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Auren
Profile Joined November 2011
United States82 Posts
April 25 2012 00:39 GMT
#261
Some super newbie questions (just downloaded LoL last night)

1) So far I've been playing a few custom games 1v1 against a beginner level bot to get a feel for the game and I noticed I get exp/ip for winning. Will I always get exp/ip for winning custom games? Or does it cap off after a certain amount/level? I might play it a bit more to unlock one of the cheap champions(or two, maybe) if not.

2) Any advice for a player that just started and has no champions? Like, should I try to learn 3? 4? The problem I see happening is since I only have access to the free champions for the week... and I play with 4 other people that also only have access to the free champions for the week(unless they bought some).. I might end up picking last and not knowing what the leftover champions even do. Or should I just say "screw it, who cares?" and take wild stabs in the dark since everyone else is (hopefully) new as well?

3) Is there a particular role/lane that is the most popular? I'd like to avoid learning say, a mid lane champion with a top lane backup if those are the 2 most popular. Trying to focus a bit in the beginning so I can get decent at one or two roles instead of shitty at all of them.

4) The general impression I get from what I've read is that having a guy jungle isn't particularly common early on. So... what does that 5th person do in low level games? Do the games look like 2 top, 1 mid, 2 bottom?

5) The few times I've watched people play LoL, I see they usually aren't autoattacking the creeps. Is there an option to turn autoattack off or are they holding S the whole time? And as an aside, last hitting creeps is a lot harder than it looks o_o so many times I barely missjudge it.. argh.

6) Is there a list/can someone tell me which champions have stuns? My first game against the beginner bot (I think it was Tarric?) I got stunned in front of a tower... bit of an embarressing way to die, haha. I'd like to avoid looking like a complete dumbass when I play with real people

7) Just to make sure, do champion spells damage towers?

8) Do I have to buy runes or do I unlock them after a while? I saw I unlocked a rune slot when I leveled up but I dunno what to do with it. Also, is there a level requirement on any of the runes or is your level only tied to the number of rune slots you have available?

9) I got 400 RP for leveling up earlier, will I get anymore? Still trying to decide if I like the game right now so I'm not really looking to spend $$ on it at the moment.

10) While I was screwing around against the beginner bot I though Ahri was pretty fun... but I read she's supposed to be really hard to play well. Should I try to learn some easier ones and come back to her later or stubbornly push on ahead :D?
wei2coolman
Profile Joined November 2010
United States60033 Posts
April 25 2012 00:58 GMT
#262
1) you only get like ~75% of the regular amount of ip. I think there might be a cap to like 10 custom games per day.
2) play the simple 450ip champs, like ashe, ryze, and so on, so you can get them first, and have a "base" champion in which you can always reliably play.
3) since your new, lane comps/positions aren't really that important until you get up to level 30. Just learn to play your champion correctly, and getting farm (last hitting). Don't worry about lane-comps till level 30.
4) since there's no jungle from levels 1-30, usually its 2-1-2 lane set up, or 1-1-2-roamer (this is uncommon).
5) usually you can just click your champion away most of the time. Just keep your champion moving right and left, or up and down, and just wait till last hit.
6) this one you're just gunna have to play it out, and slowly learn champion abilities, this comes w. experience.
7) there are only very few spells that hit towers, but generally no, they don't.
8) Runes are pretty cost effecient pre20, it's not a bad idea to invest into them early on, but I didn't touch runes till postlvl 20.
9) sometimes they have promotions for being a "good summoner" or something like that, and give free RP. with 400 rp you can probably buy a onsale skin or 2.
10)Ahri is pretty easy to play, Problem is she's 6300ip, so you're probably not gunna be playing her outside of freeweek for quite a while.
liftlift > tsm
seRapH
Profile Blog Joined April 2009
United States9807 Posts
April 25 2012 01:05 GMT
#263
On April 25 2012 09:39 Auren wrote:
Some super newbie questions (just downloaded LoL last night)

1) So far I've been playing a few custom games 1v1 against a beginner level bot to get a feel for the game and I noticed I get exp/ip for winning. Will I always get exp/ip for winning custom games? Or does it cap off after a certain amount/level? I might play it a bit more to unlock one of the cheap champions(or two, maybe) if not.

2) Any advice for a player that just started and has no champions? Like, should I try to learn 3? 4? The problem I see happening is since I only have access to the free champions for the week... and I play with 4 other people that also only have access to the free champions for the week(unless they bought some).. I might end up picking last and not knowing what the leftover champions even do. Or should I just say "screw it, who cares?" and take wild stabs in the dark since everyone else is (hopefully) new as well?

3) Is there a particular role/lane that is the most popular? I'd like to avoid learning say, a mid lane champion with a top lane backup if those are the 2 most popular. Trying to focus a bit in the beginning so I can get decent at one or two roles instead of shitty at all of them.

4) The general impression I get from what I've read is that having a guy jungle isn't particularly common early on. So... what does that 5th person do in low level games? Do the games look like 2 top, 1 mid, 2 bottom?

5) The few times I've watched people play LoL, I see they usually aren't autoattacking the creeps. Is there an option to turn autoattack off or are they holding S the whole time? And as an aside, last hitting creeps is a lot harder than it looks o_o so many times I barely missjudge it.. argh.

6) Is there a list/can someone tell me which champions have stuns? My first game against the beginner bot (I think it was Tarric?) I got stunned in front of a tower... bit of an embarressing way to die, haha. I'd like to avoid looking like a complete dumbass when I play with real people

7) Just to make sure, do champion spells damage towers?

8) Do I have to buy runes or do I unlock them after a while? I saw I unlocked a rune slot when I leveled up but I dunno what to do with it. Also, is there a level requirement on any of the runes or is your level only tied to the number of rune slots you have available?

9) I got 400 RP for leveling up earlier, will I get anymore? Still trying to decide if I like the game right now so I'm not really looking to spend $$ on it at the moment.

10) While I was screwing around against the beginner bot I though Ahri was pretty fun... but I read she's supposed to be really hard to play well. Should I try to learn some easier ones and come back to her later or stubbornly push on ahead :D?

1) You get XP/IP either way. It caps after a few games.
2) Just have fun, don't worry so much about winning. The most important thing to learn in this game is how to lose, because it will always happen.
3) In my experience the solos are the most popular, with support being the least. If you're planning on going ranked once you're 30 then it'll be important to at the very least learn support, otherwise play what you like.
4) 2-1-2 is common low levels. Mostly because your top can't handle a 1v2.
5) You either walk back and forth or hit s once, which should stop your autos until you give another command.
6) Honestly it'd be easier to tell you which champions DON'T have any form of crowd control. But here it is anyways.
7) Very few affect towers. The ones that do will mention it in their description or are auto attack modifiers. Even some modifiers don't affect towers.
8) You need to buy them. You only unlock rune slots by levels. 1-10 are beginner runes, which are EXTREMELY cost efficient. 20-30 lets you buy your end-tier runes.
9) Nope. Unless your team wins Go4LoL.
10) I'm not going to lie, Ahri is mechanically difficult but her premise is extremely simple, moreso than even annie in my opinion. But if you're just wondering which champion to pick I'd suggest to strive to play every champion at least once and then play whatever you like more.
boomer hands
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
Last Edited: 2012-04-25 01:18:42
April 25 2012 01:17 GMT
#264
@Auren: I just want to add some more since wei2 answered all of your question.
One big part of LoL for beginner to learn is the ability of other champs. Everyone has this learning curve so expect to die horribly cos they don't know what other champ can do, thats perfectly normal.

I would suggest you play an AP(doesn't need to go mid, since early on, you just pick a champ and go where you want to make it 2-1-2 lane) because AP has high burst and will get you motivated to play since its easier to get kills with AP, watch and memorize other champs ability. I recommend Annie, Ryze.

Don't touch champ like Janna, Soraka, Sona or any support in general this early on. Try out champs whenever they are free.

Save your IP, don't buy rune untill you hit lv 20. Take Flash as summoner once you reach lv12 and learn all the trick with it.

Champs with guarantee stun are Taric, Sion, Annie once shes charged up, Ashe, Alistar, Udyr etc. There are alot of champs that will stun you if they got their combo off or their skill shot hit you such as Brand, Anivia, Poppy, Vayne, Amumu etc...

Buy 450 IP champs, since most of them are good and that way you can have some champ for your own instead of switching champs every week.
Terran
konadora *
Profile Blog Joined February 2009
Singapore66359 Posts
April 25 2012 04:27 GMT
#265
ahri is not available t.t

so i picked annie and i went 3/5/5 with her, kept dying early on cus i had no idea what my enemy heroes do lol.

so i realised you need to buy recipes for items to combine, they dont autocombine (which makes items uber expensive wtf)
POGGERS
seRapH
Profile Blog Joined April 2009
United States9807 Posts
April 25 2012 04:59 GMT
#266
On April 25 2012 13:27 konadora wrote:
ahri is not available t.t

so i picked annie and i went 3/5/5 with her, kept dying early on cus i had no idea what my enemy heroes do lol.

so i realised you need to buy recipes for items to combine, they dont autocombine (which makes items uber expensive wtf)

Really? Compared to dota2? The most you have to bank up in LoL is 1.6k, and items don't cost much more than 4k, compared to banking up to 5k in dota.

Plus you never lose gold.
boomer hands
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-04-25 05:03:08
April 25 2012 04:59 GMT
#267
wtf kona what are you doing here

On April 25 2012 13:59 seRapH wrote:
Show nested quote +
On April 25 2012 13:27 konadora wrote:
ahri is not available t.t

so i picked annie and i went 3/5/5 with her, kept dying early on cus i had no idea what my enemy heroes do lol.

so i realised you need to buy recipes for items to combine, they dont autocombine (which makes items uber expensive wtf)

Really? Compared to dota2? The most you have to bank up in LoL is 1.6k, and items don't cost much more than 4k, compared to banking up to 5k in dota.

Plus you never lose gold.

Well bear in mind that comparing the raw gold value isn't meaningful, seeing as lane creeps give about twice as much gold in DotA as in LoL. A creep wave in LoL is worth ~120 gold at the start of the game, a creep wave in DotA is worth ~200.
Moderator
Gnabgib
Profile Joined July 2009
United States381 Posts
April 25 2012 05:36 GMT
#268
On April 25 2012 13:27 konadora wrote:
ahri is not available t.t

so i picked annie and i went 3/5/5 with her, kept dying early on cus i had no idea what my enemy heroes do lol.

so i realised you need to buy recipes for items to combine, they dont autocombine (which makes items uber expensive wtf)


With Annie, you really have to manage her passive. Every 4th spell cast will stun your enemies, so make sure your stun is up when casting her Ultimate to get the most bang for your buck.

With annie and ability power (mage) champions, items that build from Blasting Wand, Amplifying Tome, and Needlessly Large Rods are the ones you'll be starting from.
konadora *
Profile Blog Joined February 2009
Singapore66359 Posts
April 25 2012 06:19 GMT
#269
On April 25 2012 13:59 TheYango wrote:
wtf kona what are you doing here

Show nested quote +
On April 25 2012 13:59 seRapH wrote:
On April 25 2012 13:27 konadora wrote:
ahri is not available t.t

so i picked annie and i went 3/5/5 with her, kept dying early on cus i had no idea what my enemy heroes do lol.

so i realised you need to buy recipes for items to combine, they dont autocombine (which makes items uber expensive wtf)

Really? Compared to dota2? The most you have to bank up in LoL is 1.6k, and items don't cost much more than 4k, compared to banking up to 5k in dota.

Plus you never lose gold.

Well bear in mind that comparing the raw gold value isn't meaningful, seeing as lane creeps give about twice as much gold in DotA as in LoL. A creep wave in LoL is worth ~120 gold at the start of the game, a creep wave in DotA is worth ~200.

lol my dota 2 cant work after this new patch, so i'm stuck playing d1 and lol
POGGERS
shrinkmaster
Profile Joined May 2010
Germany947 Posts
April 25 2012 08:48 GMT
#270
quick question:

jarvan or olaf for solo top champ that can also jungle? already got udyr.
Voltaire: The true triumph of reason is that it enables us to get along with those who do not possess it.
Mashes
Profile Blog Joined October 2010
Canada441 Posts
April 25 2012 13:10 GMT
#271
I recently started League as well, switching from Dota/HoN. I find myself playing AD carries a lot because I think my best skill is being able to cs and farm fairly effectively. I found this guide on reddit, and I was wondering if anyone has anything similar for like all heroes? Just a quick paragraph run down on what i should watch out for from each hero?

thanks in advance!
"life of lively to live to life of full life thx to shield battery"
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
Last Edited: 2012-04-25 13:12:02
April 25 2012 13:11 GMT
#272
On April 25 2012 17:48 shrinkmaster wrote:
quick question:

jarvan or olaf for solo top champ that can also jungle? already got udyr.

They're both very manly.
And you want to be as manly as possible.
A backwards poet writes inverse.
seRapH
Profile Blog Joined April 2009
United States9807 Posts
Last Edited: 2012-04-25 13:20:31
April 25 2012 13:19 GMT
#273
On April 25 2012 22:10 Mashes wrote:
I recently started League as well, switching from Dota/HoN. I find myself playing AD carries a lot because I think my best skill is being able to cs and farm fairly effectively. I found this guide on reddit, and I was wondering if anyone has anything similar for like all heroes? Just a quick paragraph run down on what i should watch out for from each hero?

thanks in advance!

for all 90 some champions?... hoo.... I'll see if I have time to write a little bit up.

edit: You are just looking for general tips against these champs, right? Not specific things like WHAT TO DO VS PANTHEON MID or PLAYING VS AD KENNEN.
boomer hands
konadora *
Profile Blog Joined February 2009
Singapore66359 Posts
Last Edited: 2012-04-25 14:47:41
April 25 2012 14:11 GMT
#274
ok so just played my 2nd game with annie, i think i did slightly better this time, because i didn't know that i can aoe stun with my W and R lol :p

i went lots of AP items and did quite a lot of dmg, but my main role was to stun as much as possible, leading me to go like 5-7-20 or something :p

only problems i have are not knowing what all the heroes do >_>
POGGERS
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
April 25 2012 14:56 GMT
#275
@kona: Annie's R has more range than Q. So if you are chasing a single target that just slightly out of your Q range, use R instead. Always use R first in team battle though.
Also, roam when hit 6 .

@Mashes: There is no such guide, you have to play to get to know all the champ. Even people that play for years can't know all match up.
Terran
konadora *
Profile Blog Joined February 2009
Singapore66359 Posts
April 25 2012 15:09 GMT
#276
yep that's what i did haha, after that i just keep trying to spam QWE to get more stuns off using W

btw does your heal/ghost (what is it that u call these?) add 1 count to ur innate passive too?
POGGERS
Alaric
Profile Joined November 2009
France45622 Posts
April 25 2012 15:14 GMT
#277
They are summonner spells, and no they don't count.
Btw, if your account is high enough you'll want flash instead of ghost, for surprise Tibbers out of nowhere on an opponent/cluster of opponents who tought he/they'd be safe.
Cant take LMS hipsters serious.
hkf
Profile Blog Joined April 2011
Australia354 Posts
April 25 2012 23:12 GMT
#278
Given that you are sufficiently good MOBAs in general (with a lot of HON/DOTA experience at competitive levels), what is the best role (AD, AP, Support (hahaha), Jungle, Top solo) to play to achieve the highest winrate (and therefore highest IP+XP/time rate), assuming you can play all roles equally well? And what hero is the best to buy for the role?
dae
Profile Joined June 2010
Canada1600 Posts
April 25 2012 23:22 GMT
#279
On April 26 2012 08:12 hkf wrote:
Given that you are sufficiently good MOBAs in general (with a lot of HON/DOTA experience at competitive levels), what is the best role (AD, AP, Support (hahaha), Jungle, Top solo) to play to achieve the highest winrate (and therefore highest IP+XP/time rate), assuming you can play all roles equally well? And what hero is the best to buy for the role?


Go mid with something like Anivia/Cassiopeia/Ahri, so that when you dominate your lane because they cant dodge skillshots you can also go gank their jungler/top/bot and win the lane for them too.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
April 25 2012 23:31 GMT
#280
On April 26 2012 08:12 hkf wrote:
Given that you are sufficiently good MOBAs in general (with a lot of HON/DOTA experience at competitive levels), what is the best role (AD, AP, Support (hahaha), Jungle, Top solo) to play to achieve the highest winrate (and therefore highest IP+XP/time rate), assuming you can play all roles equally well? And what hero is the best to buy for the role?


Its very dependant on teamcomp. People generally say Mid/Top and Jungle are the most influencing, but lategame the AD carry is the one who can win games. The distinction is useless anyway, as being able to carry will have one million percent more to do with just your skill level with a specific champs than what role you are playing. Nobody plays roles and champions equally well. Just find some you enjoy and get very proficient at them.

Everyone says Support has the least impact on the game, and it sure seems like that, but I have played a few hundred ranked matches and by far my highest winrate champion (67% win) is support soraka. I dont know if people just suck at and hate playing support or if when I don't play we just don't get a support, but thats a big winrate with a large sample size.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
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