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[Items] Gold/10 Item Efficiencies - Page 2

Forum Index > LoL General
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Ryuu314
Profile Joined October 2009
United States12679 Posts
May 19 2011 19:24 GMT
#21
I personally think they should nerf the stats on Philo stone, not the cost. If a gold/10 item costs 1k+, then there's really no point in getting it at all 'cause the up front investment is too high. I think it'd still be well worth it if they just nerf the regen.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
May 19 2011 19:24 GMT
#22
On May 20 2011 04:17 EmeraldSparks wrote:
My team got mad at me when I bought my fourth Philosopher's Stone.

tell them they nubs and rage at them. 4 philostone superpro :p.

I think 2 is a good number, 3 is pushing it but maybe good if you get 3 earlier than 10 minutes. 4 is too many.
mogwaismusings.wordpress.com
EmeraldSparks
Profile Blog Joined January 2008
United States1451 Posts
Last Edited: 2011-05-19 19:27:36
May 19 2011 19:26 GMT
#23
On May 20 2011 04:18 UniversalSnip wrote:
yeah costing that way with regen items doesn't work

no no you are super wrong regen stacking is overpowered

everybody would be carting around double FoNs if regen stacked npnp


On May 20 2011 04:24 Mogwai wrote:
Show nested quote +
On May 20 2011 04:17 EmeraldSparks wrote:
My team got mad at me when I bought my fourth Philosopher's Stone.

tell them they nubs and rage at them. 4 philostone superpro :p.

I think 2 is a good number, 3 is pushing it but maybe good if you get 3 earlier than 10 minutes. 4 is too many.

you got to go big or go home
But why?
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
May 19 2011 19:28 GMT
#24
fknoobs making fun of my shit. I'm not actually trolling you guys, Philostone is legit straight up overpowered and I think it's crazy to not buy at least 1 on most laners.
mogwaismusings.wordpress.com
EmeraldSparks
Profile Blog Joined January 2008
United States1451 Posts
May 19 2011 19:31 GMT
#25
On May 20 2011 04:28 Mogwai wrote:
fknoobs making fun of my shit. I'm not actually trolling you guys, Philostone is legit straight up overpowered and I think it's crazy to not buy at least 1 on most laners.

I've actually been buying one or two philosopher's stones in every game where I'm not trying to rush Sheen, IE, or planning to rambo super hardcore. It's been working out decently, although sometimes I do regret that whenever I get barely killed due to not having 200 HP or whatever it basically kills your investment.
But why?
SHr3DD3r
Profile Joined March 2009
Pakistan2137 Posts
May 19 2011 19:51 GMT
#26
How can people joke about it's imbaness. Its clear as the light of day.

I get it on most of my lanes besides when I play AP carries or ranged AD carries. Will try it on them later but I think getting damage earlier and dominating your lane with them is more important.

On Tanks and Tanky dps and supports on the other hand...
Hit them hard! Hit them low! - Forever a Bisu Fan!~!
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
May 19 2011 19:52 GMT
#27
On May 20 2011 04:28 Mogwai wrote:
fknoobs making fun of my shit. I'm not actually trolling you guys, Philostone is legit straight up overpowered and I think it's crazy to not buy at least 1 on most laners.


well you know I've been pimping this item as the new op ever since hog nerf

I'm just saying calculating regen doesn't really work off pendant
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
May 19 2011 19:54 GMT
#28
On May 20 2011 04:52 UniversalSnip wrote:
Show nested quote +
On May 20 2011 04:28 Mogwai wrote:
fknoobs making fun of my shit. I'm not actually trolling you guys, Philostone is legit straight up overpowered and I think it's crazy to not buy at least 1 on most laners.


well you know I've been pimping this item as the new op ever since hog nerf

I'm just saying calculating regen doesn't really work off pendant

why do you think you can't calculate regen like that?
mogwaismusings.wordpress.com
crate
Profile Blog Joined May 2009
United States2474 Posts
May 19 2011 20:13 GMT
#29
Calculating regen off of regrowth pendant and meki is fine. Philo stone is literally the only item in the game where costing regen like that gives you numbers that at first glance seem weird (well maybe Force of Nature also), and that's because philo stone is OP.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
APurpleCow
Profile Blog Joined August 2008
United States1372 Posts
May 19 2011 20:45 GMT
#30
Hm...

It is pretty efficient and all that, but I'm not sure who I'd get it on...

I mean, it does slow down my other items by 800g, and I'd probably rather just get a Catalyst on many heroes, which can then build to RoA or Banshee's, both of which are goddamn awesome...

I dunno...
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
May 19 2011 20:52 GMT
#31
even guys I get cata on, I'm still opening a single philostone now (like, singed for example). I mean, on a tank/bruiser/support with mana, I think you're crazy to not get at least 1. Casters are more debatable, but it adds a ton of sustainability to anyone in lane (much moreso than cata, for whatever that's worth).
mogwaismusings.wordpress.com
volcryn
Profile Joined November 2010
United States149 Posts
May 19 2011 20:54 GMT
#32
using philo, you can now forgo all of your regen seals/glyphs and pick up the extra defensive stats (MR/armor/HP)

its a high sustainability item, allowing you to farm and harass more. The extra defensive stats from seals glyphs only amplify this. It pays for itself in g/10 in ~26m and when is your game not going that long (unless its completely one-sided and you surrender)
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 19 2011 21:13 GMT
#33
On May 20 2011 05:54 volcryn wrote:
using philo, you can now forgo all of your regen seals/glyphs and pick up the extra defensive stats (MR/armor/HP)

its a high sustainability item, allowing you to farm and harass more. The extra defensive stats from seals glyphs only amplify this. It pays for itself in g/10 in ~26m and when is your game not going that long (unless its completely one-sided and you surrender)

uh 90% of my games don't go 26 minutes past the time where I pick a philo up.
If you have a good reason to disagree with the above, please tell me. Thank you.
volcryn
Profile Joined November 2010
United States149 Posts
May 19 2011 21:26 GMT
#34
I guess my average game time is ~35 minutes, so it never feels like its setting me back
r.Evo
Profile Joined August 2006
Germany14080 Posts
May 19 2011 21:58 GMT
#35
Had a game where our mid Kassa got 2 philos to sustain vs a Vlad. Worked out well vs hextech stack. He just spammed q/e on creeps and got similarly farmed. =D
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
May 20 2011 00:28 GMT
#36
I think when you get it by is still the most important factor.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2011-05-20 03:02:29
May 20 2011 03:01 GMT
#37
On May 20 2011 04:54 Mogwai wrote:
Show nested quote +
On May 20 2011 04:52 UniversalSnip wrote:
On May 20 2011 04:28 Mogwai wrote:
fknoobs making fun of my shit. I'm not actually trolling you guys, Philostone is legit straight up overpowered and I think it's crazy to not buy at least 1 on most laners.


well you know I've been pimping this item as the new op ever since hog nerf

I'm just saying calculating regen doesn't really work off pendant

why do you think you can't calculate regen like that?


Because the item simply isn't that good. It's overpowered but it wasn't good enough to compete with the oldschool of broken 'static stats' tank items. Reverie is not over 900 gold above efficiency not including the active. This method of calculation does not reflect regen item's actual in game value, it's worthless.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Kaneh
Profile Joined April 2009
Canada737 Posts
May 20 2011 05:20 GMT
#38
it's not worthless, just not nearly as good as 'math' makes it out to be.

regen as a stat is wonky as many people have said. worth alot until the fight actually starts, but then it adds almost no power to you.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2011-05-20 05:33:05
May 20 2011 05:31 GMT
#39
On May 20 2011 14:20 Kaneh wrote:
it's not worthless, just not nearly as good as 'math' makes it out to be.


It's not just 'not worthless' the item is op
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
MobutuTheWindSeeker
Profile Joined December 2010
United States50 Posts
May 20 2011 05:38 GMT
#40
Yellow runes give you 3.69 mp5. That's 221 gold worth of mana regen.
Yellow armor runes give you 12.69 armor, or 126 gold worth of armor.
However that tiny advantage goes out the window if you stay in lane long enough to get 4 more creep kills.

I always thought that at the end of the day mp5 runes were ultimately to delegate mana regen to runes so that you could rush deathcap or ie. Right?
Mix one part rageohol and three parts haterade
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