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On January 04 2012 17:43 Xevious wrote: is there any information regarding a new skarner skin soon? i've been maining him and his current skins suck, it's about time for them to release a new one given when they normally release skins for new champs There are a shitton of champs months older than skarner without any new skins.
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On January 04 2012 17:26 Craton wrote: Real match making
Triple queue normals with all level 30s (844 wins, 872 wins, 387 wins) and get 1231 and a 762 win randoms. Enemy team is levels 11 10 12 20 30 (who had ~451 wins).
they were probably full preset 5 team, but still that's god awful. I was upset facing a full team of 30s with 2 sub 20's on my team, but we were a full 5. I just despise match making systems, I hate the trying to make everyone have a 50% win rate. It basically means you have games where you're unfairly advantaged then games where you're unfairly disadvantaged.
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The level 20 claimed to be a solo queue
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On January 04 2012 17:35 Craton wrote: Because there's generally a large gap in Elo between someone who is a fresh level 30 (~140 wins) and someone who has a 1000 wins. It illustrates the very big disparity between the twot eams. To me this only illustrates how little those 800-wins-guys have improved ever since they hit lvl 10.
There are probably way more lvl 30s than lvl 10s active at any one point of time. The game still has to match those lvl 10s with someone of their estimated skill level. If matchmaking restricted itself to matching them against people of similar summoner levels, it would even create different "worlds" of elo. A lvl 30 elo would be only loosely related to a lvl 10 elo because there is such a low chance of the two worlds interacting with each other.
In other words: Summoner lvl doesn't say anything about fair or unfair matching.
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On January 04 2012 18:13 spinesheath wrote:Show nested quote +On January 04 2012 17:35 Craton wrote: Because there's generally a large gap in Elo between someone who is a fresh level 30 (~140 wins) and someone who has a 1000 wins. It illustrates the very big disparity between the twot eams. To me this only illustrates how little those 800-wins-guys have improved ever since they hit lvl 10. There are probably way more lvl 30s than lvl 10s active at any one point of time. The game still has to match those lvl 10s with someone of their estimated skill level. If matchmaking restricted itself to matching them against people of similar summoner levels, it would even create different "worlds" of elo. A lvl 30 elo would be only loosely related to a lvl 10 elo because there is such a low chance of the two worlds interacting with each other. In other words: Summoner lvl doesn't say anything about fair or unfair matching. While I get the theory behind this, I'd still hate to be a lvl 10 player and have to lane against someone with 30 mastery points and a tier 3 rune page.
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I've been playing with 2 mates new to the game, sometimes on my own low lvl account but sometimes with my lvl 30, the matchmaking doesnt quite know what to make of it ^^ Some games we'd get all people like 2 levels over theirs, which made me at lvl 30 really stick out with masteries and runes, other times we'd get full lvl 30's. Then again, being lvl 10 v lvl 30 is certainly starting at a disadvantage but it's by no means insurmountable.
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On January 04 2012 18:13 spinesheath wrote:Show nested quote +On January 04 2012 17:35 Craton wrote: Because there's generally a large gap in Elo between someone who is a fresh level 30 (~140 wins) and someone who has a 1000 wins. It illustrates the very big disparity between the twot eams. To me this only illustrates how little those 800-wins-guys have improved ever since they hit lvl 10. rofl 1700-1900 elo is not improving i guess.
craton and i were in that game dude zzzzz.
im pretty sure they were banned users leveling up their new accounts "gg faggots" "gg virgins" etc
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anyone know what is this Cassiopeia strategy that Hotshot and Saint are trying?
so far it seems to involve Saint baiting Hotshot into getting double killed
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On January 04 2012 18:49 De4ngus wrote:Show nested quote +On January 04 2012 18:13 spinesheath wrote:On January 04 2012 17:35 Craton wrote: Because there's generally a large gap in Elo between someone who is a fresh level 30 (~140 wins) and someone who has a 1000 wins. It illustrates the very big disparity between the twot eams. To me this only illustrates how little those 800-wins-guys have improved ever since they hit lvl 10. rofl 1700-1900 elo is not improving i guess. craton and i were in that game dude zzzzz. im pretty sure they were banned users leveling up their new accounts "gg faggots" "gg virgins" etc dagger to my heart
;(
There are a lot of people available that would be closer to their skill range than a triple premade of fairly high Elo players. My normal elo is hardly low, either. And let me reiterate: four of them weren't level 30. Three of them were 12 or less. My entire team was level 30.
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Ranked Elo isn't related to normal elo, could be that you were against a premade(even if they say otherwise) with high normal elo players and them low lvls.
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On January 04 2012 18:13 spinesheath wrote:Show nested quote +On January 04 2012 17:35 Craton wrote: Because there's generally a large gap in Elo between someone who is a fresh level 30 (~140 wins) and someone who has a 1000 wins. It illustrates the very big disparity between the twot eams. To me this only illustrates how little those 800-wins-guys have improved ever since they hit lvl 10. There are probably way more lvl 30s than lvl 10s active at any one point of time. The game still has to match those lvl 10s with someone of their estimated skill level. If matchmaking restricted itself to matching them against people of similar summoner levels, it would even create different "worlds" of elo. A lvl 30 elo would be only loosely related to a lvl 10 elo because there is such a low chance of the two worlds interacting with each other. In other words: Summoner lvl doesn't say anything about fair or unfair matching.
So I ended up in a game similar to this recently. It was normal game with a group of 5's. Our side was 3 plat players and 2 gold. Other team was 3 people in the 20's and two level 30's. This was naturally a very unpleasant match for the other team. So I've decided to dig a little deeper and checked riot5.com for win amounts and ratio. The site is spot on for my wins and win ratio so I'm going to assume that I can just use these numbers.
My team: Myself : 579 wins 467 losses 1.24 ratio (112 wins over losses) Other #1 : 755 wins 619 losses 1.22 ratio ( 136 wins over losses) Other #2 : 1045 wins 741 losses 1.41 ratio (304 wins over losses) Other #3 : 1372 wins 1047 losses 1.31 ratio (325 wins over losses) Other #4 : 350 wins 241 losses 1.45 ratio ( 109 wins over losses)
Other team: Level 30 : 190 wins 174 losses 1.09 ratio (16 wins over losses) Level 30 : 774 wins 723 losses 1.07 ratio ( 51 wins over losses) Level 21 : 107 wins 88 losses 1.22 ratio ( 19 wins over losses) Level 29 : 188 wins 126 losses 1.49 ratio ( 62 wins over losses) Level 27 : 185 wins 128 losses 1.45 ratio ( 57 wins over losses)
Average ratio comparison:
My team : 1.326 Other Team : 1.264
Total wins over losses My team : 986 Other Team : 205
So at the end of the day unless the other team really blitzed their placement matches there should be a huge Elo gap simply due to how large the wins over losses gap is between teams (Unless there are special rules normal Elo follows that I don't know about).
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On January 04 2012 18:17 Shiv. wrote:Show nested quote +On January 04 2012 18:13 spinesheath wrote:On January 04 2012 17:35 Craton wrote: Because there's generally a large gap in Elo between someone who is a fresh level 30 (~140 wins) and someone who has a 1000 wins. It illustrates the very big disparity between the twot eams. To me this only illustrates how little those 800-wins-guys have improved ever since they hit lvl 10. There are probably way more lvl 30s than lvl 10s active at any one point of time. The game still has to match those lvl 10s with someone of their estimated skill level. If matchmaking restricted itself to matching them against people of similar summoner levels, it would even create different "worlds" of elo. A lvl 30 elo would be only loosely related to a lvl 10 elo because there is such a low chance of the two worlds interacting with each other. In other words: Summoner lvl doesn't say anything about fair or unfair matching. While I get the theory behind this, I'd still hate to be a lvl 10 player and have to lane against someone with 30 mastery points and a tier 3 rune page.
but if they are one of the many many idiots who facechecks bushes solo top against teams with no jungle your already about half way caught up
sure its a disadvantage but 20 ap can be overcome
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On January 04 2012 18:49 De4ngus wrote:Show nested quote +On January 04 2012 18:13 spinesheath wrote:On January 04 2012 17:35 Craton wrote: Because there's generally a large gap in Elo between someone who is a fresh level 30 (~140 wins) and someone who has a 1000 wins. It illustrates the very big disparity between the twot eams. To me this only illustrates how little those 800-wins-guys have improved ever since they hit lvl 10. im pretty sure they were banned users leveling up their new accounts "gg faggots" "gg virgins" etc Well, I was obviously kidding with the "not improved since lvl 10" remark.
I can't know if they were banned users, but if decent people get matched against low lvl summoners it should be obvious that those low lvls have had previous experience and won a great majority of their matches so far. If a lvl 10 is constantly stomping other lvl 10s, matchmaking has to find better opponents for him, and it sure as hell shouldn't be limited to other lvl 10s. If you can hold your own against 1800s even though you are lvl 10, then matchmaking should match you with 1800s.
If you outclassed them hard, then you just had the "luck" to get them at the peak of their winning spree.
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On January 04 2012 17:26 Craton wrote: Real match making
Triple queue normals with all level 30s (844 wins, 872 wins, 387 wins) and get 1231 and a 762 win randoms. Enemy team is levels 11 10 12 20 30 (who had ~451 wins).
A long time ago, I queued normals with spud, chrispy, milo, and i don't remember our fifth (I think it was shake?)
10 minute queue => get level 20s (who, based on their reaction, I'm pretty sure aren't smurfs) and we're like 15-0 by 10 minutes. Every game I've had with a 7+ minute queue has been a stomp, one way or the other.
I don't think that it has anything to do with their normal elo, it's just how normal matchmaking works for long queues...
On January 04 2012 19:05 FR4CT4L wrote:So I ended up in a game similar to this recently. It was normal game with a group of 5's. Our side was 3 plat players and 2 gold. Other team was 3 people in the 20's and two level 30's. This was naturally a very unpleasant match for the other team. So I've decided to dig a little deeper and checked riot5.com for win amounts and ratio. The site is spot on for my wins and win ratio so I'm going to assume that I can just use these numbers.
o_o Is this riot5 site a legitimate site? How does it get you that information...
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On January 04 2012 19:12 Nehsb wrote:
o_o Is this riot5 site a legitimate site? How does it get you that information...
Not a clue how it gets it but it seems legit enough. It's a nice place to check stats and check specific players from your match history if you wanna be a creepy stalker :D
Feel free to browse mine if you like http://www.riot5.com/main/index/stats/na/10862
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Its ridiculous how sensitive the community is turning out to be.
People are reporting that they get reported for these:
Spamming laugh command/taunt. or saying gg noobs at the end of the game.
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Good. Don't be a tool if you don't want to get sanctioned. I really don't see the problem.
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On January 04 2012 20:32 RogerX wrote: Its ridiculous how sensitive the community is turning out to be.
People are reporting that they get reported for these:
Spamming laugh command/taunt. or saying gg noobs at the end of the game. To be fair, saying gg noobs is just deliberately being a fucking dick. I mean, seriously, how old do you have to be to enjoy saying stuff like that.
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I agree with those points but I want to emphasize more on the:
Spamming laugh command/taunt. Don't you feel thats a bit too sensitive? I mean look at Singed's champion spotlight he literally gave advice to laugh your solotop opponents face off. Heh.
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that's actually a joke report, because in one of Pendragon's ban reviews he said one of the reasons a guy was banned was for "spamming laugh" when actually he was spamming laugh while walking into turrets feeding. he corrected it later but the damage has been done.
the "gg noobs" thing originated similarly, hohums said that saying it could get you reported. he was serious about that one though.
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