• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:52
CET 18:52
KST 02:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket12Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA12
StarCraft 2
General
RSL Season 3: RO16 results & RO8 bracket SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t GM / Master map hacker and general hacking and cheating thread
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
Data analysis on 70 million replays A cwal.gg Extension - Easily keep track of anyone soO on: FanTaSy's Potential Return to StarCraft [ASL20] Ask the mapmakers — Drop your questions FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile [Game] Osu! Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2079 users

[Patch 1.0.0.136: Lulu] General Discussion - Page 322

Forum Index > LoL General
Post a Reply
Prev 1 320 321 322 323 324 339 Next
Remember guys, this is the general discussion thread. Keep whine/QQ posts in the appropriate QQ memorial thread! Thanks!
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2012-04-16 23:06:24
April 16 2012 23:05 GMT
#6421
On April 17 2012 07:42 Ferrose wrote:
Show nested quote +
On April 17 2012 07:32 Juicyfruit wrote:
On April 17 2012 07:18 Slayer91 wrote:
It pays for itself in both regen and gold/10. I don't know why you think regen is valueless especially in jungle you're going to use a fuckload of pots if you don't have it. Or else give up lots of time and farm to back more.


I mean from the perspective of a support player. You silly junglers can build whatever you like. Probably should have clarified.

That said, I've seen saint do that thing where he kills 3 camps then recall and then get back to camp 1 on respawn, so I think the need for sustain is a little overstated when you can do the recall and just keep pots on hand when you need to gank.



That defeats the purpose of jungling though. You need to be mobile, able to be anywhere on the map in a short time. If you're constantly going back you won't be able to gank, and the other team can roam through your jungle because you're sitting at the fountain waiting for your health to regen.


Not exactly. You drink potions as the opportunity presents itself and recall without using the potion during the 80% of the time where you finish clearing and can't do anything. For as convenient as philo stone is, you can never change the fact that it has no battle stats.
jadoth
Profile Joined December 2011
694 Posts
April 16 2012 23:08 GMT
#6422
On April 17 2012 08:03 Two_DoWn wrote:
I thought we decided like 2 months ago that wriggles was the way to go on skarner cuz you cant spam q even WITH shurelias.


na i think that was just you.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2012-04-16 23:53:13
April 16 2012 23:10 GMT
#6423
On April 17 2012 07:42 Ferrose wrote:
Show nested quote +
On April 17 2012 07:32 Juicyfruit wrote:
On April 17 2012 07:18 Slayer91 wrote:
It pays for itself in both regen and gold/10. I don't know why you think regen is valueless especially in jungle you're going to use a fuckload of pots if you don't have it. Or else give up lots of time and farm to back more.


I mean from the perspective of a support player. You silly junglers can build whatever you like. Probably should have clarified.

That said, I've seen saint do that thing where he kills 3 camps then recall and then get back to camp 1 on respawn, so I think the need for sustain is a little overstated when you can do the recall and just keep pots on hand when you need to gank.



That defeats the purpose of jungling though. You need to be mobile, able to be anywhere on the map in a short time. If you're constantly going back you won't be able to gank, and the other team can roam through your jungle because you're sitting at the fountain waiting for your health to regen.


It isn't just ganking, but doing anything beyond clearing small camps that becomes an issue. A good jungler is going to bounce between his jungle and ganks, enemy camps, buff camps, objectives etc. If you have to recall after every gank or alternative action because you have no sustain you're going to fall way behind the opposing jungler.

On April 17 2012 08:05 Juicyfruit wrote:
Not exactly. You drink potions as the opportunity presents itself and recall without using the potion during the 80% of the time where you finish clearing and can't do anything. For as convenient as philo stone is, you can never change the fact that it has no battle stats.


You don't understand jungling if you think you have nothing to do 80% of the time you finish a clear.

Even when you don't have a clear action to take there's value in running directly back to your starting camp instead of recalling. It keeps you closer to lanes, giving you greater presence should something happen. Moreover the vast majority of junglers can't clear so fast that they can recall and still make it back into the jungle before it respawns (at least until much, much later in the game), so there's time saved as well.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
April 16 2012 23:21 GMT
#6424
On April 17 2012 08:08 jadoth wrote:
Show nested quote +
On April 17 2012 08:03 Two_DoWn wrote:
I thought we decided like 2 months ago that wriggles was the way to go on skarner cuz you cant spam q even WITH shurelias.


na i think that was just you.


I've been going wriggles wits on him since that discussion and it's pretty legit. I don't play him enough to say I know whether it's better than shurelya's but it's definitely good.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
April 16 2012 23:39 GMT
#6425
anyone think that nunu should be reverted back to his old state (prenerf)? his jungle is incredibly slow and if the Q was buffed back i don't think he'd be that bad or too good. anyone else think so?
BW -> League -> CSGO
seRapH
Profile Blog Joined April 2009
United States9776 Posts
April 16 2012 23:49 GMT
#6426
On April 17 2012 08:39 wussleeQ wrote:
anyone think that nunu should be reverted back to his old state (prenerf)? his jungle is incredibly slow and if the Q was buffed back i don't think he'd be that bad or too good. anyone else think so?

Try bruiser nunu. The asp buff really helped out if you run ad centric runes and masteries.
boomer hands
Ryuu314
Profile Joined October 2009
United States12679 Posts
April 16 2012 23:55 GMT
#6427
On April 17 2012 08:39 wussleeQ wrote:
anyone think that nunu should be reverted back to his old state (prenerf)? his jungle is incredibly slow and if the Q was buffed back i don't think he'd be that bad or too good. anyone else think so?

I think nunu could definitely do with a revert on his past nerfs. but even then I'm not sure he'll be a top pick like he used to be. he simply jungles far too slowly in new jungle and with the introduction of the newer junglers, he won't be exceptional in the areas he used to shine (gank/counterjungling).
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
April 17 2012 00:13 GMT
#6428
has there ever been prominent hacks in this game? its surprisingly clean for the biggest game atm
Nada's body is South Korea's greatest weapon.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
April 17 2012 00:13 GMT
#6429
On April 17 2012 08:10 Seuss wrote:
Show nested quote +
On April 17 2012 07:42 Ferrose wrote:
On April 17 2012 07:32 Juicyfruit wrote:
On April 17 2012 07:18 Slayer91 wrote:
It pays for itself in both regen and gold/10. I don't know why you think regen is valueless especially in jungle you're going to use a fuckload of pots if you don't have it. Or else give up lots of time and farm to back more.


I mean from the perspective of a support player. You silly junglers can build whatever you like. Probably should have clarified.

That said, I've seen saint do that thing where he kills 3 camps then recall and then get back to camp 1 on respawn, so I think the need for sustain is a little overstated when you can do the recall and just keep pots on hand when you need to gank.



That defeats the purpose of jungling though. You need to be mobile, able to be anywhere on the map in a short time. If you're constantly going back you won't be able to gank, and the other team can roam through your jungle because you're sitting at the fountain waiting for your health to regen.


It isn't just ganking, but doing anything beyond clearing small camps that becomes an issue. A good jungler is going to bounce between his jungle and ganks, enemy camps, buff camps, objectives etc. If you have to recall after every gank or alternative action because you have no sustain you're going to fall way behind the opposing jungler.

Show nested quote +
On April 17 2012 08:05 Juicyfruit wrote:
Not exactly. You drink potions as the opportunity presents itself and recall without using the potion during the 80% of the time where you finish clearing and can't do anything. For as convenient as philo stone is, you can never change the fact that it has no battle stats.


You don't understand jungling if you think you have nothing to do 80% of the time you finish a clear.

Even when you don't have a clear action to take there's value in running directly back to your starting camp instead of recalling. It keeps you closer to lanes, giving you greater presence should something happen. Moreover the vast majority of junglers can't clear so fast that they can recall and still make it back into the jungle before it respawns (at least until much, much later in the game), so there's time saved as well.


The thing is that the 8mp5 from philo isn't even going to let you jungle indefinitely, and I certainly would be building something else with that money that would directly result in faster clearing or even better sustain. Philo stone happens to be nice because it's good enough AND it builds into shurelyas. I don't think it would be a good item at all if it didn't build into shurelyas. That's all.
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
April 17 2012 00:23 GMT
#6430
On April 17 2012 09:13 Kenpachi wrote:
has there ever been prominent hacks in this game? its surprisingly clean for the biggest game atm

there used be a couple of glitches that you could do in the client where it was possible to use skins that you don't own but i'm pretty sure mostly everything is serverside making the game impossible to hack
BW -> League -> CSGO
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-04-17 00:26:51
April 17 2012 00:24 GMT
#6431
On April 17 2012 09:13 Kenpachi wrote:
has there ever been prominent hacks in this game? its surprisingly clean for the biggest game atm

Correct me if I'm wrong, but the reason why hacks aren't really all that feasible is because the majority of the information in games is stored server side. The Riot servers only feed your computer the information you can visibly see on your screen. this is why in replays when you look at parts of the map where you weren't physically viewing you are missing some stuff like health bars. because the info is all server side, hacking becomes much much harder as you'd have to hack the servers themselves or manipulate the client/data it sends to the servers without getting detected.

altho if I remember correctly, there was a period of time when someone figured out how to manipulate the client so that you could zoom out further than normally possible using a third-party program. that was stopped in like a week or two and I think it was a bannable offense if you used the exploit/program after Riot came out and said you're not supposed to.
Inschato
Profile Blog Joined November 2009
Canada1349 Posts
April 17 2012 00:26 GMT
#6432
Which basically means that in order for the game to have replay support at a professionally acceptable level, you'd have to download the replay from the server after the game. No doubt recording every detail of the game server side adds a not insignificant load to the server and they're still busy busy optimizing or whatever it is their programmers actually do for their money.
3.
Ryuu314
Profile Joined October 2009
United States12679 Posts
April 17 2012 00:27 GMT
#6433
On April 17 2012 09:26 Inschato wrote:
Which basically means that in order for the game to have replay support at a professionally acceptable level, you'd have to download the replay from the server after the game. No doubt recording every detail of the game server side adds a not insignificant load to the server and they're still busy busy optimizing or whatever it is their programmers actually do for their money.

I don't think it's a server load problem. If I remember correctly it's more of a coding/client issue. I know DotA2 basically does what you described for their replay system and it's not really an issue. The problem with LoL replays is that the LoL client is shitty.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
April 17 2012 00:28 GMT
#6434
On April 17 2012 09:13 Juicyfruit wrote:
Show nested quote +
On April 17 2012 08:10 Seuss wrote:
On April 17 2012 07:42 Ferrose wrote:
On April 17 2012 07:32 Juicyfruit wrote:
On April 17 2012 07:18 Slayer91 wrote:
It pays for itself in both regen and gold/10. I don't know why you think regen is valueless especially in jungle you're going to use a fuckload of pots if you don't have it. Or else give up lots of time and farm to back more.


I mean from the perspective of a support player. You silly junglers can build whatever you like. Probably should have clarified.

That said, I've seen saint do that thing where he kills 3 camps then recall and then get back to camp 1 on respawn, so I think the need for sustain is a little overstated when you can do the recall and just keep pots on hand when you need to gank.



That defeats the purpose of jungling though. You need to be mobile, able to be anywhere on the map in a short time. If you're constantly going back you won't be able to gank, and the other team can roam through your jungle because you're sitting at the fountain waiting for your health to regen.


It isn't just ganking, but doing anything beyond clearing small camps that becomes an issue. A good jungler is going to bounce between his jungle and ganks, enemy camps, buff camps, objectives etc. If you have to recall after every gank or alternative action because you have no sustain you're going to fall way behind the opposing jungler.

On April 17 2012 08:05 Juicyfruit wrote:
Not exactly. You drink potions as the opportunity presents itself and recall without using the potion during the 80% of the time where you finish clearing and can't do anything. For as convenient as philo stone is, you can never change the fact that it has no battle stats.


You don't understand jungling if you think you have nothing to do 80% of the time you finish a clear.

Even when you don't have a clear action to take there's value in running directly back to your starting camp instead of recalling. It keeps you closer to lanes, giving you greater presence should something happen. Moreover the vast majority of junglers can't clear so fast that they can recall and still make it back into the jungle before it respawns (at least until much, much later in the game), so there's time saved as well.


The thing is that the 8mp5 from philo isn't even going to let you jungle indefinitely, and I certainly would be building something else with that money that would directly result in faster clearing or even better sustain. Philo stone happens to be nice because it's good enough AND it builds into shurelyas. I don't think it would be a good item at all if it didn't build into shurelyas. That's all.


It's a fair point that Philo would be considerably worse without Shurelya's, but most of the points you've made attempting to support that have been fairly nonsensical from a jungle perspective.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
April 17 2012 00:35 GMT
#6435
On April 17 2012 09:13 Kenpachi wrote:
has there ever been prominent hacks in this game? its surprisingly clean for the biggest game atm

There are many official supported " add-on" on CN server. For example, the add-on will automatically time jungle buff, dragon and baron for you. It will ping 20sec before one re-spawns.
It also evaluate your opponent and your team in term of points before the match begin so you have a general idea how good people are.

I personally hate the timer add-on since in low elo it really a big advantage to time buff since normally people cant time it themselves.
Terran
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2012-04-17 00:46:01
April 17 2012 00:38 GMT
#6436
On April 17 2012 09:28 Seuss wrote:
Show nested quote +
On April 17 2012 09:13 Juicyfruit wrote:
On April 17 2012 08:10 Seuss wrote:
On April 17 2012 07:42 Ferrose wrote:
On April 17 2012 07:32 Juicyfruit wrote:
On April 17 2012 07:18 Slayer91 wrote:
It pays for itself in both regen and gold/10. I don't know why you think regen is valueless especially in jungle you're going to use a fuckload of pots if you don't have it. Or else give up lots of time and farm to back more.


I mean from the perspective of a support player. You silly junglers can build whatever you like. Probably should have clarified.

That said, I've seen saint do that thing where he kills 3 camps then recall and then get back to camp 1 on respawn, so I think the need for sustain is a little overstated when you can do the recall and just keep pots on hand when you need to gank.



That defeats the purpose of jungling though. You need to be mobile, able to be anywhere on the map in a short time. If you're constantly going back you won't be able to gank, and the other team can roam through your jungle because you're sitting at the fountain waiting for your health to regen.


It isn't just ganking, but doing anything beyond clearing small camps that becomes an issue. A good jungler is going to bounce between his jungle and ganks, enemy camps, buff camps, objectives etc. If you have to recall after every gank or alternative action because you have no sustain you're going to fall way behind the opposing jungler.

On April 17 2012 08:05 Juicyfruit wrote:
Not exactly. You drink potions as the opportunity presents itself and recall without using the potion during the 80% of the time where you finish clearing and can't do anything. For as convenient as philo stone is, you can never change the fact that it has no battle stats.


You don't understand jungling if you think you have nothing to do 80% of the time you finish a clear.

Even when you don't have a clear action to take there's value in running directly back to your starting camp instead of recalling. It keeps you closer to lanes, giving you greater presence should something happen. Moreover the vast majority of junglers can't clear so fast that they can recall and still make it back into the jungle before it respawns (at least until much, much later in the game), so there's time saved as well.


The thing is that the 8mp5 from philo isn't even going to let you jungle indefinitely, and I certainly would be building something else with that money that would directly result in faster clearing or even better sustain. Philo stone happens to be nice because it's good enough AND it builds into shurelyas. I don't think it would be a good item at all if it didn't build into shurelyas. That's all.


It's a fair point that Philo would be considerably worse without Shurelya's, but most of the points you've made attempting to support that have been fairly nonsensical from a jungle perspective.


Eh I phrased it poorly. I mean, it's true that 80% of the time you clear you have nothing to do. It doesn't mean that you shouldn't stay on the map or be ready to take action, but having potions on hand will let you respond either way so the only real loss from ditching philo is that once every 2-3-clears you'll be recalling and running back to wolves instead of going back to wolves directly, bearing in mind that you are picking your recall timing carefully and compensating for running out of steam at a bad time with potions.
RandomAccount#49059
Profile Blog Joined June 2009
United States2140 Posts
April 17 2012 00:43 GMT
#6437
--- Nuked ---
Seuss
Profile Blog Joined May 2010
United States10536 Posts
April 17 2012 00:44 GMT
#6438
Timer addons develop bad habits. As you get up in skill level you need to start planning your actions minutes ahead of buff/dragon/baron respawns. 20 seconds is enough time to figure out you're too late to be where you need to be or doing what you need to be doing.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Mementoss
Profile Blog Joined February 2011
Canada2595 Posts
April 17 2012 00:52 GMT
#6439
Anyone else getting this bug, after every ranked game it doesn't say anything it just auto exits. No skip stats or anything QQ.
http://www.youtube.com/watch?v=uu96xMwFVXw
ManyCookies
Profile Joined December 2010
1164 Posts
April 17 2012 00:55 GMT
#6440
Copy-pasting from 2 pages back, any news on the release date for the next patch? A friend told me tommorrow, but I can't find confirmation on that.
Prev 1 320 321 322 323 324 339 Next
Please log in or register to reply.
Live Events Refresh
Next event in 13h 38m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 275
BRAT_OK 74
UpATreeSC 71
IndyStarCraft 46
MindelVK 29
StarCraft: Brood War
Britney 43208
Rain 3039
Calm 2932
EffOrt 867
Mini 738
BeSt 683
Stork 523
Light 353
ZerO 245
firebathero 223
[ Show more ]
hero 145
Rush 112
Sharp 73
Mind 55
Leta 50
Dewaltoss 42
Backho 37
White-Ra 31
scan(afreeca) 26
ToSsGirL 25
Terrorterran 16
HiyA 14
JulyZerg 12
ivOry 5
Dota 2
Gorgc6462
qojqva2264
Dendi699
Other Games
FrodaN1357
B2W.Neo953
hiko706
DeMusliM417
crisheroes375
Lowko327
RotterdaM120
Sick118
mouzStarbuck109
XaKoH 54
Trikslyr50
ZerO(Twitch)19
Organizations
Dota 2
PGL Dota 2 - Main Stream19510
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Dystopia_ 1
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• IndyKCrew
• intothetv
• Kozan
StarCraft: Brood War
• FirePhoenix12
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 4608
• WagamamaTV426
• Ler97
League of Legends
• Nemesis4793
• TFBlade1266
Other Games
• imaqtpie263
• Shiphtur248
Upcoming Events
RSL Revival
13h 38m
Classic vs MaxPax
SHIN vs Reynor
herO vs Maru
WardiTV Korean Royale
18h 8m
SC Evo League
18h 38m
IPSL
23h 8m
Julia vs Artosis
JDConan vs DragOn
OSC
23h 8m
BSL 21
1d 2h
TerrOr vs Aeternum
HBO vs Kyrie
RSL Revival
1d 13h
Wardi Open
1d 20h
IPSL
2 days
StRyKeR vs OldBoy
Sziky vs Tarson
BSL 21
2 days
StRyKeR vs Artosis
OyAji vs KameZerg
[ Show More ]
OSC
2 days
OSC
2 days
Monday Night Weeklies
2 days
OSC
3 days
Wardi Open
3 days
Replay Cast
4 days
Wardi Open
4 days
Tenacious Turtle Tussle
5 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.