• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:33
CEST 14:33
KST 21:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy2GSL CK: More events planned pending crowdfunding3Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding $5,000 WardiTV TLMC tournament - Presented by Monster Energy RSL Season 4 announced for March-April
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
BW General Discussion ASL21 General Discussion so ive been playing broodwar for a week straight. Gypsy to Korea Pros React To: JaeDong vs Queen
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F [BSL22] RO32 Group B - Sunday 21:00 CEST
Strategy
Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The China Politics Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How Streamers Inspire Gamers…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2564 users

Heroes Large General Thread - Page 168

Forum Index > Heroes of the Storm
9055 CommentsPost a Reply
Prev 1 166 167 168 169 170 453 Next
Add yourself in the TL Player list if you want to play with TL people, and /join teamliquid channel ingame. Also check out the new Heroes Liquipedia.
FHDH
Profile Joined July 2014
United States7023 Posts
Last Edited: 2014-11-04 00:14:22
November 04 2014 00:13 GMT
#3341
Nothing in DOTA. There's all sorts of stuff to grind in LoL and in most every other game out there.

Yep then nope. Most games - most - do not require you to grind to play the game on normal terms. You do not have to play ten games of tetris before they start giving you 1x4 pieces. You might have to play a lot of games to unlock some funky music track, or in the case of other games, access/beat some optional content. But most of those games aren't multiplayer team games where you are grouped with strangers who are relying on you, and most don't require you to do this grinding iteratively on one fucking character after another (who you have to pay for).

Most games don't have a feature where if you pick a hero during certain weeks everyone will groan at you because that's one of the free heroes that week and probably you're a noob and THEN pile on top of that the fact that your talents are gated.

And don't put words in our mouths. This is one bad design decision, and it's a really stupid one, but it's far from the only point of contention with the design.
После драки кулаками не машут (Don't shake your fist when the fight is over)
sushiko
Profile Joined June 2010
197 Posts
Last Edited: 2014-11-04 00:18:17
November 04 2014 00:14 GMT
#3342
Given this is an alpha where features are more or less in limbo I think it's okay to showcase players frustration with a system that doesn't serve any real purpose. I expect to see a restructuring of how the talents system will work by the time this reaches beta, and I'm also excited to see what blizzard will try next to further evolve their game. You seem to be more annoyed at the complainers, but if you have a reason for liking the talent gates please share.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
Last Edited: 2014-11-04 00:30:00
November 04 2014 00:29 GMT
#3343
I hope you DotA 2 fanboys realize that you have to go through a forced tutorial then level up playing AP games and unlocking all the other game modes slowly before you can actually play the entire game.

Even worse for me because I leveled up in beta and for a while was sitting at lvl 7-8 and getting told that playing AR required level 4.

Yeah, it's not on every hero, but it's still annoying.
FHDH
Profile Joined July 2014
United States7023 Posts
Last Edited: 2014-11-04 00:48:23
November 04 2014 00:46 GMT
#3344
On November 04 2014 09:29 deth2munkies wrote:
I hope you DotA 2 fanboys realize that you have to go through a forced tutorial then level up playing AP games and unlocking all the other game modes slowly before you can actually play the entire game.

Even worse for me because I leveled up in beta and for a while was sitting at lvl 7-8 and getting told that playing AR required level 4.

Yeah, it's not on every hero, but it's still annoying.

1) The tutorial is short. I am not aware of it being mandatory, but if it is it's a mandatory hurdle you have to jump *before playing with other humans* that doesn't make you worse *while playing with other humans*

2) Limited hero pool mode is definitely optional but would be a recommended thing you can do before playing all-pick *with other humans* so you can get a better basic grasp of the game without Faceless Void smurfs making your life a living hell

3) You have to play a certain number of games to get into ranked *with other humans* which helps ensure that one: smurfing is more difficult and two: for those who are not smurfs you must have a minimum amount of experience before you start screwing up *other humans* ranked games and losing them MMR.

In THIS CASE, due to Blizzard's inscrutable fucking design decision, you are forced to play at a disadvantage *with other humans* and it is not optional and you might be the only person in that game playing with that limitation.

It. Is. Indefensible.

[e] Oh right you have to play ten bot matches or something. Once again coming back around to my point where these design decisions are totally, totally different while pursuing, on paper, similar ends.
После драки кулаками не машут (Don't shake your fist when the fight is over)
Brian333
Profile Joined August 2010
657 Posts
Last Edited: 2014-11-04 02:07:35
November 04 2014 02:05 GMT
#3345
Talent gating is bad. It's not only unnecessary but it kills the game on multiple levels.

I level in coop to level 4. It usually takes 6-7 games lasting somewhere around 1~2 hours and feels like an absolute waste of time. Sure, I can just level in versus and it would be faster but it's an issue of courtesy. If I know I will be playing with some handicap (in a lot of cases, it's not about different choices, it's just crappier options), I don't want to burden my team with it. I don't want to lose thinking I couldn't give it my best contribution or win thinking I got carried.

I avoid solo-queue or partial-team-queue versus like the plague at the start of F2P rotations. Just like how I don't want to burden other people with my handicap, it feels incredibly frustrating losing games with clearly talent gated teammates that just drag the team down.

I also politely leave groups whenever someone wants to play a sub-level-4 hero. It's certainly better than the numerous people I've encountered who will ask players playing sub-level-4 heroes to switch heroes and kick them if they don't. Sometimes, amongst friends, someone will sheepishly ask if they can play a low-level hero. It's stupid.

If they round out talents more in the future to have legitimate choices at every tier, then talent locking is reasonable. As it is now, it's a joke.
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
November 04 2014 04:40 GMT
#3346
People overexagerate this talent gating thing, i don't fidn it bad.

Most people say it is in the game because new players are noobs, i don't know who tell you that, but if it was blizzard they lied to you.

They exist to give more rewars, give you something to "grind", to give you more things to achieve, thats the real reason it exist.

Also that:

On November 04 2014 08:14 sushiko wrote:
I dislike the talent gates as well, but it might be there to promote people to play multiple heroes more than once. I don't know why, but every rotation with a new hero I feel the need to get to 4, then to 5 for the 500gold bonus...


And this

it might be there to promote people to play multiple heroes more than once.


i think it will stay until they work in another/better progression system.
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
ETisME
Profile Blog Joined April 2011
12702 Posts
November 04 2014 04:43 GMT
#3347
I also think it's a bit over blown but that's not to say I find it an ideal system, I don't really see the point of its existence
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
xDaunt
Profile Joined March 2010
United States17988 Posts
Last Edited: 2014-11-04 05:43:41
November 04 2014 04:57 GMT
#3348
I may never win a game with Illidan. Christ, what a shit hero.

EDIT: Make it 1-8 on my quest to level 5.
Brian333
Profile Joined August 2010
657 Posts
November 04 2014 06:03 GMT
#3349
On November 04 2014 13:40 [SXG]Phantom wrote:
People overexagerate this talent gating thing, i don't fidn it bad.

Most people say it is in the game because new players are noobs, i don't know who tell you that, but if it was blizzard they lied to you.

They exist to give more rewars, give you something to "grind", to give you more things to achieve, thats the real reason it exist.

Also that:

Show nested quote +
On November 04 2014 08:14 sushiko wrote:
I dislike the talent gates as well, but it might be there to promote people to play multiple heroes more than once. I don't know why, but every rotation with a new hero I feel the need to get to 4, then to 5 for the 500gold bonus...


I think it encourages the exact opposite. Like I previously said, I've grouped with a lot of people who will flat out insta-kick you from the group if you try to play a sub-level-4 hero. Even amongst friends, we have to apologize for playing a sub-level-4 hero because we know the talent builds are sometimes flat-out horrible. So, how does that promote people to play multiple heroes? It promotes you to invest in playing a hero longer term but I think the incentive for that was already there -- the accumulation of player skill, skins, a little gold, and mount variations. So, it serves no purpose in that regard.

Daily quests fill that function much more successfully but also suffers from some of the same problems.

And, like I said, every time I pick-up a new hero to play, I have to go through the 4 level grind to unlock talents. Having to play through some abysmal choices really makes it a tedious and unappealing process.
kaztah
Profile Joined September 2010
Norway1221 Posts
November 04 2014 07:54 GMT
#3350
On November 04 2014 09:29 deth2munkies wrote:
I hope you DotA 2 fanboys realize that you have to go through a forced tutorial then level up playing AP games and unlocking all the other game modes slowly before you can actually play the entire game.

Even worse for me because I leveled up in beta and for a while was sitting at lvl 7-8 and getting told that playing AR required level 4.

Yeah, it's not on every hero, but it's still annoying.

Actually the tutorial is not forced. You can skip it with a simple console command if you bother to research anything, which makes it optional.

The only reason you can't play ranked right away is because the system wants to find out what level you play at and balance games accordingly over ruining 9 other players experience.

On the other hand, I can't help despise every game where I play against other players and if we pick the same thing, there could be a possible discrepancy between my power and their power from outside influences. Talent gating is one of those things. It would be like playing starcraft and being able to meet others who has the expansion while you don't, so they have units you can't make.
I speak fluent sarcasm.
Big G
Profile Joined April 2011
Italy835 Posts
November 04 2014 10:21 GMT
#3351
New rotation:

Nazeebo
Lili
Kerrigan
E.T.C
Arthas
Tychus
Stitches
kongoline
Profile Joined February 2012
6318 Posts
November 04 2014 10:25 GMT
#3352
hoped for zeratul or nova so i can test them and spread the cancer ;/
Spaylz
Profile Blog Joined March 2010
Japan1743 Posts
Last Edited: 2014-11-04 10:42:20
November 04 2014 10:39 GMT
#3353
I agree with most of the people here, talent gating has to go. It's counter-productive, and if you ask me, even hinders the advantage that is the short duration of every game. Sure, the game you'll play will only last 20 minutes, but when you know the hero you're playing is totally gimped without those advanced and expert talents, it just blows.

I understand where Blizzard is coming from, it does give a sense of progression, but it's poorly executed. You want people to feel as though they are progressing? Introduce more skins and mounts. Or better yet, introduce more gold thresholds for different levels. You only get 500 gold for leveling a hero to 5, and then it's over.

Meanwhile, the price of most heroes in gold is still around 10k, and that takes a long while to grind. If they're going to keep the current prices, then they should replace talent gating with gold grinding through hero levels. It would make so much more sense: it would remove what likely is the most frustrating thing about the game right now, and it would still give a sense of progression. Not to mention the fact that the only reward you get for getting a hero to 10 is the ability to buy the master skin, which itself costs 10k (unless I'm mistaken, you don't get gold, right?). Yeah, you are unlocking the right to pay for something. I don't know about others, but put like that, I find it ludicrous. Especially when leveling a hero past 6-7 takes so long.

On the plus side, when a lot of the community complained about the system they used prior to talent gating, they went ahead and removed it. Given that the overwhelming majority wants it to go, it just might go. Then again, Blizzard has a tendency of doing what they want... But eventually, they do listen.
I like words.
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2014-11-04 10:50:14
November 04 2014 10:49 GMT
#3354
If anything progression outside of an actual matchshould be purely aesthetical... Can still, like you said Spaylz, give the feeling of progression just like everything else and it is also not annoying anyone.
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
November 04 2014 10:58 GMT
#3355
On November 04 2014 09:13 FHDH wrote:
Show nested quote +
Nothing in DOTA. There's all sorts of stuff to grind in LoL and in most every other game out there.

Yep then nope. Most games - most - do not require you to grind to play the game on normal terms. You do not have to play ten games of tetris before they start giving you 1x4 pieces. You might have to play a lot of games to unlock some funky music track, or in the case of other games, access/beat some optional content. But most of those games aren't multiplayer team games where you are grouped with strangers who are relying on you, and most don't require you to do this grinding iteratively on one fucking character after another (who you have to pay for).

This is nonsense. Almost every game in existence forces you to go through tutorials or restricts game mechanics during the first single player levels.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22212 Posts
November 04 2014 11:08 GMT
#3356
On November 04 2014 19:58 Grumbels wrote:
Show nested quote +
On November 04 2014 09:13 FHDH wrote:
Nothing in DOTA. There's all sorts of stuff to grind in LoL and in most every other game out there.

Yep then nope. Most games - most - do not require you to grind to play the game on normal terms. You do not have to play ten games of tetris before they start giving you 1x4 pieces. You might have to play a lot of games to unlock some funky music track, or in the case of other games, access/beat some optional content. But most of those games aren't multiplayer team games where you are grouped with strangers who are relying on you, and most don't require you to do this grinding iteratively on one fucking character after another (who you have to pay for).

This is nonsense. Almost every game in existence forces you to go through tutorials or restricts game mechanics during the first single player levels.

Yeah, like that starcraft game where I couldn't just jump straight into online matchmaking without any restrictions??
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
November 04 2014 11:36 GMT
#3357
On November 04 2014 20:08 ahswtini wrote:
Show nested quote +
On November 04 2014 19:58 Grumbels wrote:
On November 04 2014 09:13 FHDH wrote:
Nothing in DOTA. There's all sorts of stuff to grind in LoL and in most every other game out there.

Yep then nope. Most games - most - do not require you to grind to play the game on normal terms. You do not have to play ten games of tetris before they start giving you 1x4 pieces. You might have to play a lot of games to unlock some funky music track, or in the case of other games, access/beat some optional content. But most of those games aren't multiplayer team games where you are grouped with strangers who are relying on you, and most don't require you to do this grinding iteratively on one fucking character after another (who you have to pay for).

This is nonsense. Almost every game in existence forces you to go through tutorials or restricts game mechanics during the first single player levels.

Yeah, like that starcraft game where I couldn't just jump straight into online matchmaking without any restrictions??

I don't know if talent gating is a good idea, but let's not act like there isn't ample precedent for restricting game mechanics in virtually every game in history. The entire HotS business model revolves around trickling access to heroes for that matter.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Whalecore
Profile Joined March 2009
Norway1111 Posts
Last Edited: 2014-11-04 12:24:26
November 04 2014 12:21 GMT
#3358
Played this a bit now (~30 games).

First impressions:
  • Game runs and feels smooth. Heroes are fun to control.

  • I think the game should better emphasize how important creature camps and objectives are, and how stupidly useless it is to stay in lane alone. 5 manning seems to be the only way to go. Newer players who stand in the fountain for too long can ruin a game very fast. I'd say even more so than in DotA.

  • As in other MOBA: Big comebacks are rare. Snowball effect is strong. Despite the team level mechanics which leads to the team power levels often being similar. I feel this is because the team that can establish map control early will get the next couple of camps and objectives without competition. Which leads to further map control, and more camps and objectives etc. That said, I have been in a couple of comeback games, and they have been the most fun games so far.

  • Pretty sure Tassadar is the best hero. He has two of the best survivability skills in the game, one which he can put on an ally. Great utility with his fifth spell (vision and detection). Insane damage in 5v5 with double storms. Great ultimate which gives him even more damage and survivability. Storm is optimal spell vs objective creatures. And when he has double storm he can clear hard camps very fast.
Playgu
Spaylz
Profile Blog Joined March 2010
Japan1743 Posts
November 04 2014 12:43 GMT
#3359
Well, he did kill the Overmind. He's a damn hero!
I like words.
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2014-11-04 12:55:35
November 04 2014 12:53 GMT
#3360
lol good point, btw nazeebo seems sick tried him 1st time and did twice as much dmg as anybody in the game
Prev 1 166 167 168 169 170 453 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Team League
11:00
Playoffs Day 2
WardiTV787
ComeBackTV 592
Rex96
3DClanTV 62
Liquipedia
CranKy Ducklings
10:00
Sea Duckling Open #144
CranKy Ducklings83
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko359
Rex 96
trigger 6
StarCraft: Brood War
Britney 52403
Sea 3113
Jaedong 1400
EffOrt 426
Hyuk 414
Mini 373
Shuttle 354
firebathero 331
Last 214
Light 213
[ Show more ]
ggaemo 164
Zeus 148
hero 130
PianO 87
Pusan 84
Shine 61
Shinee 55
[sc1f]eonzerg 52
Hm[arnc] 40
Free 37
HiyA 35
Barracks 29
scan(afreeca) 27
yabsab 19
ToSsGirL 19
Sacsri 18
Movie 17
Sexy 15
GoRush 14
Noble 11
ajuk12(nOOB) 9
Rock 9
Icarus 2
Terrorterran 1
Dota 2
Gorgc6211
Counter-Strike
zeus389
Heroes of the Storm
Khaldor44
Other Games
singsing1963
B2W.Neo1029
XaKoH 686
Hui .128
QueenE61
ArmadaUGS56
Organizations
Counter-Strike
PGL15567
Other Games
BasetradeTV1221
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
CasterMuse 0
sctven
[ Show 13 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP51
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1938
• TFBlade1355
Upcoming Events
uThermal 2v2 Circuit
2h 27m
IPSL
3h 27m
Hawk vs TBD
StRyKeR vs TBD
BSL
6h 27m
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
Sparkling Tuna Cup
21h 27m
WardiTV Team League
22h 27m
OSC
1d
BSL
1d 6h
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
IPSL
1d 6h
Artosis vs TBD
Napoleon vs TBD
Replay Cast
1d 20h
Wardi Open
1d 21h
[ Show More ]
Afreeca Starleague
1d 21h
Soma vs YSC
Sharp vs sSak
Monday Night Weeklies
2 days
Afreeca Starleague
2 days
Snow vs PianO
hero vs Rain
GSL
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Escore
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.