• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:05
CEST 18:05
KST 01:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8[ASL21] Finals Preview: Two Legacies21
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)37ZeroSpace at Steam NextFest - Last free demo23Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
?Bug in new patch 5.0.16 patch for SC2 goes live (8 worker start) Daily SC2 Player Grid - feedback wanted SC2 Planner - The StarCraft II Build Planner [TLMC] Summer 2026 Ladder Map Rotation
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June Douyu Cup 2026: $20,000 Legends Event (June 26-28) Master Swan Open (Global Bronze-Master 2)
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
Fact based Zerg Upgrade Tier List BGH Auto Balance -> http://bghmmr.eu/ STARCRAFT MOVIE - Last Night at the Command center BW General Discussion Battle cruiser feet vs Carrier fleet
Tourneys
[Megathread] Daily Proleagues CSLAN 4 is Coming! Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Why doesn't anyone use restoration? Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds
Other Games
General Games
Stormgate/Frost Giant Megathread ZeroSpace at Steam NextFest - Last free demo Beyond All Reason Nintendo Switch Thread Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11086 users

[Patch 1.0.0.136: Lulu] General Discussion - Page 322

Forum Index > LoL General
Post a Reply
Prev 1 320 321 322 323 324 339 Next
Remember guys, this is the general discussion thread. Keep whine/QQ posts in the appropriate QQ memorial thread! Thanks!
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2012-04-16 23:06:24
April 16 2012 23:05 GMT
#6421
On April 17 2012 07:42 Ferrose wrote:
Show nested quote +
On April 17 2012 07:32 Juicyfruit wrote:
On April 17 2012 07:18 Slayer91 wrote:
It pays for itself in both regen and gold/10. I don't know why you think regen is valueless especially in jungle you're going to use a fuckload of pots if you don't have it. Or else give up lots of time and farm to back more.


I mean from the perspective of a support player. You silly junglers can build whatever you like. Probably should have clarified.

That said, I've seen saint do that thing where he kills 3 camps then recall and then get back to camp 1 on respawn, so I think the need for sustain is a little overstated when you can do the recall and just keep pots on hand when you need to gank.



That defeats the purpose of jungling though. You need to be mobile, able to be anywhere on the map in a short time. If you're constantly going back you won't be able to gank, and the other team can roam through your jungle because you're sitting at the fountain waiting for your health to regen.


Not exactly. You drink potions as the opportunity presents itself and recall without using the potion during the 80% of the time where you finish clearing and can't do anything. For as convenient as philo stone is, you can never change the fact that it has no battle stats.
jadoth
Profile Joined December 2011
694 Posts
April 16 2012 23:08 GMT
#6422
On April 17 2012 08:03 Two_DoWn wrote:
I thought we decided like 2 months ago that wriggles was the way to go on skarner cuz you cant spam q even WITH shurelias.


na i think that was just you.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2012-04-16 23:53:13
April 16 2012 23:10 GMT
#6423
On April 17 2012 07:42 Ferrose wrote:
Show nested quote +
On April 17 2012 07:32 Juicyfruit wrote:
On April 17 2012 07:18 Slayer91 wrote:
It pays for itself in both regen and gold/10. I don't know why you think regen is valueless especially in jungle you're going to use a fuckload of pots if you don't have it. Or else give up lots of time and farm to back more.


I mean from the perspective of a support player. You silly junglers can build whatever you like. Probably should have clarified.

That said, I've seen saint do that thing where he kills 3 camps then recall and then get back to camp 1 on respawn, so I think the need for sustain is a little overstated when you can do the recall and just keep pots on hand when you need to gank.



That defeats the purpose of jungling though. You need to be mobile, able to be anywhere on the map in a short time. If you're constantly going back you won't be able to gank, and the other team can roam through your jungle because you're sitting at the fountain waiting for your health to regen.


It isn't just ganking, but doing anything beyond clearing small camps that becomes an issue. A good jungler is going to bounce between his jungle and ganks, enemy camps, buff camps, objectives etc. If you have to recall after every gank or alternative action because you have no sustain you're going to fall way behind the opposing jungler.

On April 17 2012 08:05 Juicyfruit wrote:
Not exactly. You drink potions as the opportunity presents itself and recall without using the potion during the 80% of the time where you finish clearing and can't do anything. For as convenient as philo stone is, you can never change the fact that it has no battle stats.


You don't understand jungling if you think you have nothing to do 80% of the time you finish a clear.

Even when you don't have a clear action to take there's value in running directly back to your starting camp instead of recalling. It keeps you closer to lanes, giving you greater presence should something happen. Moreover the vast majority of junglers can't clear so fast that they can recall and still make it back into the jungle before it respawns (at least until much, much later in the game), so there's time saved as well.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
April 16 2012 23:21 GMT
#6424
On April 17 2012 08:08 jadoth wrote:
Show nested quote +
On April 17 2012 08:03 Two_DoWn wrote:
I thought we decided like 2 months ago that wriggles was the way to go on skarner cuz you cant spam q even WITH shurelias.


na i think that was just you.


I've been going wriggles wits on him since that discussion and it's pretty legit. I don't play him enough to say I know whether it's better than shurelya's but it's definitely good.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
April 16 2012 23:39 GMT
#6425
anyone think that nunu should be reverted back to his old state (prenerf)? his jungle is incredibly slow and if the Q was buffed back i don't think he'd be that bad or too good. anyone else think so?
BW -> League -> CSGO
seRapH
Profile Blog Joined April 2009
United States9808 Posts
April 16 2012 23:49 GMT
#6426
On April 17 2012 08:39 wussleeQ wrote:
anyone think that nunu should be reverted back to his old state (prenerf)? his jungle is incredibly slow and if the Q was buffed back i don't think he'd be that bad or too good. anyone else think so?

Try bruiser nunu. The asp buff really helped out if you run ad centric runes and masteries.
boomer hands
Ryuu314
Profile Joined October 2009
United States12679 Posts
April 16 2012 23:55 GMT
#6427
On April 17 2012 08:39 wussleeQ wrote:
anyone think that nunu should be reverted back to his old state (prenerf)? his jungle is incredibly slow and if the Q was buffed back i don't think he'd be that bad or too good. anyone else think so?

I think nunu could definitely do with a revert on his past nerfs. but even then I'm not sure he'll be a top pick like he used to be. he simply jungles far too slowly in new jungle and with the introduction of the newer junglers, he won't be exceptional in the areas he used to shine (gank/counterjungling).
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
April 17 2012 00:13 GMT
#6428
has there ever been prominent hacks in this game? its surprisingly clean for the biggest game atm
Nada's body is South Korea's greatest weapon.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
April 17 2012 00:13 GMT
#6429
On April 17 2012 08:10 Seuss wrote:
Show nested quote +
On April 17 2012 07:42 Ferrose wrote:
On April 17 2012 07:32 Juicyfruit wrote:
On April 17 2012 07:18 Slayer91 wrote:
It pays for itself in both regen and gold/10. I don't know why you think regen is valueless especially in jungle you're going to use a fuckload of pots if you don't have it. Or else give up lots of time and farm to back more.


I mean from the perspective of a support player. You silly junglers can build whatever you like. Probably should have clarified.

That said, I've seen saint do that thing where he kills 3 camps then recall and then get back to camp 1 on respawn, so I think the need for sustain is a little overstated when you can do the recall and just keep pots on hand when you need to gank.



That defeats the purpose of jungling though. You need to be mobile, able to be anywhere on the map in a short time. If you're constantly going back you won't be able to gank, and the other team can roam through your jungle because you're sitting at the fountain waiting for your health to regen.


It isn't just ganking, but doing anything beyond clearing small camps that becomes an issue. A good jungler is going to bounce between his jungle and ganks, enemy camps, buff camps, objectives etc. If you have to recall after every gank or alternative action because you have no sustain you're going to fall way behind the opposing jungler.

Show nested quote +
On April 17 2012 08:05 Juicyfruit wrote:
Not exactly. You drink potions as the opportunity presents itself and recall without using the potion during the 80% of the time where you finish clearing and can't do anything. For as convenient as philo stone is, you can never change the fact that it has no battle stats.


You don't understand jungling if you think you have nothing to do 80% of the time you finish a clear.

Even when you don't have a clear action to take there's value in running directly back to your starting camp instead of recalling. It keeps you closer to lanes, giving you greater presence should something happen. Moreover the vast majority of junglers can't clear so fast that they can recall and still make it back into the jungle before it respawns (at least until much, much later in the game), so there's time saved as well.


The thing is that the 8mp5 from philo isn't even going to let you jungle indefinitely, and I certainly would be building something else with that money that would directly result in faster clearing or even better sustain. Philo stone happens to be nice because it's good enough AND it builds into shurelyas. I don't think it would be a good item at all if it didn't build into shurelyas. That's all.
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
April 17 2012 00:23 GMT
#6430
On April 17 2012 09:13 Kenpachi wrote:
has there ever been prominent hacks in this game? its surprisingly clean for the biggest game atm

there used be a couple of glitches that you could do in the client where it was possible to use skins that you don't own but i'm pretty sure mostly everything is serverside making the game impossible to hack
BW -> League -> CSGO
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-04-17 00:26:51
April 17 2012 00:24 GMT
#6431
On April 17 2012 09:13 Kenpachi wrote:
has there ever been prominent hacks in this game? its surprisingly clean for the biggest game atm

Correct me if I'm wrong, but the reason why hacks aren't really all that feasible is because the majority of the information in games is stored server side. The Riot servers only feed your computer the information you can visibly see on your screen. this is why in replays when you look at parts of the map where you weren't physically viewing you are missing some stuff like health bars. because the info is all server side, hacking becomes much much harder as you'd have to hack the servers themselves or manipulate the client/data it sends to the servers without getting detected.

altho if I remember correctly, there was a period of time when someone figured out how to manipulate the client so that you could zoom out further than normally possible using a third-party program. that was stopped in like a week or two and I think it was a bannable offense if you used the exploit/program after Riot came out and said you're not supposed to.
Inschato
Profile Blog Joined November 2009
Canada1349 Posts
April 17 2012 00:26 GMT
#6432
Which basically means that in order for the game to have replay support at a professionally acceptable level, you'd have to download the replay from the server after the game. No doubt recording every detail of the game server side adds a not insignificant load to the server and they're still busy busy optimizing or whatever it is their programmers actually do for their money.
3.
Ryuu314
Profile Joined October 2009
United States12679 Posts
April 17 2012 00:27 GMT
#6433
On April 17 2012 09:26 Inschato wrote:
Which basically means that in order for the game to have replay support at a professionally acceptable level, you'd have to download the replay from the server after the game. No doubt recording every detail of the game server side adds a not insignificant load to the server and they're still busy busy optimizing or whatever it is their programmers actually do for their money.

I don't think it's a server load problem. If I remember correctly it's more of a coding/client issue. I know DotA2 basically does what you described for their replay system and it's not really an issue. The problem with LoL replays is that the LoL client is shitty.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
April 17 2012 00:28 GMT
#6434
On April 17 2012 09:13 Juicyfruit wrote:
Show nested quote +
On April 17 2012 08:10 Seuss wrote:
On April 17 2012 07:42 Ferrose wrote:
On April 17 2012 07:32 Juicyfruit wrote:
On April 17 2012 07:18 Slayer91 wrote:
It pays for itself in both regen and gold/10. I don't know why you think regen is valueless especially in jungle you're going to use a fuckload of pots if you don't have it. Or else give up lots of time and farm to back more.


I mean from the perspective of a support player. You silly junglers can build whatever you like. Probably should have clarified.

That said, I've seen saint do that thing where he kills 3 camps then recall and then get back to camp 1 on respawn, so I think the need for sustain is a little overstated when you can do the recall and just keep pots on hand when you need to gank.



That defeats the purpose of jungling though. You need to be mobile, able to be anywhere on the map in a short time. If you're constantly going back you won't be able to gank, and the other team can roam through your jungle because you're sitting at the fountain waiting for your health to regen.


It isn't just ganking, but doing anything beyond clearing small camps that becomes an issue. A good jungler is going to bounce between his jungle and ganks, enemy camps, buff camps, objectives etc. If you have to recall after every gank or alternative action because you have no sustain you're going to fall way behind the opposing jungler.

On April 17 2012 08:05 Juicyfruit wrote:
Not exactly. You drink potions as the opportunity presents itself and recall without using the potion during the 80% of the time where you finish clearing and can't do anything. For as convenient as philo stone is, you can never change the fact that it has no battle stats.


You don't understand jungling if you think you have nothing to do 80% of the time you finish a clear.

Even when you don't have a clear action to take there's value in running directly back to your starting camp instead of recalling. It keeps you closer to lanes, giving you greater presence should something happen. Moreover the vast majority of junglers can't clear so fast that they can recall and still make it back into the jungle before it respawns (at least until much, much later in the game), so there's time saved as well.


The thing is that the 8mp5 from philo isn't even going to let you jungle indefinitely, and I certainly would be building something else with that money that would directly result in faster clearing or even better sustain. Philo stone happens to be nice because it's good enough AND it builds into shurelyas. I don't think it would be a good item at all if it didn't build into shurelyas. That's all.


It's a fair point that Philo would be considerably worse without Shurelya's, but most of the points you've made attempting to support that have been fairly nonsensical from a jungle perspective.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
April 17 2012 00:35 GMT
#6435
On April 17 2012 09:13 Kenpachi wrote:
has there ever been prominent hacks in this game? its surprisingly clean for the biggest game atm

There are many official supported " add-on" on CN server. For example, the add-on will automatically time jungle buff, dragon and baron for you. It will ping 20sec before one re-spawns.
It also evaluate your opponent and your team in term of points before the match begin so you have a general idea how good people are.

I personally hate the timer add-on since in low elo it really a big advantage to time buff since normally people cant time it themselves.
Terran
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2012-04-17 00:46:01
April 17 2012 00:38 GMT
#6436
On April 17 2012 09:28 Seuss wrote:
Show nested quote +
On April 17 2012 09:13 Juicyfruit wrote:
On April 17 2012 08:10 Seuss wrote:
On April 17 2012 07:42 Ferrose wrote:
On April 17 2012 07:32 Juicyfruit wrote:
On April 17 2012 07:18 Slayer91 wrote:
It pays for itself in both regen and gold/10. I don't know why you think regen is valueless especially in jungle you're going to use a fuckload of pots if you don't have it. Or else give up lots of time and farm to back more.


I mean from the perspective of a support player. You silly junglers can build whatever you like. Probably should have clarified.

That said, I've seen saint do that thing where he kills 3 camps then recall and then get back to camp 1 on respawn, so I think the need for sustain is a little overstated when you can do the recall and just keep pots on hand when you need to gank.



That defeats the purpose of jungling though. You need to be mobile, able to be anywhere on the map in a short time. If you're constantly going back you won't be able to gank, and the other team can roam through your jungle because you're sitting at the fountain waiting for your health to regen.


It isn't just ganking, but doing anything beyond clearing small camps that becomes an issue. A good jungler is going to bounce between his jungle and ganks, enemy camps, buff camps, objectives etc. If you have to recall after every gank or alternative action because you have no sustain you're going to fall way behind the opposing jungler.

On April 17 2012 08:05 Juicyfruit wrote:
Not exactly. You drink potions as the opportunity presents itself and recall without using the potion during the 80% of the time where you finish clearing and can't do anything. For as convenient as philo stone is, you can never change the fact that it has no battle stats.


You don't understand jungling if you think you have nothing to do 80% of the time you finish a clear.

Even when you don't have a clear action to take there's value in running directly back to your starting camp instead of recalling. It keeps you closer to lanes, giving you greater presence should something happen. Moreover the vast majority of junglers can't clear so fast that they can recall and still make it back into the jungle before it respawns (at least until much, much later in the game), so there's time saved as well.


The thing is that the 8mp5 from philo isn't even going to let you jungle indefinitely, and I certainly would be building something else with that money that would directly result in faster clearing or even better sustain. Philo stone happens to be nice because it's good enough AND it builds into shurelyas. I don't think it would be a good item at all if it didn't build into shurelyas. That's all.


It's a fair point that Philo would be considerably worse without Shurelya's, but most of the points you've made attempting to support that have been fairly nonsensical from a jungle perspective.


Eh I phrased it poorly. I mean, it's true that 80% of the time you clear you have nothing to do. It doesn't mean that you shouldn't stay on the map or be ready to take action, but having potions on hand will let you respond either way so the only real loss from ditching philo is that once every 2-3-clears you'll be recalling and running back to wolves instead of going back to wolves directly, bearing in mind that you are picking your recall timing carefully and compensating for running out of steam at a bad time with potions.
RandomAccount#49059
Profile Blog Joined June 2009
United States2140 Posts
April 17 2012 00:43 GMT
#6437
--- Nuked ---
Seuss
Profile Blog Joined May 2010
United States10536 Posts
April 17 2012 00:44 GMT
#6438
Timer addons develop bad habits. As you get up in skill level you need to start planning your actions minutes ahead of buff/dragon/baron respawns. 20 seconds is enough time to figure out you're too late to be where you need to be or doing what you need to be doing.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Mementoss
Profile Blog Joined February 2011
Canada2595 Posts
April 17 2012 00:52 GMT
#6439
Anyone else getting this bug, after every ranked game it doesn't say anything it just auto exits. No skip stats or anything QQ.
http://www.youtube.com/watch?v=uu96xMwFVXw
ManyCookies
Profile Joined December 2010
1164 Posts
April 17 2012 00:55 GMT
#6440
Copy-pasting from 2 pages back, any news on the release date for the next patch? A friend told me tommorrow, but I can't find confirmation on that.
Prev 1 320 321 322 323 324 339 Next
Please log in or register to reply.
Live Events Refresh
Next event in 17h 55m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 651
Harstem 286
MaxPax 199
Liquid`VortiX 102
trigger 41
mouzStarbuck 36
MindelVK 25
RushiSC 15
StarCraft: Brood War
Jaedong 1424
Mini 1350
EffOrt 1075
Shuttle 848
firebathero 762
Soma 411
Light 355
actioN 249
Snow 201
ggaemo 186
[ Show more ]
Rush 137
hero 123
Sharp 100
PianO 73
Movie 66
Sea.KH 61
Hyun 49
JulyZerg 48
JYJ 36
ToSsGirL 35
scan(afreeca) 30
Terrorterran 22
Shine 17
sorry 16
GoRush 16
Sacsri 13
Dota 2
Gorgc7385
Dendi1210
League of Legends
Reynor76
Counter-Strike
ScreaM5466
fl0m1886
ceh9472
adren_tv46
Other Games
singsing2434
B2W.Neo1004
FrodaN440
DeMusliM360
QueenE78
Trikslyr55
Dewaltoss19
BEARDiaguz6
Organizations
Dota 2
PGL Dota 2 - Main Stream8133
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• HappyZerGling 68
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2036
• Nemesis1204
• TFBlade541
Other Games
• Shiphtur43
Upcoming Events
The PondCast
17h 55m
Douyu Cup 2020
1d 12h
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
OSC
1d 23h
Douyu Cup 2020
2 days
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Douyu Cup 2020
3 days
Maestros of the Game
3 days
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
3 days
Douyu Cup 2020
4 days
BSL22 NKC (BSL vs China)
4 days
Online Event
4 days
[ Show More ]
RSL Revival
5 days
RSL Revival
5 days
WardiTV Weekly
5 days
Liquipedia Results

Completed

Proleague 2026-06-19
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
SCTL 2026 Spring
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.