• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:02
CET 02:02
KST 10:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3
StarCraft 2
General
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach
Tourneys
SC2 AI Tournament 2026 WardiTV Winter Cup OSC Season 13 World Championship uThermal 2v2 Circuit WardiTV Mondays
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
I would like to say something about StarCraft BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest BGH Auto Balance -> http://bghmmr.eu/ Data analysis on 70 million replays
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Awesome Games Done Quick 2026! Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread The Big Programming Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
How do archons sleep?
8882
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
GOAT of Goats list
BisuDagger
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1125 users

[Patch 1.0.0.146: Late August] General Discussion - Page 3

Forum Index > LoL General
Post a Reply
Prev 1 2 3 4 5 160 161 162 Next
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
August 30 2012 01:44 GMT
#41
Kind of getting tired of this game changing over and over and being forced to relearn things every couple of weeks :l Like others, I wish their patching would be less often.
BW -> League -> CSGO
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
August 30 2012 01:44 GMT
#42
On August 30 2012 10:36 jcarlsoniv wrote:
Show nested quote +
On August 30 2012 10:33 I_Love_Bacon wrote:
Gragas nerfs make me unbelievably sad. He's worse now than when they buffed him a couple of patches ago.


The only thing holding Gragas back before the buff was that his laning could be a bit rough at times. After the buff, he was incredibly strong (and largely went unnoticed except at higher elos). These nerfs are perfectly reasonable, and Gragas will still be a very good mid.


I think the movespeed reduction in his E will be rougher than people realize. The range and mana cost are livable, since it's not like you spam it frequently. I might be exaggerating, but we'll see. I think his ult needed the short CD. You could use it in lane strictly for a damaging spell in order to force your opponent to play more passive and cautious. It's what he needs so he can melee creeps from time to time w/o constant harassment.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
August 30 2012 01:51 GMT
#43
On August 30 2012 10:44 I_Love_Bacon wrote:
Show nested quote +
On August 30 2012 10:36 jcarlsoniv wrote:
On August 30 2012 10:33 I_Love_Bacon wrote:
Gragas nerfs make me unbelievably sad. He's worse now than when they buffed him a couple of patches ago.


The only thing holding Gragas back before the buff was that his laning could be a bit rough at times. After the buff, he was incredibly strong (and largely went unnoticed except at higher elos). These nerfs are perfectly reasonable, and Gragas will still be a very good mid.


I think the movespeed reduction in his E will be rougher than people realize. The range and mana cost are livable, since it's not like you spam it frequently. I might be exaggerating, but we'll see. I think his ult needed the short CD. You could use it in lane strictly for a damaging spell in order to force your opponent to play more passive and cautious. It's what he needs so he can melee creeps from time to time w/o constant harassment.


I don't think it's as bad as you anticipate. In the Jayce patch they bought all ranks of Body Slam up to 1050 MS. Now they're bringing it down between Rank 3 and 4. I think it's perfectly reasonable and won't hurt him too much. It's certainly a nerf, but nothing he can't survive without.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
Last Edited: 2012-08-30 01:55:51
August 30 2012 01:51 GMT
#44
Seriously... Fuck whoever played Gragas in the tournament who caused him to go FotM and get nerfed.

His damage is the same, but the CD nerfs and Body slam speed nerf are annoying.
Survival is winning, everything else is bullshit.
sylverfyre
Profile Joined May 2010
United States8298 Posts
August 30 2012 01:52 GMT
#45
http://na.leagueoflegends.com/board/showthread.php?p=28772466#post28772466
Posted on the forums about the Abyssal nerf. I can agree with a slight nerf to its range, but 1000->600 was retarded. 800 or 750 or something would be fine. Make it work the average short range ability, but not as well on long-ranged ones.

Would love some help getting this noticed.
Sermokala
Profile Blog Joined November 2010
United States14069 Posts
August 30 2012 01:54 GMT
#46
Fixed: Wards no longer list that they have 20 Attack Damage.

I really hate this nerf. It takes away the option to put down offensive wards to get that extra little damage to win mirror.... oh wait nvm.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
August 30 2012 01:55 GMT
#47
On August 30 2012 10:44 wussleeQ wrote:
Kind of getting tired of this game changing over and over and being forced to relearn things every couple of weeks :l Like others, I wish their patching would be less often.

You'd think this was true, and then you'd play something like world of warcraft and realize dealing with OP shit for months isn't anymore fun.

On August 30 2012 10:52 sylverfyre wrote:
http://na.leagueoflegends.com/board/showthread.php?p=28772466#post28772466
Posted on the forums about the Abyssal nerf. I can agree with a slight nerf to its range, but 1000->600 was retarded. 800 or 750 or something would be fine. Make it work the average short range ability, but not as well on long-ranged ones.

Would love some help getting this noticed.

at 750 or 800 range it's still a ap caster item. It was never meant to be. Get over it. Start buying athenes if you want mr. It was meant for ap bruisers like amumu and malphite.
overt
Profile Blog Joined June 2010
United States9006 Posts
August 30 2012 01:56 GMT
#48
On August 30 2012 10:43 Goragoth wrote:
Show nested quote +
On August 30 2012 10:26 overt wrote:
On August 30 2012 10:23 r.Evo wrote:
On August 30 2012 10:17 justiceknight wrote:
any1 has a pic of how far does abyssal's range is cos i dont understand how the distance values work n LoL.And those AD carry nerfs T_T, not sure whether i will buy graves or just keep corki and ez.


600 range = Ashe auto attack range.


I'm assuming that item auras work the same as skills do. Auto attacks have slightly higher range than spells due to how they work. Like a spell with 600 range doesn't have as much range as Ashe's autos do.

There's a red post somewhere about it after Ori's nerfs because people thought that her Q got ninja nerfed since she could auto attack further than Q traveled.

Regardless, it's still a stupid nerf imo. Deathcap is a way more powerful item than Abyssal that gets built even more frequently, I dunno why Riot felt the need to nerf Abyssal and not Dcap.

Honestly this seems to be a great example of Riot's design philosophy. DCap is an item designed as a universal AP caster item, while Abyssal is designed as a niche item. It became used almost universally so they nerfed it. Same with supports getting nerfs when they got play mid.

Riot has a clear idea of what they want items and champions used for and will nerf/buff as needed to keep things in their defined roles. This is opposed to just throwing stuff out there and letting the players figure it out/do whatever feels right. It's easy to see how this can rub players the wrong way but I can also see the designer's viewpoint as well (wanting to keep control over how their creations are used).


At 600 range I can confidently say that virtually no one will build this item.

I can get behind Riot having an initial vision of a champion but they shouldn't just nerf things to fit that vision. Twisted Fate was intended to be an AD carry, yet they let him slide as AP. Gragas was supposed to be a tank as was Galio but they're okay with them being played as AP carries.

It's the fact that Riot's nerfs are inconsistent combined with the fact that Abyssal wasn't OP in any way at all. It just gave mid laners options instead of, "always build Dcap first never not build Dcap first."
misirlou
Profile Joined June 2010
Portugal3242 Posts
Last Edited: 2012-08-30 02:21:06
August 30 2012 02:16 GMT
#49
On August 30 2012 10:55 SnK-Arcbound wrote:
Show nested quote +
On August 30 2012 10:44 wussleeQ wrote:
Kind of getting tired of this game changing over and over and being forced to relearn things every couple of weeks :l Like others, I wish their patching would be less often.

You'd think this was true, and then you'd play something like world of warcraft and realize dealing with OP shit for months isn't anymore fun.


There is such a thing as middlegrounds. The lol patchs are TOO BIG TOO FAST. They could change one champion weekly instead of changing 10 every 3 weeks. The patchs would be faster but the overal changes slower.
To keep up with the ratio change/week, I think 4 changes a month + 1 champion and 1/2 changes to said champion during that month would be a good pace, and would allow for meta changes and adaptations. Another thing Riot is taking from DotA but not quite there yet is using the "stable" version on tours. keep the "latest" on ranked/normal, allow for either one on customs.



at 750 or 800 range it's still a ap caster item. It was never meant to be. Get over it. Start buying athenes if you want mr. It was meant for ap bruisers like amumu and malphite.


And this is what is wrong with League. If people come up with different strategies that the designers didnt had in mind, they should be allowed. Devs keep staggering player tatical decisions.
TheShadowPlayer1
Profile Joined August 2012
31 Posts
August 30 2012 02:17 GMT
#50
JW, does anyone know if you won every game you played in co op vs ai, dominion, or normal, is the fastest way to level up a smurf account
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
Last Edited: 2012-08-30 02:19:28
August 30 2012 02:19 GMT
#51
On August 30 2012 11:17 TheShadowPlayer1 wrote:
JW, does anyone know if you won every game you played in co op vs ai, dominion, or normal, is the fastest way to level up a smurf account


Get an exp boost based on day not wins, play dominion vs bots till 15, players till 30.

there's math somewhere for it
FOR GREAT JUSTICE! Bans for the ban gods!
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2012-08-30 02:22:46
August 30 2012 02:20 GMT
#52
Meh, everyone downvotes me because either they can't do math or understand why I feel that size of area covered is important to the item, or because bandwagon. Oh well.


On August 30 2012 10:55 SnK-Arcbound wrote:
Show nested quote +
On August 30 2012 10:44 wussleeQ wrote:
Kind of getting tired of this game changing over and over and being forced to relearn things every couple of weeks :l Like others, I wish their patching would be less often.

You'd think this was true, and then you'd play something like world of warcraft and realize dealing with OP shit for months isn't anymore fun.

Show nested quote +
On August 30 2012 10:52 sylverfyre wrote:
http://na.leagueoflegends.com/board/showthread.php?p=28772466#post28772466
Posted on the forums about the Abyssal nerf. I can agree with a slight nerf to its range, but 1000->600 was retarded. 800 or 750 or something would be fine. Make it work the average short range ability, but not as well on long-ranged ones.

Would love some help getting this noticed.

at 750 or 800 range it's still a ap caster item. It was never meant to be. Get over it. Start buying athenes if you want mr. It was meant for ap bruisers like amumu and malphite.

Man, half the AP bruisers won't even be building the item anymore. That's my problem.
sylverfyre
Profile Joined May 2010
United States8298 Posts
August 30 2012 02:25 GMT
#53
On August 30 2012 10:55 SnK-Arcbound wrote:
Show nested quote +
On August 30 2012 10:44 wussleeQ wrote:
Kind of getting tired of this game changing over and over and being forced to relearn things every couple of weeks :l Like others, I wish their patching would be less often.

You'd think this was true, and then you'd play something like world of warcraft and realize dealing with OP shit for months isn't anymore fun.

Show nested quote +
On August 30 2012 10:52 sylverfyre wrote:
http://na.leagueoflegends.com/board/showthread.php?p=28772466#post28772466
Posted on the forums about the Abyssal nerf. I can agree with a slight nerf to its range, but 1000->600 was retarded. 800 or 750 or something would be fine. Make it work the average short range ability, but not as well on long-ranged ones.

Would love some help getting this noticed.

at 750 or 800 range it's still a ap caster item. It was never meant to be. Get over it. Start buying athenes if you want mr. It was meant for ap bruisers like amumu and malphite.

I don't even PLAY AP mids. I'm not screaming "QQ they're nerfing me" I'm screaming "holy shit thats a HUGE NERF OUT OF NOWHERE WHICH IMPACTS EVERYBODY BY A LARGE FACTOR."
overt
Profile Blog Joined June 2010
United States9006 Posts
Last Edited: 2012-08-30 02:26:18
August 30 2012 02:25 GMT
#54
If they would've nerfed the AP and made it -15 MR cut it would've still been a good item for bruisers while still being a tactical choice for AP mids.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
August 30 2012 02:27 GMT
#55
On August 30 2012 11:25 sylverfyre wrote:
Show nested quote +
On August 30 2012 10:55 SnK-Arcbound wrote:
On August 30 2012 10:44 wussleeQ wrote:
Kind of getting tired of this game changing over and over and being forced to relearn things every couple of weeks :l Like others, I wish their patching would be less often.

You'd think this was true, and then you'd play something like world of warcraft and realize dealing with OP shit for months isn't anymore fun.

On August 30 2012 10:52 sylverfyre wrote:
http://na.leagueoflegends.com/board/showthread.php?p=28772466#post28772466
Posted on the forums about the Abyssal nerf. I can agree with a slight nerf to its range, but 1000->600 was retarded. 800 or 750 or something would be fine. Make it work the average short range ability, but not as well on long-ranged ones.

Would love some help getting this noticed.

at 750 or 800 range it's still a ap caster item. It was never meant to be. Get over it. Start buying athenes if you want mr. It was meant for ap bruisers like amumu and malphite.

I don't even PLAY AP mids. I'm not screaming "QQ they're nerfing me" I'm screaming "holy shit thats a HUGE NERF OUT OF NOWHERE WHICH IMPACTS EVERYBODY BY A LARGE FACTOR."

Pretty much people crying over nothing, usual in the league community though.

The item wasnt meant to be bought for ap mid anyway
Artillery spawned from the forges of Hell
sylverfyre
Profile Joined May 2010
United States8298 Posts
August 30 2012 02:34 GMT
#56
On August 30 2012 11:27 arb wrote:
Show nested quote +
On August 30 2012 11:25 sylverfyre wrote:
On August 30 2012 10:55 SnK-Arcbound wrote:
On August 30 2012 10:44 wussleeQ wrote:
Kind of getting tired of this game changing over and over and being forced to relearn things every couple of weeks :l Like others, I wish their patching would be less often.

You'd think this was true, and then you'd play something like world of warcraft and realize dealing with OP shit for months isn't anymore fun.

On August 30 2012 10:52 sylverfyre wrote:
http://na.leagueoflegends.com/board/showthread.php?p=28772466#post28772466
Posted on the forums about the Abyssal nerf. I can agree with a slight nerf to its range, but 1000->600 was retarded. 800 or 750 or something would be fine. Make it work the average short range ability, but not as well on long-ranged ones.

Would love some help getting this noticed.

at 750 or 800 range it's still a ap caster item. It was never meant to be. Get over it. Start buying athenes if you want mr. It was meant for ap bruisers like amumu and malphite.

I don't even PLAY AP mids. I'm not screaming "QQ they're nerfing me" I'm screaming "holy shit thats a HUGE NERF OUT OF NOWHERE WHICH IMPACTS EVERYBODY BY A LARGE FACTOR."

Pretty much people crying over nothing, usual in the league community though.

The item wasnt meant to be bought for ap mid anyway

Ok, so another problem I have with this is, why should anyone say "this wasn't meant to be bought by you"? It's a good item, sure. But TOO good? I thought it was really neat that there was a good team utility option for APs which became commonplace.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
August 30 2012 02:35 GMT
#57
Imagine the shitstorm that would brew if sc2 released a patch with this many nerfs. I don't think they make this many changes even when releasing expansions.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
cLutZ
Profile Joined November 2010
United States19574 Posts
August 30 2012 02:37 GMT
#58
I think Riot maybe wants to stop some type of playing that Abyssal was promoting, not necessarily the item itself. Perhaps mids were becoming too safe, or something. Just seems like what they said is a half truth, whereas maybe its realyl directed at something else.
Freeeeeeedom
overt
Profile Blog Joined June 2010
United States9006 Posts
August 30 2012 02:45 GMT
#59
On August 30 2012 11:34 sylverfyre wrote:
Show nested quote +
On August 30 2012 11:27 arb wrote:
On August 30 2012 11:25 sylverfyre wrote:
On August 30 2012 10:55 SnK-Arcbound wrote:
On August 30 2012 10:44 wussleeQ wrote:
Kind of getting tired of this game changing over and over and being forced to relearn things every couple of weeks :l Like others, I wish their patching would be less often.

You'd think this was true, and then you'd play something like world of warcraft and realize dealing with OP shit for months isn't anymore fun.

On August 30 2012 10:52 sylverfyre wrote:
http://na.leagueoflegends.com/board/showthread.php?p=28772466#post28772466
Posted on the forums about the Abyssal nerf. I can agree with a slight nerf to its range, but 1000->600 was retarded. 800 or 750 or something would be fine. Make it work the average short range ability, but not as well on long-ranged ones.

Would love some help getting this noticed.

at 750 or 800 range it's still a ap caster item. It was never meant to be. Get over it. Start buying athenes if you want mr. It was meant for ap bruisers like amumu and malphite.

I don't even PLAY AP mids. I'm not screaming "QQ they're nerfing me" I'm screaming "holy shit thats a HUGE NERF OUT OF NOWHERE WHICH IMPACTS EVERYBODY BY A LARGE FACTOR."

Pretty much people crying over nothing, usual in the league community though.

The item wasnt meant to be bought for ap mid anyway

Ok, so another problem I have with this is, why should anyone say "this wasn't meant to be bought by you"? It's a good item, sure. But TOO good? I thought it was really neat that there was a good team utility option for APs which became commonplace.


It wasn't even "too good." Only like half of pro players built it as first item. Lots of people still got Dcap or got RoA on champs that required it (like Anivia). For several mids it gave them the option between more survivability while sacrificing damage or more damage while sacrificing survivability.

There were lots of pro AP mids who just got void rather than abyssal. I'm not gonna bitch about the nerf anymore I just hope that Riot starts introducing more items in season 3. Annoying that I can basically plot out my build as most champions before even starting the game and I liked that Abyssal gave me options when I played mid.
Perplex
Profile Joined March 2011
United States1693 Posts
August 30 2012 02:47 GMT
#60
On August 30 2012 11:35 obesechicken13 wrote:
Imagine the shitstorm that would brew if sc2 released a patch with this many nerfs. I don't think they make this many changes even when releasing expansions.


Apples to oranges. League has new champions coming out every few weeks, and even new items sometimes. It makes sense that it needs more changes in its patches (although, I think riot is a little to quick to nerf stuff most of the time)
http://www.lolking.net/summoner/na/24238059
Prev 1 2 3 4 5 160 161 162 Next
Please log in or register to reply.
Live Events Refresh
Next event in 12h 58m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
CosmosSc2 63
StarCraft: Brood War
Britney 12723
Artosis 687
Shuttle 108
NaDa 32
Dota 2
monkeys_forever228
capcasts120
League of Legends
C9.Mang0805
JimRising 0
Counter-Strike
minikerr6
Super Smash Bros
hungrybox1186
Other Games
shahzam424
Maynarde125
ViBE111
Fuzer 49
Livibee46
Liquid`Ken6
Organizations
Other Games
gamesdonequick44736
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 103
• HeavenSC 47
• davetesta40
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22322
League of Legends
• Doublelift4943
Other Games
• imaqtpie2713
• Scarra670
Upcoming Events
OSC
12h 58m
Classic vs Krystianer
Solar vs TBD
ShoWTimE vs TBD
MaxPax vs TBD
MaNa vs MilkiCow
GgMaChine vs Mixu
SOOP
2 days
SHIN vs GuMiho
Cure vs Creator
The PondCast
2 days
Sparkling Tuna Cup
3 days
IPSL
3 days
DragOn vs Sziky
Replay Cast
4 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Liquipedia Results

Completed

Proleague 2026-01-06
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
OSC Championship Season 13
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W3
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.