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[Patch 1.0.0.139: Spectator Mode] General Discussion - Pag…

Forum Index > LoL General
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JackDino
Profile Joined July 2010
Gabon6219 Posts
May 03 2012 19:16 GMT
#681
Heal clarity kassa, all of you lose.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
TheYango
Profile Joined September 2008
United States47024 Posts
May 03 2012 19:17 GMT
#682
On May 04 2012 04:16 JackDino wrote:
Heal clarity kassa, all of you lose.

He's not going to get to 6 before his nexus dies vs. Flash/Smite.
Moderator
JackDino
Profile Joined July 2010
Gabon6219 Posts
Last Edited: 2012-05-03 19:23:06
May 03 2012 19:18 GMT
#683
On May 04 2012 04:17 TheYango wrote:
Show nested quote +
On May 04 2012 04:16 JackDino wrote:
Heal clarity kassa, all of you lose.

He's not going to get to 6 before his nexus dies vs. Flash/Smite.

Flash clarity kassa, problem solved. And with flash I meant smite zz. Wouldnt get 6 fast enough tho, but unlimited mana+R so good.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
May 03 2012 19:18 GMT
#684
On May 04 2012 04:16 JackDino wrote:
Heal clarity kassa, all of you lose.

1) you need to get to lvl 6
2) you dont kill towers as fast as the flash smite guy with his 1590015951851 cs
3) unlike flashsmite guy's flash your ulti has quite a long casting animation and a cooldown :S
daemir
Profile Joined September 2010
Finland8662 Posts
May 03 2012 19:19 GMT
#685
Flash is #1 in the cheater situation, no contest. 2nd depends. If only one cheater per team, then smite. One per team has to have smite for farming all the things.
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
May 03 2012 19:20 GMT
#686
On May 04 2012 04:19 daemir wrote:
Flash is #1 in the cheater situation, no contest. 2nd depends. If only one cheater per team, then smite. One per team has to have smite for farming all the things.

LoL would finally have a 4 support meta - 4 people serving the purpose of healing/clarity'ing the overleveled flash/smite guy!
Frolossus
Profile Joined February 2010
United States4779 Posts
May 03 2012 19:21 GMT
#687
anyone else have a bug during champion select where it says you have 10seconds left and then it hard randoms you?
JackDino
Profile Joined July 2010
Gabon6219 Posts
May 03 2012 19:22 GMT
#688
On May 04 2012 04:21 Frolossus wrote:
anyone else have a bug during champion select where it says you have 10seconds left and then it hard randoms you?

Happens if you semidc, atleast that's how it works for me. I very very briefly lose my connection and the timer fucks up, all of sudden get locked in with 20seconds left.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2012-05-03 19:24:14
May 03 2012 19:23 GMT
#689
With the 0 CD hack I'd rather have Heal than Revive for pushing towers. Revive requires you die to be useful, Heal prevents you, your allies, and your minions from dying.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-05-03 19:27:58
May 03 2012 19:24 GMT
#690
On May 04 2012 04:20 Kaniol wrote:
Show nested quote +
On May 04 2012 04:19 daemir wrote:
Flash is #1 in the cheater situation, no contest. 2nd depends. If only one cheater per team, then smite. One per team has to have smite for farming all the things.

LoL would finally have a 4 support meta - 4 people serving the purpose of healing/clarity'ing the overleveled flash/smite guy!

I could see optimal team being:

Flash/Smite Carry
Flash/Heal Support
Flash/Clarity Support
Flash/CV Support
Flash/Exhaust Support (only purpose is to keep the enemy's carry on perma-exhaust so he does less damage than yours)

Alternatively, if it turns out Ignite does initial damage on the 0-second tick, swap one of the support guys for a Flash-Ignite guy to snipe supports/disrupt the Smite guy's farming. Practically speaking, that would be really tough to Ignite someone with 0 CD flash that many times before they get to Flash back to fountain--but forcing someone to Flash back to fountain should slow down their farm.

It might also be better to have a second heal instead of the CV or Exhaust guys just so that they can't CC you out of your perma-heal.
Moderator
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-05-03 19:27:29
May 03 2012 19:26 GMT
#691
On May 04 2012 04:01 Two_DoWn wrote:
Show nested quote +
On May 04 2012 03:58 Slayer91 wrote:
That urgot was pretty dumb you can 0 cd flash to all lanes smite all creeps and get like 600 cs in 20 minutes and penta kill.
And pick twitch so you can carry with 5 items at 20 minute and stealth gank from anywhere.

Flash smite seems to be the best idea by far, heal is boring.

Why stealth gank when you can just flash gank?



Flash to brush stealth right up to him and tower dive with flash. Less reaction time. If he sees a crazy flash monster he might have time to get away.

And kassa is a terrible idea the point of 0 cd flash is you don't need his ult you have instant teleport. Just take a champ who rapes in close combat but normally can't get there. like garen. Garen with IE PD LW in 15 mins OP
Sabin010
Profile Joined September 2010
United States1892 Posts
May 03 2012 19:27 GMT
#692
Flash all the way into the enemy base smite all the creeps as they spawn out of the nexus. Take trundle so you never run out of health.
TheYango
Profile Joined September 2008
United States47024 Posts
May 03 2012 19:29 GMT
#693
On May 04 2012 04:26 Slayer91 wrote:
And kassa is a terrible idea the point of 0 cd flash is you don't need his ult you have instant teleport. Just take a champ who rapes in close combat but normally can't get there. like garen. Garen with IE PD LW in 15 mins OP

Sion. Enrage stacks. Nuff said.
Moderator
seRapH
Profile Blog Joined April 2009
United States9808 Posts
Last Edited: 2012-05-03 19:31:48
May 03 2012 19:31 GMT
#694
You know smite doesn't break stealth right? That's why flash/smite twitch would be best. Find where the enemy jungle's starting, smite it to death, rape everything else in the jungle, then lanes, then jungle, then minions as they exit enemy base.
boomer hands
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
May 03 2012 19:32 GMT
#695
On May 04 2012 04:15 TheYango wrote:
if its 5 cheaters, it would naturally involve a combination of the above. 5 infinite Smites isn't more useful than just 1, likewise with Ignite, Heal, etc.

5 cheater scenarios are really jawkward.

I think the best solution I've come up with for 5 cheater scenarios are:
<Best 1-shotter in the game> with Smite/Flash
WW/Urgot/Malz/Skarner with Flash/Heal

Suppression is like, the only way to deal with infinite heals on a super farmed Smite/Flasher I think, so you just pick the 4 supressors, share XP to 6 and then try to get your 1shotter to the point where he can pick off the other team's Flash/Healers. I think Veigar should be the 1shotter, but I'm not sure since he can't farm his Q at all. I still think his ult is the largest single target nuke in the game though there might be a case for GP or a ranged AD with like, 5BTs + IE.
mogwaismusings.wordpress.com
Craton
Profile Blog Joined December 2009
United States17294 Posts
May 03 2012 19:33 GMT
#696
On May 04 2012 03:54 Mogwai wrote:
Show nested quote +
On May 04 2012 03:48 Craton wrote:
If you're gonna go 0 CD summoners, flash/heal seems the way to go. Can go anywhere at any time and never die to anything except maybe the fountain tower.

You could still get 1 shot or killed in a suppression. I think flash smite is the strongest, just levels so much quicker and with 1 point in smite mastery you get absurd gold income too.

Yeah, but you can just get an early QSS since that's all you really need to avoid those situations. You're gonna be rich (or should be) due to abusing the summoners.
twitch.tv/cratonz
Eiii
Profile Blog Joined April 2009
United States2566 Posts
Last Edited: 2012-05-03 19:34:59
May 03 2012 19:34 GMT
#697
On May 04 2012 01:43 HazMat wrote:
Show nested quote +
On May 04 2012 01:32 Eiii wrote:
On May 04 2012 00:21 zodde wrote:
Tbh, posting videos like this is the most effective way to get them fixed quickly. Always has been in any game I have played. If you report a single bug report, they will check it out and might not fix anything, but as soon as everyone starts abusing the bug and post youtube videos of it, they find a way to fix it.


I actually reported a small, completely trivial non-game-breaking bug and asked if I could do a little writeup about the technical side of discovering it after it had been fixed. The support ticket I got back said that if I ever did so my account would be banned ;(

edit: hilariously as soon as I post this I go over to reddit and see a video of someone exploiting exactly what I tried to-- except apparently riot actually *removed* the server-side check that used to make it non-game-breaking.

What bug?


Back when masteries were stored client-side you could just boot up a hex editor, edit your profile file, and mess with your masteries however you wanted. 21/21/21, 999 points in a single mastery, etc. Thing is, when you tried to join a game the server would go 'WOAH HOLD UP' and just give you no masteries if they weren't valid. Apparently they removed that check for some reason!

EDIT: hence all the mad hackz that are going around this patch. This is a brand-new exploit, didn't work before.
:3
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
May 03 2012 19:34 GMT
#698
On May 04 2012 04:32 Mogwai wrote:
Show nested quote +
On May 04 2012 04:15 TheYango wrote:
if its 5 cheaters, it would naturally involve a combination of the above. 5 infinite Smites isn't more useful than just 1, likewise with Ignite, Heal, etc.

5 cheater scenarios are really jawkward.

I think the best solution I've come up with for 5 cheater scenarios are:
<Best 1-shotter in the game> with Smite/Flash
WW/Urgot/Malz/Skarner with Flash/Heal

Suppression is like, the only way to deal with infinite heals on a super farmed Smite/Flasher I think, so you just pick the 4 supressors, share XP to 6 and then try to get your 1shotter to the point where he can pick off the other team's Flash/Healers. I think Veigar should be the 1shotter, but I'm not sure since he can't farm his Q at all. I still think his ult is the largest single target nuke in the game though there might be a case for GP or a ranged AD with like, 5BTs + IE.

I think you want an autoattacker simply because as soon as an ap character has his spells on CD he is useless.

Im thinking Trynd would probably be the best for this, or GP perhaps. Koggles for the ranged ad IMO.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
May 03 2012 19:34 GMT
#699
On May 04 2012 04:32 Mogwai wrote:
Show nested quote +
On May 04 2012 04:15 TheYango wrote:
if its 5 cheaters, it would naturally involve a combination of the above. 5 infinite Smites isn't more useful than just 1, likewise with Ignite, Heal, etc.

5 cheater scenarios are really jawkward.

I think the best solution I've come up with for 5 cheater scenarios are:
<Best 1-shotter in the game> with Smite/Flash
WW/Urgot/Malz/Skarner with Flash/Heal

Suppression is like, the only way to deal with infinite heals on a super farmed Smite/Flasher I think, so you just pick the 4 supressors, share XP to 6 and then try to get your 1shotter to the point where he can pick off the other team's Flash/Healers. I think Veigar should be the 1shotter, but I'm not sure since he can't farm his Q at all. I still think his ult is the largest single target nuke in the game though there might be a case for GP or a ranged AD with like, 5BTs + IE.

Maybe trynd since he has bonus ad for stronger crits. And his ult so he can be unkillable while being unkillable
TheYango
Profile Joined September 2008
United States47024 Posts
May 03 2012 19:36 GMT
#700
Sion should be the only carry that scales past the point of 6 items in this scenario (and can make use of stack-gaining abilities). Nasus and Veigar have to use their abilities to gain stacks which slows down the rate at which they can farm, but Enrage doesn't have any restriction on WHAT kills the units, so long as it's you.
Moderator
Prev 1 33 34 35 36 37 225 Next
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