• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:25
CET 20:25
KST 04:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 28 - Info & Preview9Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8
Community News
Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)38
StarCraft 2
General
StarCraft 2 Not at the Esports World Cup 2026 HomeStory Cup 28 - Info & Preview Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win Oliveira Would Have Returned If EWC Continued herO wins SC2 All-Star Invitational
Tourneys
HomeStory Cup 28 KSL Week 85 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open!
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 510 Safety Violation Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained
Brood War
General
Bleak Future After Failed ProGaming Career [ASL21] Potential Map Candidates BW General Discussion Potential ASL qualifier breakthroughs? BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Path of Exile Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Hager werken embalming powder+27 81 711 1572
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Russo-Ukrainian War Thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1238 users

[Patch 1.0.0.144: Diana] General Discussion - Page 4

Forum Index > LoL General
Post a Reply
Prev 1 2 3 4 5 6 181 182 183 Next
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
August 01 2012 18:50 GMT
#61
On August 02 2012 03:27 TheYango wrote:
Show nested quote +
On August 02 2012 03:09 Seuss wrote:
I feel like there's something off about the assertion that her teamfighting is bad. Starting fights with everyone on the enemy team slowed and missing a third of their health doesn't strike me as bad for teamfighting. That alone doesn't make her a great teamfighter, but surely it makes her better than mediocre.

I'm not sure how you're getting "missing a third of their health" from a spell that does 25% max HP damage pre-MR at max rank, unless you're somehow getting 350 AP off of jungle farm.

Realistically you're probably looking at damage more in the range of 10%-12% max HP throughout the entire game. And a slow is a significantly weaker form of initiation than any harder CC available because a slow cannot stop the vast majority of counter-initiating options in the game.

Show nested quote +
On August 02 2012 03:09 Seuss wrote:
In general I feel like damage itself is undervalued in teamfights, and Eve isn't lacking in that regard.

Damage isn't undervalued on the roles that have the means to reliably put it out consistently (people have no problems eschewing utility in favor of damage on ranged AP/AD because they're ranged). A melee with no consistent CC or jump-like gap closer generally has problems doing that.


Here's the thing, Eve's scaling is fantastic (imo), but she has difficulty laning...
https://twitter.com/SufficientStats
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
August 01 2012 18:52 GMT
#62
On August 02 2012 02:27 xes wrote:
MooMooMugi, that AP Janna started Dorans because he wanted to nullify any Kassadin harass, but whiffed a tornado and juked the wrong way (right into Lee Q) when the gank happened

Okay, thx for the story bro
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Postman
Profile Joined July 2010
United States269 Posts
August 01 2012 18:53 GMT
#63
Am I the only one who feels like the Rumble nerf is going to hurt his already precarious late game?
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 01 2012 18:54 GMT
#64
On August 02 2012 03:53 Postman wrote:
Am I the only one who feels like the Rumble nerf is going to hurt his already precarious late game?

Who cares, fuck that yordle.
It's your boy Guzma!
JackDino
Profile Joined July 2010
Gabon6219 Posts
August 01 2012 18:58 GMT
#65
On August 02 2012 03:53 Postman wrote:
Am I the only one who feels like the Rumble nerf is going to hurt his already precarious late game?

You mean that lategame where he pentakills with his ult? Yeah the nerf is going to hit him pretty hard.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Celial
Profile Blog Joined June 2006
2602 Posts
August 01 2012 19:04 GMT
#66
On August 02 2012 03:54 Requizen wrote:
Show nested quote +
On August 02 2012 03:53 Postman wrote:
Am I the only one who feels like the Rumble nerf is going to hurt his already precarious late game?

Who cares, fuck that yordle.

Fuck yordles in general. And not in the Ego Ignaxio way.
Do not regret. Always forward, never back.
Postman
Profile Joined July 2010
United States269 Posts
August 01 2012 19:09 GMT
#67
On August 02 2012 03:58 JackDino wrote:
Show nested quote +
On August 02 2012 03:53 Postman wrote:
Am I the only one who feels like the Rumble nerf is going to hurt his already precarious late game?

You mean that lategame where he pentakills with his ult? Yeah the nerf is going to hit him pretty hard.

Not sure how bad the team standing on Rumble's ult is, but unless they do that (which no competent players will) it's pretty hard to carry around the point when everyone has 3+ items. Heat becomes a nuisance and he's not super strong late game. I've played games recently where I went 9/3 before 30 minutes but ended up getting carried past that point by our Veigar mid.

I haven't played him yet or anything, maybe it's just more important to build him tanky now. Not sure.

Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 01 2012 19:16 GMT
#68
He still has free damage/survival and high AoE, which has historically always been problematic. Once he gets Revolver, he's fucking stupid because not only is your damage free, it heals you!

Seriously, fuck that guy. Heat was always supposed to be a risk/reward system where you balance output, but instead he just hits buttons and murders everything. I played him free week, and it was a rare game where I didn't get a double/triple on accident.
It's your boy Guzma!
Perplex
Profile Joined March 2011
United States1693 Posts
August 01 2012 19:16 GMT
#69
On August 02 2012 04:04 Celial wrote:
Show nested quote +
On August 02 2012 03:54 Requizen wrote:
On August 02 2012 03:53 Postman wrote:
Am I the only one who feels like the Rumble nerf is going to hurt his already precarious late game?

Who cares, fuck that yordle.

Fuck yordles in general. And not in the Ego Ignaxio way.


oh god lol this is gold
http://www.lolking.net/summoner/na/24238059
YouGotNothin
Profile Blog Joined September 2010
United States907 Posts
August 01 2012 19:33 GMT
#70
On August 02 2012 03:50 Sufficiency wrote:
Show nested quote +
On August 02 2012 03:27 TheYango wrote:
On August 02 2012 03:09 Seuss wrote:
I feel like there's something off about the assertion that her teamfighting is bad. Starting fights with everyone on the enemy team slowed and missing a third of their health doesn't strike me as bad for teamfighting. That alone doesn't make her a great teamfighter, but surely it makes her better than mediocre.

I'm not sure how you're getting "missing a third of their health" from a spell that does 25% max HP damage pre-MR at max rank, unless you're somehow getting 350 AP off of jungle farm.

Realistically you're probably looking at damage more in the range of 10%-12% max HP throughout the entire game. And a slow is a significantly weaker form of initiation than any harder CC available because a slow cannot stop the vast majority of counter-initiating options in the game.

On August 02 2012 03:09 Seuss wrote:
In general I feel like damage itself is undervalued in teamfights, and Eve isn't lacking in that regard.

Damage isn't undervalued on the roles that have the means to reliably put it out consistently (people have no problems eschewing utility in favor of damage on ranged AP/AD because they're ranged). A melee with no consistent CC or jump-like gap closer generally has problems doing that.


Here's the thing, Eve's scaling is fantastic (imo), but she has difficulty laning...


Whenever I play eve I always wish that her hate spike had a little bit more range on it, not the line splash but the initial cast range.
I got nothin'...
Seuss
Profile Blog Joined May 2010
United States10536 Posts
August 01 2012 19:34 GMT
#71
On August 02 2012 03:27 TheYango wrote:
Show nested quote +
On August 02 2012 03:09 Seuss wrote:
I feel like there's something off about the assertion that her teamfighting is bad. Starting fights with everyone on the enemy team slowed and missing a third of their health doesn't strike me as bad for teamfighting. That alone doesn't make her a great teamfighter, but surely it makes her better than mediocre.

I'm not sure how you're getting "missing a third of their health" from a spell that does 25% max HP damage pre-MR at max rank, unless you're somehow getting 350 AP off of jungle farm.

Realistically you're probably looking at damage more in the range of 10%-12% max HP throughout the entire game. And a slow is a significantly weaker form of initiation than any harder CC available because a slow cannot stop the vast majority of counter-initiating options in the game.

Show nested quote +
On August 02 2012 03:09 Seuss wrote:
In general I feel like damage itself is undervalued in teamfights, and Eve isn't lacking in that regard.

Damage isn't undervalued on the roles that have the means to reliably put it out consistently (people have no problems eschewing utility in favor of damage on ranged AP/AD because they're ranged). A melee with no consistent CC or jump-like gap closer generally has problems doing that.


I'll admit that a third was a bit of hyperbole, but even if it's only doing 10-12% max HP on average that's still half a champion's worth of health gone at the start of a fight, coupled with the single most potent shield in the game and a 70% slow. She may not have gap closers, and that generally is a problem for melee, but she is 1) invisible and 2) in possession of a slow-break/speed boost that can reset.

Again, my point isn't that Eve is a secretly OP teamfighter, just that to call her mediocre seems really odd given her kit.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Kouda
Profile Blog Joined November 2009
United States2205 Posts
August 01 2012 19:35 GMT
#72
Rumble was/maybe still is fucking retarded. Heat bonus on top of the base Heatsplitter is ridiculous. He can afford to build tanky ap items and dish out more damage than the typical AP carry that rushes DCAP. He isn't limited by mana, and his ult will fucking equilize the shit out of a teamfight. x_x

I hate rumble. LOL.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 01 2012 19:37 GMT
#73
A kit can be weak if the numbers aren't good. Her ult is actually the most balanced thing about her, I think. High damage and defensiveness, but modicum of cooldown and forces her to get close. Her other abilities can use number tweaks on damage/duration/cooldown. For instance, if her Sprint was better (lower CD or longer duration or higher speed), she'd have less issues getting in and out or sticking, but it could also break her ganking prowess.
It's your boy Guzma!
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-08-01 19:40:03
August 01 2012 19:39 GMT
#74
On August 02 2012 04:34 Seuss wrote:
Show nested quote +
On August 02 2012 03:27 TheYango wrote:
On August 02 2012 03:09 Seuss wrote:
I feel like there's something off about the assertion that her teamfighting is bad. Starting fights with everyone on the enemy team slowed and missing a third of their health doesn't strike me as bad for teamfighting. That alone doesn't make her a great teamfighter, but surely it makes her better than mediocre.

I'm not sure how you're getting "missing a third of their health" from a spell that does 25% max HP damage pre-MR at max rank, unless you're somehow getting 350 AP off of jungle farm.

Realistically you're probably looking at damage more in the range of 10%-12% max HP throughout the entire game. And a slow is a significantly weaker form of initiation than any harder CC available because a slow cannot stop the vast majority of counter-initiating options in the game.

On August 02 2012 03:09 Seuss wrote:
In general I feel like damage itself is undervalued in teamfights, and Eve isn't lacking in that regard.

Damage isn't undervalued on the roles that have the means to reliably put it out consistently (people have no problems eschewing utility in favor of damage on ranged AP/AD because they're ranged). A melee with no consistent CC or jump-like gap closer generally has problems doing that.


I'll admit that a third was a bit of hyperbole, but even if it's only doing 10-12% max HP on average that's still half a champion's worth of health gone at the start of a fight, coupled with the single most potent shield in the game and a 70% slow. She may not have gap closers, and that generally is a problem for melee, but she is 1) invisible and 2) in possession of a slow-break/speed boost that can reset.

Again, my point isn't that Eve is a secretly OP teamfighter, just that to call her mediocre seems really odd given her kit.

wut.

math fail? or explanation fail? or do you mean that's 50% total? but that's not exactly how it works...
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
August 01 2012 19:41 GMT
#75
I don't understand why they are so dead set on making eve good.
Just fess up the horrible design,delete her from the game and give people their money back.No one will miss her.
Cackle™
mordek
Profile Blog Joined December 2010
United States12705 Posts
August 01 2012 19:43 GMT
#76
On August 02 2012 04:39 Ryuu314 wrote:
Show nested quote +
On August 02 2012 04:34 Seuss wrote:
On August 02 2012 03:27 TheYango wrote:
On August 02 2012 03:09 Seuss wrote:
I feel like there's something off about the assertion that her teamfighting is bad. Starting fights with everyone on the enemy team slowed and missing a third of their health doesn't strike me as bad for teamfighting. That alone doesn't make her a great teamfighter, but surely it makes her better than mediocre.

I'm not sure how you're getting "missing a third of their health" from a spell that does 25% max HP damage pre-MR at max rank, unless you're somehow getting 350 AP off of jungle farm.

Realistically you're probably looking at damage more in the range of 10%-12% max HP throughout the entire game. And a slow is a significantly weaker form of initiation than any harder CC available because a slow cannot stop the vast majority of counter-initiating options in the game.

On August 02 2012 03:09 Seuss wrote:
In general I feel like damage itself is undervalued in teamfights, and Eve isn't lacking in that regard.

Damage isn't undervalued on the roles that have the means to reliably put it out consistently (people have no problems eschewing utility in favor of damage on ranged AP/AD because they're ranged). A melee with no consistent CC or jump-like gap closer generally has problems doing that.


I'll admit that a third was a bit of hyperbole, but even if it's only doing 10-12% max HP on average that's still half a champion's worth of health gone at the start of a fight, coupled with the single most potent shield in the game and a 70% slow. She may not have gap closers, and that generally is a problem for melee, but she is 1) invisible and 2) in possession of a slow-break/speed boost that can reset.

Again, my point isn't that Eve is a secretly OP teamfighter, just that to call her mediocre seems really odd given her kit.

wut.

math fail? or explanation fail? or do you mean that's 50% total? but that's not exactly how it works...

You hit 4-5 people at 10-12% hp = 50% of average of one champ's health.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
YouGotNothin
Profile Blog Joined September 2010
United States907 Posts
August 01 2012 19:43 GMT
#77
On August 02 2012 04:39 Ryuu314 wrote:
Show nested quote +
On August 02 2012 04:34 Seuss wrote:
On August 02 2012 03:27 TheYango wrote:
On August 02 2012 03:09 Seuss wrote:
I feel like there's something off about the assertion that her teamfighting is bad. Starting fights with everyone on the enemy team slowed and missing a third of their health doesn't strike me as bad for teamfighting. That alone doesn't make her a great teamfighter, but surely it makes her better than mediocre.

I'm not sure how you're getting "missing a third of their health" from a spell that does 25% max HP damage pre-MR at max rank, unless you're somehow getting 350 AP off of jungle farm.

Realistically you're probably looking at damage more in the range of 10%-12% max HP throughout the entire game. And a slow is a significantly weaker form of initiation than any harder CC available because a slow cannot stop the vast majority of counter-initiating options in the game.

On August 02 2012 03:09 Seuss wrote:
In general I feel like damage itself is undervalued in teamfights, and Eve isn't lacking in that regard.

Damage isn't undervalued on the roles that have the means to reliably put it out consistently (people have no problems eschewing utility in favor of damage on ranged AP/AD because they're ranged). A melee with no consistent CC or jump-like gap closer generally has problems doing that.


I'll admit that a third was a bit of hyperbole, but even if it's only doing 10-12% max HP on average that's still half a champion's worth of health gone at the start of a fight, coupled with the single most potent shield in the game and a 70% slow. She may not have gap closers, and that generally is a problem for melee, but she is 1) invisible and 2) in possession of a slow-break/speed boost that can reset.

Again, my point isn't that Eve is a secretly OP teamfighter, just that to call her mediocre seems really odd given her kit.

wut.

math fail? or explanation fail? or do you mean that's 50% total? but that's not exactly how it works...


I'm sure that's what he meant, but this also assumes you can hit all 5 champions with the ult, the aoe isn't exactly huge.
I got nothin'...
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2012-08-01 19:47:53
August 01 2012 19:45 GMT
#78
50% total, I guess the explanation was a little vague. That may not be exactly how it works, but the point of saying that was to illustrate that even without AP or penetration you're doing a lot of damage.

The AoE is actually fairly big. It's only slightly smaller than Amumu's ultimate, and can be cast from 800 range.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
gtrsrs
Profile Joined June 2010
United States9109 Posts
Last Edited: 2012-08-01 19:58:33
August 01 2012 19:57 GMT
#79
my name's cass AND I AIN'T GOT NO LEGS
well my name's ryze, AND I AIN'T GOT NO ARMS
and my name's orangekaiser AND ALL I'VE GOT IS ARMS
i play ... hearthstone =\^.^/= Winterfox
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-08-01 19:59:17
August 01 2012 19:58 GMT
#80
On August 02 2012 04:43 mordek wrote:
Show nested quote +
On August 02 2012 04:39 Ryuu314 wrote:
On August 02 2012 04:34 Seuss wrote:
On August 02 2012 03:27 TheYango wrote:
On August 02 2012 03:09 Seuss wrote:
I feel like there's something off about the assertion that her teamfighting is bad. Starting fights with everyone on the enemy team slowed and missing a third of their health doesn't strike me as bad for teamfighting. That alone doesn't make her a great teamfighter, but surely it makes her better than mediocre.

I'm not sure how you're getting "missing a third of their health" from a spell that does 25% max HP damage pre-MR at max rank, unless you're somehow getting 350 AP off of jungle farm.

Realistically you're probably looking at damage more in the range of 10%-12% max HP throughout the entire game. And a slow is a significantly weaker form of initiation than any harder CC available because a slow cannot stop the vast majority of counter-initiating options in the game.

On August 02 2012 03:09 Seuss wrote:
In general I feel like damage itself is undervalued in teamfights, and Eve isn't lacking in that regard.

Damage isn't undervalued on the roles that have the means to reliably put it out consistently (people have no problems eschewing utility in favor of damage on ranged AP/AD because they're ranged). A melee with no consistent CC or jump-like gap closer generally has problems doing that.


I'll admit that a third was a bit of hyperbole, but even if it's only doing 10-12% max HP on average that's still half a champion's worth of health gone at the start of a fight, coupled with the single most potent shield in the game and a 70% slow. She may not have gap closers, and that generally is a problem for melee, but she is 1) invisible and 2) in possession of a slow-break/speed boost that can reset.

Again, my point isn't that Eve is a secretly OP teamfighter, just that to call her mediocre seems really odd given her kit.

wut.

math fail? or explanation fail? or do you mean that's 50% total? but that's not exactly how it works...

You hit 4-5 people at 10-12% hp = 50% of average of one champ's health.

Taking 10% off everyone is significantly less useful than taking 50% off one person, otherwise AoE skills wouldn't all be balanced around doing comparable damage to equivalent single-target spells.
Moderator
Prev 1 2 3 4 5 6 181 182 183 Next
Please log in or register to reply.
Live Events Refresh
HomeStory Cup
12:00
Day 1
TaKeTV3424
ComeBackTV 1269
SteadfastSC681
IndyStarCraft 550
TaKeSeN 360
Rex100
3DClanTV 87
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 681
IndyStarCraft 550
BRAT_OK 112
Rex 100
ProTech21
MindelVK 21
StarCraft: Brood War
Shuttle 667
Jaedong 479
firebathero 161
Dewaltoss 121
Mini 98
910 26
ivOry 10
Dota 2
Gorgc6825
qojqva1975
420jenkins662
capcasts8
League of Legends
C9.Mang0130
Counter-Strike
fl0m4187
Heroes of the Storm
Liquid`Hasu316
Other Games
gofns10483
FrodaN4831
Grubby2854
Beastyqt738
KnowMe477
Mlord282
ToD160
QueenE124
ArmadaUGS101
Trikslyr52
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• FirePhoenix24
• 80smullet 5
• Michael_bg 2
• blackmanpl 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2504
League of Legends
• imaqtpie1544
• TFBlade1264
• Shiphtur303
Upcoming Events
Korean StarCraft League
7h 35m
HomeStory Cup
16h 35m
Replay Cast
1d 4h
HomeStory Cup
1d 17h
Replay Cast
2 days
Replay Cast
3 days
Wardi Open
3 days
WardiTV Invitational
4 days
The PondCast
5 days
WardiTV Invitational
5 days
Liquipedia Results

Completed

Proleague 2026-01-29
OSC Championship Season 13
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
HSC XXVIII
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.