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On April 25 2012 22:19 seRapH wrote:Show nested quote +On April 25 2012 22:10 Mashes wrote:I recently started League as well, switching from Dota/HoN. I find myself playing AD carries a lot because I think my best skill is being able to cs and farm fairly effectively. I found this guide on reddit, and I was wondering if anyone has anything similar for like all heroes? Just a quick paragraph run down on what i should watch out for from each hero? thanks in advance! for all 90 some champions?... hoo.... I'll see if I have time to write a little bit up. edit: You are just looking for general tips against these champs, right? Not specific things like WHAT TO DO VS PANTHEON MID or PLAYING VS AD KENNEN.
Like the most general possible. Like the first time I played against an Ahri, one of the guys in the game said to me "he jumps around a lot and does magic damage when he does, make sure you dodge the pink ball, it taunts you". Just a quick 'how do I not die" vs said hero haha.
oh and I wasn't asking if anyone wanted to make one, just wondering if one already existed somewhere.
A side question too, I kinda want to give jungling a try, but I don't have any runes yet (saving for the tier 3). Is it worth learning jungle now, or will it be so hindered without proper runes/masteries. (I want to try Rammus in the jungle)
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On April 27 2012 19:15 Mashes wrote:Show nested quote +On April 25 2012 22:19 seRapH wrote:On April 25 2012 22:10 Mashes wrote:I recently started League as well, switching from Dota/HoN. I find myself playing AD carries a lot because I think my best skill is being able to cs and farm fairly effectively. I found this guide on reddit, and I was wondering if anyone has anything similar for like all heroes? Just a quick paragraph run down on what i should watch out for from each hero? thanks in advance! for all 90 some champions?... hoo.... I'll see if I have time to write a little bit up. edit: You are just looking for general tips against these champs, right? Not specific things like WHAT TO DO VS PANTHEON MID or PLAYING VS AD KENNEN. Like the most general possible. Like the first time I played against an Ahri, one of the guys in the game said to me "he jumps around a lot and does magic damage when he does, make sure you dodge the pink ball, it taunts you". Just a quick 'how do I not die" vs said hero haha. oh and I wasn't asking if anyone wanted to make one, just wondering if one already existed somewhere. A side question too, I kinda want to give jungling a try, but I don't have any runes yet (saving for the tier 3). Is it worth learning jungle now, or will it be so hindered without proper runes/masteries. (I want to try Rammus in the jungle) Me personally, I bought lv 1 runes and waited till lv 20, its only 5-600 ip and it'll help you against people using the tier 3 runes
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On April 27 2012 19:15 Mashes wrote:Show nested quote +On April 25 2012 22:19 seRapH wrote:On April 25 2012 22:10 Mashes wrote:I recently started League as well, switching from Dota/HoN. I find myself playing AD carries a lot because I think my best skill is being able to cs and farm fairly effectively. I found this guide on reddit, and I was wondering if anyone has anything similar for like all heroes? Just a quick paragraph run down on what i should watch out for from each hero? thanks in advance! for all 90 some champions?... hoo.... I'll see if I have time to write a little bit up. edit: You are just looking for general tips against these champs, right? Not specific things like WHAT TO DO VS PANTHEON MID or PLAYING VS AD KENNEN. Like the most general possible. Like the first time I played against an Ahri, one of the guys in the game said to me "he jumps around a lot and does magic damage when he does, make sure you dodge the pink ball, it taunts you". Just a quick 'how do I not die" vs said hero haha. oh and I wasn't asking if anyone wanted to make one, just wondering if one already existed somewhere. A side question too, I kinda want to give jungling a try, but I don't have any runes yet (saving for the tier 3). Is it worth learning jungle now, or will it be so hindered without proper runes/masteries. (I want to try Rammus in the jungle)
I think it's pretty hard to jungle most champs without runes. I think you might be able to jungle with specific champions with large amounts of lifesteal, like Warwick. Maybe pick an a bit safer start then you usually would by starting with cloth armor and 5 pots on most champions. Getting a leash, and maybe a few hits by the nearby lane onto your first buff is very helpful, so convincing people to do that is helpful. Also, i would suggest testing the jungle in a botgame first, to make sure you know which creeps you can kill, and how low you will drop doing so.
Also, on lower levels you can expect to get shouted at by the guy who has to solo top against two people, because most will fail horrible. On a bit higher levels, expect to get blamed by everyone who loses their lane. So as a general tip, i suggest that you inform your team before the game that you would like to jungle, and ask if anyone is able to solo top against two players. And Ping before you gank to make sure that the people in lane notice.
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Jungling before level 20 is hard not because level 1 runes are too expensive or weak but because you don't have all your rune slots. You can do it, but in my opinion there's probably no point as there's a chance top will feed a storm.
I learned most of the champions by watching champion spotlights. Non official spotlights like the "dont feed" series also show you what not to do vs champions. I play them when free week comes around to get a better feel for them, and I read the wiki to learn how they spec and how to deal with them.
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On April 25 2012 22:10 Mashes wrote: A side question too, I kinda want to give jungling a try, but I don't have any runes yet (saving for the tier 3). Is it worth learning jungle now, or will it be so hindered without proper runes/masteries. (I want to try Rammus in the jungle)
I strongly suggest buying a set of t1 runes. They are about ~50% as effective as T3 runes, at < 10% of the cost. The cheapest T1 runes literally cost 15 IP each. 1 game will give you ~70-140 IP depending on how long it goes.
You can fill up your slots as you go, just buy the appropriate T1 runes each time you level up.
I was able to fill multiple rune pages with T1 runes, and STILL had enough IP to fill up all of my slots on one page at level 20 with T3 runes.
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On April 27 2012 19:15 Mashes wrote:Show nested quote +On April 25 2012 22:19 seRapH wrote:On April 25 2012 22:10 Mashes wrote:I recently started League as well, switching from Dota/HoN. I find myself playing AD carries a lot because I think my best skill is being able to cs and farm fairly effectively. I found this guide on reddit, and I was wondering if anyone has anything similar for like all heroes? Just a quick paragraph run down on what i should watch out for from each hero? thanks in advance! for all 90 some champions?... hoo.... I'll see if I have time to write a little bit up. edit: You are just looking for general tips against these champs, right? Not specific things like WHAT TO DO VS PANTHEON MID or PLAYING VS AD KENNEN. Like the most general possible. Like the first time I played against an Ahri, one of the guys in the game said to me "he jumps around a lot and does magic damage when he does, make sure you dodge the pink ball, it taunts you". Just a quick 'how do I not die" vs said hero haha. oh and I wasn't asking if anyone wanted to make one, just wondering if one already existed somewhere. A side question too, I kinda want to give jungling a try, but I don't have any runes yet (saving for the tier 3). Is it worth learning jungle now, or will it be so hindered without proper runes/masteries. (I want to try Rammus in the jungle)
I have a list of exactly that I just started a few days ago, its not complete yet but I will be adding a few champs every day.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=332398
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How do I know which Champion builds and guides to follow? There's a ton of guides on mobafire, solomid, etc. Do I just follow the ones with lots of views?
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2 tips: -dont die (killing is not worth dying most of the times). AKA, play safe, dont feed -last hit
and if you are very new, look a guide to see the items you should buy. (most of the time they are decent, once you learn more you will learn how to adapt, or better builds, etc)
edit: february 14th... i need to stop doing this
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What exactly are runes? I'm level 16 and have no idea what runes are, what they do, or how I activate them.
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On April 28 2012 10:20 scarper65 wrote: What exactly are runes? I'm level 16 and have no idea what runes are, what they do, or how I activate them.
Runes are basically statboosts (0.9 AD, 1.4 armor, that sort of thing). You can purchase them for IP in the ingame shop, and by default you have 2 runepages in your summoner profile under runes. You can purchase additional pages for lots of IP or RP, too. On each of those pages, you gain one rune slot per Summonerlevel. The better runes require you to be of higher Summonerlevel, from level 20 on you can get the best runes, so many people advise you not to get any runes until that point. Though if you really want to, you can get some level 1 runes, they are rather cheap.
Then, after you purchased some runes, you can put them into your runepages on the runepage in the summoner profile, either by drag and drop or by rightclicking them. You can then select which runepage to use in the champ selection before the game.
On April 28 2012 09:14 NationInArms wrote: How do I know which Champion builds and guides to follow? There's a ton of guides on mobafire, solomid, etc. Do I just follow the ones with lots of views?
Follow one and see if it works. I would generally start with the featured ones/the ones with lots of views on solomid. If they are working, fine. If not, choose something else. Of course this does not mean "lose one game, change guide". However, if, for example, you feel like you should be ahead, because you got a kill or a creep advantage, and you still don't feel very useful, you are probably doing something wrong. If you consistently lose lanes you should be winning, or where you at least should be even, you are either fighting them the wrong way, or building the wrong items.Those are the kinds of things to watch out for.
Also important is what you want to do with the champ. Jungling usually uses different builds then laning, for example.
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On April 28 2012 09:14 NationInArms wrote: How do I know which Champion builds and guides to follow? There's a ton of guides on mobafire, solomid, etc. Do I just follow the ones with lots of views?
The best guides I've found are the featured guides on solomid.net
Just go to your champion, look through the featured guides, and find the one that has the best ratings/most views. Just make sure it's not from season 1 (look at the masteries to see if it's season 1).
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Hello all I have a question, today i have a IP bost, i dont know why i have it, i havent purchase RP or something It says it expires in 0 hours and 0 days, and is a 10 battles IP, wateva... is this a bug, or its something im missing Sorry, about grammar.
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On April 29 2012 11:21 NeoGeoOdin wrote: Hello all I have a question, today i have a IP bost, i dont know why i have it, i havent purchase RP or something It says it expires in 0 hours and 0 days, and is a 10 battles IP, wateva... is this a bug, or its something im missing Sorry, about grammar.
I believe Riot gave everyone a 10 win IP boost because of how sketchy their servers have been since the last patch. Enjoy the extra IP!
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On April 29 2012 11:28 SgtSquiglz wrote:Show nested quote +On April 29 2012 11:21 NeoGeoOdin wrote: Hello all I have a question, today i have a IP bost, i dont know why i have it, i havent purchase RP or something It says it expires in 0 hours and 0 days, and is a 10 battles IP, wateva... is this a bug, or its something im missing Sorry, about grammar. I believe Riot gave everyone a 10 win IP boost because of how sketchy their servers have been since the last patch. Enjoy the extra IP! Yep, everyone who was active and played a game during the last 30 days got a 10 win ip boost from riot.
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Do I want flat MR for a AD carry or the level scaling ones? I've read differing opinions on the guides I've seen. My friend says scaling because I won't encounter the main enemy AP hero until post level 10, but some of the TSM guides I've read usually suggest the flat ones?
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Flat MRes for an AD Carry. In lane, some AD Carries such as Corki and Koggles do magic damage. You want flat runes to help smooth the laning phase so you can get your farm on. Having better base value matters for the very early level harass.
By the time the scaling MRes catches up, the lane will already have been decided. Also, if you get caught by a burst mage, they'll likely still burst you 100-0 scaling MRes or not, so that extra tiny MRes won't help. Positioning is what is most important for an AD Carry.
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Almost every guide I see has a line like:
"Get X if they are heavy/stacking AD/AP"
How do you decide if they're stacking AP or AD? If they have 4 or more champs that do mostly physical/magical damage? Does having a double AP comp constitute AP stacking?
I'm always unsure of how to decide if the enemy team is mostly ap or ad.
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On May 01 2012 02:15 BlasiuS wrote: Almost every guide I see has a line like:
"Get X if they are heavy/stacking AD/AP"
How do you decide if they're stacking AP or AD? If they have 4 or more champs that do mostly physical/magical damage? Does having a double AP comp constitute AP stacking?
I'm always unsure of how to decide if the enemy team is mostly ap or ad. A method that works well for me is just looking who's fed on the other team, and counter-buying him/them. Eventually, you'll usually want both resistances anyways, so it's just a question of which to get first...
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On May 01 2012 02:15 BlasiuS wrote: Almost every guide I see has a line like:
"Get X if they are heavy/stacking AD/AP"
How do you decide if they're stacking AP or AD? If they have 4 or more champs that do mostly physical/magical damage? Does having a double AP comp constitute AP stacking?
I'm always unsure of how to decide if the enemy team is mostly ap or ad. Double AP generally warrants getting some form of MR. Triple anything even more so. Other than that all damage is relative, look at who's getting fed/well farmed. Getting defense early usually only happens on tops and jungles; tops build against their lane opponent and jungles usually want hp/armor early. EX: Renekton (2-2-1) 120cs Cassio (3-0-1) 160 Skarner (1-0-0) 70 Caitlyn (0-3-1) 80 Sona (1-2-0) 0
First off you have to recognize what type of damage a champion will primarily deal. Renekton is all physical, as is Caitlyn. Cassio is magic, while Skarner deals more of a hybrid-type damage. However we can see that skarner, caitlyn, and sona all have very little gold, leading to much less damage from these heros. We ignore buying any type of situational defense for them. Renekton is doing decently, but itemizing against him will depend on his build. Phage + Giant's Belt? Nope, still don't need to stack armor. 2 doran's blades + bruta? Might need a bit, would definitely help. But Cassio is obviously doing better than anyone else on their team, so as a jungler you might want to get a negatron and mercs soon, as a mid a negatron won't be a bad choice either.
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Question:
In normal blind pick, is the order of the team a reflection of each player's ELO? That is, if I am at the bottom, does that mean the game thinks the other 4 players are more skilled than I am?
I heard this is the case in draft. Not sure about blind pick though.
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