• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:25
CEST 09:25
KST 16:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon106
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon Weekly Cups (Sept 21-27): herO and ByuN double Recent Patches and the Future Stellar Fest 1 Replay Pack Balance hotfix patch 5.0.16b (July 16)
Tourneys
SC2 INu's Battles#21 [ 3-Days tournament ] 2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
a Announcement on the JEDI Ringing [ASL22] Ro8 Preview: Within Reach Bot on ladder BW General Discussion PLAYzone Challenge - open offline tour in Prague
Tourneys
[ASL22] Ro8 Day 4 [ASL22] Ro8 Day 3 [Megathread] Daily Proleagues [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne Total Annihilation Zero Nintendo Switch Thread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8086 users

[Discussion] Dominion - Page 5

Forum Index > LoL General
Post a Reply
Prev 1 2 3 4 5 6 7 37 38 39 Next All
Slayer91
Profile Joined February 2006
Ireland23430 Posts
August 05 2011 22:01 GMT
#81
On August 06 2011 05:21 HeadhunteR wrote:
Show nested quote +
On August 06 2011 03:35 SaetZero wrote:
so all im hearing is

1- pick a caster
2- kill 2-3 minions for the tiny bit of gold you need
3- start at level 3 with haunting guise
4- .... yessssssssss


this looks fucking amazing. i seriously like the idea of this way more than traditional LoL


They said they would change items to balance the map. This maps sounds really really imba for champs that have hard cc, burst champs and tanky mofos like amummu and singed with the current items.


? Burst champs and hard CC dominate 5v5. I'd imagine with smaller fights around the map burst and hard cc have much less value because of all the 1v1/2v2/3v3 fights.
DanielZKlein
Profile Joined January 2010
United States1171 Posts
August 06 2011 01:11 GMT
#82
Quote AtlaS:
I was afraid this was going to happen again. I'm getting sick and tired of all of these announcements. Don't get me wrong, Dominion sounds like a great idea, but in the end it's just another announcement. They announce these great ideas but then months go by and nothing happens. Spectator mode, shiny graphics patch, magma chamber, replays? All of these announcements were great but we still don't have them. It's incredibly frustrating to play a game where relatively simple things take nearly a year to develop.


I'll reply to this quickly since it's been brought up so much.

1) Magma Chamber was definitely our bad. We should never have talked about a feature that was still in early planning phase. Similarly for Shiny: when we first talked about Shiny we just had a few champions converted over, and while we were really happy with those early results, it was way too early to talk about them in public. We've learnt from this and have started only announcing things that are literally around the corner. You'll notice we never announced replays, and we did point out carefully during Dreamhack that Spectator Mode was in an early stage (it's changed a lot since). However, Spectator Mode was clearly usable at that stage as is now practically done. You'll notice we still haven't put a date to it--that's because we're not a 100% on when we can ship it, but it's really, really soon. As for Dominion, what did you expect? "Surprise! New game mode now live!"? That would have been silly. Dominion is 100% playable and fun and pretty much feature complete, to the point where we'll let the general public play it at PAX and Gamescom. We wouldn't do that if we didn't think it was pretty much ready to go. Watch us with Dominion and tell us, once it's live, if that wasn't fast enough.

Vlanitak asks:

1. Is this map going to have a ladder system for both solo and premades? or similar to 3v3 only for premades?

2. Towers?

3. You say there are alot of walls and things to shot everywhere, could we get a map/picture of the map?

4. How long are you expecting the queue's at gamescom to be in regards to testing this? and will it be allowed to take pictures and/or film it?

5. How is mundo on this map?

6. Why is Madred's razor gone? will Madred's Bloodrazor be there? are there anything else we should know about the items?

7. in size how large is the map considering semi-globals? (tf, panth etc)


It's too early to answer a lot of these in detail quite yet--simply because I'd be stealing the thunder from the announcement we'll roll out throughout this month. I'll answer what I think is safe to answer:

We haven't really decided what ladders we'll have, if any, for Dominion at launch.

We expect LONG queues at Gamescom. Everyone wants to play this That said, we're there from opening to close, Wednesday to Sunday, with a LOT of machines running the mode non-stop. (We'll have to grab 10 of them two-three times a day for a showmatch of some kind, but otherwise it's all Dominion, all the time). We'll also find ways to keep you entertained in queue.

I cannot give out details about the items on the map, but I can confirm that there's a different set of items, with some problematic items removed (problematic for the game mode) and new items added. Often when we remove an item that was problematic in its Summoner's Rift form, we add a similar item that makes more sense on Crystal Scar.

I played Pantheon on the map today in our playtest and it was awesome fun. Again I shouldn't give out too many details, but let's put it this way: with his recently nerfed ulti, he feels just right on CS.

rwrzr, that's just the theory crafting I wanted to see! Now this will suck, but I can't really give you details yet, but: some of those builds will not work because the items you're talking about don't exist on Crystal Scar.

Attakijing: I read your wall of text and I totally understand what you mean. I still think we can tweak rewards in such a way as to make non-cooperative play never really lead to higher scores. Say in your example the guy who abandons a push to grab a healthpack (and yeah, it's FPS style--you just run over it and pick it up) for easy points. Well, he may get, say, 2 points for the health pack, while helping to capture a point may be worth 40 points (making up values now to make a point). I think it's a solveable problem.

That said, the core of your concern is definitely valid. I'm going to raise it with the design team. I'll phrase it like this: "Are we worried that players who are going for a high personal score could thereby hurt their team?"

Zato-1 asks:
- How can you keep 1v1 and 2v2 champs who fall off significantly in 5v5 situations (e.g. LeBlanc, Jax, Taric, TF, Akali, Pantheon before he sucked) balanced on both SR and Dominion, which should see fewer 5v5 teamfights and more small-scale combat? What about champions who are at their best in 5v5 scenarios but are weak in 1v1 and 2v2 fights? (Kog'Maw, Miss Fortune)


This is a very good question, and one that I've spoken to our design team about. They believe it is possible--not least of all by tweaking items and a map-wide buff/debuff. One designer also told me that by balancing champions for CS they've often discovered problems that existed on SR too but that people hadn't found yet. For now we believe we can balance for both maps. Obviously it'll take a while before Crystal Scar is balanced. I'm not expecting perfect balance from day 1

Veigar and Nasus are... difficult problems. I'm not a member of the champion team, so that's all I can say about that. They may simply not be viable on Crystal Scar, though I hope not. I love Nasus.

Wrapping this post up now before it gets too long
My modesty is awesome.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
August 06 2011 01:15 GMT
#83
lets discuss a secret codeword to skip the queue at gamescon!
DanielZKlein
Profile Joined January 2010
United States1171 Posts
August 06 2011 01:17 GMT
#84
jtype asks:

Will Riot be streaming games on this map any time soon?


Yes We haven't announced any details yet, but expect to be able to see some more gameplay very soon. Possibly as soon as around the time the first players get to try it out at Gamescom/PAX.

Kaniol seems a little confused about how the map plays, so I'll laid out the rules real quick: there's 5 capture points. Holding more points than the enemy damages their nexus. Say your team hold 3 points, the enemy holds 2. The enemy nexus now slowly loses health. If you lose one, the enemy nexus stops bleeding health. If the enemy capture the point you just lost, your nexus starts losing health.

Nexi do not regenerate health. First team whose Nexus hits 0 points loses, other team wins. Pretty simple
My modesty is awesome.
DanielZKlein
Profile Joined January 2010
United States1171 Posts
August 06 2011 01:18 GMT
#85
LaNague, we'll announce a contest soon that'll allow you to do just that Keep your eyes on our forums. (Soon as in, probably next week.)
My modesty is awesome.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
August 06 2011 01:23 GMT
#86
meh, contests are for the artsy people, i gave up on that stuff at the age of 8 when my artsteacher, who was basically payed to find everything awesome, asked if i really wanted to have my picture back or if she couldnt just throw it away. :p
Psyonic_Reaver
Profile Blog Joined June 2007
United States4343 Posts
August 06 2011 01:58 GMT
#87
When will people stop hating me? =p

Kidding. I'm glad this is finally getting rolled out. Now I can talk about it without riot suing my ass off.
So wait? I'm bad? =(
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
August 06 2011 03:15 GMT
#88
Hmm. Im a bit concerned about balancing for dominion. Balancing for TT pretty much failed, leavin characters like mundo in a less than decent spot on SR.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Psyonic_Reaver
Profile Blog Joined June 2007
United States4343 Posts
August 06 2011 06:07 GMT
#89
But Mundo will always go where he pleases.
So wait? I'm bad? =(
Niton
Profile Blog Joined March 2009
United States2395 Posts
August 06 2011 06:37 GMT
#90
On August 06 2011 12:15 Two_DoWn wrote:
Hmm. Im a bit concerned about balancing for dominion. Balancing for TT pretty much failed, leavin characters like mundo in a less than decent spot on SR.


Imagine a special kind of grievous wound item only for TT, followed by a rebalancing of Mundo. If the Dominion item model works, TT will finally get the love it desperately needs.
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
puckstop101
Profile Joined September 2008
Canada132 Posts
August 06 2011 06:40 GMT
#91
Hmm, First glance, i can see Zilean being insanely strong on this map, short distance to get your ultimate to where you need it fast. Extra mobility for team based maneuvers and some hit and run tatics, lvl 2 bombs at the start of the game with double bomb, blasting wand starter or catalyst for insane harrassabilty on their carry's farming.
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
Last Edited: 2011-08-06 14:02:25
August 06 2011 14:02 GMT
#92
Thanks Daniel, now it makes everything clearer. It really does sound like UT's domination mode, even the name is similar (hurr)
dnastyx
Profile Blog Joined January 2009
United States2707 Posts
August 06 2011 16:42 GMT
#93
As for Dominion, what did you expect? "Surprise! New game mode now live!"? That would have been silly. Dominion is 100% playable and fun and pretty much feature complete, to the point where we'll let the general public play it at PAX and Gamescom. We wouldn't do that if we didn't think it was pretty much ready to go. Watch us with Dominion and tell us, once it's live, if that wasn't fast enough.


Actually, the issue that a lot of people seem to be taking is that they were hoping Riot was going to announce the completion of something (anything) they previously promised, instead of announcing a new one. I don't mind too much personally, and I think you guys will follow through better, but people are understandably disappointed when Riot hypes up something for a week...and it turns out to be another announcement.

I don't mind too much personally, and hopefully an early release gets people to see it another way, but we'll see.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
August 06 2011 16:50 GMT
#94
To be fair, they said "expect the unexpected".
If you have a good reason to disagree with the above, please tell me. Thank you.
Attakijing
Profile Joined June 2011
United States693 Posts
August 06 2011 16:51 GMT
#95
Thanks for response, again i'm really looking forward to this mode and it seems like a lot of the complaints in this thread seem pretty misinformed. If even we can't find that many problems with it, it's got to be pretty good
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
August 06 2011 16:54 GMT
#96
MoonBear tells TL interesting stuff time.

[image loading]
[image loading]
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
August 06 2011 17:15 GMT
#97
MoonBear, why do you troll me?
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
August 06 2011 17:28 GMT
#98
I WONT HAVE TO BUY WARDS ANYMORE
And all is illuminated.
Slayer91
Profile Joined February 2006
Ireland23430 Posts
August 06 2011 18:04 GMT
#99
On August 07 2011 02:28 freelander wrote:
I WONT HAVE TO BUY WARDS ANYMORE


You never buy wards anyway.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
August 06 2011 18:53 GMT
#100
you don't know me anymore
since the server split I got tremendous improvements
And all is illuminated.
Prev 1 2 3 4 5 6 7 37 38 39 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 36m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 165
StarCraft: Brood War
actioN 641
HiyA 189
Mong 67
Shine 44
NotJumperer 35
Bale 28
Noble 10
Icarus 10
Dota 2
NeuroSwarm194
League of Legends
JimRising 577
Counter-Strike
Coldzera 833
Heroes of the Storm
WinterStarcraft769
Other Games
summit1g9118
ceh9403
PiGStarcraft338
Happy245
olofmeister237
Livibee128
ArmadaUGS41
Organizations
Other Games
gamesdonequick534
Dota 2
PGL Dota 2 - Main Stream507
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH157
• LUISG 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2399
League of Legends
• Lourlo1498
• Rush1407
• Stunt454
Upcoming Events
Sparkling Tuna Cup
2h 36m
Afreeca Starleague
2h 36m
Leta vs Soulkey
PiGosaur Cup
16h 36m
Kung Fu Cup
1d 3h
The PondCast
2 days
Replay Cast
2 days
CranKy Ducklings
4 days
Online Event
4 days
FEL
4 days
AI Arena Tournament
4 days
[ Show More ]
BSL: Ladder Tournament
4 days
Sparkling Tuna Cup
5 days
BSL Open Qualifier
5 days
BSL Open Qualifier
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Proleague 2026-09-27
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.