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General Discussion/Off-topic - Page 517

Forum Index > LoL General
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BlackPaladin
Profile Joined May 2010
United States9316 Posts
Last Edited: 2011-03-24 01:14:03
March 24 2011 01:12 GMT
#10321
On March 24 2011 10:11 Kaniol wrote:
Still best joke/taunt belongs to Alistar IMO


Ehem.
"Beaten by a little girl. Hah."

Sup.

Or "Size doesn't mean everything." "Don't underestimate the power of the scouts code!"

I would definitely consider those better. ;P
"Your full potential does not matter if you do not use all 100% of it."
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
March 24 2011 01:16 GMT
#10322
That's why i put "IMO" in there

You can't milk those!
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
March 24 2011 01:30 GMT
#10323
Poor Korea.. most hated country in LoL after watching CLG streams
"trash micro but win - its marine" MC commentary during HSC 4
barbsq
Profile Joined November 2009
United States5348 Posts
March 24 2011 01:31 GMT
#10324
have to side with kaniol on this one, tho if tibbers had a taunt that would be #1
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
March 24 2011 01:43 GMT
#10325
I hate Miss Fortune so F*cking much. "Let it Rain" along with another enemy = horrible, painful death.
Survival is winning, everything else is bullshit.
Glacierz
Profile Blog Joined May 2010
United States1245 Posts
Last Edited: 2011-03-24 01:48:05
March 24 2011 01:46 GMT
#10326
[image loading]

Jarvan New FOTM
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 24 2011 01:55 GMT
#10327
Gotta copy that Yi's build asap.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Haato
Profile Joined March 2011
Mexico81 Posts
March 24 2011 01:58 GMT
#10328
I definitely see a rock/paper/scissor in the balancing of this game.
With the advent/domination/whatever of tanky dps people say teemo got indirect buffs, kat got indirect nerfs.

AOE loses power compared to single target if people don't drop fast enough (I was so glad when riot stopped giving everyone aoe ults)
Burst loses to things that can outlive QWER combos and CC gains importance here
Tanky DPS relies on gap closers and going all in expecting their durability:damage beats a squishy's. Can be countered by ______?

TLDR: what else counters tanky dps besides teemo? how can we adapt?
death is easy, comedy is hard
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 24 2011 02:11 GMT
#10329
On March 24 2011 10:58 Haato wrote:
I definitely see a rock/paper/scissor in the balancing of this game.
With the advent/domination/whatever of tanky dps people say teemo got indirect buffs, kat got indirect nerfs.

AOE loses power compared to single target if people don't drop fast enough (I was so glad when riot stopped giving everyone aoe ults)
Burst loses to things that can outlive QWER combos and CC gains importance here
Tanky DPS relies on gap closers and going all in expecting their durability:damage beats a squishy's. Can be countered by ______?

TLDR: what else counters tanky dps besides teemo? how can we adapt?

Kiting, and stuff like Veigar, Malzahar
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
sRapers_ValkS
Profile Joined August 2009
United States644 Posts
March 24 2011 02:13 GMT
#10330
On March 24 2011 10:58 Haato wrote:
I definitely see a rock/paper/scissor in the balancing of this game.
With the advent/domination/whatever of tanky dps people say teemo got indirect buffs, kat got indirect nerfs.

AOE loses power compared to single target if people don't drop fast enough (I was so glad when riot stopped giving everyone aoe ults)
Burst loses to things that can outlive QWER combos and CC gains importance here
Tanky DPS relies on gap closers and going all in expecting their durability:damage beats a squishy's. Can be countered by ______?

TLDR: what else counters tanky dps besides teemo? how can we adapt?

I think the change to exhaust was also a big factor. That blind would've put all current "tanky dps" to rest.

that being said, exhaust is still a real pain in the ass for them.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 24 2011 02:23 GMT
#10331
On March 24 2011 11:13 sRapers_ValkS wrote:
Show nested quote +
On March 24 2011 10:58 Haato wrote:
I definitely see a rock/paper/scissor in the balancing of this game.
With the advent/domination/whatever of tanky dps people say teemo got indirect buffs, kat got indirect nerfs.

AOE loses power compared to single target if people don't drop fast enough (I was so glad when riot stopped giving everyone aoe ults)
Burst loses to things that can outlive QWER combos and CC gains importance here
Tanky DPS relies on gap closers and going all in expecting their durability:damage beats a squishy's. Can be countered by ______?

TLDR: what else counters tanky dps besides teemo? how can we adapt?

I think the change to exhaust was also a big factor. That blind would've put all current "tanky dps" to rest.

that being said, exhaust is still a real pain in the ass for them.

Exhaust works better if anything since it can't be cleansed ^^;
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
sRapers_ValkS
Profile Joined August 2009
United States644 Posts
Last Edited: 2011-03-24 02:27:42
March 24 2011 02:27 GMT
#10332
On March 24 2011 11:23 Shikyo wrote:
Show nested quote +
On March 24 2011 11:13 sRapers_ValkS wrote:
On March 24 2011 10:58 Haato wrote:
I definitely see a rock/paper/scissor in the balancing of this game.
With the advent/domination/whatever of tanky dps people say teemo got indirect buffs, kat got indirect nerfs.

AOE loses power compared to single target if people don't drop fast enough (I was so glad when riot stopped giving everyone aoe ults)
Burst loses to things that can outlive QWER combos and CC gains importance here
Tanky DPS relies on gap closers and going all in expecting their durability:damage beats a squishy's. Can be countered by ______?

TLDR: what else counters tanky dps besides teemo? how can we adapt?

I think the change to exhaust was also a big factor. That blind would've put all current "tanky dps" to rest.

that being said, exhaust is still a real pain in the ass for them.

Exhaust works better if anything since it can't be cleansed ^^;

you used to be able to cleanse it????? weird. i thought that exhaust was the answer to yi because it was the one cc he COULDN'T cleanse
Tooplark
Profile Joined October 2008
United States3977 Posts
March 24 2011 03:07 GMT
#10333
Exhaust was the answer to Yi when they split the slow and the blind so that Highlander didn't remove both.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
red_b
Profile Joined April 2010
United States1267 Posts
March 24 2011 03:49 GMT
#10334
just a question, if Im playing a ranged auto attacker how do I decide between IE and ghostblade + brutalizer? is it an issue of how fast I can build up?
Those small maps were like a boxing match in a phone booth.
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
March 24 2011 04:03 GMT
#10335
Is it just me or does this game just seem "off" at the moment. The thing that really got me thinking about it was loco's post about ranged dps not cutting it anymore.

Imo the problem is there is a severe lack of itemization for true damage dealers and even the ones we have are prohibitively expensive. The problem with tanky dps isnt their damage, its the fact that the strengthening curve for defense is exponentially faster than that of damage. In other words, someone like irelia, jarvan, or renekton can become too beefy to fast when compared to the speed at which ranged dps can kill them.

In my opinion they should drop the cost of the bf sword down by about 500 gold, and just see what happens. Big ticket items are still expensive, especially when you consider that an IE alone doesnt cut it, you need a pd or lw or bc as well. Additionally, this might swing the balance of tanky dps more towards attacking as well, since the cost of buying damage would be lower.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Caller
Profile Blog Joined September 2007
Poland8075 Posts
March 24 2011 04:17 GMT
#10336
i died for your sins
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
March 24 2011 04:18 GMT
#10337
On March 24 2011 13:03 Two_DoWn wrote:
In my opinion they should drop the cost of the bf sword down by about 500 gold, and just see what happens. Big ticket items are still expensive, especially when you consider that an IE alone doesnt cut it, you need a pd or lw or bc as well. Additionally, this might swing the balance of tanky dps more towards attacking as well, since the cost of buying damage would be lower.

Why would you ever buy brutalizer if BF sword was the same price?
HazMat
Profile Blog Joined October 2009
United States17077 Posts
March 24 2011 04:24 GMT
#10338
On March 24 2011 13:17 Caller wrote:
i died for your sins

Always farm never kill.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
March 24 2011 04:33 GMT
#10339
Bruta: 25 damage, 15 armor pen, 10% cdr
BF: 50 ad

You give up 25 damage for 15 armor pen, 10% cdr, and the ability to build the best melee dps item in the game. Seems fair to me.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
rwrzr
Profile Joined February 2010
United States1980 Posts
March 24 2011 05:01 GMT
#10340
On March 24 2011 13:33 Two_DoWn wrote:
Bruta: 25 damage, 15 armor pen, 10% cdr
BF: 50 ad

You give up 25 damage for 15 armor pen, 10% cdr, and the ability to build the best melee dps item in the game. Seems fair to me.


If only all AD items were as good as bruta or had as good of a trade off.

I think AP has better itemization and stats because unless you have a lichbane AP is useless without spells. Whereas AD affects autoattacks + crits. Only other ways to itemize would be to give "orb effects" ala DOTA and they tried this already (BR, phage, wits end)
FADC
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