Heroes Large General Thread - Page 211
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xDaunt
United States17988 Posts
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Brian333
657 Posts
He's actually a good warrior. Diablo isn't. | ||
xDaunt
United States17988 Posts
On November 18 2014 13:14 Brian333 wrote: I don't get the similarity at all. Arthras has a lot of sustain, a lot of self healing, talented survivability boosts, good damage, AoE snare, AoE root, and can lane clear and merc clear well enough. He's actually a good warrior. Diablo isn't. That's the point. Both Diablo and Arthas seem to be designed to fill similar roles, but only Arthas is any good at it. | ||
Brian333
657 Posts
I don't see where Diablo is similar in design beyond he has a high HP pool. | ||
Narw
Poland884 Posts
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Vaelone
Finland4400 Posts
On November 18 2014 17:19 Narw wrote: Is there any point in this "you need to lvl hero before you can take advanced talents"? Apart of pissing someone off. I'm guessing it's something along the lines of Blizzard not wanting to overwhelm casuals with too much choise at start. But who knows really, in any case talent gate is a awful choise in competitive game whatever their reasoning is. It's especially ridiculous though with heroes that do not function with lvl 1 talents like Tassadar, forced myself to co-op. | ||
RouaF
France4120 Posts
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ahswtini
Northern Ireland22207 Posts
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Oshuy
Netherlands529 Posts
(getting to lvl10 to unlock all skins takes long, but you'll end up there easily enough on heroes you like to play) | ||
Oshuy
Netherlands529 Posts
On November 18 2014 10:51 Brian333 wrote: Nazeebo is going to be a hero that varies greatly in use depending on the meta. Unlike Valla where Rain is still a good alternative to Strafe, Garg is pretty trashy compared to Spirit. I don't think Diablo alone is enough to justify taking Garg over a much, much better ult. I'd take Garg if I was up against a comp with a mix of Tychus, Tyrael, Abathur, Uther, Stitches, Anub'arak, Brightwing (all higher "tier" heroes which are popular enough in the current meta that playing Nazeebo is kind of difficult). Garg in itself is close to useless, garg with its upgrade makes some sense. It is a lot worse in a direct engagement than spirit, but the fact that it's permanently up makes it useful. With a DOTA2 eye, I see the spirit like a wich doctor death ward and the upgraded garg like a lone druid spirit bear. Currently a lot of mid/endgame is decided in 5v5 fights in a small area, which is a boon to spirit and makes it a lot better than the garg, but that could change. | ||
Brian333
657 Posts
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Latham
9553 Posts
On November 18 2014 20:54 ahswtini wrote: But can the gated talents be bypassed by paying? AFAIK, no. You can't pay to level up your hero(es). | ||
Tenks
United States3104 Posts
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Ovid
United Kingdom948 Posts
On November 19 2014 00:20 Latham wrote: AFAIK, no. You can't pay to level up your hero(es). It takes 3 online games, also the MMR for heroes is different, so for example my Illidan is level 9 and the players I go against would be Hero league on hotslogs (I am diamond) whereas I hit low diamond when I start a level 1 hero. It shouldn't be too bad and it does allow you to get used to them without playing against people on main heroes. Tenks, Abathur needs more rework than losing promote, I was thinking about suggesting that he gathers exp at a lesser rate like 3/4 or something, because his major strength is similar to brightwing and hunt Illidan in the sense that you can stay in lane and still join the fights allowing for just that extra exp advantage. If you have a Nova or a Zeratul (Zeratul being the best) then you just need to find Abathur and he dies, I think he will get slightly less strong when you are allowed to draft. | ||
kongoline
6318 Posts
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Alaric
France45622 Posts
Does he always get exp from the closest lane because his auto-generated minions will count as him being there even if the lane is technically empty? I'm still having trouble understanding what it means when a little black icon pops up on top of a minion (I know when it's a hero it's because he's shielding him, but if I kill the minion shouldn't Abathur appear nearby unless he has huge range on joining someone and returns where he casted from?). | ||
xDaunt
United States17988 Posts
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Tenks
United States3104 Posts
On November 19 2014 02:11 Alaric wrote: Can't Abathur hide behind his towers though, so you can't even attack him unless he screws up? Does he always get exp from the closest lane because his auto-generated minions will count as him being there even if the lane is technically empty? I'm still having trouble understanding what it means when a little black icon pops up on top of a minion (I know when it's a hero it's because he's shielding him, but if I kill the minion shouldn't Abathur appear nearby unless he has huge range on joining someone and returns where he casted from?). The only ways Abathur can gain XP is if he either symbiotes onto a nearby unit ("the little black icon" -- which is a global range spell) or if his body is physically near the creep dying. His locusts, despite many people's assumptions, do not gain him XP. His toxic nests also do not give him XP. Most good Abathur players will find a mostly empty lane and just hide in the bushes to gain the proximity XP while also having their symbiote on a different lane to get that XP. When a team fight is breaking out and he is needed he just ults and now he's instantly in the team fight. | ||
Dingodile
4132 Posts
I thought 64 Bit means such as Win7 64Bit. I have Win7 64Bit but 4GB Ram. Can I use 64Bit Client? | ||
Blitzkrieg0
United States13132 Posts
On November 19 2014 02:11 Alaric wrote: Can't Abathur hide behind his towers though, so you can't even attack him unless he screws up? Does he always get exp from the closest lane because his auto-generated minions will count as him being there even if the lane is technically empty? I'm still having trouble understanding what it means when a little black icon pops up on top of a minion (I know when it's a hero it's because he's shielding him, but if I kill the minion shouldn't Abathur appear nearby unless he has huge range on joining someone and returns where he casted from?). Hiding behind towers won't even save you past a certain point. Zeratul can easily burst you down since Abathur has a pathetic health pool. However, with the proper network of nests and the ability to globally tunnel the map you can avoid getting caught with some effort. The range is global so you won't see Abathur appear. The key to finding him is to look for the locusts he summons. You can gauge the position of Abathur since the locusts have a timed life. | ||
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