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On March 02 2013 16:02 ticklishmusic wrote: Just realized Taric's passive is doubled versus champs.
I think they've actually made him strong enough to be played as a very legit top.
Yes and its the most obnoxious thing ever >.> I honestly preffered dealing with him as a support, and I hated taric support. Now he rushes Glacial shroud and then had 146 armor in lane, can stun you all the time for free, has a heal, then gets sheen and outtrades you over and over and over. If you dont deal magic damage prepared to get fucked in lane - and that stun means that the jungle can feed on you. Taric TF would be really obnoxious as well.
I really hate that stun, and the rest of his kit.
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plus, he has the most broken steroid in the game. +70 atk/sp on a 36 sec cooldown (max cdr).
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On March 02 2013 15:47 ticklishmusic wrote:Show nested quote +On March 02 2013 13:45 xMiragex wrote:On March 02 2013 13:43 dae wrote:On March 02 2013 12:45 Dusty wrote:On March 02 2013 12:33 Sedzz wrote:On March 02 2013 12:30 Shotcoder wrote:On March 02 2013 12:19 Gahlo wrote:On March 02 2013 12:13 IMoperator wrote: What is with ranked right now, I get 11 points for wins and -9 points for losses. So boring to play when you know you're not actually going to get anywhere. Usually, when you get to those gains, you're right around where the game thinks you are. Yea but I still don't understand the +2, -20 set up they have in Division one when you get to 90ish points. It makes it nearly impossible to advance at all. Maybe I'm just having bad luck but I constantly get to 94-96 points then lose one game and go back to 75-80 points. I know they want to make it hard to advance but this more demoralizing than anything. It's funny that you mention they want to make it harder to advance when the entire premise of leagues was to make it so people can track progress easier and make it feel like they are accomplishing something with each win. All it's done has made it incredibly hard to break out of ELO hell now and makes playing ranked boring and stale. Elo hell? What is that? The place tat only exists for support mains Leona begs to differ. Leona is 50/50. Her ulti is amazing, but her EQ needs followup or you're just dead. Now Thresh, that's a support that can carry.
Leona up to about level 7-8 is extremely dominating in lane, especially pre-6 her W absorbs enough damage that you just trololol out of there and the WEQ combo usually smacks them down enough that they run, she has insane burst early-game for a support, her level 6 is fucking insanely strong if you land a full combo, you do over 50% of their health on your own its pretty much a 100% kill...with a decent ADC.
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On March 01 2013 20:16 Alaric wrote:Why Warring Kingdoms Xin though? Too much pretty boy, not enough manliness! You clearly don't know enough about Zhao Yun if you don't think he's manly enough.
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On March 02 2013 16:18 Mogwai wrote:Show nested quote +On March 01 2013 20:16 Alaric wrote:Why Warring Kingdoms Xin though? Too much pretty boy, not enough manliness! You clearly don't know enough about Zhao Yun if you don't think he's manly enough.
The splash art makes him look like a male model
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Just watched the first gamecrib episode. When Chaox and Regi were blowing up at each other ("This is a business relationship, you're not my friend") did anyone notice Regi mention that he has spoken to Doublelift who said he'd join tsm if Chaox wasn't in the team. Whether its true or not pretty poor of Regi to announce it with cameras rolling IMO.
Found the whole thing kind of funny tbh. I could relate so hard to the lolfights (I've had explosions like that with my rl friends too, though never crossed into the personal like that one did).
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On March 02 2013 14:18 samthesaluki wrote: ^^ that isnt true in season 2 it wasnt randomed its highest mmr to lowest My post was referring to normal draft. The change that was being referred to was only implemented in the normal queueOn March 02 2013 15:25 kainzero wrote:Show nested quote +On March 02 2013 11:25 Cloud9157 wrote:On March 02 2013 09:16 kainzero wrote: i think morgana is still good. nothing really happened to her, i think we just had a period of new aps being ridiculously strong on release (zyra/diana) and the rise of ad mid.
a lot of times i feel heroes fall out of favor and then people come up with excuses as to why they're not played, when the real reason is that they're just not popular anymore Shes still a solid pick, but the popular ones now offer just as much utility. Look at Lux, arguably the best AP mid right now. She has silly burst damage, but it comes in the form of utility, allowing her to either pick off squishies if she lands her whole combo as well as allow her to sit back and defend her carry against the top+mid with 4k health from diving on them. Very optimal pick, with Kayle being nearly the exact same thing as she is, just with a different form of damage. With that said, I wouldn't be too surprised if she came back into favor if aoe comps came back. I still remember from WCG waaaaaay back in 2011 where that Poland team ran GP+Kennen+Morgana+Nunu and then Vayne. They just played protect the Vayne with their ults and constant cc, allowing Vayne to pick them off as they got to her. Canada couldn't do a damn thing about the sheer amount of cc they had. I've wanted aoe to come back into favor, as it is the ultimate way to counter dive comps. in teamfights, morgana has a hard initiate with flash+ult and lux doesn't have that. also black shield prevents cc, lux's shield doesn't. i'm not saying that to say "OOOH YOU'RE WRONG" but i just think she has different utility that can be considered in some comps. and you are probably right that lux fits more comps. i just wish people would think of how to mix and match heroes instead of thinking which ones are OP.
The problem with morganas ult is that it realistically requires flash to really land it on the people you need to. Which means it has an effective 5 minute cool down. In addition you need zhonyas on top of that since flashing into a team will just grt you killed becore the second tick. Pretty much every mid played has comparable utility on a shorter cd. When she was strong it was during a time when pushing the lane was a less than common attribute. Now everyone buys chalice and her ability to arm farm is not significant over other mids. To top that off she is easily counter picked by ad assassins without really beating anyone hard.
On March 02 2013 15:58 VayneAuthority wrote:Show nested quote +On March 02 2013 15:55 Cloud9157 wrote: Why did people even stop playing support cow? I know he is seeing a lot more play from LCS, but when they buffed his headbutt again I thought that would encourage more play from him.
Always saw him as a "counter" to Taric. Strong counter-engage as well as better late game presence(dat cc). hes pretty horrible against taric, he shines against poke due to his spammable heal. I would like alistar against like lulu or sona. breaks CC and shrugs off their harass and can engage at will
Alistar fights just as hard as taric except you can't cleanse his cc. Specifically in the matchup alistar can prevent all of tarics engages by simply punting the enemy carry away or taric away if he hasn't ult/ shattered yet. Cow is really good against basically any matchup since even if you can't easily win the lane your peel makes it very hard to lose.
People stopped playing him because they don't know how to cow
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On March 02 2013 16:44 Amarok wrote: Just watched the first gamecrib episode. When Chaox and Regi were blowing up at each other ("This is a business relationship, you're not my friend") did anyone notice Regi mention that he has spoken to Doublelift who said he'd join tsm if Chaox wasn't in the team. Whether its true or not pretty poor of Regi to announce it with cameras rolling IMO.
Found the whole thing kind of funny tbh. I could relate so hard to the lolfights (I've had explosions like that with my rl friends too, though never crossed into the personal like that one did). Doublelift talked about this after an LCS game. The context was that if Chaox wasn't on TSM and CLG was falling apart he'd go to TSM. Regi brought it up as a way to get Chaox to pipe down. Whether he did it intentionally saying a half truth or if it was poor communication out of frustration, nobody can really say.
You also don't pay your friend to be your adc. + Show Spoiler +Well, if you do, your friend is a dick. lol
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So first day of Quinn, how has she been faring in everyone's games? In all the games I've seen her in I feel like she does no damage and the whole kit minus Vault seems really lackluster..
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The problem with morganas ult is that it realistically requires flash to really land it on the people you need to. Which means it has an effective 5 minute cool down. In addition you need zhonyas on top of that since flashing into a team will just grt you killed becore the second tick. Pretty much every mid played has comparable utility on a shorter cd. When she was strong it was during a time when pushing the lane was a less than common attribute. Now everyone buys chalice and her ability to arm farm is not significant over other mids. To top that off she is easily counter picked by ad assassins without really beating anyone hard.
I agree with some of what you said, but I still think that you are kind of writing her off as a lost cause unfairly. Even if what you say is true, and she needs flash, that instantly begets the question "Why not get distortion enchant?". If you do that, you can just run tele (which morg does quite well). Ive also seen alot of guides suggest 9/0/21 instead of 21/0/9. I dont also know any mid with as much catch on their Q (Syndra/Aniv stun is not nearly as long) and her ult is still the only one of its kind. Im not sure how she deals with ad casters though, but i feel like you should be able to mitigate them as much as any other control ap mid.
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Divorced parents comment by travis had me rolling on the ground laughing. ChaoX sucks anyways. (not as bad as Regi).
Cop confirmed for #1 AD in NA, by doublelift.
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On March 02 2013 17:05 Dusty wrote: So first day of Quinn, how has she been faring in everyone's games? In all the games I've seen her in I feel like she does no damage and the whole kit minus Vault seems really lackluster..
I've played her at top a couple of times. So far I've dominated both times, but I feel like my damage starts to fall off midgame even with botrk. Tbh idk what to use the ult for other than running away or diving someone low. I'm sure ill get the hang of it by the end of the weekend though. The damage part of her ult seems clunky. It takes like a second or two to be able to use it, which really gibs the kill potential IMO. Half the time I find myself turning into bird and diving them only to not be able to ult right away and get bursted.
As for build, been doing redpot start, into dblade boots1, then vamp into botrk followed by LW, Mallet, or IE. Mallet felt lackluster but I didn't know what else to build for tankiness and we had no real frontline.
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On March 02 2013 17:05 Dusty wrote: So first day of Quinn, how has she been faring in everyone's games? In all the games I've seen her in I feel like she does no damage and the whole kit minus Vault seems really lackluster..
I had a Quinn on the other team in 2 of my games today. 13/6 15/2 and of course the one time she's on my team 8/11 She looks like a lot of fun and harrier is godlike.
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On March 02 2013 14:26 Sedzz wrote:Show nested quote +On March 02 2013 12:40 Alaric wrote:On March 02 2013 12:33 Sedzz wrote:On March 02 2013 12:30 Shotcoder wrote:On March 02 2013 12:19 Gahlo wrote:On March 02 2013 12:13 IMoperator wrote: What is with ranked right now, I get 11 points for wins and -9 points for losses. So boring to play when you know you're not actually going to get anywhere. Usually, when you get to those gains, you're right around where the game thinks you are. Yea but I still don't understand the +2, -20 set up they have in Division one when you get to 90ish points. It makes it nearly impossible to advance at all. Maybe I'm just having bad luck but I constantly get to 94-96 points then lose one game and go back to 75-80 points. I know they want to make it hard to advance but this more demoralizing than anything. It's funny that you mention they want to make it harder to advance when the entire premise of leagues was to make it so people can track progress easier and make it feel like they are accomplishing something with each win. All it's done has made it incredibly hard to break out of ELO hell now and makes playing ranked boring and stale. Elo is still there, there're just the cosmetic tiers and League Points, and the hidden Elo system governing the matchmaking. So apart from the fact that there's no one true Elo hell, assuming you'd be in one it's exactly the same thing as before since your LP gains aren't precisely correlated to Elo gains. I should've clarified myself more. It's comparitively harder to actually progress through leagues (ie bronze to silver) but it is easier to track your progress that you've made and it looks cosmetically appealing to players who don't care (even though these players shouldn't be playing ranked) Oh and ELO hell definitely does exist. I played support. Dropped from silver 1 to silver 3 and 0 points. Started playing AD carry, after 20 games I'm back at silver 2 and currently at promotion matches for silver 1. Took me 1 day. I'm not even good.
It's really easy to advance in leagues, only like 4 wins until promotion matches. Dropping seems slower.
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On March 02 2013 18:36 Shikyo wrote:Show nested quote +On March 02 2013 14:26 Sedzz wrote:On March 02 2013 12:40 Alaric wrote:On March 02 2013 12:33 Sedzz wrote:On March 02 2013 12:30 Shotcoder wrote:On March 02 2013 12:19 Gahlo wrote:On March 02 2013 12:13 IMoperator wrote: What is with ranked right now, I get 11 points for wins and -9 points for losses. So boring to play when you know you're not actually going to get anywhere. Usually, when you get to those gains, you're right around where the game thinks you are. Yea but I still don't understand the +2, -20 set up they have in Division one when you get to 90ish points. It makes it nearly impossible to advance at all. Maybe I'm just having bad luck but I constantly get to 94-96 points then lose one game and go back to 75-80 points. I know they want to make it hard to advance but this more demoralizing than anything. It's funny that you mention they want to make it harder to advance when the entire premise of leagues was to make it so people can track progress easier and make it feel like they are accomplishing something with each win. All it's done has made it incredibly hard to break out of ELO hell now and makes playing ranked boring and stale. Elo is still there, there're just the cosmetic tiers and League Points, and the hidden Elo system governing the matchmaking. So apart from the fact that there's no one true Elo hell, assuming you'd be in one it's exactly the same thing as before since your LP gains aren't precisely correlated to Elo gains. I should've clarified myself more. It's comparitively harder to actually progress through leagues (ie bronze to silver) but it is easier to track your progress that you've made and it looks cosmetically appealing to players who don't care (even though these players shouldn't be playing ranked) Oh and ELO hell definitely does exist. I played support. Dropped from silver 1 to silver 3 and 0 points. Started playing AD carry, after 20 games I'm back at silver 2 and currently at promotion matches for silver 1. Took me 1 day. I'm not even good. It's really easy to advance in leagues, only like 4 wins until promotion matches. Dropping seems slower.
I can agree with this but it's much harder to go from Silver 1 to Gold 5 than it is to go from SIlver 5 all the way to Silver 1, which honestly doesn't make sense to me. I'm at the point I have to win 3-4 games to make up points for losing 1. I'll go from 94 to 76 to 80 then to 86 back down to 68. Then get a streak of 5-6 games and be back at 80-90 points. It's frustrating and demoralizing but I guess I'll get there eventually.
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On March 02 2013 18:10 RagequitBM wrote:Show nested quote +On March 02 2013 17:05 Dusty wrote: So first day of Quinn, how has she been faring in everyone's games? In all the games I've seen her in I feel like she does no damage and the whole kit minus Vault seems really lackluster.. I had a Quinn on the other team in 2 of my games today. 13/6 15/2 and of course the one time she's on my team 8/11 She looks like a lot of fun and harrier is godlike. Didn't play her personally but in all the games I played against or vs her she was really weak and didn't do much damage :/
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On March 02 2013 16:06 Purge wrote:Show nested quote +On March 02 2013 16:02 ticklishmusic wrote: Just realized Taric's passive is doubled versus champs.
I think they've actually made him strong enough to be played as a very legit top. Yes and its the most obnoxious thing ever >.> I honestly preffered dealing with him as a support, and I hated taric support. Now he rushes Glacial shroud and then had 146 armor in lane, can stun you all the time for free, has a heal, then gets sheen and outtrades you over and over and over. If you dont deal magic damage prepared to get fucked in lane - and that stun means that the jungle can feed on you. Taric TF would be really obnoxious as well. I really hate that stun, and the rest of his kit. AP Taric actually goes even or beats Nunu top if you don't pack tons of mana potions as Nunu. I played a game against him earlier where he just sort of, harassed me down and I couldn't make damage stick until he ran out of mana. At which point the jungler ganked every time. His stun lets him get a LOT of free harass in and he wave clears pretty well.
The game after that I saw the kind of Taric you were talking about. He went Manamune into Glacial, beat Irelia in lane, then teleported around the map to assist ganks and just beat on everyone.
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How does AP Nunu run out of mana? Did he like sit in the brush all lane?
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It's pretty easy to run out of mana on nunu, especially before chalice. But even after you got it, if you constantly spam snowball and consume on CD you will run out eventually.
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