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[Patch 1.0.0.133: Ziggs] General Discussion - Page 13

Forum Index > LoL General
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Heed these two simple warnings. It will help make our GD a better place.

Consider this fair notice to all users. Warning will be dished out this patch.

Thanks.
Neo, 31.01.12
zer0das
Profile Blog Joined May 2007
United States8519 Posts
February 01 2012 18:50 GMT
#241
Not only does Enchanted Crystal Arrow give vision, it also has this sweet icon on the minimap so your team can tell where it is going much more easily. Although when you whiff a long range one, it makes you feel worse because you watch the thing fly across the map on the minimap. >_>
Treadmill
Profile Joined July 2010
Canada2833 Posts
February 01 2012 18:51 GMT
#242
On February 02 2012 03:28 IntoTheheart wrote:
Show nested quote +
On February 02 2012 03:24 barbsq wrote:
On February 02 2012 03:16 IntoTheheart wrote:
Random Ashe buff, that'll be kinda neat. Obviously not a game-maker, but she might become more popular as an AD carry at lower ELOs.


ashe's kit has the potential to be incredibly strong. She still has the best initiation skill of any ranged AD in the game. The trade off still is less damage, and it's possible these buffs might address that a little bit, but I kinda doubt it. That said, if she does ever reach the level of approx similar dmg output as other ranged AD, she will instantly become OP.


Oh yeah, she's still good, but I'm curious as to why they felt it necessary to buff her in thes ways. It's like that random Nasus buff a while ago. I mean, I was already kicking ass as it was, but then I got better stats n' stuff. Wonder what playing Ashe'll be like to be honest.

I do think the biggest issue with Ashe is that her volley has base damage of 40/50/60/70/80 - it basically doesn't scale at all. And its one of the easiest ad skillshots to avoid since minions block it completely. Cait's Q has 100 more base damage when max ranked, and Sivir's Q has 160 and can hit twice. They could easily give her volley 100-200 more base damage (at max rank) and she might just become viable off of that.
Pudge_172
Profile Blog Joined August 2010
United States1378 Posts
February 01 2012 18:51 GMT
#243
On February 02 2012 03:34 red_ wrote:
I'm still absolutely baffled at the lack of a new 20 champ bundle of some kind(like champs 41-60, or a make your own roster of X-6300's, Y-3150/4800's, Z-450/1350's, something).



I would love the make your own bundle. I'm a new player and I've only hit level 19. That means I'm saving all my IP for runes and I'm limited to 11 Champs(i got Alistar from Youtube/10 free each week). If I could pick champs that I've enjoyed playing while they are free by making my own bundle, I'd actually go buy some RP.
Diablo 3 Blog Me & My Mom http://www.teamliquid.net/blogs/viewblog.php?id=336890
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
February 01 2012 18:52 GMT
#244
On February 02 2012 03:46 arnath wrote:
I was actually looking at this yesterday. I think the last 14 champs released have all been 6300. As someone posted a few days ago, the last time a champion was reduced in price was sometime in October.


We'll have to see what sort of record they're going for. A small increase in IP gained would be nice, but like someone here has already mentioned, runes are the bigger issue (at least for me).
kiss kiss fall in love
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
February 01 2012 19:04 GMT
#245
the single biggest improvement they could make to ip prices is having rune pages avaliable by default instead of selling them. Having new players start with two is absolutely ridiculous and it's well over the line of selling power to me. Totally abusive.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Keniji
Profile Blog Joined April 2008
Netherlands2569 Posts
February 01 2012 19:04 GMT
#246
On February 02 2012 03:51 Pudge_172 wrote:
Show nested quote +
On February 02 2012 03:34 red_ wrote:
I'm still absolutely baffled at the lack of a new 20 champ bundle of some kind(like champs 41-60, or a make your own roster of X-6300's, Y-3150/4800's, Z-450/1350's, something).



I would love the make your own bundle. I'm a new player and I've only hit level 19. That means I'm saving all my IP for runes and I'm limited to 11 Champs(i got Alistar from Youtube/10 free each week). If I could pick champs that I've enjoyed playing while they are free by making my own bundle, I'd actually go buy some RP.


You can get tristana from facebook for free I think. I eventually bought RP (once) to get that stupid rune page bundle. Once you want to start ranked / have some champs and runes you really can't go without (imo) and 6300 ip for a runepage is crazy.

Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
February 01 2012 19:06 GMT
#247
It's actually totally ridiculous how everything's 6300IP. When I first started playing there were only a total of 4 6300 IP champions and they all were high-skillcap champions or just really annoying ones(Twitch, Karthus, Anivia, and Corki). They just have completely ruined the balance.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
arnath
Profile Joined May 2010
United States1317 Posts
February 01 2012 19:08 GMT
#248
On February 02 2012 04:04 UniversalSnip wrote:
the single biggest improvement they could make to ip prices is having rune pages avaliable by default instead of selling them. Having new players start with two is absolutely ridiculous and it's well over the line of selling power to me. Totally abusive.

Yeah the rune page prices are just ludicrous and it limits you so much as a new level 30.
wei2coolman
Profile Joined November 2010
United States60033 Posts
February 01 2012 19:09 GMT
#249
On February 02 2012 04:04 UniversalSnip wrote:
the single biggest improvement they could make to ip prices is having rune pages avaliable by default instead of selling them. Having new players start with two is absolutely ridiculous and it's well over the line of selling power to me. Totally abusive.

Or atleast sell them at a reasonabl IP price, as if runes themselves weren't expensive enough, they make it so a rune page is 6300 >.< so silly.
liftlift > tsm
mordek
Profile Blog Joined December 2010
United States12705 Posts
February 01 2012 19:10 GMT
#250
If I had to complain it would be the 6300 per rune page. Out of control. Twisting your arm to pay RP for the bundle I guess.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
February 01 2012 19:17 GMT
#251
the crazy yordle inventor champion!

the third one, actually. really original
And all is illuminated.
Noocta
Profile Joined June 2010
France12578 Posts
February 01 2012 19:18 GMT
#252
On February 02 2012 03:46 arnath wrote:
I was actually looking at this yesterday. I think the last 14 champs released have all been 6300. As someone posted a few days ago, the last time a champion was reduced in price was sometime in October.


Being 1 year since a 3150 IP champion.
Since that, 3 or 4 4800IP release, and only 6300.


I miss the time were Riot was proud of telling IP price = difficulté of the champion.
" I'm not gonna fight you. I'm gonna kick your ass ! "
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
February 01 2012 19:19 GMT
#253
lol doublelift's mom just got a boobjob >.>
And all is illuminated.
Xevious
Profile Joined February 2011
United States2086 Posts
February 01 2012 19:44 GMT
#254
On February 02 2012 04:04 UniversalSnip wrote:
the single biggest improvement they could make to ip prices is having rune pages avaliable by default instead of selling them. Having new players start with two is absolutely ridiculous and it's well over the line of selling power to me. Totally abusive.

I could be wrong, but I'm pretty sure the argument against this is that they have to make a certain amount of money through micro transactions, and if they didn't do it through rune pages they would just make up for it somewhere else.

The price of runes themselves is what really bugs me, but in terms of runes pages I don't think having only two is that bad. Most new players won't know proper setups for specific heroes and will be able to survive with just a simple AD page and AP page.
Terranasaur
Profile Joined May 2011
United States2085 Posts
February 01 2012 19:51 GMT
#255
I can't believe some dude posted a screen cap of the Replay UI being mention in the patch and nobody has said anything.

Do we have someone that can data mine that shit or something?
Decisions Determine Destiny - Terranasaur#1719 D3 #557 SC2 3DS FC: 2423-3623-8068
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
February 01 2012 19:51 GMT
#256
I absolutely love the ashe buffs. Her only real weakness is pre 6 and the lower cd on voley's early levels plus the armor and health buffs will give her a significantly better lanepresence.

the new aura items are super neat. Up to this point ppl bought aegis, shureilas all the time and mb wota. Now you can adapt way better. The new item is kind of a pipe clone and seems to be a viable solution to fight against aoe comps (the most boring and easyest to execute strat imo).
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
arnath
Profile Joined May 2010
United States1317 Posts
February 01 2012 19:52 GMT
#257
There's a post on Leaguecraft about it but given Riot's history, until it's actually released I don't really care.
gtrsrs
Profile Joined June 2010
United States9109 Posts
February 01 2012 20:03 GMT
#258
can anyone confirm/deny that solaris works when stacked? or has diminished/no effect?

also anyone screens on ashe ult? i'm assuming all global ults provide icons on the minimap now?
i play ... hearthstone =\^.^/= Winterfox
Jaso
Profile Blog Joined April 2010
United States2147 Posts
February 01 2012 20:06 GMT
#259
... what is this ramdom video HSGG is watching? o.o
derp
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
February 01 2012 20:10 GMT
#260
On February 02 2012 04:18 Noocta wrote:
Show nested quote +
On February 02 2012 03:46 arnath wrote:
I was actually looking at this yesterday. I think the last 14 champs released have all been 6300. As someone posted a few days ago, the last time a champion was reduced in price was sometime in October.


Being 1 year since a 3150 IP champion.
Since that, 3 or 4 4800IP release, and only 6300.


I miss the time were Riot was proud of telling IP price = difficulté of the champion.

I thought champion prices used to be based on age.
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