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Quick Talent Builds - Page 9

Forum Index > Heroes of the Storm
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Ghostcom
Profile Joined March 2010
Denmark4782 Posts
Last Edited: 2016-01-15 09:51:24
January 15 2016 08:36 GMT
#161
You also really do not need that much self-sustain unless you are playing without any sort of healer :S

EDIT: Can someone convince me why Purifier is better than Suppresion pulse? Especially in this meta with Falstad/Raynor/Thrall dominating? Blinding them for 4 seconds is a lot of time with no DPS in a fight. Moving away from Purifier beam is pretty damn easy and you are really only guaranteed a single, perhaps 2 ticks of damage (which can of course finish off a low-HP target).
Leolio
Profile Joined April 2012
France633 Posts
January 15 2016 11:15 GMT
#162
I think most of the interest of PB is that it breaks the opponents formation. You create a spot where noone will stand during a long time. You force an opponent to move, and if it's a warrior it can make him make mistakes. He won't be able to peel efficiently or even soak. And everyone will have to try to avoid the beam if he stays in the fight.
It has this "remove an opponent from the fight" flavor.
Of course it is some big damage while it hits.

About Thrall, level 13 and level 16 are flexible in the CL build, it's an important point. You can go WF, spell shield, giant killer, b4b, or go CL again, all of these depend. You can see that in "master" filter on hotslogs. The lower league you go, the less people adapt their build of course. xDaunt explained that pretty well in the other thread.

Basic Thrall build is:

1) Rolling Thunder
4) Ride the Lightning
7) Follow Through
10) Sundering
13) [Flex]. Pick Spell Shield if the other team has a mage. Giant Killer if tanks. Restless Wolves can be decent if your team needs a little boost to CC because people are running away. Grace of Air is okay if you need a little more sustain. I take Spell Shield most of the time.
16) Forked Lightning. I will take Giant Killer and Tempest Fury against beefy teams.
20) Nexus Blades or Blink

The core concept is to build around Chain Lightning and Follow Through, which maximizes Thrall's short term burst damage and poke damage. It also makes Thrall's sustain arguably better than a Windfury build. It is unequivocally better in lane, where Thrall can lane against anyone with the Level 1 and 4 CL talents. Best of all, this build is very safe compared to Windfury-centric builds and has a far better power curve (you're beast at level 7 with this build. Windfury builds don't kick in until 16). If anyone over-extends or gets out of position, you can put a huge hurt on them. Use Sundering to engage on the enemy team's flank and push them into your team. If you do it right, you'll often cause the enemy team to be wiped.

Ghostcom
Profile Joined March 2010
Denmark4782 Posts
January 15 2016 11:43 GMT
#163
Well taking the retargeting at lvl 20 suggests that you take it to kill people which I just don't see happening a lot - unless you are paired up with a muradin+tyrande in which case your beam probably isn't the deciding factor in getting the kill anyway. Again, I'm not in rank 1 so what do I know?.
Harris1st
Profile Blog Joined May 2010
Germany7021 Posts
Last Edited: 2016-01-15 12:04:23
January 15 2016 12:02 GMT
#164
PB has some nice synergies.

When Artanis was new and bascially in every QM, i always played with Leoric and Entombed 2-3 ppl.
PB damage was off the charts then.
Obviously it's nice with every CC.
Some things that really shine are Malfs root, Arthas root and ult, Thralls earthquake

I guess Sonya Jump at 20 pairs nice with PB upgrade at 20, making the whole washing machine mechanic quite good
Go Serral! GG EZ for Ence. Flashbang dance FTW
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
January 15 2016 17:20 GMT
#165
On January 15 2016 17:36 Ghostcom wrote:
You also really do not need that much self-sustain unless you are playing without any sort of healer :S

EDIT: Can someone convince me why Purifier is better than Suppresion pulse? Especially in this meta with Falstad/Raynor/Thrall dominating? Blinding them for 4 seconds is a lot of time with no DPS in a fight. Moving away from Purifier beam is pretty damn easy and you are really only guaranteed a single, perhaps 2 ticks of damage (which can of course finish off a low-HP target).


I think it basically straight up wins fights. You can place it on someone like the Medic or Valla and help zone them out of a fight or on a tank to counterengage. It also reveals and follows Nova/Zeratul for the entire duration. And then the level 20 upgrade is the easiest way to team wipe in the game. I can't tell you how many lost games xDaunt and I have single-handedly won because we got a level 20 team wipe with the beam and were able to march onto Core. Suppression Pulse is good, but stun chains work just as well for stopping them from attacking :p.

"E build" on Artanis is awful, don't do that to yourself.

The sustain build for Thrall is okay and seeing a lot of usage by SEA teams and Cattlepillar, but it's not a great build unless you have a well-coordinated team and can hit the money Sunderings. I talked to Lowell about it some, and he said it's really good if the other team doesn't have any CC, but with the current meta, that's nearly impossible. Also, since this is meant to be an average joe "Quick, I need to know what talents to take" guide, it seems better suited to just mention the other two, which are way more flexible and common.
StrategyAllyssa Grey <3<3
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
January 15 2016 19:01 GMT
#166
On January 15 2016 16:28 Valiver wrote:
Show nested quote +
On January 15 2016 14:47 MotherFox wrote:
On January 15 2016 05:24 Valiver wrote:
Abathur - Leoric have been updated, been going through them alphabetically. If you want any particular hero's builds before I get to that hero just ask and we can post them.


For Diablo, battle momentum is half as popular on 7, but has a higher winrate. It's also in 4/10 of the highest winrate builds on hotslogs, so it might be worth mentioning that with it you can keep fire devil up close to 100% of the time. This combined with more apocs make for a much higher damage diablo. [I think you end up amping damage by like a third at a sacrifice of 10% of your health pool some of the time]

I meant to add that battle momentum and imposing presence can both be good on diablo but I completely forgot to change his text blurb. Thanks for pointing that out


I can't think of a character who wouldn't take imposing presence on occasion.
Don't Panic
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
January 15 2016 19:06 GMT
#167
On January 16 2016 04:01 MotherFox wrote:
Show nested quote +
On January 15 2016 16:28 Valiver wrote:
On January 15 2016 14:47 MotherFox wrote:
On January 15 2016 05:24 Valiver wrote:
Abathur - Leoric have been updated, been going through them alphabetically. If you want any particular hero's builds before I get to that hero just ask and we can post them.


For Diablo, battle momentum is half as popular on 7, but has a higher winrate. It's also in 4/10 of the highest winrate builds on hotslogs, so it might be worth mentioning that with it you can keep fire devil up close to 100% of the time. This combined with more apocs make for a much higher damage diablo. [I think you end up amping damage by like a third at a sacrifice of 10% of your health pool some of the time]

I meant to add that battle momentum and imposing presence can both be good on diablo but I completely forgot to change his text blurb. Thanks for pointing that out


I can't think of a character who wouldn't take imposing presence on occasion.


Uther.
StrategyAllyssa Grey <3<3
Immersion_
Profile Joined May 2010
United Kingdom794 Posts
January 15 2016 19:38 GMT
#168
On January 16 2016 02:20 SC2John wrote:
Show nested quote +
On January 15 2016 17:36 Ghostcom wrote:
You also really do not need that much self-sustain unless you are playing without any sort of healer :S

EDIT: Can someone convince me why Purifier is better than Suppresion pulse? Especially in this meta with Falstad/Raynor/Thrall dominating? Blinding them for 4 seconds is a lot of time with no DPS in a fight. Moving away from Purifier beam is pretty damn easy and you are really only guaranteed a single, perhaps 2 ticks of damage (which can of course finish off a low-HP target).


I think it basically straight up wins fights. You can place it on someone like the Medic or Valla and help zone them out of a fight or on a tank to counterengage. It also reveals and follows Nova/Zeratul for the entire duration. And then the level 20 upgrade is the easiest way to team wipe in the game. I can't tell you how many lost games xDaunt and I have single-handedly won because we got a level 20 team wipe with the beam and were able to march onto Core. Suppression Pulse is good, but stun chains work just as well for stopping them from attacking :p.

"E build" on Artanis is awful, don't do that to yourself.

The sustain build for Thrall is okay and seeing a lot of usage by SEA teams and Cattlepillar, but it's not a great build unless you have a well-coordinated team and can hit the money Sunderings. I talked to Lowell about it some, and he said it's really good if the other team doesn't have any CC, but with the current meta, that's nearly impossible. Also, since this is meant to be an average joe "Quick, I need to know what talents to take" guide, it seems better suited to just mention the other two, which are way more flexible and common.


Fair enough, thanks. I find the sustain build really useful at my level of Hero League, you can put people of their game more by being in the fight longer, and I feel it helps when you (50% of the time) have Tyrande solo healing the team.
http://www.twitch.tv/sybar1te Sybarite#2581 - add me for Heroes games. .Play Hots and Overwatch currently. Feel free to add.
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
January 15 2016 20:10 GMT
#169
On January 16 2016 04:06 SC2John wrote:
Show nested quote +
On January 16 2016 04:01 MotherFox wrote:
On January 15 2016 16:28 Valiver wrote:
On January 15 2016 14:47 MotherFox wrote:
On January 15 2016 05:24 Valiver wrote:
Abathur - Leoric have been updated, been going through them alphabetically. If you want any particular hero's builds before I get to that hero just ask and we can post them.


For Diablo, battle momentum is half as popular on 7, but has a higher winrate. It's also in 4/10 of the highest winrate builds on hotslogs, so it might be worth mentioning that with it you can keep fire devil up close to 100% of the time. This combined with more apocs make for a much higher damage diablo. [I think you end up amping damage by like a third at a sacrifice of 10% of your health pool some of the time]

I meant to add that battle momentum and imposing presence can both be good on diablo but I completely forgot to change his text blurb. Thanks for pointing that out


I can't think of a character who wouldn't take imposing presence on occasion.


Uther.


Yet again my complete lack of knowledge of Uther's talent picks aside from the standard build comes back to bite me.
Don't Panic
xDaunt
Profile Joined March 2010
United States17988 Posts
January 15 2016 22:33 GMT
#170
I hate the sustain build on Thrall and think that it is completely misguided conceptually. What gets Thrall killed is prolonged exposure to damage in teamfights. The extra sustain that the sustain build provides is marginally effective at best, all things considered. What's more important is the ability to blow someone up instantly so that you can disengage while you still have your Windfury speed boost active. This is where the CL builds with Follow Through really shines.

As for Artanis, see John's post. Level 20 Purifier Beam wins games, and is quietly the most overpowered shit in the game when used right. Artanis's E talents are terrible. The only one that I can kinda be talked into is the level 1 E talent to help out with initiation when you have bad aim with it, but no decent player will ever take it.
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
January 25 2016 13:59 GMT
#171
Arthas's rune tap icon is broken in the build I think.
Don't Panic
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
January 25 2016 15:49 GMT
#172
On January 25 2016 22:59 MotherFox wrote:
Arthas's rune tap icon is broken in the build I think.

It was using a Liquipedia icon link for some reason I can't remember, and those all just migrated to a new server, so that's what happened. Fixed now.
Writer
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
January 26 2016 18:46 GMT
#173
Gazlowe's builds look wrong to me. I'm not a big gazlowe player, but shouldn't they read "do not play gazlowe, everyone will hate your soul" more closely follow what is currently the top builds on hotslogs?
Don't Panic
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
January 26 2016 19:08 GMT
#174
On January 27 2016 03:46 MotherFox wrote:
Gazlowe's builds look wrong to me. I'm not a big gazlowe player, but shouldn't they read "do not play gazlowe, everyone will hate your soul" more closely follow what is currently the top builds on hotslogs?

Alright I think the for the wombo build lvl 1 should change to Extra TNT and the level 7 talents could swap (seem interchangeable based on enemy team, with Engine Gunk being in general the better talent). Reduce, Reuse, Recycle is interesting at 4, and might be good for the turret build.
Writer
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
January 26 2016 19:34 GMT
#175
On January 27 2016 04:08 Valiver wrote:
Show nested quote +
On January 27 2016 03:46 MotherFox wrote:
Gazlowe's builds look wrong to me. I'm not a big gazlowe player, but shouldn't they read "do not play gazlowe, everyone will hate your soul" more closely follow what is currently the top builds on hotslogs?

Alright I think the for the wombo build lvl 1 should change to Extra TNT and the level 7 talents could swap (seem interchangeable based on enemy team, with Engine Gunk being in general the better talent). Reduce, Reuse, Recycle is interesting at 4, and might be good for the turret build.


I tried it in a few QM's last night--- Goblin Fusion is really hard to get any value out of unless teammates are actively setting you up for it. Even then, it feels like you are voluntarily self-stunning yourself instead of doing anything else. Reduce, Reuse, Recycle instead helps a bit with mana issues, which Gazlowe appears to have problems with if you are keeping your battle momentum trait up enough.

Extra TNT- This skill also has the advantage of making you a harder pusher I think, since if you land it on a minion wave it'll do more damage. In general it felt pretty good, and occasionally gave good results with the TNT-gravobomb-tnt combo after 16.
Don't Panic
Foxxan
Profile Joined October 2004
Sweden3427 Posts
February 03 2016 06:04 GMT
#176
Any new zeratul build which works well? Thinking of his new ult.
Ghostcom
Profile Joined March 2010
Denmark4782 Posts
Last Edited: 2016-02-04 12:00:06
February 04 2016 11:30 GMT
#177
I like to do:
Regen Master/Seasoned marksman -> Master Warp-blade -> Searing attacks -> Shadow Assault -> Assassin's blade --> berserk/stoneskin -> Nerazim fury

Our resident Zeratul expert xDaunt will probably be along any second and explain why my build is pants on the head retarded (I'm actually somewhat curious whether or not nexus blades could be better at 20 - I feel like the added damage might outweigh the extra duration, however I have found the lifesteal to be determining when 1v1'ing the more durable heroes).
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
February 04 2016 17:56 GMT
#178
On February 04 2016 20:30 Ghostcom wrote:
I like to do:
Regen Master/Seasoned marksman -> Master Warp-blade -> Searing attacks -> Shadow Assault -> Assassin's blade --> berserk/stoneskin -> Nerazim fury

Our resident Zeratul expert xDaunt will probably be along any second and explain why my build is pants on the head retarded (I'm actually somewhat curious whether or not nexus blades could be better at 20 - I feel like the added damage might outweigh the extra duration, however I have found the lifesteal to be determining when 1v1'ing the more durable heroes).

Actually you are on the right track with that build
Writer
orllyfools
Profile Joined May 2012
United States153 Posts
February 11 2016 22:09 GMT
#179
I've been beasting with one of the Artanis builds I found here. Thanks!
Squitle-MC-Parting-Major-Polt
rei
Profile Blog Joined October 2002
United States3594 Posts
February 19 2016 03:26 GMT
#180
how come this doesn't get updated? there are many patches already some heroes got their talents change and new heroes got introduced
GET OUT OF MY BASE CHILL
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