• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:18
CEST 14:18
KST 21:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!33Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week Daily SC2 Player Grid - feedback wanted Balance hotfix patch 5.0.16b (July 16)
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
BW General Discussion ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 BGH Auto Balance -> http://bghmmr.eu/ New 3v3 BGH Ladder (and more) on ShieldBattery!
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro24 Group F BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread European Politico-economics QA Mega-thread The Letting Off Steam Thread Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5700 users

[Patch 1.0.0.144: Diana] General Discussion - Page 177

Forum Index > LoL General
Post a Reply
Prev 1 175 176 177 178 179 183 Next
Hyren
Profile Blog Joined June 2010
United States817 Posts
August 14 2012 15:21 GMT
#3521
With regards to the 1v2 lanes, doesn't the team running the standard ad carry/support bot have a pretty nice advantage when it comes to taking early dragons?
Power-tripping mod for Trump's stream
TheLink
Profile Joined January 2011
Australia2725 Posts
August 14 2012 15:23 GMT
#3522
Of course TSM didn't invent it, I just meant to say they actually think about it. Usually with a plan to tear down top tower then come back (Blaze does too). I was just raging at the number of teams who don't seem to know WHY they're swapping, they just want to copy the cool kids.
Only the weak link is strong enough to break the chain.
TheYango
Profile Joined September 2008
United States47024 Posts
August 14 2012 15:26 GMT
#3523
On August 15 2012 00:21 Hyren wrote:
With regards to the 1v2 lanes, doesn't the team running the standard ad carry/support bot have a pretty nice advantage when it comes to taking early dragons?

Only if top lane doesn't choose to come down for Dragon, which is exceedingly not the case these days.
Moderator
riotjune
Profile Blog Joined January 2008
United States3394 Posts
August 14 2012 15:30 GMT
#3524
On August 14 2012 23:33 NeoIllusions wrote:
Dead horse is dead.

Effective immediately, I will warn the first person who brings up GP10 discussion in GD. I swear we just had this run around 24 hours, when I first checked TL in the morning yesterday. LO AND BEHOLD, HERE IT IS AGAIN TODAY.

Warning is simply a formality, because people really need to move on to new things to talk about. Even the Diana talk prior to "is HoG popular?!" was more interesting.


Maybe list TL's general consensus on gp10's and make it its own thread. Searching gp10 as of now only lead to a bunch of posts in General Discussion, most of them being "it's already discussed" and those who don't frequent the thread as much get nothing out of that unless they sift through every post (too many to count) and the discussion gets brought up yet again.

From what I've read a while back, gp10's should only be gotten if you are really ahead (to get more ahead) or really behind (to somehow mitigate the gold loss from being denied hard). If matchup is about even just get damage items or whatever helps you keep even with your lane opponent instead of gp10's since they gimp you. Is that about right

After the nerf to stats of gp10 items I haven't kept up with the discussion, but I would expect them to be even less worthwhile than before. As for junglers I still see philo and hog built on tanky ones like amumu and mao but people have been saying skip the hog and just go wardens mail if you're going to build a randuins anyway, so idk

Still think gp10 deserves its own thread to make whatever was discussed more accessible rather than spread out in separate General Discussion threads with every patch that are littered with "it's already been discussed". Nobody wants to sift through irrelevant stuff to get what they want through a search engine. Or maybe I'm just using it wrong, search engine "gymnastics" are not for the computer illiterate like myself. A separate thread should still temporarily alleviate the symptom of having this thing from incessantly popping up and saving the posters and mods some headache.

Someone should step up and make "The TL Guide to GP10's" or something. Of course having super specifics in the respective champion thread is encouraged, but having them in one place as well helps with the transparency and accessibility to combat the flood that is General Discussion.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
August 14 2012 15:42 GMT
#3525
On August 15 2012 00:30 riotjune wrote:
Show nested quote +
On August 14 2012 23:33 NeoIllusions wrote:
Dead horse is dead.

Effective immediately, I will warn the first person who brings up GP10 discussion in GD. I swear we just had this run around 24 hours, when I first checked TL in the morning yesterday. LO AND BEHOLD, HERE IT IS AGAIN TODAY.

Warning is simply a formality, because people really need to move on to new things to talk about. Even the Diana talk prior to "is HoG popular?!" was more interesting.


Maybe list TL's general consensus on gp10's and make it its own thread. Searching gp10 as of now only lead to a bunch of posts in General Discussion, most of them being "it's already discussed" and those who don't frequent the thread as much get nothing out of that unless they sift through every post (too many to count) and the discussion gets brought up yet again.

From what I've read a while back, gp10's should only be gotten if you are really ahead (to get more ahead) or really behind (to somehow mitigate the gold loss from being denied hard). If matchup is about even just get damage items or whatever helps you keep even with your lane opponent instead of gp10's since they gimp you. Is that about right

After the nerf to stats of gp10 items I haven't kept up with the discussion, but I would expect them to be even less worthwhile than before. As for junglers I still see philo and hog built on tanky ones like amumu and mao but people have been saying skip the hog and just go wardens mail if you're going to build a randuins anyway, so idk

Still think gp10 deserves its own thread to make whatever was discussed more accessible rather than spread out in separate General Discussion threads with every patch that are littered with "it's already been discussed". Nobody wants to sift through irrelevant stuff to get what they want through a search engine. Or maybe I'm just using it wrong, search engine "gymnastics" are not for the computer illiterate like myself. A separate thread should still temporarily alleviate the symptom of having this thing from incessantly popping up and saving the posters and mods some headache.

Someone should step up and make "The TL Guide to GP10's" or something. Of course having super specifics in the respective champion thread is encouraged, but having them in one place as well helps with the transparency and accessibility to combat the flood that is General Discussion.


http://www.teamliquid.net/forum/viewmessage.php?topic_id=224651
Use search, gain knowledge.

With the exception of updating HoG's nerf from last patch, Smash has done all the mathcrafting from a year ago. I would be more than happy if all GP10 discussion stayed in that thread.

I really need to get out that 10 commandment list soon but it looks near impossible with this month's tournament schedule. zzz
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
Last Edited: 2012-08-14 16:17:07
August 14 2012 16:16 GMT
#3526
Personally I just think a big reason people switch is because teams are fed up with how volatile top lane is and just switch until the solos hit lvl 6 and can get away much easily.Spawning red side is so OP for early game unless the other team has alistar that ganks off of blue from behind,but even that you can fix that with one ward,no one is going to bother going all the way around the river into the opponents jungle just to gank top at lvl 2.If you don't have alistar than you're pretty fucked because the other team either has someone that can start red and outright gank you or just do a quick route and end up at top lane anyway.
I know pro players obviously know timings when the ganks should occur but I see so many ridiculously long camps where the guy suspects that someone is there and doesn't want to go for a cs and ends up falling behind anyway and than when he comes out after like a minute a fucking mao flashes out of the bush lol.
I can't remember the game but I think it was either hotshot or someone else that stood in the top lane brush for literally almost 2 minutes with lvl 3 waiting for the irelia to just come for a cs.
That's at least what I think,maybe I'm dead wrong tho.
Cackle™
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2012-08-14 16:24:17
August 14 2012 16:20 GMT
#3527
2v1 setups also let you force an early tower (even if it ends up being a tower trade at worst) and also let you easily orchestrate 3v1 or 4v1 ganks/towerdives on the 2v1 lane.


On August 15 2012 00:26 TheYango wrote:
Show nested quote +
On August 15 2012 00:21 Hyren wrote:
With regards to the 1v2 lanes, doesn't the team running the standard ad carry/support bot have a pretty nice advantage when it comes to taking early dragons?

Only if top lane doesn't choose to come down for Dragon, which is exceedingly not the case these days.

Sometimes you'll even see only the support come down. AD carries aren't exactly at their most terrifying that early in the game. Teams can't just dragon off of nothing either. Starting dragon before 10 minutes is like doing baron in the later stages in the game. It hurts whoever is tanking it quite a bit, so if you don't have a positional advantage to take it off of, it can be VERY risky to do so, even with the enemy ADC+support top. They can also possibly just free-grab top turret in response.
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
August 14 2012 16:45 GMT
#3528
I honestly think dragon should only ever be taken midgame when there is nothing to do at all by at most 2 ppl or so. I would rather ignore dragon completely and allways push lanes/turrets to get more mapcontrol after a successfull gank/skirmish.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
wei2coolman
Profile Joined November 2010
United States60033 Posts
August 14 2012 17:02 GMT
#3529
On August 14 2012 23:53 jcarlsoniv wrote:
Show nested quote +
On August 14 2012 23:44 TheLink wrote:
Don't we have a whole subforum now to open a "discuss GP10 here thread and gtfo of GD".

I'm curious to see when all this lane-swapping and top/bot shenanigans is going to fall off a bit in the pro-scene. TSM does it plain better than everyone else and have been winning a ton with it but it really seems to be showing which pro-teams just don't try.

Irelia lanes pretty well vs Vlad. Vlad is an awesome 1v2 farmer, Irelia can't do it at all. Vlad ult is still useful without much farm, Irelia is stone blank. So what should we do with our Irelia vs Vlad lane? I know! send her bot! then wonder why both our lanes are getting shit on and we lose all the dragons and have a 10k deficit at 20 mins.

I know theres more to it than that but I swear some pro's are straight up retarded and don't think at all about what they're doing. Just herpa derp TSM did it so lets try and be baylife. It's like following the cool kids around in high school.

/uninformedrant


If by "TSM" you meant to say "Azubu Blaze"

Edit: We (TL B) discovered that Viktor has some merit against this strat. We encountered a team twice in arranged 5s who used it (I think Gandhi said it was guys Ehomda plays with?), and I played Viktor against it both times. The strat really pushes a low econ game. All Viktor needs to shut down a push is 2k gold (2 dring + death augment). They kept trying to 5 man push mid, but as long as I had at least a couple of my teammates with me, they couldn't dive, and our AD carry (jcc) could farm all the while.

Granted, there were definite misplays on their part (but also ours). I do like the Viktor pick against it though, although I may be biased.

You could say the same for a lot of AP with clearing power, I don't think it's specific to viktor.... You could essentially do the same thing with a morgana....
liftlift > tsm
BlackPaladin
Profile Joined May 2010
United States9316 Posts
August 14 2012 17:07 GMT
#3530
If they push hard enough morgana can't. Viktor is one of the few champs that can instaclear waves on low gold income.
"Your full potential does not matter if you do not use all 100% of it."
Ryuu314
Profile Joined October 2009
United States12679 Posts
August 14 2012 17:09 GMT
#3531
On August 15 2012 02:02 wei2coolman wrote:
Show nested quote +
On August 14 2012 23:53 jcarlsoniv wrote:
On August 14 2012 23:44 TheLink wrote:
Don't we have a whole subforum now to open a "discuss GP10 here thread and gtfo of GD".

I'm curious to see when all this lane-swapping and top/bot shenanigans is going to fall off a bit in the pro-scene. TSM does it plain better than everyone else and have been winning a ton with it but it really seems to be showing which pro-teams just don't try.

Irelia lanes pretty well vs Vlad. Vlad is an awesome 1v2 farmer, Irelia can't do it at all. Vlad ult is still useful without much farm, Irelia is stone blank. So what should we do with our Irelia vs Vlad lane? I know! send her bot! then wonder why both our lanes are getting shit on and we lose all the dragons and have a 10k deficit at 20 mins.

I know theres more to it than that but I swear some pro's are straight up retarded and don't think at all about what they're doing. Just herpa derp TSM did it so lets try and be baylife. It's like following the cool kids around in high school.

/uninformedrant


If by "TSM" you meant to say "Azubu Blaze"

Edit: We (TL B) discovered that Viktor has some merit against this strat. We encountered a team twice in arranged 5s who used it (I think Gandhi said it was guys Ehomda plays with?), and I played Viktor against it both times. The strat really pushes a low econ game. All Viktor needs to shut down a push is 2k gold (2 dring + death augment). They kept trying to 5 man push mid, but as long as I had at least a couple of my teammates with me, they couldn't dive, and our AD carry (jcc) could farm all the while.

Granted, there were definite misplays on their part (but also ours). I do like the Viktor pick against it though, although I may be biased.

You could say the same for a lot of AP with clearing power, I don't think it's specific to viktor.... You could essentially do the same thing with a morgana....

Morgana's clear is pretty slow. Viktor instantly clears with just 2k gold. Not only that, but his stun is a very powerful zoning tool. Imo, the biggest counter to the push heavy strat are champs with insta-clear potential at low income that also have some form of zoning ability. Anivia comes to mind along with Viktor. It's possibly why CLG.eu have such success against Korean teams. Then again, CLG.eu are also the masters of the turtle strat.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
August 14 2012 17:15 GMT
#3532
On August 15 2012 02:07 BlackPaladin wrote:
If they push hard enough morgana can't. Viktor is one of the few champs that can instaclear waves on low gold income.


Right. We're not talking about a situation where you can leisurely control the wave for ideal spell positioning, we're talking about a situation where there are five aggressive opponents waiting to take you and your tower down the moment you stray too close. There are a lot of APs who can clear in this scenario provided they have their entire team to back them up, but very few who can do it both on low income and with a numbers disadvantage.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
wei2coolman
Profile Joined November 2010
United States60033 Posts
August 14 2012 17:22 GMT
#3533
On August 15 2012 02:15 Seuss wrote:
Show nested quote +
On August 15 2012 02:07 BlackPaladin wrote:
If they push hard enough morgana can't. Viktor is one of the few champs that can instaclear waves on low gold income.


Right. We're not talking about a situation where you can leisurely control the wave for ideal spell positioning, we're talking about a situation where there are five aggressive opponents waiting to take you and your tower down the moment you stray too close. There are a lot of APs who can clear in this scenario provided they have their entire team to back them up, but very few who can do it both on low income and with a numbers disadvantage.

Even if morg pushes slowly in comparison, she can catch people under towers, a lot harder than most, not to mention the main part is that she can delay the push fast enough for the rest of your teammates to make it a fair 5v5.
liftlift > tsm
BlackPaladin
Profile Joined May 2010
United States9316 Posts
August 14 2012 17:25 GMT
#3534
On August 15 2012 02:22 wei2coolman wrote:
Show nested quote +
On August 15 2012 02:15 Seuss wrote:
On August 15 2012 02:07 BlackPaladin wrote:
If they push hard enough morgana can't. Viktor is one of the few champs that can instaclear waves on low gold income.


Right. We're not talking about a situation where you can leisurely control the wave for ideal spell positioning, we're talking about a situation where there are five aggressive opponents waiting to take you and your tower down the moment you stray too close. There are a lot of APs who can clear in this scenario provided they have their entire team to back them up, but very few who can do it both on low income and with a numbers disadvantage.

Even if morg pushes slowly in comparison, she can catch people under towers, a lot harder than most, not to mention the main part is that she can delay the push fast enough for the rest of your teammates to make it a fair 5v5.


Viktor does that even better with his AoE stun.
"Your full potential does not matter if you do not use all 100% of it."
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
August 14 2012 17:26 GMT
#3535
On August 15 2012 02:22 wei2coolman wrote:
Show nested quote +
On August 15 2012 02:15 Seuss wrote:
On August 15 2012 02:07 BlackPaladin wrote:
If they push hard enough morgana can't. Viktor is one of the few champs that can instaclear waves on low gold income.


Right. We're not talking about a situation where you can leisurely control the wave for ideal spell positioning, we're talking about a situation where there are five aggressive opponents waiting to take you and your tower down the moment you stray too close. There are a lot of APs who can clear in this scenario provided they have their entire team to back them up, but very few who can do it both on low income and with a numbers disadvantage.

Even if morg pushes slowly in comparison, she can catch people under towers, a lot harder than most, not to mention the main part is that she can delay the push fast enough for the rest of your teammates to make it a fair 5v5.


First off...no, Viktor can definitely catch people under tower better (ambiguous orb of stun > single target skill shot root)

And the point isn't to stall for a fair fight. The point is to completely shut down a push at a numbers disadvantage. Viktor, with the back up of 2 people, can hold a turret 3v5 for almost as long as he wants (barring mana problems). This gives the other 2 members of the team as much time as they want to farm or exert other map control.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Requizen
Profile Blog Joined March 2011
United States33802 Posts
Last Edited: 2012-08-14 17:49:40
August 14 2012 17:28 GMT
#3536
On August 15 2012 02:25 BlackPaladin wrote:
Show nested quote +
On August 15 2012 02:22 wei2coolman wrote:
On August 15 2012 02:15 Seuss wrote:
On August 15 2012 02:07 BlackPaladin wrote:
If they push hard enough morgana can't. Viktor is one of the few champs that can instaclear waves on low gold income.


Right. We're not talking about a situation where you can leisurely control the wave for ideal spell positioning, we're talking about a situation where there are five aggressive opponents waiting to take you and your tower down the moment you stray too close. There are a lot of APs who can clear in this scenario provided they have their entire team to back them up, but very few who can do it both on low income and with a numbers disadvantage.

Even if morg pushes slowly in comparison, she can catch people under towers, a lot harder than most, not to mention the main part is that she can delay the push fast enough for the rest of your teammates to make it a fair 5v5.


Viktor does that even better with his AoE stun.

Depends. Most people are a lot more wary of Dark Binding, since you can bait out and escape from Gravity Field (Zone? Can never remember), or can ever dash through it if you have a requisite ability. Plus, Morg ult (even better if she gets Zhonya early) basically stops most dives or pushes dead if well done.

Vik W is super good too, though, and can't be blocked or what not. I've used it to waste a lot of Flashes.

Edit for no double post:

http://www.reddit.com/r/leagueoflegends/comments/y7j04/my_concerns_about_riots_thoughts_of_buffing_the/

Interesting, sounds like Kat is our second AP melee jungler to come out after her rework. Manaless always a bonus too, and dat gapcloser. If it's actually good as Saint says it is, could be a terror.
It's your boy Guzma!
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-08-14 17:55:27
August 14 2012 17:51 GMT
#3537
On August 15 2012 01:45 clickrush wrote:
I honestly think dragon should only ever be taken midgame when there is nothing to do at all by at most 2 ppl or so. I would rather ignore dragon completely and allways push lanes/turrets to get more mapcontrol after a successfull gank/skirmish.

It's a lot easier to take Dragon quickly than it is to shove down a tower, particularly if the lanes are pushed against you and there isn't clearly an easy lane to push to tower.

On August 15 2012 02:26 jcarlsoniv wrote:
And the point isn't to stall for a fair fight. The point is to completely shut down a push at a numbers disadvantage. Viktor, with the back up of 2 people, can hold a turret 3v5 for almost as long as he wants (barring mana problems). This gives the other 2 members of the team as much time as they want to farm or exert other map control.

Precisely this. If you're meeting every 5v5 push with 5, then you're playing exactly the way the push comp wants you to. Even if they don't successfully take the tower in one go, being able to force your entire team to come if they all appear in one lane means that they can build up creep pressure in 2 lanes, force the 3rd, and because you have to stop them as 5, force you to lose farm in those other 2 lanes. They can then turn around, farm their lanes when the lanes push back, and repeat. Even if the tower doesn't go down, they net a farm advantage forcing you to come and sit under your tower.

They dynamic changes signficantly if you have a champion that can control the push like Viktor does. Being able to defend with 4 or 3 puts the pressure on the pushing team because they have 1 champion (most likely their carry) farming, and pushing out all the lanes.
Moderator
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
August 14 2012 18:07 GMT
#3538
Kat jungle looks to be absolutely terrifying. Thank god she has no cc.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Lounge
Profile Joined November 2011
537 Posts
August 14 2012 18:10 GMT
#3539

http://www.reddit.com/r/leagueoflegends/comments/y7j04/my_concerns_about_riots_thoughts_of_buffing_the/

Interesting, sounds like Kat is our second AP melee jungler to come out after her rework. Manaless always a bonus too, and dat gapcloser. If it's actually good as Saint says it is, could be a terror.


I think Kat jungle runs into the same problem Jax jungle does. He's not getting Gunblade Triforce out of the jungle, she's not getting Gunblade Deathcap out of the jungle. In addition he has hard CC and still isn't seen.

Although, comparing shunpo to leap strike and her new w beating up melees does make me wonder if she could be played top.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 14 2012 18:12 GMT
#3540
On August 15 2012 03:07 WaveofShadow wrote:
Kat jungle looks to be absolutely terrifying. Thank god she has no cc.

Since I'm not on the PBE (and also at work), I'm just trying to imagine what her strengths/weaknesses are compared to Diana. Obviously manaless is a plus, and being able to use Shunpo as an escape (and also have it before 6) is very nice. But lacking the shield or any other defense may make her more dangerous to jungle until you get some AP for clearing or at least Spellvamp for sustain.
It's your boy Guzma!
Prev 1 175 176 177 178 179 183 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
#102
IntoTheiNu 882
WardiTV724
IndyStarCraft 223
TKL 206
Rex121
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 223
TKL 206
Rex 121
mouzStarbuck 21
Trap 15
StarCraft: Brood War
Britney 46846
Calm 8046
Shuttle 5896
Jaedong 980
Horang2 808
BeSt 676
Zeus 537
EffOrt 513
firebathero 348
Mini 324
[ Show more ]
Hyun 290
Light 265
Snow 245
Stork 195
Soulkey 189
Killer 160
Last 145
ZerO 128
ZZZero.O 124
Rush 103
HiyA 88
Pusan 85
Sea.KH 62
PianO 60
Hm[arnc] 58
ggaemo 58
hero 58
Mind 56
Sharp 41
JYJ 41
ToSsGirL 30
Aegong 30
sSak 26
sorry 20
Sexy 19
zelot 15
Noble 15
Shine 13
scan(afreeca) 11
SilentControl 10
ajuk12(nOOB) 10
Terrorterran 2
Dota 2
420jenkins393
XcaliburYe380
LuMiX0
Counter-Strike
fl0m1418
zeus387
x6flipin369
nookyyy 84
edward60
Super Smash Bros
Mew2King174
Heroes of the Storm
Khaldor183
Other Games
singsing1941
B2W.Neo594
crisheroes353
XaKoH 239
amsayoshi11
ZerO(Twitch)5
Organizations
Other Games
gamesdonequick3169
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH341
• StrangeGG 51
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1663
Other Games
• WagamamaTV285
Upcoming Events
Sparkling Tuna Cup
21h 42m
Afreeca Starleague
21h 42m
Monday Night Weeklies
1d 3h
GSL
1d 22h
PiGosaur Cup
2 days
Replay Cast
3 days
The PondCast
3 days
IntoTheTV X SOOP
4 days
CranKy Ducklings
5 days
Sparkling Tuna Cup
6 days
[ Show More ]
OSC
6 days
Liquipedia Results

Completed

Proleague 2026-08-27
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
BSL 2026 LAN: Kraków
RSL Revival: Season 6
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL 2026 AUTUMN (S22)
Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.