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[Patch 1.0.0.144: Diana] General Discussion - Page 6

Forum Index > LoL General
Post a Reply
Prev 1 4 5 6 7 8 183 Next
Seuss
Profile Blog Joined May 2010
United States10536 Posts
August 01 2012 21:21 GMT
#101
On August 02 2012 05:39 NeoIllusions wrote:
Anivia, Skarner, Kog w/ BattleCast coming soon (tm)


You missed Xerath.

But then again, everyone forgets he even exists.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 01 2012 21:22 GMT
#102
On August 02 2012 06:21 Seuss wrote:
Show nested quote +
On August 02 2012 05:39 NeoIllusions wrote:
Anivia, Skarner, Kog w/ BattleCast coming soon (tm)


You missed Xerath.

But then again, everyone forgets he even exists.

His skin is already out. It's just dumb.
It's your boy Guzma!
Seuss
Profile Blog Joined May 2010
United States10536 Posts
August 01 2012 21:24 GMT
#103
On August 02 2012 06:22 Requizen wrote:
Show nested quote +
On August 02 2012 06:21 Seuss wrote:
On August 02 2012 05:39 NeoIllusions wrote:
Anivia, Skarner, Kog w/ BattleCast coming soon (tm)


You missed Xerath.

But then again, everyone forgets he even exists.

His skin is already out. It's just dumb.


Oh, it was one of his initial skins. Carry on.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
Last Edited: 2012-08-01 21:27:54
August 01 2012 21:25 GMT
#104
Doesn't anivia have a robot-ish skin already?
Udyr should get one of these.A transforming batlecast udyr,now that I would buy.
Cackle™
mordek
Profile Blog Joined December 2010
United States12705 Posts
Last Edited: 2012-08-01 21:28:13
August 01 2012 21:26 GMT
#105
On August 02 2012 06:24 Seuss wrote:
Show nested quote +
On August 02 2012 06:22 Requizen wrote:
On August 02 2012 06:21 Seuss wrote:
On August 02 2012 05:39 NeoIllusions wrote:
Anivia, Skarner, Kog w/ BattleCast coming soon (tm)


You missed Xerath.

But then again, everyone forgets he even exists.

His skin is already out. It's just dumb.


Oh, it was one of his initial skins. Carry on.

Case in point? :D Support anivia for kog, xerath mid, skarner jungle, cho top. Ezpz battlemode.
Hextech anivia?
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2012-08-01 21:27:59
August 01 2012 21:26 GMT
#106
On August 02 2012 06:25 TheKefka wrote:
Doesn't anivia have a robot-ish skin already?

She has that hextech one which is a bit more steampunkish and less... robotic? than the battlecast ones.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 01 2012 21:27 GMT
#107
On August 02 2012 06:25 TheKefka wrote:
Doesn't anivia have a robot-ish skin already?

Hextech, yeah, but I guess steampunk != futuristic. Besides, it's kind of lame anyway, and if she gets a legendary out of the deal, cool stuff.
It's your boy Guzma!
plasmidghost
Profile Blog Joined April 2011
Belgium16169 Posts
August 01 2012 21:34 GMT
#108
Even though she hasn't been released yet, Diana looks like she can be a pretty strong jungler. One thing I want to know is how an enemy is affected by Moonlight. Is it on ability use, or attack, or what? I might be missing something, but none of her abilities mention Moonlight, except for her ult, which says, "Lunar Rush has no cooldown when used to teleport to a target affected with Moonlight."
Yugoslavia will always live on in my heart
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 01 2012 21:35 GMT
#109
On August 02 2012 06:34 plasmidghost wrote:
Even though she hasn't been released yet, Diana looks like she can be a pretty strong jungler. One thing I want to know is how an enemy is affected by Moonlight. Is it on ability use, or attack, or what? I might be missing something, but none of her abilities mention Moonlight, except for her ult, which says, "Lunar Rush has no cooldown when used to teleport to a target affected with Moonlight."

When you hit someone with her skillshot (Crescent Strike), they are afflicted with the Moonlight debuff, which also reveals them. Lunar Rush-ing them removes the debuff. So you hit them with Q, R in, E them and put up W, then use R again when they get away/you need more burst.
It's your boy Guzma!
plasmidghost
Profile Blog Joined April 2011
Belgium16169 Posts
August 01 2012 21:38 GMT
#110
On August 02 2012 06:35 Requizen wrote:
Show nested quote +
On August 02 2012 06:34 plasmidghost wrote:
Even though she hasn't been released yet, Diana looks like she can be a pretty strong jungler. One thing I want to know is how an enemy is affected by Moonlight. Is it on ability use, or attack, or what? I might be missing something, but none of her abilities mention Moonlight, except for her ult, which says, "Lunar Rush has no cooldown when used to teleport to a target affected with Moonlight."

When you hit someone with her skillshot (Crescent Strike), they are afflicted with the Moonlight debuff, which also reveals them. Lunar Rush-ing them removes the debuff. So you hit them with Q, R in, E them and put up W, then use R again when they get away/you need more burst.

Oh, okay, thank you for that. What's the reveal duration, and does it scale with level, if you know?
Yugoslavia will always live on in my heart
JackDino
Profile Joined July 2010
Gabon6219 Posts
August 01 2012 21:39 GMT
#111
On August 02 2012 06:19 Terranasaur wrote:
So are we gonna do Olympics teams based on skins too? Vandals, Pentakill, Molten ect...

Should be based on country, morde/nida from brasil etc.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Arekan
Profile Joined February 2011
United States248 Posts
August 01 2012 21:42 GMT
#112
On August 02 2012 06:38 plasmidghost wrote:

Oh, okay, thank you for that. What's the reveal duration, and does it scale with level, if you know?


The reveal is always 3 seconds if I remember right.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
August 01 2012 21:42 GMT
#113
Note also that Crescent Strike has a 6 second cooldown at maximum rank. If you delay jumping to someone after hitting them with Q, you'll only have a 3 second wait before you can Q -> R again with R still available for a third jump. Alternatively if you have maximum CDR Q's cooldown is only 3.6 seconds, meaning if you wait you can follow up a jump with an immediately Q->R combo, and repeat every 3.6 seconds.

Not to mention you don't necessarily have to jump when you can pull people back in toward you.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
plasmidghost
Profile Blog Joined April 2011
Belgium16169 Posts
August 01 2012 21:43 GMT
#114
On August 02 2012 06:42 Arekan wrote:
Show nested quote +
On August 02 2012 06:38 plasmidghost wrote:

Oh, okay, thank you for that. What's the reveal duration, and does it scale with level, if you know?


The reveal is always 3 seconds if I remember right.

Okay, thank you.
Yugoslavia will always live on in my heart
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 01 2012 21:43 GMT
#115
On August 02 2012 06:38 plasmidghost wrote:
Show nested quote +
On August 02 2012 06:35 Requizen wrote:
On August 02 2012 06:34 plasmidghost wrote:
Even though she hasn't been released yet, Diana looks like she can be a pretty strong jungler. One thing I want to know is how an enemy is affected by Moonlight. Is it on ability use, or attack, or what? I might be missing something, but none of her abilities mention Moonlight, except for her ult, which says, "Lunar Rush has no cooldown when used to teleport to a target affected with Moonlight."

When you hit someone with her skillshot (Crescent Strike), they are afflicted with the Moonlight debuff, which also reveals them. Lunar Rush-ing them removes the debuff. So you hit them with Q, R in, E them and put up W, then use R again when they get away/you need more burst.

Oh, okay, thank you for that. What's the reveal duration, and does it scale with level, if you know?

http://leagueoflegends.wikia.com/wiki/Diana_Scorn_of_the_Moon
It's your boy Guzma!
plasmidghost
Profile Blog Joined April 2011
Belgium16169 Posts
Last Edited: 2012-08-01 21:49:14
August 01 2012 21:45 GMT
#116
On August 02 2012 06:42 Seuss wrote:
Note also that Crescent Strike has a 6 second cooldown at maximum rank. If you delay jumping to someone after hitting them with Q, you'll only have a 3 second wait before you can Q -> R again with R still available for a third jump. Alternatively if you have maximum CDR Q's cooldown is only 3.6 seconds, meaning if you wait you can follow up a jump with an immediately Q->R combo, and repeat every 3.6 seconds.

Not to mention you don't necessarily have to jump when you can pull people back in toward you.

And the mana costs don't seem all that much, if you have a lot of regen and blue buff, at level 18. It'd only be 55, then 80, then 70 mana, and if she's built right, it seems like she could basically just keep doing Q, R, E, repeat until the enemy dies. And maybe E wouldn't even have to be used, if the target's slow.
Edit: The E cooldown would make it where it could be used once every third combo, right? It'd only be at max 10.8 seconds.
Yugoslavia will always live on in my heart
plasmidghost
Profile Blog Joined April 2011
Belgium16169 Posts
August 01 2012 21:47 GMT
#117
On August 02 2012 06:43 Requizen wrote:
Show nested quote +
On August 02 2012 06:38 plasmidghost wrote:
On August 02 2012 06:35 Requizen wrote:
On August 02 2012 06:34 plasmidghost wrote:
Even though she hasn't been released yet, Diana looks like she can be a pretty strong jungler. One thing I want to know is how an enemy is affected by Moonlight. Is it on ability use, or attack, or what? I might be missing something, but none of her abilities mention Moonlight, except for her ult, which says, "Lunar Rush has no cooldown when used to teleport to a target affected with Moonlight."

When you hit someone with her skillshot (Crescent Strike), they are afflicted with the Moonlight debuff, which also reveals them. Lunar Rush-ing them removes the debuff. So you hit them with Q, R in, E them and put up W, then use R again when they get away/you need more burst.

Oh, okay, thank you for that. What's the reveal duration, and does it scale with level, if you know?

http://leagueoflegends.wikia.com/wiki/Diana_Scorn_of_the_Moon

I actually didn't know this existed. That has a lot of helpful information.
Yugoslavia will always live on in my heart
Perplex
Profile Joined March 2011
United States1693 Posts
August 01 2012 21:47 GMT
#118
For those of you who have played her.. doesn't the pull mechanic just feel weird in team fights? My understanding is that you build her like a burst mage, so wouldn't pulling their whole team into you just be counter productive? I feel like you'd die instantly lol
http://www.lolking.net/summoner/na/24238059
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 01 2012 21:50 GMT
#119
On August 02 2012 06:42 Seuss wrote:
Note also that Crescent Strike has a 6 second cooldown at maximum rank. If you delay jumping to someone after hitting them with Q, you'll only have a 3 second wait before you can Q -> R again with R still available for a third jump. Alternatively if you have maximum CDR Q's cooldown is only 3.6 seconds, meaning if you wait you can follow up a jump with an immediately Q->R combo, and repeat every 3.6 seconds.

Not to mention you don't necessarily have to jump when you can pull people back in toward you.

Hm, CDR does seem nice if you can chain it like that. Athene candidate? Or Nashor's Tooth just to give item elitists an aneurysm.
It's your boy Guzma!
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2012-08-01 21:52:44
August 01 2012 21:50 GMT
#120
Holy hell, her passive is so goddamned strong if you build her with a bit of AS on top of the native bonus. Oo And it even works on turrets.
Cant take LMS hipsters serious.
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