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[Patch 1.0.0.129: Fizz] General Discussion - Page 6

Forum Index > LoL General
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Want to rage about your latest loss?
Use the QQ thread.
If you whine in GD, you'll get warned.
infinitestory
Profile Blog Joined April 2010
United States4053 Posts
Last Edited: 2011-11-15 09:06:31
November 15 2011 09:05 GMT
#101
Aww, servers went down just as Locked, Tuna, and I were about to win ;;
we had the weirdest shit teamcomp too, no jungler, teemo/wukong (me) duo top vs nasus
edit: and between teemo and i, we had like 6 kills in lane because shaco kept ganking us and dying
Translator:3
Craton
Profile Blog Joined December 2009
United States17250 Posts
November 15 2011 09:06 GMT
#102
Considering tournaments are played a patch behind, I don't expect the tournament realm to update for another few weeks.
twitch.tv/cratonz
g1rg10
Profile Joined October 2007
Italy186 Posts
Last Edited: 2011-11-15 09:18:24
November 15 2011 09:07 GMT
#103
On November 15 2011 mr_tolkien wrote:
So when do we get this on EU? Looks neat.

They usually roll out the EU patch the day after the US patch, so tomorrow unless the patch is too buggy.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-11-15 09:11:08
November 15 2011 09:10 GMT
#104
On November 15 2011 14:00 Craton wrote:
Show nested quote +
Nocturne

Unspeakable Horror
Cast range reduced to 425 from 500
Tether range reduced to 465 from 525

FINALLY

Here's something I don't get about this change.

I understand hitting the leash range to deal with issues of being able to flash out of it.

But why does that require them to hit the CAST range? Being able to cast the spell out to the full leash range makes sense for a champ that has a strong movespeed boost.
Moderator
g1rg10
Profile Joined October 2007
Italy186 Posts
Last Edited: 2011-11-15 09:13:44
November 15 2011 09:11 GMT
#105
EDIT: doublepost, mobile too stupid ;_;
JonsaBoy
Profile Blog Joined April 2009
Denmark457 Posts
Last Edited: 2011-11-15 09:17:50
November 15 2011 09:13 GMT
#106
Imagine if the cast range was 500 and the tether range was 465. Casting at that range would be pointless, cause the tether would break instantly.
TLMS
Craton
Profile Blog Joined December 2009
United States17250 Posts
Last Edited: 2011-11-15 09:16:42
November 15 2011 09:13 GMT
#107
The cast is always shorter than the leash because it allows for lag (which causes a number of issues in and of itself, but I digress). The nerf probably in range probably had something to do with the fact that Nocturnes can presently ult in > q the target and shield, preventing any counterplay, and still easily hit the fear. This makes it more difficult to pull off, rather than smashing your face on every button.

Also it nerfs his <6 gank since landing a Q guarantees E or flash unless they're already at tower and landing E is guaranteed death.
twitch.tv/cratonz
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
November 15 2011 09:19 GMT
#108
I agree with the point about morganas ult. It's going to be sick strong now that noone can flash remotely out of range of it.
Parnage
Profile Blog Joined February 2010
United States7414 Posts
November 15 2011 09:22 GMT
#109
Fizz is the new Xin Zhao? I mean he even had the icon of him on his kills in the spotlight. Oh well, by the way. No fix on trist's jump which kinda saddens me.
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
November 15 2011 09:22 GMT
#110
I foresee alot more wards in my inventory as the AP mid of my team.
Flash isnt nerfed as bad as I expected tho. Still not sure about surge or teleport, im addicted to teleport for ganks.
KCCO!
Craton
Profile Blog Joined December 2009
United States17250 Posts
Last Edited: 2011-11-15 09:24:47
November 15 2011 09:24 GMT
#111
On November 15 2011 14:52 nyxnyxnyx wrote:
heal super strong now imoimoimo

dont know what to take on ADs any more ghost/flash/cleanse/exhaust/surge zz

maybe, but it's not worth getting over anything else

Supports need CV + escape since every support has no mobility and alistar/taric need to be able to flash CC
AD Carries need Exhaust or they can't 1v1/2v2 in bot lane and can get dove by anti-carries too easily (ofc with cleanse they're going to do it anyway and riot is going to go derp we're dumb)
Top's these days usually get TP, especially in competitive play, as it gives them so much control over objectives against teams who don't have TP. The only tops who don't get flash/ghost have to get exhaust/ignite, but tp+exhause/ignite is a rarity I doubt I've ever seen. Probably will see tops with free mobility go cleanse/tp cleanse/exhaust.
Mids could get heal, but they'd lose a lot of killing power without exhaust/ignite and their role is pretty much instagib something.
twitch.tv/cratonz
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2011-11-15 09:26:39
November 15 2011 09:24 GMT
#112
About Fizz, he doesn't seem like he's viable at low levels since he's supposed to be squishy, but at high levels, in small fights he can dodge spells. So if you have the reflexes and game sense, you can dodge a lot of spells increasing your survivability.

He doesn't add anything that other champions didn't have though.

Xerath is unique in that he is a long ranged mage that deals tons of damage.
Graves is unique in that he's an AD carry that can blind the enemy team and he has amazing burst. Like I don't think vayne, caitlyn, cogmaw, or tristana have a burst attack quite like his buckshot.
I don't see fizz as unique, and the shark bursting out of land is just silly XD... Like when rumble dies and he ejects with no parachute.

Someone raised the point today that tryndamere might be overpowered now that he can cleanse ignite, and with a QSS will never die to poison ticks again. :/ I guess he can still be countered by bursting him down before he thinks you can so he can't use his ult.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Vibes
Profile Joined November 2008
Germany144 Posts
November 15 2011 09:24 GMT
#113
Save Influence Points for weeks to buy Akali and Akali Runes.
Finally buy her.
See her nerfed the next day.
FML.
Just another Jaedong fanboy <3
Craton
Profile Blog Joined December 2009
United States17250 Posts
Last Edited: 2011-11-15 09:27:12
November 15 2011 09:27 GMT
#114
get skarner, wukong, riven, xerath for "sleeper" op champs
twitch.tv/cratonz
rob.au
Profile Joined May 2010
1087 Posts
November 15 2011 09:28 GMT
#115
Does that Flash range nerf actually make it so you can't jump over walls etc? or is the nerf basically purely to make it worse at just putting distance between you and your opponent?

ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
November 15 2011 09:28 GMT
#116
On November 15 2011 18:24 Vibes wrote:
Save Influence Points for weeks to buy Akali and Akali Runes.
Finally buy her.
See her nerfed the next day.
FML.


Small tip for the future:

Is the champion you want to buy banned or firstpicked on midELO often? -> Nerf incomming.

Sion, Akali, Graves and Kassadin. Top 4 banned in my ELO, all ate the nerfveggies
KCCO!
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
November 15 2011 09:33 GMT
#117
On November 15 2011 18:27 Craton wrote:
get skarner, wukong, riven, xerath for "sleeper" op champs

I do too! http://www.teamliquid.net/forum/viewmessage.php?topic_id=281369&currentpage=91#1816 glad someone agrees with me hehe
BW -> League -> CSGO
Craton
Profile Blog Joined December 2009
United States17250 Posts
Last Edited: 2011-11-15 09:39:34
November 15 2011 09:38 GMT
#118
xerath most op champ in game atm


On November 15 2011 18:28 rob.au wrote:
Does that Flash range nerf actually make it so you can't jump over walls etc? or is the nerf basically purely to make it worse at just putting distance between you and your opponent?

I'm positive it screws up some of the bigger walls, but the question is how many and where. Other walls you now have to be directly adjacent.
twitch.tv/cratonz
Therealdevil
Profile Joined May 2010
Netherlands1021 Posts
November 15 2011 09:40 GMT
#119
Ezreal is the strongest AD carry at the moment, by the way.

Caitlyn, pff. Just has a good laning phase after that she turns into goo with only 1 skill thats actually usefull.

Ezreal has 4.
Noocta
Profile Joined June 2010
France12578 Posts
November 15 2011 09:42 GMT
#120
I was hoping for a heavier flash nerf. 10 cd and 50 range ? That's not gonna change anything. Every wall where you can use it will still be available.
" I'm not gonna fight you. I'm gonna kick your ass ! "
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