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Hi, longtime TL member, first time LoL player. A few questions:
How do I get up to speed the fastest in LoL?
Is there a TL-equivalent site for LoL?
What basics should I work on first?
Are there any good non-champion-specific guides for new players I should know about?
What are some good champion choices for a newb like myself? Right now I play Ryze, since he seems nuke-ish, and being an undead player in WC3, nuking fits my style very well.
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1. Try out a bunch of champions just playing games. 2. Pick your favourite champion. 3. Go to solomid.net find a featured guide for that champion and follow it. 4. Learn to last hit and focus on it. 5. Learn from your mistakes (when to tower dive, to properly flash/ghost away, who to target in team fights etc). 6. Have fun and don't rage all the time like 50% of LoL players.
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On February 14 2012 02:57 BlasiuS wrote: Hi, longtime TL member, first time LoL player. A few questions:
How do I get up to speed the fastest in LoL?
Is there a TL-equivalent site for LoL?
What basics should I work on first?
Are there any good non-champion-specific guides for new players I should know about?
What are some good champion choices for a newb like myself? Right now I play Ryze, since he seems nuke-ish, and being an undead player in WC3, nuking fits my style very well.
I'd stick with this forum for feedback and advice.
As for other champ suggestions, play Annie if you like mage characters. She has a more standard AP build than Ryze and will give you a better flavor for the class.
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http://www.teamliquid.net/forum/viewmessage.php?topic_id=166096
This used to be a sticky, I'm not sure why it isn't anymore. There is some good info here.
I'd say play whatever champs are free that week and only buy/practice the ones you like. Add some TL peeps and hang around in LiquidParty if you want to find people to play with.
Solomid isn't the best way to get info for champs. Most champions have threads on TL. Search for those. The information is usually of a higher quality.
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Vancouver14381 Posts
This subforum is a pretty good place to start. You can ask questions in the general discussion thread or go to the champion specific threads for more details.
There are some pretty good guides for people getting started at solomid.net or lolpro.com. Both sites have champion and general guides. I suppose lolpro is a bit 'safer' since they only have pros but there is a wider selection at solomid.
The 2 main things you (and pretty much everyone) will have to work on are last hitting and map awareness. Then you can go on to stuff like freezing a lane, zoning out opponents, and map control.
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Hey there,
It depends on wether you have any MOBA experience or not. If so, you can carry your mechanical skills such as last hitting, map awareness etc. over to League and just have to get to know the Rune/Mastery/Summoner system and each and every champ.
The best way to get to know each champion is playing them! Riot has a system where 10 of their champs are free for a week, and this roster rotates every monday.
Concerning basics, it depends. If you have prior MOBA experience, just familiarize yourself with the runes, masteries and summoners, the way the jungle works, how much damage turrets deal etc.
If you have none, I'd suggest you play the tutorial and then work on the very basics: last hitting (only dealing the killing blow to a creep in order to get the gold), map awareness (knowing when champs are where via your minimap), and THEN how the champions work.
Concerning guides, I'd suggest you check out http://www.solomid.net and http://www.lolpro.com
Both have champion specific guides aswell as generic guides for stuff like zoning, last hitting and stuff like that.
As for champions, I'd suggest you go try some out and then decide which one ''clicks'' with you. For some pointers, Ashe, Sivir, Nunu, Annie and Ryze are cheap, relatively easy to play champions who reward good fundamentals while being relatively forgiving to newer players.
I'm sorry I don't have more time right now, but I'm sort of in a rush. If you have any more specific questions, just ask, I'll gladly answer them.
Oh, you can get 2 champions, Tristana and Alistar, for free by liking/following League of Legends/Riot Games on Facebook/YouTube.
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First time advice;
play dota2 ;9
but in all seriousness, just work on getting mechanics down like last hitting, learning the map, etc. These things vary a little from MOBA to MOBA but winning your lane, last hitting, etc, are common to all MOBA's.
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Russian Federation798 Posts
1. buy master yi he is only 450 ip 2. Summoners heal exhaust 3. Go to lane use his skills as soon as double strike is up, get fed fast 4. Enjoy winning 9/10 games 5. l2 last hit 6. Buy other champs when you have ip
Thats what I did
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A Ryze specific tip (but useful for other champs too) is to smart cast all of his spells since he spams in a fight. You go to keybindings and put "Q" "W" "E" for the smart cast option for the first through third spell. Now when you have your mouse over a target and press Q your character will use the Q spell immediately on the target instead of first having a target selection appear when pressing Q then having to click the target.
Remember to "reset all" when playing champs you're not comfortable using smartcast with.
Also don't buy runes until you reach summoner lvl 20.
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Thanks I forgot that there is a rotation of free champions every week. I will try out the free ones and see which ones I like the best.
As for mechanics, I stopped playing sc2 a few months ago (sorry TL!) but at the time I was usually in the top 200-300 of masters (so top 500 overall for the server), usually averaging 160-180 apm, so I am confident that mechanics will not be a problem for me.
The threads on here for specific champions seem to be pretty good quality for what info they have, but they don't go in-depth on runes, masteries, the order of buying items, skill progression, etc.
As an example, currently I'm basing my Ryze on this guide: http://www.mobafire.com/league-of-legends/build/ryze-mana-carry-guiding-past-misconceptions-of-ryze-58477
this guide has incredible depth, and the wiki format is ideal since I can hover over the items/abilities/runes and see what each one does. This helps me plan out a build very well. None of the threads here on TL even come close. It seems like a good guide, but it is champion-specific, I was wondering though if there are other sites that offer even better guides.
As for general guides, I'll check out solomid.
On February 14 2012 04:01 BlackMagister wrote: Also don't buy runes until you reach summoner lvl 20.
Hm this seems odd, care to explain? Right now it seems to take forever to level up, it took me around 8 or 9 games to go from level 5 to level 6. This would seem to put me at a disadvantage until I was level 20.
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On February 14 2012 03:03 Mementoss wrote: 1. Try out a bunch of champions just playing games. 2. Pick your favourite champion. 3. Go to solomid.net find a featured guide for that champion and follow it. These should last you your first 100-300 games
4. Learn to last hit and focus on it. This will get you to 1500 elo
5. Learn from your mistakes (when to tower dive, to properly flash/ghost away, who to target in team fights etc). 6. Have fun and don't rage all the time like 50% of LoL players. These will just make games less frustrating
edit: turn on smartcasting before you get used to not smartcasting. It's in key bindings, replace spell 1 2 3 4 with smart cast spell 1 2 3 4...do it in a custom game. Especially with ryze, it's necessary. I always thought that if smartcasting was turned on by default, nobody would have a problem with it.
edit2: TL's LoL subforum is by far the best LoL community. There's no other place where people are really analytical and respectful of each other. People from riot, real pro gamers, and lots of 2000+ elo guys post here.
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On February 14 2012 04:06 BlasiuS wrote:Thanks I forgot that there is a rotation of free champions every week. I will try out the free ones and see which ones I like the best. As for mechanics, I stopped playing sc2 a few months ago (sorry TL!) but at the time I was usually in the top 200-300 of masters (so top 500 overall for the server), usually averaging 160-180 apm, so I am confident that mechanics will not be a problem for me. The threads on here for specific champions seem to be pretty good quality for what info they have, but they don't go in-depth on runes, masteries, the order of buying items, skill progression, etc. As an example, currently I'm basing my Ryze on this guide: http://www.mobafire.com/league-of-legends/build/ryze-mana-carry-guiding-past-misconceptions-of-ryze-58477this guide has incredible depth, and the wiki format is ideal since I can hover over the items/abilities/runes and see what each one does. This helps me plan out a build very well. None of the threads here on TL even come close. It seems like a good guide, but it is champion-specific, I was wondering though if there are other sites that offer even better guides. As for general guides, I'll check out solomid. Show nested quote +On February 14 2012 04:01 BlackMagister wrote: Also don't buy runes until you reach summoner lvl 20. Hm this seems odd, care to explain? Right now it seems to take forever to level up, it took me around 8 or 9 games to go from level 5 to level 6. This would seem to put me at a disadvantage until I was level 20.
Not really. There are three tiers of runes and you can't buy tier 3 until you reach level 20. Don't bother with tier 2 or 1 they really just aren't worth it. There is a FANTASTIC guide here on TL that will explain which runes to buy (once you hit level 20) and I highly suggest you check that out when the time comes.
Leveling from 1-30 is all about figuring out what champs you like and learning the basics.
I checked that Ryze guide and it seems about right. Following Solomid guides will help you while you are in the early processes of learning, but there will come a time when you understand a champions role, and the stats necessary to fulfill that role, and the items that get you those stats in the most efficient manner, so you won't need them anymore.
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I would say tier 1 is worth it just to play around with it and get some sort of buff. People underestimate how cheap tier 1 runes are you could get a whole set of them with just a couple of wins.
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On February 14 2012 04:25 Terranasaur wrote:
I checked that Ryze guide and it seems about right. Following Solomid guides will help you while you are in the early processes of learning, but there will come a time when you understand a champions role, and the stats necessary to fulfill that role, and the items that get you those stats in the most efficient manner, so you won't need them anymore. It's pretty horrible honestly. Not unbearably horrible, but bad non the less. It suggests a late RoA (which, even if bought early, is a heavily debated item on Ryze to begin with), does not even mention WotA but rather GA/FoN/Thornmail as a 6th item. Also, Deathcap is listed as the ''strongest late game item'' for Ryze, when that, in my opinion, is without a doubt an attribute WotA deserves.
Anyway, I don't want to argue about Ryze builds here, my point is: avoid mobafire. There might be some good guides, but generally, it's considered one of the worst resources for how to build a champion.
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Save your IP for tier 3 runes at level 20.
Once you find the style of champ you like, you should stick to 2 of them so you can improve your play on those 2.
lolpro.com has some nice guides
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On February 14 2012 04:37 Shiv. wrote:Show nested quote +On February 14 2012 04:25 Terranasaur wrote:
I checked that Ryze guide and it seems about right. Following Solomid guides will help you while you are in the early processes of learning, but there will come a time when you understand a champions role, and the stats necessary to fulfill that role, and the items that get you those stats in the most efficient manner, so you won't need them anymore. It's pretty horrible honestly. Not unbearably horrible, but bad non the less. It suggests a late RoA (which, even if bought early, is a heavily debated item on Ryze to begin with), does not even mention WotA but rather GA/FoN/Thornmail as a 6th item. Also, Deathcap is listed as the ''strongest late game item'' for Ryze, when that, in my opinion, is without a doubt an attribute WotA deserves. Anyway, I don't want to argue about Ryze builds here, my point is: avoid mobafire. There might be some good guides, but generally, it's considered one of the worst resources for how to build a champion.
Do you have a link for a better ryze guide? don't want to base my build off of a pretty horrible guide.
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On February 14 2012 04:47 BlasiuS wrote:Show nested quote +On February 14 2012 04:37 Shiv. wrote:On February 14 2012 04:25 Terranasaur wrote:
I checked that Ryze guide and it seems about right. Following Solomid guides will help you while you are in the early processes of learning, but there will come a time when you understand a champions role, and the stats necessary to fulfill that role, and the items that get you those stats in the most efficient manner, so you won't need them anymore. It's pretty horrible honestly. Not unbearably horrible, but bad non the less. It suggests a late RoA (which, even if bought early, is a heavily debated item on Ryze to begin with), does not even mention WotA but rather GA/FoN/Thornmail as a 6th item. Also, Deathcap is listed as the ''strongest late game item'' for Ryze, when that, in my opinion, is without a doubt an attribute WotA deserves. Anyway, I don't want to argue about Ryze builds here, my point is: avoid mobafire. There might be some good guides, but generally, it's considered one of the worst resources for how to build a champion. Do you have a link for a better ryze guide? don't want to base my build off of a pretty horrible guide. I like this guide a lot better. Besides that, I'd suggest you skim through the last 5 or 6 pages of The LiquidParty Ryze Champion Thread.
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On February 14 2012 04:06 BlasiuS wrote: Thanks I forgot that there is a rotation of free champions every week. I will try out the free ones and see which ones I like the best.
As for mechanics, I stopped playing sc2 a few months ago (sorry TL!) but at the time I was usually in the top 200-300 of masters (so top 500 overall for the server), usually averaging 160-180 apm, so I am confident that mechanics will not be a problem for me.
SC2 mechanics don't really translate into moba mechanics; at least not directly. Destiny plays a fair amount of LoL and his LoL mechanics, gamesense, builds, etc. are fairly horrible - it might take more effort than you would think to become objectively good at them.
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On February 14 2012 02:57 BlasiuS wrote: Hi, longtime TL member, first time LoL player. A few questions:
How do I get up to speed the fastest in LoL? Play the game Is there a TL-equivalent site for LoL? No, TL is the best I know of. I would read a TL guide over an outdated solomid guide over a mobafire guide any day. What basics should I work on first? Last hit properly. Are there any good non-champion-specific guides for new players I should know about? Uhm... I don't think so. What are some good champion choices for a newb like myself? Right now I play Ryze, since he seems nuke-ish, and being an undead player in WC3, nuking fits my style very well. Ryze is fine. Annie gets outranged by a lot more champions and is harder to play. Ashe is also a great last hitter.
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