The problem with buying tier 1 and tier 2 runes is that eventually you will want tier 3 rune not that they aren't useful. So in order to make use of the tier 1 and tier 2 runes you bought you have to combine them but the combiner gives you completely random runes. You're better off saving your IP than making a universal rune page if you plan to learn the all roles.
A universal rune page like Armor penetration or magic penetration or armor red runes Flat armor seals are good for every role magic resistant per level glyphs are good for every role Defensive quints or utility quints like movespeed are good for every role.
Combining runes would just delay you getting a universal rune page. You could go straight to getting role specific rune pages too if you really want.
Since you have a good Starcraft background, map awareness should not be an issue for you. Newer players have this problem. You should watch streams to learn how games are played out. It's like Starcraft in this sense because there is the laning phase (this could be like you opening build for SC), middle phase where you try to get objectives like dragon, buff, barons, and more creeps to build your advantage (I guess like is like expanding and trying to take expansions), and an end phase where you are 200/200 and it comes down to unit composition and control... in LoL terms this would be like team fights.
I don't know if that was a good analogy or not.. but anyhow
I would recommend streams from streamers, like Guardsman Bob, that actually explain the game and what is happening.
And don't buy runes until level 20. If you buy lower tier runes you just waste ip.
Try out the free champions and try to play with a friend so that you can pick up the game faster.
Not sure where to ask this, so I thought here we be good. Also not sure how big LOL is, but do we have somewhere like simple questions, simple answers thread here?
Anyways, I have the 400 free RP. Should I get the XP boost for days, or for wins. Which is more cost effective.
On March 01 2012 08:35 wunsun wrote: Not sure where to ask this, so I thought here we be good. Also not sure how big LOL is, but do we have somewhere like simple questions, simple answers thread here?
Anyways, I have the 400 free RP. Should I get the XP boost for days, or for wins. Which is more cost effective.
IP and XP boosts really struggle to be worth the RP you spend on them, id highly reccomend trying out a hero with it instead. That withstanding, if you are going to play a lot over the time period then go for days, but win ones last longer and you do get more xp/ip for a win anyway, so its a bigger bonus on wins than losses.
I am not sure about a general Q&A thread, but id recommend solomid's generic guide section for any new people: http://www.solomid.net/guides.php?champ=generic ,if you ask questions in here im sure someone will answer them though.
On March 01 2012 10:35 wunsun wrote: Level 15 right now, only playing Ashe (or at least as often as I can), so just want to use the RP to do something with.
RP is most efficiently spent on champion bundles and the 7 rune page bundle but only if you don't already own the champions in the bundles. Other than that you should use RP to buy a champion. The problem is that most people just buy a champion thinking that champion is the cat's meow and then never play them again. You should try every champion you might like on PBE and decide who you REALLY like before buying.
The 7 rune page bundle probably doesn't seem important for you now... but there are people who say it's good, and in ranked games, it's nice to have a lot of pages to be able to counterpick better.
On March 01 2012 08:35 wunsun wrote: Not sure where to ask this, so I thought here we be good. Also not sure how big LOL is, but do we have somewhere like simple questions, simple answers thread here?
Anyways, I have the 400 free RP. Should I get the XP boost for days, or for wins. Which is more cost effective.
If you want XP boost, schedule a day that you are free and can game all day long. Buy XP boost for 1 day. Profit!
But, I don't recommend getting XP boost. Since if you are level 30 too fast, you may not have enough IP to buy runes once you hit 30. Also if you play regularly, getting 30 will not be a problem at all.
yeah honestly its gonna be a while still after hitting lvl 30 that you're any good anyways, so you might as well spend your rp on ip boosts or just buying champions, as you're gonna need runes eventually.
mmmmhm have only played 4 games thus far, but this game (MOBA in general) isn't as bad as i originally thought. anyway i have a crapton of questions but i'll just start with this:
How do you game riot points? I got 400 randomly just now, but i guess you can only get those if u pay for em? I figured the other one's were what you get from each game. Also so far i've only been using jarvan IV. Seems pretty solid and relatively easy for a noob like me to use. Any strats/builds? I basically just go top/bottom (is there any difference here?) and tank/support a lil. There was a guy in my last game suggest i get trinity force and sheen(?). I kind of just randomly buy w/e the game recommends.
On March 02 2012 16:07 sung_moon wrote: mmmmhm have only played 4 games thus far, but this game (MOBA in general) isn't as bad as i originally thought. anyway i have a crapton of questions but i'll just start with this:
How do you game riot points? I got 400 randomly just now, but i guess you can only get those if u pay for em? I figured the other one's were what you get from each game. Also so far i've only been using jarvan IV. Seems pretty solid and relatively easy for a noob like me to use. Any strats/builds? I basically just go top/bottom (is there any difference here?) and tank/support a lil. There was a guy in my last game suggest i get trinity force and sheen(?). I kind of just randomly buy w/e the game recommends.
Thanks!
Riot recently started a program where new players get 400 RP for leveling up to lvl 3 or 5. You normally have to buy them from the store or from prepaid cards - some competitions can give out RP for prizes if they request it from Riot.
Here's our j4 thread started by Smashgizmo and a pretty recent game with him in it. He's commonly solo top or jungle in the current laning strats but some people have played him bot as a kill lane when paired with Leona. I'm not sure how many junglers you have at your lvl so maybe the difference between top/bottom doesn't really apply.
On March 02 2012 16:07 sung_moon wrote: mmmmhm have only played 4 games thus far, but this game (MOBA in general) isn't as bad as i originally thought. anyway i have a crapton of questions but i'll just start with this:
How do you game riot points? I got 400 randomly just now, but i guess you can only get those if u pay for em? I figured the other one's were what you get from each game. Also so far i've only been using jarvan IV. Seems pretty solid and relatively easy for a noob like me to use. Any strats/builds? I basically just go top/bottom (is there any difference here?) and tank/support a lil. There was a guy in my last game suggest i get trinity force and sheen(?). I kind of just randomly buy w/e the game recommends.
Thanks!
riot points are purchased with real live human money, or won through various events (tournaments, basically)
IP is earned from each game
j4 is a well-rounded champ that is a good starter champ for sure. use the TL search bar to look up "jarvan" and he's got a thread dedicated to him.
in low-level games, no. no difference between top and bottom. when you hit level 30, yes. top lane is the farm lane, bot lane is the fight lane
trinity force is fine on jarvan. don't get trinity force and sheen together, they do not stack. for now, recommended items are perfect for you
Riot points, or RP, is gained either through promotions and events such as the christmas deals or their new HIT LEVEL 3 GET RP, or it could be gained through payment (a la the bright orange PURCHASE RP tab in the shop menu), or you could win a tournament of some sort with RP prizes.
For specific champions or builds, you should browse the relevant champion thread such as this here J4 thread. But in short building trinity is fine as is HP items and atmas. Most tanky bruiser-type champions can't go wrong with 1-2 high efficiency damage items (trinity, wit's end, atma's impaler) and then full tank.
The only difference between the two lanes are their relative distance to the dragon.
On February 16 2012 03:14 BlackMagister wrote: The problem with buying tier 1 and tier 2 runes is that eventually you will want tier 3 rune not that they aren't useful. So in order to make use of the tier 1 and tier 2 runes you bought you have to combine them but the combiner gives you completely random runes. You're better off saving your IP than making a universal rune page if you plan to learn the all roles.
A universal rune page like Armor penetration or magic penetration or armor red runes Flat armor seals are good for every role magic resistant per level glyphs are good for every role Defensive quints or utility quints like movespeed are good for every role.
Combining runes would just delay you getting a universal rune page. You could go straight to getting role specific rune pages too if you really want.
Tier 2 are useless but tier 1 are like 50% of the power for like 40 ip rune. While it will lead to a net loss it takes time to get 3 full t3 runepage+champs and getting it helps in the mean time which could lead to some wins and gets you used to a power boost since mid level< play is all about pressure. It really improves your gameplay more anyway.
It depends on what you want to do. Some people play very few champions which are quite similar, so they don't really need to have a lot of different runes. Going straight for Tier3 runes makes sense in that case since you can get all the runes that you need reasonably fast.
Other people prefer to play a wider variety of champions, which means you need more diverse runes. In this case I would recommend to buy lvl1 runes to start and then buying Tier3 when you have figured out which champions you play more frequently.
There is only one thing that is for certain: Don't buy Tier2 They are cost inefficient compared to Tier1 runes and don't provide the maximum effect you get from Tier3. Notable exceptions are special Tier 2.5 runes, that pop up around holiday time (Christmas, Halloween, etc.).
Hey I'm a new LoL player too (master in SC2). I've been playing as graves but there is no thread on him in the sub forum, and I certainly don't have enough knowledge to make one. SO can any1 just give me some starter pointers for graves? Or point me in the right direction? (hear mixed things about mobafire)
On March 05 2012 08:35 stokes17 wrote: Hey I'm a new LoL player too (master in SC2). I've been playing as graves but there is no thread on him in the sub forum, and I certainly don't have enough knowledge to make one. SO can any1 just give me some starter pointers for graves? Or point me in the right direction? (hear mixed things about mobafire)
AD Reds, Armor Yellows, flat MR Blues, AD Quints, 21/0/9 masteries, R > Q > E > W. Boots 3 pots -> 2 Doran's -> Berserker Greaves -> Blood Thirster or Infinity Edge -> Phantom Dancer -> Quicksilver Sash situational item) -> Last Whisper.
Farm as much as possible, that's the only thing you need to do as an AD carry until you're better. Position yourself in teamfights so that no one hurts you, as long as you deal damage to ANYONE, you do your job.