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Mad Scientist Tries to empower a weak archetype, but has strength in hunter/mage deck. A 2/2 for 2 that draw and plays a card is force to be reckoned with. [6/10]
Sludge Belcher Not convinced at all, seems me the stat are pretty weak for the cost [3/10]
Stoneskin Gargoyle Hard to rate. Could end very deadly for arena paladins/druid . Otherwise, average. [7/10]
Maexxna A decent legend, but competition for the 6 mana slot is so fierce. I see her competing with Sylvanas and Cairne, though [8/10]
Stalagg Good stats, deadly effect for control decks --> will allow priest control to shine IMHO, as I think Thaddius will be something strong. Awful card alone though. It it is the announced 11/11 the card is an easy 8/10 (for non-warlock slow decks) [6/10]
Zombie Chow Good card for non aggro decks : low downside for a utility card [7/10]
Death Lord Zoo and all facerush deck now unofficially banned. Unless I can't read, the card is COMPLETELY broken. [10/10]
Echoing OozeAfter carefull read, it only echoes once. seems me too small to have a meaningfull effect. [2/10]
Feugen Same as Stalagg. Marginely better as more health trumps more attack. It Thaddisus is really 11/1 then it's an easy 9 [9/10]
Spectral Knight Average, or mediocre without a Sunfury Protector or Defender of Argus . Good with it. Let's see [5/10][/QUOTE]
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I'm surprised no one has pointed out yet that Deathlord is going to potentially screw with your opponent's minions, since they'll be forced to play a minion without activating their battelcry.
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On July 22 2014 03:07 Greendotz wrote:Show nested quote +On July 22 2014 03:05 Beamo wrote:On July 22 2014 01:45 huller20 wrote: What are Thaddius' stats? Vanilla 11/11 for 10 mana I wonder does "summon Thaddius" mean he goes in your hand or straight on the board? Seems weird that Deathlord is very specific about how the summoned card "goes on the battle field" yet here it just says "summon" Thaddius. I guess other deathrattles say summon, but the consistency seems a little off. "Summon" has always meant the same. The minion goes onto (into) the battlefield.
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Possible synergies:
Sludge Belcher (5) Mana 3/5: Taunt. Deathrattle: Summon a (1/2) slime with taunt. + Show Spoiler + Double Taunt to stop all aggro/face decks. Also Reincarnate and other fun duplication stuff.
Stoneskin Gargoyle (3) Mana 1/4: At the start of your turn, restore this minion to full health. + Show Spoiler + Defender of Argus Divine Spirit Inner Fire Gg
Zombie Chow (1) Mana 2/3: Deathrattle: Restore 5 Health to enemy hero. + Show Spoiler + Auchenai Soulpriest woot woot?!
Echoing Ooze (2) Mana: 1/2 Battlecry: Summon exact copy of this minion at the end of the turn. + Show Spoiler + Any buff that doesnt cost much and persists. Blessing of Kings, Blessing of Wisdom, Power word shield
Also: please read the card texts precisely before pouring so much missinformation. Yes, cardtexts are not uniform/normalised. There is blue on that topic (something to do with when you see the card for the first time and confusing players). No, oozes do not keep one turn buffs and no they wont replicat over and over. It is just a facless applied to themselves at the end of the round. If you dont know the ins and outs of faceless manipulators, craft one and play with it. it's a great card.
also sry for horrible formatting, I am writing this on a German cell phone.
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On July 22 2014 03:12 BlacKcuD wrote:Possible synergies: Sludge Belcher (5) Mana 3/5: Taunt. Deathrattle: Summon a (1/2) slime with taunt. + Show Spoiler +Double Taunt to stop all aggro/face decks. Also Reincarnate and other fun duplication stuff.
Also Reincarnate and other fun duplication stuff. You would spend a card and 2 mana to summon a Goldshire Footman?
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On July 22 2014 03:08 AssumedNewb wrote: Deathlord Zoo and all facerush deck now unofficially banned. Unless I can't read, the card is COMPLETELY broken. [10/10]
OTOH, its mediocre vs midrange and downright awful against control. Its a meta choice, like Black Knight or Harrison Jones, where the upside against specific decktypes is gamewinning, but in other matchups its crappy.
I think its badly needed. There are points on the ladder where literally all anyone ever plays are rush and zoo, and providing a way to counter that without needing to build your entire deck around it is very much a good thing.
Echoing OozeSeems very strong : a 1/turn incremental advatage. Please not an unkilled ooze May double EVERY turn, as, if I am not mistaken, the echoed ooze also echoes itself [10/10]
You're mistaken. Its effect is a battlecry. It doesn't infinitely copy itself, it just copies itself once. The main advantage is that it will copy buffs you apply that turn, so the potential value with stuff like blessing of kings and mark of nature is great.
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Thaddius is underwhelming. Kel'Thuzad, on the other hand......
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Spectral Knight seems like its going to have a huge impact on the meta as it a large threat that cannot be easily removed by all classes. I see this guy being played a lot. Not sure if it is better than Loatheb or not as its effect lasts longer but Loatheb can have a larger impact on the turn it is played.
Zombie Chow is also an interesting card that I'm not quite sure how it will fit in the meta quite yet. I would be surprised if it doesn't pop up in a few decks.
Edit: Nerubian Weblord looks very interesting as well. Difficult to remove for 2 mana with an ability that can significantly impact your opponents mana curve.
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When your Zombie Chow gets killed when you have aucheni soulpriest on board, does it do 5 damage to enemy hero instead?
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On July 22 2014 03:18 ystao wrote: When your Zombie Chow gets killed when you have aucheni soulpriest on board, does it do 5 damage to enemy hero instead? Yep.
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On July 22 2014 03:12 BlacKcuD wrote:Possible synergies: Echoing Ooze (2) Mana: 1/2 Battlecry: Summon exact copy of this minion at the end of the turn. + Show Spoiler +Any buff that doesnt cost much and persists. Blessing of Kings, Blessing of Wisdom, Power word shield
Seems like an easy inclusion in the current Paladin Aggro decks since this card plus Blessing of Might would be so easy/effective. Also as someone else stated Echoing ooze => Innervate => Mark of the Wild could flat out win you the game on turn 1. Definitely a stupid "dream" scenario that requires 3 correct cards in your opening hand, but still you know it's going to happen.
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For the last 5 cards announced:
Haunted Creeper: More tokens for token decks? Hunters might like this card if the Spectral Spiders are beasts too.
Kel'Thuzad: incredible if you have the board control. Incredible in tempo and board control decks. This card has so much potential its insane!
Nerub'ar Weblord: RIP battlecries! Deathrattles galore! Very strong card vs rogues among all other classes.
Unstable Ghoul: Son of Abomination? I guess it will be way more effective against aggro than Abomination is at the moment. Its a cool little card.
Wailing Soul: Make a deck of OP cards with drawback deathrattles and use Wailing Soul to make up for that? Kinda makes sense when you want to play stuff like Dancing Runeblades, Deathlord, Zombie Chow, etc.
Thaddius: Holy Sshit! holy shit... H O L Y ! S H I T ! PUT STALAGG AND FEUGEN IN EVERY DECK!
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On July 22 2014 03:15 S1eth wrote:Show nested quote +On July 22 2014 03:12 BlacKcuD wrote:Possible synergies: Sludge Belcher (5) Mana 3/5: Taunt. Deathrattle: Summon a (1/2) slime with taunt. + Show Spoiler +Double Taunt to stop all aggro/face decks. Also Reincarnate and other fun duplication stuff. You would spend a card and 2 mana to summon a Goldshire Footman?
If you have no other means to protect your face why not? It provides additional outs for shamans and other control decks when faced with extreme agression. that one footman will stop another 2mana minion from the zoolock hitting you giving you another turn to stabilise. not saying this will be a standard play. u am saying, the synergy is there and more ways to do fancy stuff means for fun and viewing pleasure.
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Wailing Soul also so good. RIP freeze mage and strong addition to my watcher priest deck.
And 2 mana 1/4 spider that adds 2 mana cost to battle cry minions , 4/6 fearie dragon..., so many good minions. It's time to be creative again when I have all these cards.
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On July 22 2014 03:25 Elmo1191 wrote: For the last 5 cards announced:
Haunted Creeper: More tokens for token decks? Hunters might like this card if the Spectral Spiders are beasts too.
Nope, they're not (source: Ben Brode's twitter).
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Stalagg and Feugen combo decks are gonna be fun...having silences to use on the second one will be so key.
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Deathlord at worst will take 2 cards, but gives your opponent one back. 3 + 3 + 2 (abusive) or wolf could drop it for a net of only 1 minion. I guess making the new minion lose its battlecry will give some value also, assuming that is what is drawn.
Seems a decent balance.
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It seems like almost everyone can do innervate yeti with egg + another card. The most obvious being something like coin egg backstab.
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With cards like spectral and loatheb i'm afraid control becomes shit :/. Also the those extra taunt cards counter face decks. Also all the tempo cards and cards that benefit from board control and buffs etc... Expecting nothing but midrange and mb zoo.
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On July 22 2014 03:30 Sufinsil wrote: Deathlord at worst will take 2 cards, but gives your opponent one back. 3 + 3 + 2 (abusive) or wolf could drop it for a net of only 1 minion. I guess making the new minion lose its battlecry will give some value also, assuming that is what is drawn.
Seems a decent balance.
Or your opponent runs a giant deck, or stampeding kodo or cabal shadow priest, and its worse than useless.
Seems like a well balanced card to me. Great against aggro of course, but the tradeoffs in other matchups make it a tough consideration whether to include it or not.
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