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[Patch 1.0.0.144: Diana] General Discussion - Page 2

Forum Index > LoL General
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Prev 1 2 3 4 5 181 182 183 Next
Dgiese
Profile Joined July 2010
United States2687 Posts
August 01 2012 15:30 GMT
#21
On August 02 2012 00:08 koreasilver wrote:
To continue from the last thread, of course the ms quints cease to be necessary after lvl6 but that doesn't change the fact that before that it helps a lot for ganks. Taking dring is even worse specifically for this reason. You might as well tell your top lane to go fuck himself at that point.

I routinely tell all my lanes to do this in solo q. My view of leadership is that I can unite the team against a common foe (myself) propelling solo q teamwork to unprecedented heights.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 01 2012 15:34 GMT
#22
On August 02 2012 00:08 koreasilver wrote:
To continue from the last thread, of course the ms quints cease to be necessary after lvl6 but that doesn't change the fact that before that it helps a lot for ganks. Taking dring is even worse specifically for this reason. You might as well tell your top lane to go fuck himself at that point.

Bleh, you're probably right. Boots start stronk, anyway, her red ganks should be decent.
It's your boy Guzma!
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
August 01 2012 15:36 GMT
#23
On August 02 2012 00:30 Dgiese wrote:
Show nested quote +
On August 02 2012 00:08 koreasilver wrote:
To continue from the last thread, of course the ms quints cease to be necessary after lvl6 but that doesn't change the fact that before that it helps a lot for ganks. Taking dring is even worse specifically for this reason. You might as well tell your top lane to go fuck himself at that point.

I routinely tell all my lanes to do this in solo q. My view of leadership is that I can unite the team against a common foe (myself) propelling solo q teamwork to unprecedented heights.


genius lol
And all is illuminated.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
August 01 2012 15:37 GMT
#24
On August 02 2012 00:30 Dgiese wrote:
Show nested quote +
On August 02 2012 00:08 koreasilver wrote:
To continue from the last thread, of course the ms quints cease to be necessary after lvl6 but that doesn't change the fact that before that it helps a lot for ganks. Taking dring is even worse specifically for this reason. You might as well tell your top lane to go fuck himself at that point.

I routinely tell all my lanes to do this in solo q. My view of leadership is that I can unite the team against a common foe (myself) propelling solo q teamwork to unprecedented heights.

I snorted and shot the water I was drinking all over my keyboard. Oh man, how true this is.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
VirgilSC2
Profile Blog Joined June 2011
United States6151 Posts
August 01 2012 15:38 GMT
#25
On August 02 2012 00:34 Requizen wrote:
Show nested quote +
On August 02 2012 00:08 koreasilver wrote:
To continue from the last thread, of course the ms quints cease to be necessary after lvl6 but that doesn't change the fact that before that it helps a lot for ganks. Taking dring is even worse specifically for this reason. You might as well tell your top lane to go fuck himself at that point.

Bleh, you're probably right. Boots start stronk, anyway, her red ganks should be decent.

I just don't see a comparable advantage if you take something other than MS Quints on her.
Clarity Gaming #1 Fan | Avid MTG Grinder | @VirgilSC2
Hakanfrog
Profile Joined October 2011
Sweden690 Posts
Last Edited: 2012-08-01 15:43:59
August 01 2012 15:42 GMT
#26
On August 02 2012 00:30 Dgiese wrote:
Show nested quote +
On August 02 2012 00:08 koreasilver wrote:
To continue from the last thread, of course the ms quints cease to be necessary after lvl6 but that doesn't change the fact that before that it helps a lot for ganks. Taking dring is even worse specifically for this reason. You might as well tell your top lane to go fuck himself at that point.

I routinely tell all my lanes to do this in solo q. My view of leadership is that I can unite the team against a common foe (myself) propelling solo q teamwork to unprecedented heights.


This is simply pure genius.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
Last Edited: 2012-08-01 15:45:14
August 01 2012 15:44 GMT
#27
On August 02 2012 00:38 VirgilSC2 wrote:
Show nested quote +
On August 02 2012 00:34 Requizen wrote:
On August 02 2012 00:08 koreasilver wrote:
To continue from the last thread, of course the ms quints cease to be necessary after lvl6 but that doesn't change the fact that before that it helps a lot for ganks. Taking dring is even worse specifically for this reason. You might as well tell your top lane to go fuck himself at that point.

Bleh, you're probably right. Boots start stronk, anyway, her red ganks should be decent.

I just don't see a comparable advantage if you take something other than MS Quints on her.

Well, mpen/armor/MR/MS means I either have to drop one of my other pages or buy a new one, so there's that

Though I guess I can just use my Naut AS/armor/MR/MS page and not worry about mpen for now.
It's your boy Guzma!
Slusher
Profile Blog Joined December 2010
United States19143 Posts
August 01 2012 15:49 GMT
#28
mind = blown
Carrilord has arrived.
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
August 01 2012 15:50 GMT
#29
On August 02 2012 00:30 Dgiese wrote:
Show nested quote +
On August 02 2012 00:08 koreasilver wrote:
To continue from the last thread, of course the ms quints cease to be necessary after lvl6 but that doesn't change the fact that before that it helps a lot for ganks. Taking dring is even worse specifically for this reason. You might as well tell your top lane to go fuck himself at that point.

I routinely tell all my lanes to do this in solo q. My view of leadership is that I can unite the team against a common foe (myself) propelling solo q teamwork to unprecedented heights.


Bookmarked-you're a genius.
FOR GREAT JUSTICE! Bans for the ban gods!
Sponkz
Profile Joined May 2011
Denmark4564 Posts
August 01 2012 16:01 GMT
#30
"Omen of Death
Fixed: The Revenant no longer instantly dies upon casting Omen of Death on an allied Evelyn"

That's how bad evelyn is i guess.
hi
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
August 01 2012 16:02 GMT
#31
I really didnt think eve needed a buff
Chiharu Harukaze
Profile Joined September 2011
12112 Posts
August 01 2012 16:04 GMT
#32
Eve is fine atm. As far as I have seen, people have not been trying to experiment with her enough and just try to shoe-horn her into existing archetypes and see it doesn't work and demand buffs.
It's like, "Is the Federation's Mobile Suit some kind of monster?"
Dark_Chill
Profile Joined May 2011
Canada3353 Posts
August 01 2012 16:04 GMT
#33
I'm gonna need someone to explain some stuff to me.

1) Why buff only that part of Rammus? He's still going to be a subpar jungler, and scaling mr isn't going to fix that.
2) Why nerf Janna? Were people really complaining that AP Janna was too strong. The only thing this does is make it less likely that Janna can go in another lane (which is a stupid thing to do).
3) Why take away Amumu's ratios? Was AP amumu really a huge problem? I kind of understand that Riot felt they needed to nerf part of him with the mana buff he's getting, but it seems a little weird to me to target his ratios.
CUTE MAKES RIGHT
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 01 2012 16:08 GMT
#34
Dunno about the first 2, but AP Amumu was pretty damned strong. Boots/Drings/Abyssal/Sunfire made you basically Godmode if you had any skill at ganking early on, then you just killed anything that looked good.

Honestly, it's not too much of a damage nerf, his bases are still good, tears still do % health, and the scaling isn't horrid. Now he's going to be able to do something after losing blue.
It's your boy Guzma!
Parametric
Profile Blog Joined February 2010
Canada1261 Posts
August 01 2012 16:09 GMT
#35
did the badger teemo art patch happen this patch or did i just miss it?
Crispy Bacon craving overload.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
Last Edited: 2012-08-01 16:13:39
August 01 2012 16:13 GMT
#36
No nunu nerfs, thank god.

EDIT: and hopefully doomtrobo keeps making it look bad so I don't have to worry about bans.
mogwaismusings.wordpress.com
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
August 01 2012 16:14 GMT
#37
Nunu ganks inc just you wait ^_^
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
barbsq
Profile Joined November 2009
United States5348 Posts
August 01 2012 16:15 GMT
#38
On August 02 2012 01:04 Dark_Chill wrote:
I'm gonna need someone to explain some stuff to me.

1) Why buff only that part of Rammus? He's still going to be a subpar jungler, and scaling mr isn't going to fix that.
2) Why nerf Janna? Were people really complaining that AP Janna was too strong. The only thing this does is make it less likely that Janna can go in another lane (which is a stupid thing to do).
3) Why take away Amumu's ratios? Was AP amumu really a huge problem? I kind of understand that Riot felt they needed to nerf part of him with the mana buff he's getting, but it seems a little weird to me to target his ratios.


I think the rammus scaling mr just comes down to the fact that a lot of tanks/bruisers are getting mr/lvl, and riot just wants to put his stats more in line with other, similar champs.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Slusher
Profile Blog Joined December 2010
United States19143 Posts
August 01 2012 16:19 GMT
#39
ad carry endgame not dominant enough, add more free mr to the game.
Carrilord has arrived.
wei2coolman
Profile Joined November 2010
United States60033 Posts
August 01 2012 16:21 GMT
#40
Ap amumnu was strong, but nerf worthy? not really....

ap janna nerf was sort of stupid, why are they trying to pigeon hole her into a support?
liftlift > tsm
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