[Patch 1.0.0.133: Ziggs] General Discussion - Page 115
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BluzMan
Russian Federation4235 Posts
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Seuss
United States10536 Posts
On February 09 2012 03:53 sob3k wrote: Dude, I don't know why this is coming up but fiddle vs LB is an absolutely terrible matchup for fiddle, LB has a silence available at level 2, and her Q is on less than half of Fiddle's E cooldown. You will be harassed out of lane as fiddle incredibly fast and you have absolutely no kill potential on leblanc, as she can dash out of drain/ult, or dash ontop of you to silence and deal huge damage and then revert out. Once LB gets chains she can also totally fuck you in another way if you try to drain, if you drain behind minions to block the chain she will QW onto you and silence plus push the wave with the AOE, and if you do it away from the minons she will QE and then shit all over you during stun. Its among the easiest mid matchups for LB that exists. I think LeBlanc came up because I specifically mentioned her on the subject of pushing power. Bwaaa was basically stating "If you put some levels in E Fiddlesticks is slightly better at pushing than LeBlanc, meaningless as that may be". In other news, Xypherous made 68 semi-cryptic posts about the upcoming champion. Based on his code-name (Nautilus) we may have an Octodad champion. http://clgaming.net/redtracker/topic/28066/?p=2 | ||
dooraven
Australia2820 Posts
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starfries
Canada3508 Posts
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yamato77
11589 Posts
On February 09 2012 04:23 SnK-Arcbound wrote: Someone will just go top with boots since it's the normal start, and shit on you at level 1 with ignite. And you'll never come back unless you get a jungler to shit on your lane. Obviously there are going to be some champs who will shit on you, but there will be others that you will at least be able to lane against, like Nasus, Irelia, or Cho. This is more of a, "How can I actually play Fiddle in today's meta?" more than, "This is how you wreck at 2000 ELO with Fiddle!" idea. | ||
Brees
Marshall Islands3404 Posts
On February 08 2012 23:52 57 Corvette wrote: Found this program on reddit, lets you make a personalised champion background, no longer will I need to use premade backgrounds with Champions I don't use. http://lolwallpaper.betacero.com/ Reddit thread: http://www.reddit.com/r/leagueoflegends/comments/pg8qz/league_of_legends_online_wallpaper_editor_read/ quoting for future reference when the server comes up again. | ||
Lounge
537 Posts
This is more of a, "How can I actually play Fiddle in today's meta?" more than, "This is how you wreck at 2000 ELO with Fiddle!" idea. You jungle him. Fiddle is still a great jungler, if your teamcomp allows it. Obviously not a good choice if your mid is Anivia, or Swain, etc. But still works if you have Kennen or Galio or someone who doesn't need mana or can build regen without destroying their build. And there are more teamcomps that allow it than there are teamcomps that allow him laning. Yes, you'll be hurting if someone steals your blue, but you gain so much dragon/map control with blue when you have it. And if someone is stealing your blue on any jungler something bad is happening. | ||
JackDino
Gabon6219 Posts
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L
Canada4732 Posts
On February 09 2012 01:53 Requizen wrote: The more I play different jungle champs in solo queue, the more apparent it becomes as to which ones require a good team and which ones do not. Udyr needs a good team. Even building tanky as hell and getting good ganks, once it rolls into teamfight time, if you don't have a competent team with you, you're dead. With a good team, he's a great damage and disruption tanky dps, but solo queueing rarely gives that as an option. Gangplank, on the other hand, can carry the hell out of games from the jungle even if your team is bad. After taking T_D's advice from the GP thread and just ignoring lanes unless there's an easy gank, all I did was farm with extra Q gold, supported with my ult, and carried as Atmogplank 9 times out of 10. Shyvana can't carry by herself. She can shut the enemy jungler down, turning the game into a 5v4, but she doesn't really have the straight up strength to carry a game past the midgame. She does well with a team that can take advantage of her ult's disruption and AoE damage, but again: solo queue. Skarner can. His innate strength makes him a dangerous 1v1er, invader, and ganker, and that transitions really well into the midgame with nothing but tanky items and a Triforce (and maybe Gunblade for the lulz). Flash ulting an enemy is so effective that even solo queue bads will take advantage of it and press the win from there. Anyway, just jungled a lot the past couple days and was bored. Feel free to tell me how wrong I am. Largely disagree with the assessment on udyr, but I agree with the other three. Only reason your team should fall apart as udyr is that all three lanes fail; you have a very early, pretty safe dragon timing at level 7 with wrig/pink/pot + huge ganks. Going tiger w/ triforce if your team is terrible allows you to push very well well (although not as fast as pheonix) and demolish towers appreciably quickly (much, much quicker than phoenix). Udyr also counterjungles exceptionally well due to how well he trades in short skirmishes. Just get 2-3 wards when you pick up wriggles and never let their mid see blue for the rest of the game. | ||
Two_DoWn
United States13684 Posts
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Mogwai
United States13274 Posts
On February 09 2012 05:15 JackDino wrote: Does anyone jungle cho? He clears like, pretty damn fast with that E and has good ganks, good sustain with passive. when I tried playing him I found his ganks pretty lackluster, but it might've been that I was always having to gank like, nidalee for our trynd or something stupid like that. if he can just follow up cc, he's really stronk at ganking. | ||
mordek
United States12704 Posts
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Two_DoWn
United States13684 Posts
On February 09 2012 01:53 Requizen wrote: The more I play different jungle champs in solo queue, the more apparent it becomes as to which ones require a good team and which ones do not. Udyr needs a good team. Even building tanky as hell and getting good ganks, once it rolls into teamfight time, if you don't have a competent team with you, you're dead. With a good team, he's a great damage and disruption tanky dps, but solo queueing rarely gives that as an option. Gangplank, on the other hand, can carry the hell out of games from the jungle even if your team is bad. After taking T_D's advice from the GP thread and just ignoring lanes unless there's an easy gank, all I did was farm with extra Q gold, supported with my ult, and carried as Atmogplank 9 times out of 10. Shyvana can't carry by herself. She can shut the enemy jungler down, turning the game into a 5v4, but she doesn't really have the straight up strength to carry a game past the midgame. She does well with a team that can take advantage of her ult's disruption and AoE damage, but again: solo queue. Skarner can. His innate strength makes him a dangerous 1v1er, invader, and ganker, and that transitions really well into the midgame with nothing but tanky items and a Triforce (and maybe Gunblade for the lulz). Flash ulting an enemy is so effective that even solo queue bads will take advantage of it and press the win from there. Anyway, just jungled a lot the past couple days and was bored. Feel free to tell me how wrong I am. The key on Shyvana and Udyr is to jungle so stupidly fast that you buy defensive items faster than the enemy can buy offensive items. M5 has shown that when shyv hits a certain point, its pretty much an auto loss because you just cant kill her. Its harder to hit that point in the jungle, but not impossible. Basically you just want to always be clearing camps and turning that gold into defense. If you can hit midgame with a sizable enough pool of resists and health you should be able to carry on them. Basically you just want to ult/bear in, then stand around hitting shit while your team slowly realizes that they should be fighting. | ||
Terranasaur
United States2085 Posts
On February 09 2012 04:29 Seuss wrote: I think LeBlanc came up because I specifically mentioned her on the subject of pushing power. Bwaaa was basically stating "If you put some levels in E Fiddlesticks is slightly better at pushing than LeBlanc, meaningless as that may be". In other news, Xypherous made 68 semi-cryptic posts about the upcoming champion. Based on his code-name (Nautilus) we may have an Octodad champion. http://clgaming.net/redtracker/topic/28066/?p=2 Great find. This had me loling at some of the questions people were asking and it accomplished the task of getting my psyched for the new champ. I like that they do this kind of thing. Hookshot OP, calling it right now. | ||
starfries
Canada3508 Posts
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spacemonkey4eve
United States267 Posts
On February 09 2012 05:22 Two_DoWn wrote: I know SV likes it a lot. Yet to see him actually play a lot of it thou. I remember SV specifically saying to HSGG last night on stream that he thinks jungle cho is boss, but he sucks balls with jungle cho. | ||
L
Canada4732 Posts
On February 09 2012 05:30 Two_DoWn wrote: The key on Shyvana and Udyr is to jungle so stupidly fast that you buy defensive items faster than the enemy can buy offensive items. M5 has shown that when shyv hits a certain point, its pretty much an auto loss because you just cant kill her. Its harder to hit that point in the jungle, but not impossible. Basically you just want to always be clearing camps and turning that gold into defense. If you can hit midgame with a sizable enough pool of resists and health you should be able to carry on them. Basically you just want to ult/bear in, then stand around hitting shit while your team slowly realizes that they should be fighting. That doesn't happen if your team is behind, sorry. The standard swing for a successful gank is around +600 gold for your team (-270 or so in missed farm for them, +300 for the kill for you). That's the equivalent of a full jungle clear. Shyv's aggressive counterjungling pays off because it crushes their jungle's ability to get the same kills while giving her significant xp and gold leads, but its not because she's going to out tank an AD carry, let alone an entire team, that's doing well. Shyv top and Shyv jungle do not scale at the same rate, nor do they have the same xp level. | ||
broz0rs
United States2294 Posts
On February 09 2012 05:30 Two_DoWn wrote: The key on Shyvana and Udyr is to jungle so stupidly fast that you buy defensive items faster than the enemy can buy offensive items. M5 has shown that when shyv hits a certain point, its pretty much an auto loss because you just cant kill her. Its harder to hit that point in the jungle, but not impossible. Basically you just want to always be clearing camps and turning that gold into defense. If you can hit midgame with a sizable enough pool of resists and health you should be able to carry on them. Basically you just want to ult/bear in, then stand around hitting shit while your team slowly realizes that they should be fighting. so basically, jungle so fast you get more gold in the jungle than in lane? o_O | ||
Two_DoWn
United States13684 Posts
On February 09 2012 05:49 broz0rs wrote: so basically, jungle so fast you get more gold in the jungle than in lane? o_O Basically. The thing with udyr and shyv is that both of them have obscene defensive steroids. So you dont need as much gold as other champions to hit that level of tankiness. Typically if you can get a fast pair of mercs and a HOG you should be fine. Then its just a matter of keeping your farm up. | ||
zulu_nation8
China26351 Posts
On February 09 2012 01:33 Craton wrote: I guess you can stop spamming me with 5 invites to a normal per day now. More like people whining that their teammates suck and being insufferable pricks. Of the hundreds of premade games I've done, not one made from LP was ever an enjoyable experience. what about the one where you were like omg omg omg we cant win its 4v5 just surrender plz Allow me to give a brief description of the celebrities of spudparty normals iaeuy/blazeraid: doesn't care how hard you throw, will carry no matter what and will never get angry ksux: has arm like nolan ryan, support nasus every game, doesnt give a shit 5hitcombo: will pretend like he has a good arm and participate in throwaround in the beginning, but when shit starts to get out of hand, goes into captain america mode, followed by emo amumu if loss, or triumphant ryze if win. cratonz: fun police, treats every enemy team like they are CLG circa 2010 and gets secretly angry when others take the game lightly spud: RIP nehsb: likes to test the strength of iaeuy's back, along with me, but will surprise occasionally with 10-1 panth whatsupchan: sickest ezreal of life probably missing some, will add when i think of more | ||
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