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Philosopher's Stone: 15 HP/5, 8 MP/5 HP/5 is valued at 29 gold/point (based off of regrowth pendant) MP/5 is valued at 55.7 gold/point (based off of meki pendant) Net worth before factoring in gold/10: ~881 gold Cost Efficiency: 881/800 = 110%
Avarice Blade: 12% Crit Chance Crit is valued at 50 gold/point (based off of brawler's gloves) Net worth before factoring in gold/10: 600 gold Cost Efficiency: 600/750 = 80%
Kage's Lucky Pick: 25 Ability Power AP is valued at 21.75 gold/point (based off of amp tome) Net worth before factoring in gold/10: ~544 gold Cost Efficiency: 544/765 = 71%
Heart of Gold: 200 HP HP is valued at 2.64 gold/point (based off of ruby crystal) Net worth before factoring in gold/10: ~528 gold Cost Efficiency: 528/825 = 64%
UPDATED 8/14/2012
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get two of them philos on ma alistar and outlast any vlad player in the world
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Its so funny, when I started to play LoL a year ago... I rush Philosopher's Stone every game and all my team call me bad, noob, shit player =(
And wdf, 1 year later, Philosopher's Stone is da new FOTM??
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philostone used to cost over 200 gold more, give the same stats and not build into anything.
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*and riot steadily nerfed all the other overly-efficient items
That's right, folks. Nerfing is the answer to every balance problem.
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On May 20 2011 00:40 myopia wrote:*and riot steadily nerfed all the other overly-efficient items That's right, folks. Nerfing is the answer to every balance problem.  QQ me a river. Nerfing other items was correct and nerfing Philostone is the right way to fix this current imbalance.
In the meantime, run 0 Mp5 and rush double philostone on all laners with mana. Thank me later.
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Pretty simple evidence for philo stone nerfs, but in the meantime abuse that roaming meta
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Step 1) Make philo stone hyper cost effective Step 2) Nerf heart of gold Step 3) Make philo stone build into tenacity item
????
Step win) Philostone on everyone
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more evidence of philo stone being OP
1) 800g to build philo stone, sells back for 400g 2) upgrade to Eleisa's miracle for 400g, sell back for 840g 3) net gain 40g (assuming you were selling the philo stone anyway)
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You upgrade and then sell it for extra money? Hilarious. Are there any other items like that?
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nope, it's the only one that works that way. It works out like that since doran's and gold/10 items sell for 50%, while other items sell for 70%. The other gold/10 upgrades are too expensive to net profit.
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I never realized that, but it makes sense to me. Lawl, still retarded though.
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On May 20 2011 00:37 Mogwai wrote: philostone used to cost over 200 gold more, give the same stats and not build into anything. ít didnt give gold per 5 either
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On May 20 2011 02:34 Iplaythings wrote:Show nested quote +On May 20 2011 00:37 Mogwai wrote: philostone used to cost over 200 gold more, give the same stats and not build into anything. ít didnt give g5 either  yes it did. unless I'm super trippin' balls, it has given gold/10 since like, november of 2009.
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Why would they name it a Philosopher's Stone if it didn't have gold/10?
Also according to LoL wiki it has had gold/10 before Sept of 09.
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I certainly had gold/10 when I started LoL, but that only was like half a year ago...
Guess I actually might dig up my Regrowth opening on Ashe again. It's not exactly good against burst though (roamers!). I was using armor seals and MP5L glyphs lately, so that would then change to MRL glyphs which is at least some extra safety. I wonder how it will fare.
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My team got mad at me when I bought my fourth Philosopher's Stone.
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yeah costing that way with regen items doesn't work
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