and I both play any role and both solo queue exclusively.

I know a guy who had terrible AD basics and decision-making (MF+Leona against Cait+Sona barely harassing and just auto-ing the wave? He plays so passive that they get a huge minion advantage by the 2nd wave, he's under tower by the 3rd, and gets destroyed in cs because of it while making it impossible for the Leona to impact the lane because it doesn't even occur to him to equalise the waves even at tower), and very dubious teamfighting too.
He had, however, a knack for last-hitting champions during said fights, be it on purpose or not.

So, despite having a horrendous laning phase, systematically falling behind, prioritising kills (and his own kda, he'd spoil an otherwise winning and enthusiastic game by whining because his score wouldn't be good enough to his liking), poor teamfighting and positioning, and generally being of very little impact to his games, this "style" of his produced a pretty high kda (him being so passive as heck at a level where people aren't too good at diving made him "safe" (and outfarmed as heck) thus low deaths, while the last hitting provides minimal damage but high kills in fights). If I go by your logic, he'd be the best player in the teams where he plays AD, rather than the worst or sometimes 4th.


Well, stuff like initiating a fight with Leona which results in you dying but the enemy team scattering and getting chased for like 20 seconds before they die means you just went 0/1/0 when you got your team 5v1 kill advantage and an ace.

My Leona KDA is barely 2, but I still have a 56% winrate with her. With Lulu I have close to a 5 KDA but the same winrate. Different champs are played differently, and different games you might play them differently as well. Stats from game to game don't matter, but after you get a decent number of games the winrate becomes a decent measure of how you are at a champ.
(╯°□°)╯︵ ┻━┻
wei2coolman
Profile Joined November 2010
United States60033 Posts
July 07 2013 01:43 GMT
#6833
On July 07 2013 09:43 cLutZ wrote:
Cus its my arbitrary list, and I think Twitches die too much.

Plus, so ult reliant.

SotD; take all the hue's to the bank.
liftlift > tsm
SgtSquiglz
Profile Joined December 2010
United States668 Posts
July 07 2013 01:43 GMT
#6834
Or you could be a top lane pushing and putting pressure on their tower. Forcing their jungler to come up top constantly can give your team free pressure on the rest of the map (dragons, towers) that wont be reflected in those "stats".

....unless you die. Then it does show up in those stats
Take anything I say with a grain of salt.....I suck at this game. Also, Go Blue!
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2013-07-07 01:57:26
July 07 2013 01:56 GMT
#6835
My Renekton KDA is 1.8, but I win 63% of my games with him. It comes down to the fact Croc needs to be diving the enemy team more often than not, absorbing every last bit of cc/damage, while doing as much AOE damage as possible while letting his team clean up. You can't sit around and try to rack up a good KDA with him and be very successful, it just doesn't work. Usually this involves dying a lot because if the enemy ADC went 8/0 in lane, that means absorbing all that punishment so the team has a chance to win the fight.

I'd agree to an extent laning phase KDA matters, but you have to consider other stuff. Like if the enemy jungler is camping top lane and I go 0/5, but my team took 5 dragons and mid/bot are 13/3 combined, that has to be taken into consideration. If my team trash talks me after I go 0/5 because their jungler refused to leave top lane and we got objectives everywhere else, I'm going to be really pissed off.
Craton
Profile Blog Joined December 2009
United States17239 Posts
July 07 2013 01:58 GMT
#6836
On July 07 2013 10:56 zer0das wrote:
My Renekton KDA is 1.8, but I win 63% of my games with him. It comes down to the fact Croc needs to be diving the enemy team more often than not, absorbing every last bit of cc/damage, while doing as much AOE damage as possible while letting his team clean up. You can't sit around and try to rack up a good KDA with him and be very successful, it just doesn't work. Usually this involves dying a lot because if the enemy ADC went 8/0 in lane, that means absorbing all that punishment so the team has a chance to win the fight.

I'd agree to an extent laning phase KDA matters, but you have to consider other stuff. Like if the enemy jungler is camping top lane and I go 0/5, but my team took 5 dragons and mid/bot are 13/3 combined, that has to be taken into consideration. If my team trash talks me after I go 0/5 because their jungler refused to leave top lane and we got objectives everywhere else, I'm going to be really pissed off.

It's the jungler's fault.
twitch.tv/cratonz
kainzero
Profile Blog Joined January 2009
United States5211 Posts
July 07 2013 02:20 GMT
#6837
I'd be annoyed if someone kept asserting that they were better than me for whatever reason. I really don't care. I just want to win the next game I play.

If it's my own friend then I don't know what I have to prove by saying I'm better than him. The only time that's an issue is if we're reviewing something and there's a dispute over a call.
sylverfyre
Profile Joined May 2010
United States8298 Posts
July 07 2013 02:21 GMT
#6838
On July 07 2013 10:58 Craton wrote:
Show nested quote +
On July 07 2013 10:56 zer0das wrote:
My Renekton KDA is 1.8, but I win 63% of my games with him. It comes down to the fact Croc needs to be diving the enemy team more often than not, absorbing every last bit of cc/damage, while doing as much AOE damage as possible while letting his team clean up. You can't sit around and try to rack up a good KDA with him and be very successful, it just doesn't work. Usually this involves dying a lot because if the enemy ADC went 8/0 in lane, that means absorbing all that punishment so the team has a chance to win the fight.

I'd agree to an extent laning phase KDA matters, but you have to consider other stuff. Like if the enemy jungler is camping top lane and I go 0/5, but my team took 5 dragons and mid/bot are 13/3 combined, that has to be taken into consideration. If my team trash talks me after I go 0/5 because their jungler refused to leave top lane and we got objectives everywhere else, I'm going to be really pissed off.

It's the jungler's fault.

It's the support's fault. Why weren't there more wards?!
sob3k
Profile Blog Joined August 2009
United States7572 Posts
July 07 2013 03:07 GMT
#6839
On July 07 2013 11:21 sylverfyre wrote:
Show nested quote +
On July 07 2013 10:58 Craton wrote:
On July 07 2013 10:56 zer0das wrote:
My Renekton KDA is 1.8, but I win 63% of my games with him. It comes down to the fact Croc needs to be diving the enemy team more often than not, absorbing every last bit of cc/damage, while doing as much AOE damage as possible while letting his team clean up. You can't sit around and try to rack up a good KDA with him and be very successful, it just doesn't work. Usually this involves dying a lot because if the enemy ADC went 8/0 in lane, that means absorbing all that punishment so the team has a chance to win the fight.

I'd agree to an extent laning phase KDA matters, but you have to consider other stuff. Like if the enemy jungler is camping top lane and I go 0/5, but my team took 5 dragons and mid/bot are 13/3 combined, that has to be taken into consideration. If my team trash talks me after I go 0/5 because their jungler refused to leave top lane and we got objectives everywhere else, I'm going to be really pissed off.

It's the jungler's fault.

It's the support's fault. Why weren't there more wards?!


lag
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Phrost
Profile Blog Joined May 2010
United States4008 Posts
July 07 2013 03:27 GMT
#6840
Ugh, just submitted my resume to riot. Hoping for the best!
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
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