• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:30
CEST 05:30
KST 12:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
SC4ALL II announced - $10,000 prize pool, Dec 5-63PIG STY FESTIVAL 8.0! (13 - 23 August)8Neeb returns to progaming; rejoins ONSYDE15Weekly Cups (July 20-26): Early returns on 5.0.16b8IntoTheTV X SOOP SC2 League : Weekly & Monthly5
StarCraft 2
General
Life's Huge Gambling Spree After IEM Katowice 2014 Neeb returns to progaming; rejoins ONSYDE SC4ALL II: StarCraft 2 Player Announcement 1/8 Balance hotfix patch 5.0.16b (July 16) Clem: "I don't have that much hope in Blizzard"
Tourneys
INu's Battles#19 2-Days Event Sparkling Tuna Cup - Weekly Open Tournament SC4ALL II announced - $10,000 prize pool, Dec 5-6 PIG STY FESTIVAL 8.0! (13 - 23 August) IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance Mutation # 534 Burning Evacuation
Brood War
General
ASL22 General Discussion Making an Online Broodwar Manager Game BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion BW Drama: Terror's Debt Incident + C9 disbanding
Tourneys
2v2v2v2 Tournament Escore Tournament - Season 3 [Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Odyssey Mineral Stack Saturation PvT advise for noobs
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Nintendo Switch Thread Path of Exile ZeroSpace Early Access is Now Live!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Artificial Intelligence Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The Scarlett Fan Club The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2910 users

[Patch 1.0.0.143: MidJuly-Zyra] General Discussion - Page 35

Forum Index > LoL General
Post a Reply
Prev 1 33 34 35 36 37 137 Next
BlackPaladin
Profile Joined May 2010
United States9316 Posts
July 22 2012 14:47 GMT
#681
On July 22 2012 22:56 gtrsrs wrote:i get only gp10 and never look back until i have 2,039,123,597,900 gold. if they buy real items and start making it a closer lane, i respond with real items too


so yeah i only buy gp10 in fringe cases where the lane is already lost or already won really


Gp10 will make you 30 gold/min. With 4 it will make 120 gold/min. That's 7200 an hour, 172,800 per day. To make 2,039,123,597,900 it would take ~11,800,484 days, or 32,330 years. You must be playing some really long games.
"Your full potential does not matter if you do not use all 100% of it."
Alaric
Profile Joined November 2009
France45622 Posts
July 22 2012 14:52 GMT
#682
So... a lot of ults have seen the way they are "too strong" dealt with by cooldown nerfs (except Mundo's and Naut, who got—mostly overdue for Naut, I believe—other numbers nerfs slapped on top of it). Why didn't they touch Malph's ult cd then? Even though he's not the best ganker ever when it's not up, it's even more of a sure kill switch than WW or Naut's ults, with good range, damage, cd and the way it easily bypasses walls and a lot of wards spots. There's worse than being camped by a Malph early, but as soon as he approaches 6 I find it easily as abusive as a lot of other junglers.
Cant take LMS hipsters serious.
kongoline
Profile Joined February 2012
6318 Posts
July 22 2012 14:57 GMT
#683
maybe because its already insanely long?
Vaporized
Profile Joined July 2010
United States1471 Posts
July 22 2012 15:23 GMT
#684
On July 22 2012 23:43 Gorsameth wrote:
Show nested quote +
On July 22 2012 23:42 BluePanther wrote:
is jayce any good? i've seen him once in ranked, and he wrecked everything... why isn't he played more often?


As Solo top hes pretty good laning since hes melee/ranged and can dictate fights with his %hp knockback but hes pretty useless in teamfights since he needs to dive right in.

Have u even played him? He has excellent poke excellent peel and extremely high damage kind of like kayle u are a second ad carry with utility. U don't even have to dive in ever lol.
Arisen
Profile Blog Joined October 2010
United States2382 Posts
July 22 2012 15:24 GMT
#685
Well idk about being "100%" subjective. It seems like in an elo system in a team game youre eventually going to hit the Eli's where you get the leavers/afkers that make a team game very difficult. While probabilistically you're just as likely to benefit as be hurt by these things, it can create a vicious cycle.

I'm not saying it 100% exists, but it seems likely that a person of a higher skill level can get stuck in a lower elo bracket than he belongs because of the luck of the draw being unlucky for him and not being so skilled/knowledgable that he/she can carry a 4v5 or a game where someone gives up 10 kills in 10 mins (probably people slightly above the bracket they're stuck in; ie a 1000-1200 elo player stuck on 800-1000)
"If you're not angry, you're not paying attention"
Leonite7
Profile Joined July 2011
Ireland921 Posts
July 22 2012 15:31 GMT
#686
On July 23 2012 00:24 Arisen wrote:
Well idk about being "100%" subjective. It seems like in an elo system in a team game youre eventually going to hit the Eli's where you get the leavers/afkers that make a team game very difficult. While probabilistically you're just as likely to benefit as be hurt by these things, it can create a vicious cycle.

I'm not saying it 100% exists, but it seems likely that a person of a higher skill level can get stuck in a lower elo bracket than he belongs because of the luck of the draw being unlucky for him and not being so skilled/knowledgable that he/she can carry a 4v5 or a game where someone gives up 10 kills in 10 mins (probably people slightly above the bracket they're stuck in; ie a 1000-1200 elo player stuck on 800-1000)


Yeah I was stuck in something similar around 1k Elo and honestly it is just the fact that people have not played enough games, I kept playing and after 750 games or so I just broke out and am now heading up towards 1300. The RNG is just that, random and eventually Lady Luck is going to take a liking to you and you will get high.
TheYango
Profile Joined September 2008
United States47024 Posts
July 22 2012 15:34 GMT
#687
On July 22 2012 23:13 snow2.0 wrote:
Show nested quote +
On July 22 2012 23:10 koreasilver wrote:
On July 22 2012 23:03 snow2.0 wrote:

GP10s are worth it whenever you win a lane hard. When you can get away with buying something that gets you more money, why would you not do it. You win in CS, you win in kills, and then still get more from the gp10.
It's like double-expos after you half-kill a zerg with 2rax, except theres no 4 teammates and towers to save the guy in sc... xD


Like, in your example, you offer me 10/year for 500, but i earn 4k a month and doctor's telling me i have 250 years ahead of me.

Except LoL isn't a vacuum where there's only your lane and nothing else.

Of course you wouldnt buy gp10s if your whole team is busy bending over for the enemy team, while you may have a shot at carrying NOW... doesn't mean gp10s are never viable/worth it. apply brain.

That's not quite the point. Looking at it from a pure gold gain perspective ignores the fact that you're pushing back core item timings by 800 gold. Even when HoG has broke even on gold value, your item timings don't smooth out until either it pays for itself entirely (never happens) or you finish Randuin's.

Heroes are strongest relative to each other when they've just finished a major item (due to how far ahead of the curve finished items are) and weakest relative to each other when they're sitting on a bunch of components and gold saving toward an item. If you've got Philo+HoG+Glacial, and your opponent has a finished Frozen, it doesn't matter that you're 500 gold ahead, his items are still going to be more teamfight-relevant.
Moderator
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
July 22 2012 15:43 GMT
#688
It doesn't take that long till it pays for itself... remember you can sell it
BW -> League -> CSGO
Zizoz
Profile Joined June 2012
United States232 Posts
Last Edited: 2012-07-22 15:45:49
July 22 2012 15:45 GMT
#689
I can think of two reasons why «Elo hell» might exist around 1200 elo. First, the abundance of new (to ranked) players increases the variance in skill levels. Thus, while if you deserve to be higher then you will be more likely to get the better team than the worse one, when you do get the worse team it might be hard to carry because they are more likely to be a lot worse than the other team. At other elos if you're similarly underrated you might find it easier to carry because the teams are more likely to be similarly skilled and thus even if your teammates are worse than the opponents, it's not by enough that you can't carry.

The second possible reason for «Elo hell» around 1200 is that people think they deserve to be higher because they're playing against new players, but in fact it is the new players who deserve to be lower. They will eventually fall but the 1200 elo player then has to deal with the next wave of new players.

Craton
Profile Blog Joined December 2009
United States17303 Posts
July 22 2012 15:57 GMT
#690
You know you'd think that, but then just about any mid to high level player who picks up a new account immediately shoots up out of all the supposed "Elo hell" ranges.

I still think unranked players should start at 1000 Elo rather than 1200 (1250 was top 25% toward end of S1 as you may recall).

The real best way to gain Elo is duo queue. You cut down tremendously on the chance of ragers and whiners and have your confidence in your team bolstered.
twitch.tv/cratonz
Navi
Profile Joined November 2009
5286 Posts
July 22 2012 16:08 GMT
#691
on the dorans items discussion i agree with yango on getting real items on ADs. because the sheer strength of a BF sword vs 2 dorans blades the BF will win very extended exchanges, and the support (via sustain or peel) has the potential to keep these exchanges long.
however, on mid and top lane, i think getting a dorans blade / ring / shield + boots vs a NLR or BF sword is a valid choice as the lanes being 1v1 tend to be much more volatile and there usually isn't the jungler just waiting to back your ass up at your beck and call whenever the enemy with his more cost efficient dorans rings + sorcs, say if you're holding a NLR, decides to jump on you. some laners have kits which allow them to hold on these large items (riven's ad scaling on shield, safer APs) but keeping your options open is never a bad thing.
they still are some of the most cost efficient items in the game.
Hey! Listen!
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
July 22 2012 16:21 GMT
#692
On July 23 2012 00:57 Craton wrote:
You know you'd think that, but then just about any mid to high level player who picks up a new account immediately shoots up out of all the supposed "Elo hell" ranges.

I still think unranked players should start at 1000 Elo rather than 1200 (1250 was top 25% toward end of S1 as you may recall).

The real best way to gain Elo is duo queue. You cut down tremendously on the chance of ragers and whiners and have your confidence in your team bolstered.


You say that after having Duo queued with me. I'm impressed ;P

Moving new ranked players to 1000 would just move "Elo hell" down to around 1000 though, would it not?
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Craton
Profile Blog Joined December 2009
United States17303 Posts
Last Edited: 2012-07-22 16:28:38
July 22 2012 16:26 GMT
#693
Also, in things that will probably blow most of your minds:
The scoreboard (top right corner in game) can be minimized by pressing a tiny x in the corner.

On July 23 2012 01:21 jcarlsoniv wrote:
Show nested quote +
On July 23 2012 00:57 Craton wrote:
You know you'd think that, but then just about any mid to high level player who picks up a new account immediately shoots up out of all the supposed "Elo hell" ranges.

I still think unranked players should start at 1000 Elo rather than 1200 (1250 was top 25% toward end of S1 as you may recall).

The real best way to gain Elo is duo queue. You cut down tremendously on the chance of ragers and whiners and have your confidence in your team bolstered.


You say that after having Duo queued with me. I'm impressed ;P

Moving new ranked players to 1000 would just move "Elo hell" down to around 1000 though, would it not?

You're an anomaly. A black hole for Elo, if you will.

There isn't an "Elo hell" in the sense of some Elo range you magically can't escape because other people are too bad. The reason you want to shift the starting Elo down is so that new players are starting right around the 50% mark of players overall so that they can move up or down appropriately. It simply doesn't make sense to have a mix of unproven players and the top 25% of players in the same games.
twitch.tv/cratonz
Feartheguru
Profile Joined August 2011
Canada1334 Posts
July 22 2012 16:29 GMT
#694
On July 23 2012 00:23 Vaporized wrote:
Show nested quote +
On July 22 2012 23:43 Gorsameth wrote:
On July 22 2012 23:42 BluePanther wrote:
is jayce any good? i've seen him once in ranked, and he wrecked everything... why isn't he played more often?


As Solo top hes pretty good laning since hes melee/ranged and can dictate fights with his %hp knockback but hes pretty useless in teamfights since he needs to dive right in.

Have u even played him? He has excellent poke excellent peel and extremely high damage kind of like kayle u are a second ad carry with utility. U don't even have to dive in ever lol.


Wut. His damage is nothing like Kayle, his utility is nothing special, if he's a second ad carry you're building his really badly and not diving in as a bruiser eh.
Don't sweat the petty stuff, don't pet the sweaty stuff.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
July 22 2012 16:36 GMT
#695
So much gold/10 talk and I didn't even start it. What has the world come to?

Don't buy gold/10 items just for the gold/10. Don't buy HoG unless you need it for Randuin's, and I'd advise you to go Warden's first, or just a Ruby if you want some HP now and can't guarantee that you will be back with enough gold for Warden's even if you finished HoG.

Philo is still good. Ignoring the gold/10 too.
If you have a good reason to disagree with the above, please tell me. Thank you.
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
July 22 2012 16:42 GMT
#696
On July 23 2012 01:36 spinesheath wrote:
So much gold/10 talk and I didn't even start it. What has the world come to?

Don't buy gold/10 items just for the gold/10. Don't buy HoG unless you need it for Randuin's, and I'd advise you to go Warden's first, or just a Ruby if you want some HP now and can't guarantee that you will be back with enough gold for Warden's even if you finished HoG.

Philo is still good. Ignoring the gold/10 too.


GP10 talks are like a monthly endeavor. It's the PMS of TL LoL
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
July 22 2012 16:45 GMT
#697
On July 23 2012 01:08 Navi wrote:
on the dorans items discussion i agree with yango on getting real items on ADs. because the sheer strength of a BF sword vs 2 dorans blades the BF will win very extended exchanges, and the support (via sustain or peel) has the potential to keep these exchanges long.
however, on mid and top lane, i think getting a dorans blade / ring / shield + boots vs a NLR or BF sword is a valid choice as the lanes being 1v1 tend to be much more volatile and there usually isn't the jungler just waiting to back your ass up at your beck and call whenever the enemy with his more cost efficient dorans rings + sorcs, say if you're holding a NLR, decides to jump on you. some laners have kits which allow them to hold on these large items (riven's ad scaling on shield, safer APs) but keeping your options open is never a bad thing.
they still are some of the most cost efficient items in the game.

I don't see why you are comparing 2 doran's to 1 bf. If you have 3 doran's it is quite possible to bully someone with just a bf. Of course if you and your support go even against the person with 3 dorans then the bf sword is better later on.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2012-07-22 16:51:08
July 22 2012 16:48 GMT
#698
assuming elo hell is around the 700-900 range-ish, you can get out if your "true elo" is significantly higher, like maybe around 1400+. if your true elo is actually lower, than you're going to improve while playing and claw your way up.

i had a period where i played w/o a mouse. thought i was alright b/c i was playing non-skillshot champs mostly, but over time i evened out to around a 30% win. dropped down to like 900 which was getting a little close to elo hell. told myself to wait for a new mouse. got new mouse, carried myself back to 1200 in a day then it was ok to play support again.

i've been starting to jungle cho/ playing cho again. i'm thinking mpen, flat armor, mr/lvl and movespeed quints. for tanky i think i want rylai's, abyssal, fon, warmog, tread, fh, and maybe like nashor's,abyssal, rylai's, athene's, sorc and zonya's/triforce for ap bruiser? i'm kind of waiting for theoddone to do jungle cho, but it might be awhile.
(╯°□°)╯︵ ┻━┻
JackDino
Profile Joined July 2010
Gabon6219 Posts
July 22 2012 17:03 GMT
#699
On July 23 2012 01:48 ticklishmusic wrote:
assuming elo hell is around the 700-900 range-ish, you can get out if your "true elo" is significantly higher, like maybe around 1400+. if your true elo is actually lower, than you're going to improve while playing and claw your way up.

i had a period where i played w/o a mouse. thought i was alright b/c i was playing non-skillshot champs mostly, but over time i evened out to around a 30% win. dropped down to like 900 which was getting a little close to elo hell. told myself to wait for a new mouse. got new mouse, carried myself back to 1200 in a day then it was ok to play support again.

i've been starting to jungle cho/ playing cho again. i'm thinking mpen, flat armor, mr/lvl and movespeed quints. for tanky i think i want rylai's, abyssal, fon, warmog, tread, fh, and maybe like nashor's,abyssal, rylai's, athene's, sorc and zonya's/triforce for ap bruiser? i'm kind of waiting for theoddone to do jungle cho, but it might be awhile.

My true elo is around 1300 I'm sure but currently at 1700, this game has some good matchmaking.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
ManyCookies
Profile Joined December 2010
1164 Posts
Last Edited: 2012-07-22 17:35:51
July 22 2012 17:26 GMT
#700
You're generally not going to consistently carry games alone until you're a few hundred Elo below your effective Elo. In a sample of players with a 55% win/loss ratio (which is higher than it sounds) at a certain lower Elo, you expect around 20% to go 50:50 or less in 100 games and hence float/be trappped at that Elo.
Prev 1 33 34 35 36 37 137 Next
Please log in or register to reply.
Live Events Refresh
Next event in 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 70
StarCraft: Brood War
Calm 10221
Bisu 2961
ggaemo 419
Noble 29
Icarus 4
Dota 2
NeuroSwarm214
LuMiX1
League of Legends
JimRising 624
Counter-Strike
summit1g7850
Fnx 717
minikerr57
Super Smash Bros
amsayoshi17
Other Games
gofns20176
C9.Mang0617
WinterStarcraft504
PiGStarcraft401
XaKoH 308
ViBE84
Mew2King49
Organizations
Other Games
gamesdonequick874
BasetradeTV57
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• davetesta39
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 68
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo617
Upcoming Events
Afreeca Starleague
30m
RSL Revival
5h 30m
Clem vs Serral
herO vs Rogue
WardiTV Summer Champion…
8h 30m
WardiTV Weekly
1d 7h
Sparkling Tuna Cup
2 days
PiGosaur Cup
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
Replay Cast
3 days
The PondCast
4 days
[ Show More ]
Replay Cast
4 days
IntoTheTV X SOOP
5 days
RSL Revival
6 days
Liquipedia Results

Completed

ASL Season 22: Qualifier #1
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
ASL Season 22: Qualifier #2
K-JUNGMAN
RSL Revival: Season 6
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026

Upcoming

Acropolis #5
Escore Tournament S3: W6
Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.