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Play my game! - Page 9

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blipster8
Profile Joined January 2009
United States71 Posts
December 08 2009 01:52 GMT
#161
I'm not sure how taken-for-granted this is, but the game becomes much, much easier if I just spam shots at an angle slightly behind my character. It ends up looking like he has some kind of jetpack and he just whips through, so there isn't much challenge. If I were going to recommend something to "fix" this, I might try restricting shot speed. For example, only 3 shots allowed onscreen at once, or have a "power meter" that only recharges fast enough to allow 1-3 shots per second. (I'm using 5+ per second in the scenario I'm describing.)
[wh]_ForAlways
Profile Blog Joined May 2009
United States235 Posts
Last Edited: 2009-12-08 02:03:15
December 08 2009 01:54 GMT
#162
On December 08 2009 10:30 Appendix wrote:
Show nested quote +
On December 08 2009 10:05 [wh]_ForAlways wrote:
DAMNIT! that was something I was gunna do in my next speedrun (if I muster up the willpower to do another one) but I was hoping no one had figured that one out yet. But also, I just use an old ass version of fraps (2.8.2) to record my stuff.


Sorry for ruining your surprise

I downloaded fraps, but the freeware version only allows 30 secs of recording. My computer lags too, so you are safe for now.

Too bad, I would gladly have wasted a few hours of my life on this.


I think XFire has a video recording thing that doesn't have a time limit now that I think about it, but I could be mistaken. And ya recording the game definitely makes it go a bit slower but this game isn't tooooo demanding, but I could definitely see it running slow on max settings (while being fraps'd) on even a computer with decent specs.


SPEAKING OF LAG (well FPS drops rather), the respawn point at 0:23 ALWAYS makes my computer have an FPS stutter, not entirely sure what causes it, but it's the only respawn point that does that.

Edit-- but shit now that I think about it idk if it would work with xfire because it probably only records games it recognizes (and I'm gunna make an assumption and assume that xfire won't recognize Static Alchemist lol)
deth
Profile Blog Joined August 2009
Australia1757 Posts
December 08 2009 02:29 GMT
#163


Sorry for the punishing frame rate for the first bit, my actual game wasnt lagging but camtasia records like a whiny little bitch. I was just doing a trial run with the recorder, and i even made a couple of mistakes, but ended up with making 2:30. when you see it day[9], you will shit a brick.
ghermination
Profile Blog Joined April 2008
United States2851 Posts
December 08 2009 02:39 GMT
#164
I would try to do a speedrun but i fail so hard at this kind of thing, i would somehow permanently prevent anyone from ever playing the game again.
U Gotta Skate.
mark05
Profile Joined March 2009
Canada807 Posts
December 08 2009 02:42 GMT
#165
dlding
yes, I'm MarkOhFive
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
December 08 2009 02:43 GMT
#166
On December 08 2009 11:29 dethrawr wrote:
http://www.youtube.com/watch?v=ME2-A3SvEdU&feature=player_embedded

Sorry for the punishing frame rate for the first bit, my actual game wasnt lagging but camtasia records like a whiny little bitch. I was just doing a trial run with the recorder, and i even made a couple of mistakes, but ended up with making 2:30. when you see it day[9], you will shit a brick.


the reason you are able to fall through the ground is because your frame rate is probably really low. I can fix this bug by giving you a terminal fall velocity (which I don't believe is there right now).

Stupid interpenetration skin widths grrrr
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
unit
Profile Blog Joined March 2009
United States2621 Posts
December 08 2009 02:49 GMT
#167
amazing game...bit easy though it had a few challenges at first
btw what game engine did u use and if possible can u provide link to it?
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
December 08 2009 02:50 GMT
#168
On December 08 2009 11:49 unit wrote:
amazing game...bit easy though it had a few challenges at first
btw what game engine did u use and if possible can u provide link to it?


www.unity3d.com
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
mark05
Profile Joined March 2009
Canada807 Posts
December 08 2009 03:00 GMT
#169
finished it in 5min
yes, I'm MarkOhFive
deth
Profile Blog Joined August 2009
Australia1757 Posts
December 08 2009 03:00 GMT
#170
my frame rate is up around 200 fps when im not recording, goddamn ill probably just ditch camtasia and use fraps =\

but yeah i was like O_O when it happened
laLAlA[uC]
Profile Blog Joined May 2009
Canada963 Posts
December 08 2009 04:03 GMT
#171
Mac compatability? ):
I'm an old man now
solsword
Profile Joined October 2009
United States3 Posts
December 08 2009 04:14 GMT
#172
Played the game; enjoyed it. I agree that it's a little bit too mindless in terms of how you use the rocket launcher, but the mechanic definitely has potential and the implementation is pretty good.

Also managed to get it working under WINE: nothing special to do, except that vanilla unrar did something weird to the .rar for me. I extracted it using WinRaR on XP and copied the files to my Linux machine where it worked fine.

It does appear to use Direct3D, so it probably won't just work on a Mac, as far as I know, but I think there's a Mac version of WINE which might be one possibility (albeit possible a somewhat complicated one).
bjornkavist
Profile Blog Joined June 2009
Canada1235 Posts
December 08 2009 04:27 GMT
#173
Mad props to your Art man Daniel Ponce. The artistic feel is like a tim burton movie and works well with the graphics. The physics work really nice for a game thats only 7 weeks old. The only complaint is about how the physics interract with the player and the gun. As when you get pushed back its like your sliding on ice.

Anyway great game, Wish you luck for the IGF
Cheers
https://soundcloud.com/bbols
HiOT
Profile Blog Joined September 2008
Sweden1000 Posts
December 08 2009 04:31 GMT
#174
Going to try this out. Will update with critic.
Officially the founder of Team Property (:
[wh]_ForAlways
Profile Blog Joined May 2009
United States235 Posts
December 08 2009 07:26 GMT
#175
got 2:35 but it wasn't nearly as clean as my last one.. so I'm gunna hold out on posting that unless someone dethrones me with a greater than 2:35 time, rofl... Why did you have to release this game the week before finals? T_T
Phyre
Profile Blog Joined December 2006
United States1288 Posts
December 08 2009 16:17 GMT
#176
Haven't gotten a chance to play your game yet but after showing the youtube vid to a friend of mine he said it looks very similar to Trine (in a good way). After looking up Trine, I'm inclined to agree. Very cool stuff, can't wait to try it out.
"Oh no, I got you with your pants... on your face... That's not how you wear pants." - Nintu, catching 1 hatch lurks.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2009-12-08 17:18:19
December 08 2009 17:16 GMT
#177
Brilliant game, I really, really hope you'll continue to add to this because it's like the perfect game for its genre

Only complaint I have is that with dual monitors, the mouse can pop-out into the desktop of the second monitor, minimizing the game.

Really like the aesthetics as well!
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
RodrigoX
Profile Joined November 2009
United States645 Posts
December 08 2009 18:24 GMT
#178
Okay like my adobe reader wont read it right.

How do i DL it AND play it too.
We were all raised on televion that made us believe we'd all be Millionairs, Movie gods, and Rockstars..... But we won't.... We are slowly learning that fact. And we are very, very pissed off.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-12-08 18:45:22
December 08 2009 18:42 GMT
#179
On December 08 2009 00:48 [wh]_ForAlways wrote:
DAMINT, SEAN, I'M OBSESSED WITH SPEED RUNNING THIS GAME, but I think I have the best time that I can get without luck for now-- 2m40s (wooo!)



Edit-- video added, but I think I'm done doin speed runs of this for now, lol.

I bet you could save time on the last spinning platform in the beginning if you jump from it to the 2nd/3rd vertical section of platforms instead of the starting point of it.

Also, that last high board that takes forever to fall down, I spent a few minutes trying to wall jump the side to get over it but I couldn't quite get it. I think it could possibly be done though.
..and then I would, ya know, check em'. (Aka SpoR)
Sadir
Profile Blog Joined December 2005
Vatican City State1176 Posts
December 08 2009 19:00 GMT
#180
very good game
and omfg TL
come here back to this thread and allready powergaming =)
I really love the game though
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