QQ/Rage Thread. - Page 83
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Ej_
47656 Posts
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Thezzy
Netherlands2117 Posts
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Larkin
United Kingdom7161 Posts
On February 23 2016 05:38 Ej_ wrote: I swear to fucking god 1 more of these Nazeebo first pickers in my HL and I will start a fucking manhunt I know that feel. I don't understand why he has such a high win rate anymore. I used to like him before his nerfs. But it seems every time we get a Naz on our team, we lose. | ||
Leolio
France633 Posts
So it was an auto loss, and I got the same guy on the next draft of course. He played Nazeebo and didn't suck so it was OK but Diablo died 11 times. Took the fire breath ultimate. Utterly sucked with the best fucking warrior in the game. Everyone in the team died 3 or 4 times. But he suicided so much. People playing warrior need to know that soaking damage 1v5 into death or to go heal before your team can actually fight is not the way it's meant to be played. Fun fact: did you know that when trying to escape pursuers as Diablo, using your W (the little flames) is actually a great escape ? You didn't know, right ? Maybe because it doesn't slow the opponent and makes you stop so it basically secures the kill for them. | ||
Ej_
47656 Posts
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dpurple
Turkmenistan592 Posts
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MotherFox
United States1529 Posts
On February 24 2016 06:11 dpurple wrote: Gotta get a partner for HL. Cant rank up like this. After a 25 min match with an epic comeback by us you get into a game with Abatur murky liming and nova. Ofc we lost 40-0 in Towers of doom. Progress lost. Feels great. It feels like 25% or so of HL games are comp losses from the outset. Sometimes it affects my team, sometimes it affects the other team. I sit through these HL games so I can get to other, good games. | ||
Larkin
United Kingdom7161 Posts
Cue "wtf!" "omg" "it's not QM" etc from everyone, especially Nazeebo. We proceed to absolutely dominate. 85k damage, 0 deaths, utter domination, win convincingly. Nazeebo is rank 1 sub 3k MMR... Feels good man. Rehgar didn't even fuckin take Earth Shield (which is ridiculously good on Cho'gall). | ||
Leolio
France633 Posts
He's so imba it really is hard to counter him in HL. People will take giant killers, Kharazim's SSS and try to melt him all game. Which usually ends in a crushing defeat. IMO you must at all cost out-rotate him, always hard push lanes with disposables/mobile heroes. I think this would work fine: - Murky with siege build pushing like crazy, and octograbbing the backline heroes - Asmodan sieging lanes from afar and using his general with global presence - Leoric pushing like crazy and using drain on CG in fights - Brightwing because of split push and mobility, but firstly because of polymorph - Falstad for CC and mobility What do you Cho Gall players think ? (or even if you don't play him ^^) I think you cannot do this on towers of doom as the core is never exposed. I feel if you get Cho Gall on this map it's already GG (I know I'm mistaken). In my game we already had Reghar. But one guy wanted to play Kharazim with SSS, which he wasted on Morales / Valla ALL GAME (and he insulted us all game, dunno why). We had a Leorky, he took entomb and always used it as soon as a fight popped, on Cho Gall. Just imagine Cho Gall in the tomb, full life, shielded and healed by Morales. Wrecking us. Every fucking fight. I admit he used his first entomb on low life Cho Gall and we pawned him. At that time I thought the guy was a very good player. Then he Leorkyed all game. edit: Thank you EJ_, Anub' Arak is a very good idea too. I'll note this on my emergency "react to Cho Gall pick postit". I confirm rank 10ish is hell, I discover new lows everyday with my smurf account. Today we win with a Zagara bot versus 2 Diablo / Artanis feeders who went 1v5 all game. We had a fucking bot and we stomped them... | ||
Ej_
47656 Posts
i think ill take a longer break from hots, dropped from r3 to r6 yesterday and today battlenet decided to disconnect me in the middle of a game for no reason so im probably around r8 now, and the games start getting pretty silly when you get into that "quick pick raynor" range | ||
FeyFey
Germany10114 Posts
Anub also not the best option because his bugs give some nice emergency healing to Cho and well its Anub you conter cho and then he stomps your team if you can't pick of the healer. Had an anub pick once instead of leoric. Got cocooned, they chased the healer. I came out aoe hooked them all into a tripple purple ball hit + gall ult. Healer cam in time to heal me up. Brightwing is epic though, can circle around Galls aoe+heal up damage. And poly the moment he wants to dodge heavy damage and can shield people against Cho'Gall jumping on a target. Just prevent people from picking cho'gall on maps with dragonshrine effect, unless its Tower of Doom. Because you can win there by roating mercenary camps there, so they can't avoid a team fight. But yeah I am happy that you can even dominate as Cho'gall with random partners in HL now thanks to Rhegar early picks. Also no CC Meta at work :p . Enjoying it atm but it gets boring super fast, because without disruption skills outcomes become to predictable. So give back disruption skills Blizzard ! | ||
dpurple
Turkmenistan592 Posts
On February 24 2016 09:46 MotherFox wrote: It feels like 25% or so of HL games are comp losses from the outset. Sometimes it affects my team, sometimes it affects the other team. I sit through these HL games so I can get to other, good games. For me its more like 90%. Easy wins or zero chance losses in HL. QM is actually way better because at least there it feels like what you do acually has any impact on the match. Too bad QM isnt ranked and HL thrown in the garbage because I like rankings :p | ||
Mnemic
Botswana80 Posts
On February 25 2016 04:45 dpurple wrote: [For me its more like 90%. Easy wins or zero chance losses in HL. QM is actually way better because at least there it feels like what you do acually has any impact on the match. Too bad QM isnt ranked and HL thrown in the garbage because I like rankings :p Yeah right. You don't know against what composition of heroes or which map you are going to play. More than half of my QM matches are pure garbage because someone gets weird unplayable compositions (mine or the opposite team). Can't belive they still didn't remove QM from the game. | ||
dpurple
Turkmenistan592 Posts
On February 25 2016 04:54 Mnemic wrote: Yeah right. You don't know against what composition of heroes or which map you are going to play. More than half of my QM matches are pure garbage because someone gets weird unplayable compositions (mine or the opposite team). Can't belive they still didn't remove QM from the game. Really? Sure there are weird compositions but I never get anything other than mirrors, 4 assassins and a spec vs 4 assassins and a spec for example. | ||
FeyFey
Germany10114 Posts
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Mnemic
Botswana80 Posts
On February 25 2016 06:04 dpurple wrote: Really? Sure there are weird compositions but I never get anything other than mirrors, 4 assassins and a spec vs 4 assassins and a spec for example. yeah, just because you have 1 warrior doesn't mean the enemy team cant have more ![]() | ||
Leolio
France633 Posts
- vs AI for 5 minutes games (dailies, new hero tryout) - QM randomness to train on an hero, even though you sometimes get and unwinable game (or an autowin). - HL with draft - TL with draft 5v5 - Tournaments with bans (not for me though ^^) Is it me or is ETC very strong right now because of Rehming meta ? Yesterday I lose 1 vs him, I with 2 playing him, and today 1 win 1 loss. 4 wins out of 5 games for ETC. Not too bad. :-) I just played with a 5th pick guy, who didn't want to change from Zeratul from the start and was a dick in draft. IMO Infernal Shrines is a terrible map for Zeratul since the opponent's always clumped (Nova works better thanks to her range) and we needed range DPS (KT would have been auto win regarding to what both team picked). Everyone in our team adapts his pick to him to not lose this in draft. Then after 15 minutes "I better go AFK". We were ahead in level all game but just lost this punisher. Because of him not able to kill anyone BTW. Then he starts trolling us in chat, and decides to feed. It was a totally winnable game. We lost because the guy was a dick. The only 30 secs we were beind he decided it was over. He got a lot of reports. :-) | ||
Ej_
47656 Posts
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MotherFox
United States1529 Posts
On February 25 2016 23:42 Mnemic wrote: yeah, just because you have 1 warrior doesn't mean the enemy team cant have more ![]() It's worth noting that matchmaking rules have some strange unintended consequences.
I'm not sure there is a way to fix QM with its current "pick a character and go" format. I'd much prefer there be a "blind-pick" stage like I remember in league. [I guess bliz doesn't want the rage expressed towards bad picks?] | ||
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Valiver
Caldeum1977 Posts
There will also be an indicator for those queueing with the box checked that tells you ~what roles are least represented. For example there's a warrior shortage, so if you queue as a warrior right now your queue time will be significantly reduced. That would give people who only desire standardish QM games a better experience, not really effect those who don't care or split the player base between different modes, and promote people playing all the different roles, not just assassin or specialist or whatever, while rewarding them with faster queue times. | ||
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