Heroes Large General Thread - Page 328
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Tenks
United States3104 Posts
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kingjames01
Canada1603 Posts
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Blitzkrieg0
United States13132 Posts
On February 12 2015 05:40 snailz wrote: i used to open like that always, except for nexus frenzy, which is new. ive stopped doing it cause people kept telling me multishot builds are superior. there was a guy in this thread even arguing about how important it is to open with extra range instead of hatred/attspeed The benefit of the multishot build is the safety since you can just spam multishot from max range. If your team has enough peel to keep you safe or the enemies don't have the mobility to dive you then autoattack is superior even before the nexus frenzy change. Giving up bolt to pick up the additional range doesn't seem feasible though. | ||
Tenks
United States3104 Posts
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Blitzkrieg0
United States13132 Posts
On February 12 2015 05:45 kingjames01 wrote: Not sure if I'm missing something, but I can't find the list of NA players in the TL Player list. Can anyone direct me to them? Nevermind there was a filter on screwing the list up. If you only see one region click the green arrow dropdown beside region and select both EU and NA (or just one if you want to filter by that region). You can tell a filter is on because the row numbers will not be in sequence. | ||
xDaunt
United States17988 Posts
On February 12 2015 05:38 Tenks wrote: Are people still building Zeratul mostly the same way these days or has the block/fa build become more common now that you have to choose between rending and double bombs? Almost everyone who's any good with him always took first aid anyway (I liked regen master + singularity spike for stealth faggotry). The extra damage from rending cleave was never really necessary to kill things. | ||
xDaunt
United States17988 Posts
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Wuster
1974 Posts
I have thought about swapping things around for Frost Shock's utility and synergy with Executioner, but I was never in the right situation to feel like I could pass up Blood for Blood / Stoneshield. Plus Giant Killer is a pretty good talent with attack speed. I feel that Searing Attacks is too good to swap for Battle Momentum. But in a way you're just picking how you want to dump your mana - Searing Arrows or ability spam? So maybe a hybrid build will emerge. | ||
Tenks
United States3104 Posts
On February 12 2015 05:56 xDaunt wrote: Almost everyone who's any good with him always took first aid anyway (I liked regen master + singularity spike for stealth faggotry). The extra damage from rending cleave was never really necessary to kill things. Unfortunately hotslogs nuked all their data but I'm 99% sure the most common played build in master league took rending instead of FA. I was quite shocked when I saw it. | ||
Godwrath
Spain10117 Posts
But zeratul is now even more of an auto ban. RIP sweet prince of aiur. | ||
Tenks
United States3104 Posts
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Wuster
1974 Posts
I haven't played as him, but have played alongside him (welcome Founder's Packers!) and he definitely does damage now. Before after a certain point he was just walking around tickling people, was kind of sad really. But now, he can contribute to a fight. | ||
Godwrath
Spain10117 Posts
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kaztah
Norway1221 Posts
Okey nevermind, obviously it's the same as Blood for Blood, as every other hero has it there. | ||
Wuster
1974 Posts
On February 12 2015 06:27 Godwrath wrote: More interesting is how Illidan is becoming a top pick now. Last patch people were explaining that Zeratul is basically auto-banned, which leaves you with Kerrigan for combo or Illidan for more general dps. Illidan was already the best chaser in the game and he just got Nexus Blades to make escape really impossible from him. Maybe it's time to mess around with him after I'm done with Valla. @ kaztah - I believe Executioner was a level 16 talent, which means you just skipped it for Stoneskin / Blood for Blood =p. | ||
Godwrath
Spain10117 Posts
Also diablo respawn is hilarious on a map like sky temple. | ||
Wuster
1974 Posts
And ya, that Diablo respawn on Sky Temple was pretty strong (plus Lightning in close quarters is nasty). | ||
Dismay
United States1180 Posts
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FeyFey
Germany10114 Posts
Also I wonder if talents should scale over the next 3 levels so it reaches its full power right before the next talent. That way they wouldn't hit so hard. Or that Talent levels would give no stat increase. On the other hand playing around talent levels is actually an interesting mechanic which creates interesting plays. | ||
kaztah
Norway1221 Posts
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