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[Patch 1.0.0.132: Sejuani] General Discussion - Page 158

Forum Index > LoL General
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Public Service Announcement
Use the Champion threads whenever appropriate.
Don't use General Discussion simply out of ease.
=====
If you want to whine about server lag, use the QQ thread. We all suffer alike when Riot servers kaput. No need to make a post about it in GD.
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
Last Edited: 2012-01-29 10:09:20
January 29 2012 10:07 GMT
#3141
On January 29 2012 18:43 spinesheath wrote:
Even then you don't have to dodge, just roll with random. A legitimate reason to hardrandom is something a bunch of people would love to have.

it was a ranked game. didn't feel like cursing the team since i was duoqueuing already. i wonder what other people would do if they ended up with a troll random last pick in this situation. would you guys play it out or dodge? o.o
BW -> League -> CSGO
pschiu
Profile Joined April 2010
Singapore410 Posts
January 29 2012 10:12 GMT
#3142
Watching bigfatlp's stream, he's been queueing for 14 minutes and still counting lolol.
seRapH
Profile Blog Joined April 2009
United States9777 Posts
January 29 2012 10:16 GMT
#3143
On January 29 2012 19:12 pschiu wrote:
Watching bigfatlp's stream, he's been queueing for 14 minutes and still counting lolol.

That's nothing, I've seen some streamers get 30+. My personal highest was a 20 minute que for ranked teams.
boomer hands
pschiu
Profile Joined April 2010
Singapore410 Posts
January 29 2012 10:22 GMT
#3144
On January 29 2012 19:16 seRapH wrote:
Show nested quote +
On January 29 2012 19:12 pschiu wrote:
Watching bigfatlp's stream, he's been queueing for 14 minutes and still counting lolol.

That's nothing, I've seen some streamers get 30+. My personal highest was a 20 minute que for ranked teams.

Yeah, don't know whether to be glad or sad that I'm not the only one. And then I'd rageclose queue and click on Coop vs AI. One second later, queue pops.
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
January 29 2012 10:30 GMT
#3145
On January 29 2012 19:12 pschiu wrote:
Watching bigfatlp's stream, he's been queueing for 14 minutes and still counting lolol.

should have watched hotshot's stream ~1-1,5 year ago (back in the times when there were like almost no streamers), his queue timer used to reset cause of how long the queues were (not sure if timer resets at 999 or 599 though)
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
January 29 2012 10:32 GMT
#3146
On January 29 2012 18:51 wei2coolman wrote:
Hmmm, I think I just jumped a level in LoL, in terms of game mechanics and game sense. I've recently been noticing that I've been able to get my CS much higher than I would previously been able too. Even just playing jungler I'll out CS everyone on my team, even in a 40min long match. I don't know why people are so obsessed with getting the kills, but then don't cs at all. The best way to keep a lead in the lane is to make sure you keep your CS up. Every time I see my bot lane with 3 kills up but down in cs, I just want to face palm.

Tl;dr
CS and gold wins games, not just kills.


Yep, this is when I first noticed that I was improving as well.

The best thing about this (skillset) is, that you can now play now all those champions you've previously sucked at, or haven't played before and dominate even if your first game.
Liquipedia"Expert"
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
January 29 2012 10:43 GMT
#3147
On January 29 2012 19:07 wussleeQ wrote:
Show nested quote +
On January 29 2012 18:43 spinesheath wrote:
Even then you don't have to dodge, just roll with random. A legitimate reason to hardrandom is something a bunch of people would love to have.

it was a ranked game. didn't feel like cursing the team since i was duoqueuing already. i wonder what other people would do if they ended up with a troll random last pick in this situation. would you guys play it out or dodge? o.o

Dodge means you lose elo anyways. You might as well play with a random who actually tries. A random champ pick doesn't mean that much below 2000 elo as long as the player doesn't intentionally throw the game (and the rest of the team doesn't give up either or insists on playing as if that random pick was a specific role he is not).
If you have a good reason to disagree with the above, please tell me. Thank you.
Norada
Profile Joined August 2010
China482 Posts
January 29 2012 11:16 GMT
#3148
With dodge you lose -10 compared to the normal -12. But normally if I get that bug I just click in lock in right away and maybe be able to trade out the champion I get.
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
Last Edited: 2012-01-29 11:49:20
January 29 2012 11:19 GMT
#3149
On January 29 2012 19:43 spinesheath wrote:
Show nested quote +
On January 29 2012 19:07 wussleeQ wrote:
On January 29 2012 18:43 spinesheath wrote:
Even then you don't have to dodge, just roll with random. A legitimate reason to hardrandom is something a bunch of people would love to have.

it was a ranked game. didn't feel like cursing the team since i was duoqueuing already. i wonder what other people would do if they ended up with a troll random last pick in this situation. would you guys play it out or dodge? o.o

Dodge means you lose elo anyways. You might as well play with a random who actually tries. A random champ pick doesn't mean that much below 2000 elo as long as the player doesn't intentionally throw the game (and the rest of the team doesn't give up either or insists on playing as if that random pick was a specific role he is not).

I didn't say anything stupid here.
Navi
Profile Joined November 2009
5286 Posts
January 29 2012 11:39 GMT
#3150
^^^^^^^
Hey! Listen!
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
Last Edited: 2012-01-29 13:01:41
January 29 2012 12:57 GMT
#3151
edit: nvm I fail at reading.
Dunk first. Ask questions while dunking.
sinii
Profile Joined August 2010
England989 Posts
January 29 2012 13:59 GMT
#3152
Only ever played random queue before yesterday, wondering if people can give me an idea of when I'm reaching an above average standard, as I have no idea of what any of the numbers indicate! :p

Currently I'm "1269" in 5v5 solo/duo queue, won 10 lost 7 and have won 8 of those games as jungle skarner 90% win ratio with him. Any tips on the sort of number I should be aiming for to be an above average player?
Craton
Profile Blog Joined December 2009
United States17274 Posts
January 29 2012 14:11 GMT
#3153
On January 29 2012 19:12 pschiu wrote:
Watching bigfatlp's stream, he's been queueing for 14 minutes and still counting lolol.

Highest I've seen jiji get is ~50 minutes. I personally usually get a ranked game in 3-4 minutes, a normal blind in 5-6, and a normal draft in 10-12. Normals being longer than ranked is kinda dumb.
twitch.tv/cratonz
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
January 29 2012 14:13 GMT
#3154
On January 29 2012 22:59 sinii wrote:
Only ever played random queue before yesterday, wondering if people can give me an idea of when I'm reaching an above average standard, as I have no idea of what any of the numbers indicate! :p

Currently I'm "1269" in 5v5 solo/duo queue, won 10 lost 7 and have won 8 of those games as jungle skarner 90% win ratio with him. Any tips on the sort of number I should be aiming for to be an above average player?

You already are.

Since everyone starts at ~1200 elo, and the system is roughly zero-sum (if you gain X elo, someone else loses X elo), about 50% of players (who play ranked) are above 1200 elo, and about 50% are below 1200 elo.
It's impossible to account for the players who never play ranked at all, so we don't include those for our guesstimation of "above average".

So, 1269 is slightly "above average". You're only like 2 losses away from "below average" though.
If you have a good reason to disagree with the above, please tell me. Thank you.
sinii
Profile Joined August 2010
England989 Posts
January 29 2012 14:17 GMT
#3155
On January 29 2012 23:13 spinesheath wrote:
Show nested quote +
On January 29 2012 22:59 sinii wrote:
Only ever played random queue before yesterday, wondering if people can give me an idea of when I'm reaching an above average standard, as I have no idea of what any of the numbers indicate! :p

Currently I'm "1269" in 5v5 solo/duo queue, won 10 lost 7 and have won 8 of those games as jungle skarner 90% win ratio with him. Any tips on the sort of number I should be aiming for to be an above average player?

You already are.

Since everyone starts at ~1200 elo, and the system is roughly zero-sum (if you gain X elo, someone else loses X elo), about 50% of players (who play ranked) are above 1200 elo, and about 50% are below 1200 elo.
It's impossible to account for the players who never play ranked at all, so we don't include those for our guesstimation of "above average".

So, 1269 is slightly "above average". You're only like 2 losses away from "below average" though.


Ok thanks allot for the info, I understand the system much better now.
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
January 29 2012 14:17 GMT
#3156
On January 29 2012 23:11 Craton wrote:
Show nested quote +
On January 29 2012 19:12 pschiu wrote:
Watching bigfatlp's stream, he's been queueing for 14 minutes and still counting lolol.

Highest I've seen jiji get is ~50 minutes. I personally usually get a ranked game in 3-4 minutes, a normal blind in 5-6, and a normal draft in 10-12. Normals being longer than ranked is kinda dumb.


That's pretty weird. I get normals faster than that on SEA lol. And on NA my normal queue is like 30s.
Dunk first. Ask questions while dunking.
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
January 29 2012 15:06 GMT
#3157
On January 29 2012 23:17 anmolsinghmzn2009 wrote:
Show nested quote +
On January 29 2012 23:11 Craton wrote:
On January 29 2012 19:12 pschiu wrote:
Watching bigfatlp's stream, he's been queueing for 14 minutes and still counting lolol.

Highest I've seen jiji get is ~50 minutes. I personally usually get a ranked game in 3-4 minutes, a normal blind in 5-6, and a normal draft in 10-12. Normals being longer than ranked is kinda dumb.


That's pretty weird. I get normals faster than that on SEA lol. And on NA my normal queue is like 30s.

I could be wrong/rude but I think it's because fewer people play at his ELO.
JMC4
Profile Blog Joined August 2010
United States261 Posts
January 29 2012 15:49 GMT
#3158
So I have a question, I just got to level 30 yesterday and I'm a little confused with the whole tribunal thing. I know you can review cases of harassment and such and get IP for it and I did like 10 or so games but when will I get the IP? If someone could clear this whole thing up for me I'd appreciate it.
Diamond Protoss ~
starfries
Profile Blog Joined July 2009
Canada3508 Posts
January 29 2012 15:58 GMT
#3159
On January 30 2012 00:49 JMC4 wrote:
So I have a question, I just got to level 30 yesterday and I'm a little confused with the whole tribunal thing. I know you can review cases of harassment and such and get IP for it and I did like 10 or so games but when will I get the IP? If someone could clear this whole thing up for me I'd appreciate it.

You get an email in a couple of days saying how much you got.
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
January 29 2012 16:06 GMT
#3160
On January 29 2012 23:17 sinii wrote:
Show nested quote +
On January 29 2012 23:13 spinesheath wrote:
On January 29 2012 22:59 sinii wrote:
Only ever played random queue before yesterday, wondering if people can give me an idea of when I'm reaching an above average standard, as I have no idea of what any of the numbers indicate! :p

Currently I'm "1269" in 5v5 solo/duo queue, won 10 lost 7 and have won 8 of those games as jungle skarner 90% win ratio with him. Any tips on the sort of number I should be aiming for to be an above average player?

You already are.

Since everyone starts at ~1200 elo, and the system is roughly zero-sum (if you gain X elo, someone else loses X elo), about 50% of players (who play ranked) are above 1200 elo, and about 50% are below 1200 elo.
It's impossible to account for the players who never play ranked at all, so we don't include those for our guesstimation of "above average".

So, 1269 is slightly "above average". You're only like 2 losses away from "below average" though.


Ok thanks allot for the info, I understand the system much better now.

Actually this is incorrect. Just because everyone starts at 1200 doesnt mean that is the 50% cutoff.

Hitting the bronze mark (1250) was the top 25% of all ranked lol players in season 1. While the numbers might be slightly different come season 2, you can safely say that you are WELL above average.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
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