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[Patch 1.0.0.144: Diana] General Discussion - Page 182

Forum Index > LoL General
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AUGcodon
Profile Blog Joined February 2011
Canada536 Posts
August 15 2012 00:55 GMT
#3621
Oh Hai Regi tilt
2809-8732-2116/ Fighting/ Mienfoo, Tyrogue, Sawk
Lancer723
Profile Joined September 2011
United States486 Posts
August 15 2012 00:56 GMT
#3622
TSM and Legion playing Team Deathmatch League of Legends
LoL ID - Lancer723 Gold III
Slusher
Profile Blog Joined December 2010
United States19143 Posts
August 15 2012 00:58 GMT
#3623
what am I watching frozen heart counters tf?
Carrilord has arrived.
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2012-08-15 01:00:34
August 15 2012 00:58 GMT
#3624
Nien picked up the Exe calling again. Wasn't I posting about this a few weeks ago? He can always sell it and get a BT later, but nearly doubling his lifesteal and giving him a lot more crit for now.

Dyrus uses the shortest teleport ever.
Lancer723
Profile Joined September 2011
United States486 Posts
August 15 2012 01:02 GMT
#3625
That was the dumbest game I've watched in a long time.
LoL ID - Lancer723 Gold III
qanik
Profile Joined May 2010
Denmark1899 Posts
August 15 2012 01:02 GMT
#3626
2/7 to 14/9, I guess kog's late game is alright.
Best Teemo World
cLutZ
Profile Joined November 2010
United States19574 Posts
Last Edited: 2012-08-15 01:05:03
August 15 2012 01:03 GMT
#3627
Dyrus Irelia is blegh

edit. TF wildcard on Wildturtle was sick though.
Freeeeeeedom
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 15 2012 01:03 GMT
#3628
That last teamfight was so fucking messy.
It's your boy Guzma!
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
August 15 2012 01:07 GMT
#3629
On August 15 2012 09:58 sylverfyre wrote:
Nien picked up the Exe calling again. Wasn't I posting about this a few weeks ago? He can always sell it and get a BT later, but nearly doubling his lifesteal and giving him a lot more crit for now.

Dyrus uses the shortest teleport ever.


he started doing this like 3-4 months ago
Ferrose
Profile Blog Joined September 2010
United States11378 Posts
August 15 2012 01:07 GMT
#3630
And while that was happening, patch notes:

http://na.leagueoflegends.com/news/mid-august-patch-notes?rid=sidebar
@113candlemagic Office lady by day, lonely woman at night. | Official lolicon of thread 94273
sylverfyre
Profile Joined May 2010
United States8298 Posts
August 15 2012 01:07 GMT
#3631
I should start counting the number of CS regi misses from not having any AP between finishing his 3 GP10s and getting some real AP items. He couldn't oneshot them even after getting the NLR, and for a while he'd miss every ranged creep in the wave cause they were left with like 10 HP.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 15 2012 01:20 GMT
#3632
Jayce
-Improved the responsiveness of his basic attacks, primarily in Hammer stance
-Fixed: The first basic attack after swapping to Mercury Cannon is now more responsive


MOTHERFUCKING YESSSSSSSSSS
It's your boy Guzma!
Ryuu314
Profile Joined October 2009
United States12679 Posts
August 15 2012 01:34 GMT
#3633
Pantheon
Aegis of Zeonia
-Slight increase in the speed of the jump
-Now places Pantheon slightly in front of the target instead of directly on top of the enemy

Dunno if I'm worrying for nothing, but if Panth jumps directly in front of the target instead of on top, wouldn't that make hitting HSS a little more awkward? If you're in front of the target and HSS at them, they can run out of it extremely fast. If you HSS towards where they'd likely run, you'll miss out on the first tick.
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
August 15 2012 01:38 GMT
#3634
On August 15 2012 10:34 Ryuu314 wrote:
Pantheon
Aegis of Zeonia
-Slight increase in the speed of the jump
-Now places Pantheon slightly in front of the target instead of directly on top of the enemy

Dunno if I'm worrying for nothing, but if Panth jumps directly in front of the target instead of on top, wouldn't that make hitting HSS a little more awkward? If you're in front of the target and HSS at them, they can run out of it extremely fast. If you HSS towards where they'd likely run, you'll miss out on the first tick.

Yea but this way you can just land 2 more free autos and than HSS no?
Cackle™
Seuss
Profile Blog Joined May 2010
United States10536 Posts
August 15 2012 01:45 GMT
#3635
On August 15 2012 09:41 Slusher wrote:
I like Monte but going in on Nein for not doing PD first? really? Kog''s do it all the time?


This isn't going to be confusing at all.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
TheYango
Profile Joined September 2008
United States47024 Posts
August 15 2012 01:49 GMT
#3636
On August 15 2012 10:45 Seuss wrote:
Show nested quote +
On August 15 2012 09:41 Slusher wrote:
I like Monte but going in on Nein for not doing PD first? really? Kog''s do it all the time?


This isn't going to be confusing at all.

Lol I actually had to think about that for a second the first time I read it.
Moderator
Slusher
Profile Blog Joined December 2010
United States19143 Posts
August 15 2012 01:53 GMT
#3637
General discussion became LR thread for a couple pages =.=

that Monte Christo guy from MLG Criticized Nein for going not PD first on Kog'Maw, after he bought an IE first item, because a Nunu was on the team, and "stacking the attack speed would have been better"
Carrilord has arrived.
barbsq
Profile Joined November 2009
United States5348 Posts
August 15 2012 01:55 GMT
#3638
On August 15 2012 10:53 Slusher wrote:
General discussion became LR thread for a couple pages =.=

that Monte Christo guy from MLG Criticized Nein for going not PD first on Kog'Maw, after he bought an IE first item, because a Nunu was on the team, and "stacking the attack speed would have been better"

that happens during pretty much every major tournament
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
arb
Profile Blog Joined April 2008
Noobville17921 Posts
August 15 2012 02:00 GMT
#3639
The main HUD health and mana bars will now display regen per second as opposed to regen per 5 seconds

I like that change alot
Artillery spawned from the forges of Hell
Ryuu314
Profile Joined October 2009
United States12679 Posts
August 15 2012 02:16 GMT
#3640
On August 15 2012 10:38 TheKefka wrote:
Show nested quote +
On August 15 2012 10:34 Ryuu314 wrote:
Pantheon
Aegis of Zeonia
-Slight increase in the speed of the jump
-Now places Pantheon slightly in front of the target instead of directly on top of the enemy

Dunno if I'm worrying for nothing, but if Panth jumps directly in front of the target instead of on top, wouldn't that make hitting HSS a little more awkward? If you're in front of the target and HSS at them, they can run out of it extremely fast. If you HSS towards where they'd likely run, you'll miss out on the first tick.

Yea but this way you can just land 2 more free autos and than HSS no?

You can definitely land more autos, but at the same time I feel like it'd make your HSS a little easier to juke/harder to hit. I'd have to play it first and I'm pretty sure I'm way overblowing this but it feels like an unnecessary change to me.
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