• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:00
CEST 02:00
KST 09:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
StarCraft open world shooter announced at BlizzCon47Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?158Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon Balance hotfix patch 5.0.16b (July 16) Team Liquid Map Contest #22: Results and Winners Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner will earn a spot at HSC 30!
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Official StarCraft website teases new content ahead of BlizzCon? Broodwar Prediction Market Practice Partners (Official) [D] Brainstorming a balance patch for Brood war
Tourneys
[ASL22] Ro16 Group A [ASL22] Ro16 Group B Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
EVE Corporation Diablo IV Nintendo Switch Thread [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine Trading/Investing Thread Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Diablo Animated Series on Netflix Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10691 users

[Patch 3.07: Nerf Everything Not Nami] General Discussion…

Forum Index > LoL General
Post a Reply
Prev 1 292 293 294 295 296 351 Next
Looks like we're back to status quo. Hope more of you lurkers unburrow and talk with us. :3

If you have any issues or comments about the new design, feel free to PM Neo.
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
June 06 2013 17:59 GMT
#5861
On June 07 2013 02:54 Sufficiency wrote:
I think you guys should listen to this guy on Annie: http://www.lolpro.com/guides/annie/329-annie-build-guide-mid-lane-by-damionwings/author-skins


Show nested quote +

I see so many guides where they max (Q) first and it annoy's me to no end... You should always be maxing (W) first and I'll tell you why.
You don't need to Max (Q), there is absolutely no reason to, if you max it because it's easier to last hit.. you are doing something horribly wrong. You want to last hit minions when they are very low hp, not when they are half. If you are doing it to get better Harass on Mid Lane, (W) gives you more Damage and there is no projectile (they won't see it coming). If you are using it because it has a shorter Cooldown, that is not optimal, a lvl 3 (Q) will do +40 more Damage than a lvl 2 (Q) would do (Assuming you are lvl 6). (W) at lvl 3 will do +15 MORE Damage than a lvl 3 (Q). If a lvl 3 (Q) was going to kill someone, I'm 95% sure a lvl 2 (Q) was going to kill them aswell. You are not going to get 3-4 Seconds (after you initiate) to get another (Q) off in High ELO games and if for some reason you do, either your enemy is an idiot, or you're not going to kill them. You kill people with Auto Attack not (Q). (W) gives you more single target Damage and more AoE Damage if you get Ganked. Sure it costs more Mana, but you shouldn't be losing any Mana. Using (W) is the only Mana you should be expending aside from a (Q) follow up.

Only in very few situations will you be getting your shield (E) at LvL4, for instance Against LeBlanc or for some oddball reason you might be able to kill Mid Lane and catch him off guard with a 2 Stack Stun Surprise. (Meaning you have 2 stacks and you use Molten Shield (E) then Flash into (Q)+(W) then Ignite+Auto Attacks for instagib)


A few weeks ago I queued into this guy. I was first pick and grabbed Annie. He flamed me hard. I carried him...HARD

Felt good man.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
June 06 2013 18:02 GMT
#5862
On June 07 2013 02:55 bmn wrote:
Show nested quote +
On June 07 2013 02:26 Capped wrote:
On June 07 2013 02:06 Badboyrune wrote:
well hecarum obv bad champ. bad early game bad dmg bad sustain bad ganks bad lategame only good ult.


Clearly yo. Im 3/2/7 and this team is flaming the living shit out of me still. Thinking about leaving and teaching the children a harsh lesson in what happens to douchebags. Im sure the other team would enjoy the elo xD


You won't teach anyone any lesson. You'll actually only validate them: going afk will prove to them that their flaming was spot-on and you really were a jerk all along, so they'll be even more assertive and self-righteous next time around.

They don't care about elo as much as ego, and you're feeding their ego by playing along. Just mute them and play your game.


Eh i didnt say nout to them all game, ive just never experienced a full-team witch hunt and it made it funny that it was for no reason, almost like i was in a 4-man premade normals and stole someones role lol :D

Anyway, i'd go into detail but this is like Q.Q but not Q.Q, its oddly disturbing. We did end up losing :D
Useless wet fish.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
June 06 2013 18:03 GMT
#5863
On June 07 2013 02:51 jcarlsoniv wrote:
Show nested quote +
On June 07 2013 02:43 Seuss wrote:
On June 07 2013 02:37 Frolossus wrote:
On June 07 2013 02:32 TheYango wrote:
On June 07 2013 02:28 Sandster wrote:
Most Annie's generally take a point in E at 4 and max Q first.

E that early hurts your burst damage a lot. I think E at somewhere from 8-10 depending on the game is more common.

i thought a second point early in annie W sucked cause you only get like 10 more damage?


anyways i prefer ms quints because the difference is only around 40 damage fewer than the AP quints or so at levels 6-7 which you can offset with an extra Q before you go in for the full combo


It's 10 more damage if you compare it to a rank in Q. Compared to a rank in E (e.g. no damage at all unless you're against an auto-attacker), it's 50 more damage.

On June 07 2013 02:42 wei2coolman wrote:
On June 07 2013 02:36 TheYango wrote:
My personal feeling has always been 3 Q by 6, then max W for a two reasons:
- Q is the stronger skill in lane, but W has more teamfight usefulness (AoE stun/damage, higher up-front burst)
- Pre-6 mana efficiency on Q is at a premium, but post-6 if you do not start upping W, you lose out on clearing power against champs that will insta-clear a wave with blue buff.

I was under impression only 1 point in Q, then W max from there?


This is how you do it in ARAMs, or in a lane where there's no way you can win and your only hope is to wave clear under your tower and pray for 3+ person ults in the mid-game.


Not sure if I'm playing a completely different game than you guys...

I've always maxed W and have always had enormous success in lane. I definitely see the appeal of Q max, but W has always worked for me.

I also haven't considered E max second with liandry + rylai, that sounds super fun. But also tankier than I care to be (I already build RoA on her, so getting Rylai seems like too much defense).


I didn't mean to make it sound like that was the only time you ever max W, but I did. There are pros and cons to both, and a lot depends on your lane match up and other factors.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
June 06 2013 18:10 GMT
#5864
On June 07 2013 02:58 TheYango wrote:
Show nested quote +
On June 07 2013 02:51 jcarlsoniv wrote:
I also haven't considered E max second with liandry + rylai, that sounds super fun. But also tankier than I care to be (I already build RoA on her, so getting Rylai seems like too much defense).

One of peoples' traditional complaints with teamfighting with Annie is that engaging with her low range is awkward once you hit the point where you can't burst someone out of the fight. While the remake improved her scaling, her general power curve is still that of a burst caster early-midgame that transitions into a more supportive usefulness lategame. Because of this, I think a path of item development that gets early offensive stats to maximize her burst, and then transitions later into more defensive stats/CDR to support her teamfight control with repeated stuns seems to suit her power curve best. RoA seems to do the opposite of this because it's an item that doesn't reach it's peak offensive power until fully charged.

Liandry's fits her very well, IMO, because as an item, the Guise buildup suits a champ that needs early-level burst potential, that transitions into supplementary %-HP damage lategame when you buy Rylai's and get the Guise upgrade.

The most awkward points/questions to answer I can think of for this are:
1) What CDR sources are most suitable for Annie?
2) What burst damage AP items are strong at the 1-1.5 major item timing that Annie needs to maximize her burst damage in?
3) What defensive items are most suitable for making the transition in the level 12-14 range when Molten Shield isn't maxed yet?

Show nested quote +
You are not going to get 3-4 Seconds (after you initiate) to get another (Q) off in High ELO games and if for some reason you do, either your enemy is an idiot, or you're not going to kill them.

I think the initial scenario that I devised the 3Q->5W skill order for was vs. Kassadin, but practically speaking it applies to other champs that have similar CDs in the 8-10 second range.

Basically Kassadin effectively blocks your ability to engage with QW combos because Null Sphere has a range advantage over Disintegrate and proper animation canceling blocks your ability to combo both spells before a silence intervenes between them. If you are simply trading Q for Q or Q for W, Kassadin comes out ahead because of his passive, and the rest is him not eating too much free autoattack damage.

The low CD on Q lets you catch a 4-5 second range after any trade where you can threaten with it and they can't retaliate because their core engagement skill is still on CD.


I don't disagree with the logic for rylai/liandry. I've always hated liandry as an item though, not really sure why. I just dislike building it.

People always pick Kass to counter pick my Annie, but I almost never have issues with it. Unless I really slip up, I usually do just fun. This could just be an experience > counter pick thing though. Maybe someone who plays as much Kass as I do Annie would easily beat me, I just may not have found someone like that yet.



My skill order/item build is just what works for me. If people have more success with Yango's build, that's awesome. Mine is just developed off of ~100 games of experience this season instead of the theory/math craft, even though Yango's posts make my way of doing things seem inferior.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-06-06 18:15:26
June 06 2013 18:14 GMT
#5865
On June 07 2013 03:10 jcarlsoniv wrote:
People always pick Kass to counter pick my Annie, but I almost never have issues with it. Unless I really slip up, I usually do just fun. This could just be an experience > counter pick thing though. Maybe someone who plays as much Kass as I do Annie would easily beat me, I just may not have found someone like that yet.

I should point out the inception of this was a long time ago, prior to the Null Sphere range nerf. That specific matchup actually isn't a good example anymore because with 650 range Null Sphere, I don't think there's an advantage anymore. I was just using it as an example because it's the one that made most sense to me initially. The concept applies to any champ that trades with a CD in the 8-10 second range that can trade better/evenly with Incinerate, but cannot trade into the 2nd Disintegrate CD at 4 seconds.

On June 07 2013 03:10 jcarlsoniv wrote:
My skill order/item build is just what works for me. If people have more success with Yango's build, that's awesome. Mine is just developed off of ~100 games of experience this season instead of the theory/math craft, even though Yango's posts make my way of doing things seem inferior.

If that's the way I came off, then I'm sorry. A lot of this is still unfleshed out (as indicated by the 3 questions I posed), and I was just merely positing something based on my understanding of Annie's kit as it exists right now.

If anything, I think it would be good if you had any potential answers to the 3 questions.
Moderator
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
June 06 2013 18:16 GMT
#5866
I DON'T WANT TO DERAIL THIS FOR TOO LONG, BUT:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=416184

I'd <3 y'all if you could take a look at this. =)

RESUME INTELLIGENT BUILD DISCUSSIONS (though there IS an Annie thread ^^)
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
Last Edited: 2013-06-06 18:31:41
June 06 2013 18:21 GMT
#5867
On June 07 2013 03:14 TheYango wrote:
Show nested quote +
On June 07 2013 03:10 jcarlsoniv wrote:
People always pick Kass to counter pick my Annie, but I almost never have issues with it. Unless I really slip up, I usually do just fun. This could just be an experience > counter pick thing though. Maybe someone who plays as much Kass as I do Annie would easily beat me, I just may not have found someone like that yet.

I should point out the inception of this was a long time ago, prior to the Null Sphere range nerf. That specific matchup actually isn't a good example anymore because with 650 range Null Sphere, I don't think there's an advantage anymore. I was just using it as an example because it's the one that made most sense to me initially. The concept applies to any champ that trades with a CD in the 8-10 second range that can trade better/evenly with Incinerate, but cannot trade into the 2nd Disintegrate CD at 4 seconds.


Fairly certain he still does have a Q range advantage, which is always super annoying. I could just be bad though.

Show nested quote +
On June 07 2013 03:10 jcarlsoniv wrote:
My skill order/item build is just what works for me. If people have more success with Yango's build, that's awesome. Mine is just developed off of ~100 games of experience this season instead of the theory/math craft, even though Yango's posts make my way of doing things seem inferior.

If that's the way I came off, then I'm sorry. A lot of this is still unfleshed out (as indicated by the 3 questions I posed), and I was just merely positing something based on my understanding of Annie's kit as it exists right now.

If anything, I think it would be good if you had any potential answers to the 3 questions.


Oh, no, I wasn't being defensive about it at all. You raise great points, which is why I said that your theory craft makes mine seem inferior.

CDR - I'm a blue pot whore. I always buy them as soon as I can afford them, often even after just my catalyst. Other than that, I don't really build much more CDR, relying on blue buff/pot for it (which I know is heavily exploitable). DFG is very very good on her even though I don't often build it. Liandry's is also a good option as you have explained.

As for getting the right items at the right timings, I usually get my RoA somewhere between 12 and 18 min (depending on how well or poorly my lane is going). This gives me a good basis for tankiness and light damage early on, and just keeps getting better for the next 10 min.

Double DRing into Dcap also works. Or Guise, as you said.

She's honestly an extremely versatile champ. Like, if I'm against an assassin, I'll often get Armguard into DCap (or just straight rush the Zhonya). And to substitute the damage/mana regen/tankiness that I would be missing from RoA, I'll sometimes pick up a couple Rings.

I've also had success with RoA into Abyssal if I need to.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
Last Edited: 2013-06-06 18:27:37
June 06 2013 18:25 GMT
#5868
On June 07 2013 02:59 jcarlsoniv wrote:
Show nested quote +
On June 07 2013 02:54 Sufficiency wrote:
I think you guys should listen to this guy on Annie: http://www.lolpro.com/guides/annie/329-annie-build-guide-mid-lane-by-damionwings/author-skins



I see so many guides where they max (Q) first and it annoy's me to no end... You should always be maxing (W) first and I'll tell you why.
You don't need to Max (Q), there is absolutely no reason to, if you max it because it's easier to last hit.. you are doing something horribly wrong. You want to last hit minions when they are very low hp, not when they are half. If you are doing it to get better Harass on Mid Lane, (W) gives you more Damage and there is no projectile (they won't see it coming). If you are using it because it has a shorter Cooldown, that is not optimal, a lvl 3 (Q) will do +40 more Damage than a lvl 2 (Q) would do (Assuming you are lvl 6). (W) at lvl 3 will do +15 MORE Damage than a lvl 3 (Q). If a lvl 3 (Q) was going to kill someone, I'm 95% sure a lvl 2 (Q) was going to kill them aswell. You are not going to get 3-4 Seconds (after you initiate) to get another (Q) off in High ELO games and if for some reason you do, either your enemy is an idiot, or you're not going to kill them. You kill people with Auto Attack not (Q). (W) gives you more single target Damage and more AoE Damage if you get Ganked. Sure it costs more Mana, but you shouldn't be losing any Mana. Using (W) is the only Mana you should be expending aside from a (Q) follow up.

Only in very few situations will you be getting your shield (E) at LvL4, for instance Against LeBlanc or for some oddball reason you might be able to kill Mid Lane and catch him off guard with a 2 Stack Stun Surprise. (Meaning you have 2 stacks and you use Molten Shield (E) then Flash into (Q)+(W) then Ignite+Auto Attacks for instagib)


A few weeks ago I queued into this guy. I was first pick and grabbed Annie. He flamed me hard. I carried him...HARD

Felt good man.

I disagree with him saying Morellonomicon is bad on Annie. It's pretty fucking awesome.

Otherwise he sounds pretty much right, but maxing Q has its benefits.
The legend of Darien lives on
Frolossus
Profile Joined February 2010
United States4779 Posts
June 06 2013 18:25 GMT
#5869
try morellos for mana regen + dfg
i feel that it solves yango's first two questions on the last page but i don't have a solution atm for being tanky mid late game
dfg builds don't seem to fall off nearly as hard in my experience cause you can just build a void staff and go right back to killing things in one combo
Vanka
Profile Blog Joined April 2010
China1336 Posts
June 06 2013 18:52 GMT
#5870
Just take ad runes vs. Kass? (and the flat ad masteries if you're going 21/0/9). You have 600 aa range, you'll bully him out of lane on that alone. Hell, sometimes I go doran's blade doran's ring vs kass instead of 2x rings.

Damn this is old school lol, I remember when I started playing annie in season 1, the guides I looked up at lvl 20 debated whether q max or w max was right. W gives you more burst in every scenario, though if you can get another q off (not likely) you'll even it out.

leveling e will reduce your burst a lot, but do not, do not underestimate the free resists. If you're playing aggressive annie, you're going to run into the jungler sometime, and having a point in e will change you from a squishy champ to being surprisingly tanky, especially early on. 20 armor + armor yellows makes it much much harder for the jungler to kill you. If you're playing for the level 6 kill though, you don't really need it as much.
TheYango
Profile Joined September 2008
United States47024 Posts
June 06 2013 18:53 GMT
#5871
On June 07 2013 03:21 jcarlsoniv wrote:
Fairly certain he still does have a Q range advantage, which is always super annoying. I could just be bad though.

It's 25 range, which I don't think is enough to prevent you from QWing him before the silence connects if you have an MS advantage.
Moderator
Frolossus
Profile Joined February 2010
United States4779 Posts
June 06 2013 18:54 GMT
#5872
On June 07 2013 03:52 Vanka wrote:
Just take ad runes vs. Kass? (and the flat ad masteries if you're going 21/0/9). You have 600 aa range, you'll bully him out of lane on that alone. Hell, sometimes I go doran's blade doran's ring vs kass instead of 2x rings.

Damn this is old school lol, I remember when I started playing annie in season 1, the guides I looked up at lvl 20 debated whether q max or w max was right. W gives you more burst in every scenario, though if you can get another q off (not likely) you'll even it out.

leveling e will reduce your burst a lot, but do not, do not underestimate the free resists. If you're playing aggressive annie, you're going to run into the jungler sometime, and having a point in e will change you from a squishy champ to being surprisingly tanky, especially early on. 20 armor + armor yellows makes it much much harder for the jungler to kill you. If you're playing for the level 6 kill though, you don't really need it as much.

why do people claim its unlikely to get another Q off?
you lead with Q, then tibbers then W and Q again as they run
not difficult
if you can't manage that for whatever reason just Q them once as you are charging up your stun instead of on a minion before you go for the kill
Diamond
Profile Blog Joined May 2009
United States10796 Posts
June 06 2013 19:00 GMT
#5873
Tried Diamondprox style jungle eve last night. SOOOOOOOO strong. Had a game where we were getting ROFLstomped (like our top lane was 0-9 at 12 mins), and still ended the game 10-6-1 almost turning the game around multiple times. Going to have to do more with this, that burn from Lizard Elder is so nasty with Hate Spike.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
June 06 2013 19:02 GMT
#5874
On June 07 2013 04:00 Diamond wrote:
Tried Diamondprox style jungle eve last night. SOOOOOOOO strong. Had a game where we were getting ROFLstomped (like our top lane was 0-9 at 12 mins), and still ended the game 10-6-1 almost turning the game around multiple times. Going to have to do more with this, that burn from Lizard Elder is so nasty with Hate Spike.


See, the thing with eve jungle isn't that it's amazingly good. It's just the simple fact that it's Eve. She forces every single enemy laner to play like a massive pussy, waste so much money on pink wards, and just gives your team a massive edge in lane by the simple virtue that you're Eve. That's it. There's nothing that redeeming about her otherwise.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Vanka
Profile Blog Joined April 2010
China1336 Posts
June 06 2013 19:06 GMT
#5875
On June 07 2013 03:54 Frolossus wrote:
Show nested quote +
On June 07 2013 03:52 Vanka wrote:
Just take ad runes vs. Kass? (and the flat ad masteries if you're going 21/0/9). You have 600 aa range, you'll bully him out of lane on that alone. Hell, sometimes I go doran's blade doran's ring vs kass instead of 2x rings.

Damn this is old school lol, I remember when I started playing annie in season 1, the guides I looked up at lvl 20 debated whether q max or w max was right. W gives you more burst in every scenario, though if you can get another q off (not likely) you'll even it out.

leveling e will reduce your burst a lot, but do not, do not underestimate the free resists. If you're playing aggressive annie, you're going to run into the jungler sometime, and having a point in e will change you from a squishy champ to being surprisingly tanky, especially early on. 20 armor + armor yellows makes it much much harder for the jungler to kill you. If you're playing for the level 6 kill though, you don't really need it as much.

why do people claim its unlikely to get another Q off?
you lead with Q, then tibbers then W and Q again as they run
not difficult
if you can't manage that for whatever reason just Q them once as you are charging up your stun instead of on a minion before you go for the kill


If you lead in with q, it's easily flashable due to travel time of q, and you telegraph yourself pretty obviously when you're walking forward with a stun. That's the main reason people lead with tibbers. Annie's stun is 1.75 seconds, if you're going in for the surprise flash kill, they're going to flash after R-Q-W, and you won't get the second q off, whereas if you max w, you'll do more damage and more likely to kill them after they flash with ignite on them and a parting auto thrown their way. If their flash is down, then it's a different story of course.
Frolossus
Profile Joined February 2010
United States4779 Posts
Last Edited: 2013-06-06 19:10:04
June 06 2013 19:09 GMT
#5876
On June 07 2013 04:06 Vanka wrote:
Show nested quote +
On June 07 2013 03:54 Frolossus wrote:
On June 07 2013 03:52 Vanka wrote:
Just take ad runes vs. Kass? (and the flat ad masteries if you're going 21/0/9). You have 600 aa range, you'll bully him out of lane on that alone. Hell, sometimes I go doran's blade doran's ring vs kass instead of 2x rings.

Damn this is old school lol, I remember when I started playing annie in season 1, the guides I looked up at lvl 20 debated whether q max or w max was right. W gives you more burst in every scenario, though if you can get another q off (not likely) you'll even it out.

leveling e will reduce your burst a lot, but do not, do not underestimate the free resists. If you're playing aggressive annie, you're going to run into the jungler sometime, and having a point in e will change you from a squishy champ to being surprisingly tanky, especially early on. 20 armor + armor yellows makes it much much harder for the jungler to kill you. If you're playing for the level 6 kill though, you don't really need it as much.

why do people claim its unlikely to get another Q off?
you lead with Q, then tibbers then W and Q again as they run
not difficult
if you can't manage that for whatever reason just Q them once as you are charging up your stun instead of on a minion before you go for the kill


If you lead in with q, it's easily flashable due to travel time of q, and you telegraph yourself pretty obviously when you're walking forward with a stun. That's the main reason people lead with tibbers. Annie's stun is 1.75 seconds, if you're going in for the surprise flash kill, they're going to flash after R-Q-W, and you won't get the second q off, whereas if you max w, you'll do more damage and more likely to kill them after they flash with ignite on them and a parting auto thrown their way. If their flash is down, then it's a different story of course.

its not like anything is forcing you to commit any harder than the initial Q. if you cast it and it does stun them then GG you get the kill, if they flash it then don't follow up and you lose nothing?
gtrsrs
Profile Joined June 2010
United States9109 Posts
June 06 2013 19:09 GMT
#5877
On June 07 2013 04:02 jcarlsoniv wrote:
Show nested quote +
On June 07 2013 04:00 Diamond wrote:
Tried Diamondprox style jungle eve last night. SOOOOOOOO strong. Had a game where we were getting ROFLstomped (like our top lane was 0-9 at 12 mins), and still ended the game 10-6-1 almost turning the game around multiple times. Going to have to do more with this, that burn from Lizard Elder is so nasty with Hate Spike.


See, the thing with eve jungle isn't that it's amazingly good. It's just the simple fact that it's Eve. She forces every single enemy laner to play like a massive pussy, waste so much money on pink wards, and just gives your team a massive edge in lane by the simple virtue that you're Eve. That's it. There's nothing that redeeming about her otherwise.


the other thing with eve jungle is that it IS amazingly good
she's just a strong jungle champ period
aoe clear, strong mana regen so she doesn't need blue, resistance to slows, can build pure AP/damage and still be tanky. balanced champ
i play ... hearthstone =\^.^/= Winterfox
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
June 06 2013 19:10 GMT
#5878
On June 07 2013 04:06 Vanka wrote:
Show nested quote +
On June 07 2013 03:54 Frolossus wrote:
On June 07 2013 03:52 Vanka wrote:
Just take ad runes vs. Kass? (and the flat ad masteries if you're going 21/0/9). You have 600 aa range, you'll bully him out of lane on that alone. Hell, sometimes I go doran's blade doran's ring vs kass instead of 2x rings.

Damn this is old school lol, I remember when I started playing annie in season 1, the guides I looked up at lvl 20 debated whether q max or w max was right. W gives you more burst in every scenario, though if you can get another q off (not likely) you'll even it out.

leveling e will reduce your burst a lot, but do not, do not underestimate the free resists. If you're playing aggressive annie, you're going to run into the jungler sometime, and having a point in e will change you from a squishy champ to being surprisingly tanky, especially early on. 20 armor + armor yellows makes it much much harder for the jungler to kill you. If you're playing for the level 6 kill though, you don't really need it as much.

why do people claim its unlikely to get another Q off?
you lead with Q, then tibbers then W and Q again as they run
not difficult
if you can't manage that for whatever reason just Q them once as you are charging up your stun instead of on a minion before you go for the kill


If you lead in with q, it's easily flashable due to travel time of q, and you telegraph yourself pretty obviously when you're walking forward with a stun. That's the main reason people lead with tibbers. Annie's stun is 1.75 seconds, if you're going in for the surprise flash kill, they're going to flash after R-Q-W, and you won't get the second q off, whereas if you max w, you'll do more damage and more likely to kill them after they flash with ignite on them and a parting auto thrown their way. If their flash is down, then it's a different story of course.


To be honest, burning your Q stun to "telegraph what you're doing" and getting a flash isn't terrible. If you know they might flash your Q stun, then just hold onto tibbers. If they don't flash and you still think they might, walk up and W. Then rinse repeat on next stun. Eventually, they will HAVE to flash. Then it's easy pickings.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Frolossus
Profile Joined February 2010
United States4779 Posts
June 06 2013 19:14 GMT
#5879
On June 07 2013 04:10 jcarlsoniv wrote:
Show nested quote +
On June 07 2013 04:06 Vanka wrote:
On June 07 2013 03:54 Frolossus wrote:
On June 07 2013 03:52 Vanka wrote:
Just take ad runes vs. Kass? (and the flat ad masteries if you're going 21/0/9). You have 600 aa range, you'll bully him out of lane on that alone. Hell, sometimes I go doran's blade doran's ring vs kass instead of 2x rings.

Damn this is old school lol, I remember when I started playing annie in season 1, the guides I looked up at lvl 20 debated whether q max or w max was right. W gives you more burst in every scenario, though if you can get another q off (not likely) you'll even it out.

leveling e will reduce your burst a lot, but do not, do not underestimate the free resists. If you're playing aggressive annie, you're going to run into the jungler sometime, and having a point in e will change you from a squishy champ to being surprisingly tanky, especially early on. 20 armor + armor yellows makes it much much harder for the jungler to kill you. If you're playing for the level 6 kill though, you don't really need it as much.

why do people claim its unlikely to get another Q off?
you lead with Q, then tibbers then W and Q again as they run
not difficult
if you can't manage that for whatever reason just Q them once as you are charging up your stun instead of on a minion before you go for the kill


If you lead in with q, it's easily flashable due to travel time of q, and you telegraph yourself pretty obviously when you're walking forward with a stun. That's the main reason people lead with tibbers. Annie's stun is 1.75 seconds, if you're going in for the surprise flash kill, they're going to flash after R-Q-W, and you won't get the second q off, whereas if you max w, you'll do more damage and more likely to kill them after they flash with ignite on them and a parting auto thrown their way. If their flash is down, then it's a different story of course.


To be honest, burning your Q stun to "telegraph what you're doing" and getting a flash isn't terrible. If you know they might flash your Q stun, then just hold onto tibbers. If they don't flash and you still think they might, walk up and W. Then rinse repeat on next stun. Eventually, they will HAVE to flash. Then it's easy pickings.

you could also Q them at 3 stacks or w/e then flash onto them and tibbers/w for the stun in the middle and easily secure the follow up Q
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
June 06 2013 19:17 GMT
#5880
On June 07 2013 04:14 Frolossus wrote:
Show nested quote +
On June 07 2013 04:10 jcarlsoniv wrote:
On June 07 2013 04:06 Vanka wrote:
On June 07 2013 03:54 Frolossus wrote:
On June 07 2013 03:52 Vanka wrote:
Just take ad runes vs. Kass? (and the flat ad masteries if you're going 21/0/9). You have 600 aa range, you'll bully him out of lane on that alone. Hell, sometimes I go doran's blade doran's ring vs kass instead of 2x rings.

Damn this is old school lol, I remember when I started playing annie in season 1, the guides I looked up at lvl 20 debated whether q max or w max was right. W gives you more burst in every scenario, though if you can get another q off (not likely) you'll even it out.

leveling e will reduce your burst a lot, but do not, do not underestimate the free resists. If you're playing aggressive annie, you're going to run into the jungler sometime, and having a point in e will change you from a squishy champ to being surprisingly tanky, especially early on. 20 armor + armor yellows makes it much much harder for the jungler to kill you. If you're playing for the level 6 kill though, you don't really need it as much.

why do people claim its unlikely to get another Q off?
you lead with Q, then tibbers then W and Q again as they run
not difficult
if you can't manage that for whatever reason just Q them once as you are charging up your stun instead of on a minion before you go for the kill


If you lead in with q, it's easily flashable due to travel time of q, and you telegraph yourself pretty obviously when you're walking forward with a stun. That's the main reason people lead with tibbers. Annie's stun is 1.75 seconds, if you're going in for the surprise flash kill, they're going to flash after R-Q-W, and you won't get the second q off, whereas if you max w, you'll do more damage and more likely to kill them after they flash with ignite on them and a parting auto thrown their way. If their flash is down, then it's a different story of course.


To be honest, burning your Q stun to "telegraph what you're doing" and getting a flash isn't terrible. If you know they might flash your Q stun, then just hold onto tibbers. If they don't flash and you still think they might, walk up and W. Then rinse repeat on next stun. Eventually, they will HAVE to flash. Then it's easy pickings.

you could also Q them at 3 stacks or w/e then flash onto them and tibbers/w for the stun in the middle and easily secure the follow up Q


Absolutely. You can do this even with W max.

One of the best feelings is getting ignite and one last auto as they flash away past their turret, and just barely grabbing the kill because of your ludicrous range.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Prev 1 292 293 294 295 296 351 Next
Please log in or register to reply.
Live Events Refresh
OSC
20:30
Masters Cup #151
davetesta66
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 441
ViBE107
NeuroSwarm 67
StarCraft: Brood War
Britney 13218
Artosis 444
NaDa 68
Dota 2
monkeys_forever396
canceldota96
League of Legends
Doublelift8317
JimRising 520
Counter-Strike
fl0m4263
Coldzera 1369
minikerr55
Super Smash Bros
C9.Mang0320
Heroes of the Storm
Liquid`Hasu583
Other Games
summit1g11508
B2W.Neo898
RotterdaM223
XaKoH 157
Sick89
Trikslyr53
Organizations
Heroes of the Storm
Heroes of the Storm1746
StarCraft 2
StarCraft788
StarCraft: Brood War
Afreeca ASL 545
Other Games
BasetradeTV208
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 116
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 34
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21719
Other Games
• imaqtpie764
Upcoming Events
Sparkling Tuna Cup
10h 1m
WardiTV Invitational
11h 1m
ByuN vs Percival
Cure vs Classic
Shopify Rebellion Sundays
15h 1m
Spirit vs Mixu
Clem vs TBD
RSL Revival
16h 1m
Serral vs Rogue
BlizzCon
18h 31m
IdrA vs MC
Replay Cast
1d
Afreeca Starleague
1d 10h
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
1d 11h
Monday Night Weeklies
1d 16h
Afreeca Starleague
2 days
Snow vs Shinee
Shine vs EffOrt
[ Show More ]
GSL
2 days
PiGosaur Cup
3 days
The PondCast
3 days
Kung Fu Cup
3 days
Replay Cast
4 days
KCM Race Survival
4 days
IntoTheTV X SOOP
4 days
Replay Cast
5 days
IntoTheTV X SOOP
5 days
Replay Cast
6 days
GSL
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.