• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:53
CET 06:53
KST 14:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League64Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
No more SC2 streamers on team liquid? REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Rollback Netcode in Brood War [Recap] 0-6 Defeat for Mong's Team Bot on ladder Young Players Tournament Announced by SOOP Starcraft player cRuZa Passed away.
Tourneys
[$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Canadian Politics Mega-thread Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10308 users

Play my game!

Forum Index > General Forum
Post a Reply
1 2 3 4 5 11 12 13 Next All
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
Last Edited: 2010-01-27 05:54:50
December 06 2009 23:48 GMT
#1
For those of you who've been listening into my stream, I've mentioned working on an IGF (Independent Games Festival) games several times. Finally, you can play it!!!

download expired

There are some minor bugs with the physics, but overall it seems pretty good! Most importantly, note that this is a prototype version with tons of stuff that needs work, as the entire game was done in 7 weeks. For instance, there's currently very little interaction between the foreground/background, the art needs to be revamped, the animation is a bit wonky, some silly coding bugs still crop up, no sound music at all etc.

But, overall, my partner and I are SUPER pleased. I, especially, am blown away at how the art looks. My partner did 100% of everything from scratch (all modeling, animation etc). So, super mad props to Daniel.

Feel free to leave comments if you want (but be gentle haha. We already have a huge list of stuff we need to work on ;]). Stuff we would like feedback on:
1) Choice of colors for foreground / background - is it too hard to distinguish between foreground and background? Do the bullets show up properly in all areas? Can you see the avatar clearly in all areas?
2) Feel of the movement controls - jumping, movement speed, explosion velocity, control after you've been exploded, aerial vs on ground, movement of physical objects etc. Does it feel ok?
3) Overall difficulty of the game - were parts too easy or hard?
4) Clarity of goals - were you ever completely confused on what you were supposed to be doing?

ENJOY NETIZENS!!!

-Sean
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
December 06 2009 23:50 GMT
#2
haha I knew what this would be just by the thread name. Good to hear, I will have to test it out
Can you give us more detail on what the game is like?
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
anderoo
Profile Blog Joined March 2008
Canada1876 Posts
December 06 2009 23:50 GMT
#3
downloading!
Chef
Profile Blog Joined August 2005
10810 Posts
Last Edited: 2009-12-06 23:55:26
December 06 2009 23:51 GMT
#4
What's it about :O

OH :D A platformer. Pretty cool, I like the physics. Could really use some music though
LEGEND!! LEGEND!!
da_head
Profile Blog Joined November 2008
Canada3350 Posts
December 06 2009 23:53 GMT
#5
dling
When they see MC Probe, all the ladies disrobe.
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
December 06 2009 23:53 GMT
#6
On December 07 2009 08:51 Chef wrote:
What's it about :O


We decided to focus only on the gameplay and worry about that whole "story thing" later. The game is a 2D physics based platformer revolving around speed and mobility.
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
meeple
Profile Blog Joined April 2009
Canada10211 Posts
December 06 2009 23:54 GMT
#7
I'm excited to see how it is after hearing so much about it... good luck with everything, I'll comment when I play it
thunk
Profile Blog Joined March 2008
United States6233 Posts
December 06 2009 23:56 GMT
#8
That's a funny story about the name. It looked awesome when you broadcasted it over livestream, I'll definitely be trying it out after finals are over.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
anderoo
Profile Blog Joined March 2008
Canada1876 Posts
December 06 2009 23:58 GMT
#9
haha i'm just playing through the first level, and it's really awesome

basically it's a side-scroller physics type of game. you're a skinny little guy who is trying to navigate through what looks like a giant science lab. you have to jump across platforms that fall away, time your jumps on spinning platforms, etc. it's really fun, and i have to say the controls are amazingly precise. a lot of games like this you can easily get frustrated by your character jumping too far, or walking too far and going off of a ledge, but the gameplay is very fluid. the biggest complaint is what he said in the OP about the foreground/background blending together at parts, it's a little bit difficult to see your character when it's on darker backgrounds, but overall really fun game. i'm gonna go back to playing.
Chef
Profile Blog Joined August 2005
10810 Posts
December 06 2009 23:59 GMT
#10
I think it would be improved if you allowed the user the option to remap the keys... ie so I could remap the left right to arrow keys, and keep the jump as space bar. That way I could use separate hands for each function, which in my opinion makes it easier to control (probably because I'm used to that style of platforming on consoles to begin with). I guess I could use my right hand for the space bar, but it doesn't feel as right.
LEGEND!! LEGEND!!
PangO
Profile Blog Joined July 2009
Chile1870 Posts
December 07 2009 00:00 GMT
#11
downloading too, maybe we can commented later on this night
In Economics, the majority is always wrong. aka: MattRz
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
December 07 2009 00:01 GMT
#12
On December 07 2009 08:59 Chef wrote:
I think it would be improved if you allowed the user the option to remap the keys... ie so I could remap the left right to arrow keys, and keep the jump as space bar. That way I could use separate hands for each function, which in my opinion makes it easier to control (probably because I'm used to that style of platforming on consoles to begin with). I guess I could use my right hand for the space bar, but it doesn't feel as right.


LOL oh i forgot to mention, you'll be using the mouse later on.

You need the left hand on the keyboard and the right hand on the mouse. Man, that's definitely something we need to say IN the game
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
Creek
Profile Blog Joined November 2009
United States177 Posts
December 07 2009 00:03 GMT
#13
My computer can't run it. (512 RAM pentium 4).
anderoo
Profile Blog Joined March 2008
Canada1876 Posts
December 07 2009 00:04 GMT
#14
On December 07 2009 09:01 Day[9] wrote:
Show nested quote +
On December 07 2009 08:59 Chef wrote:
I think it would be improved if you allowed the user the option to remap the keys... ie so I could remap the left right to arrow keys, and keep the jump as space bar. That way I could use separate hands for each function, which in my opinion makes it easier to control (probably because I'm used to that style of platforming on consoles to begin with). I guess I could use my right hand for the space bar, but it doesn't feel as right.


LOL oh i forgot to mention, you'll be using the mouse later on.

You need the left hand on the keyboard and the right hand on the mouse. Man, that's definitely something we need to say IN the game


i think it does when you first pick up the gun
Chef
Profile Blog Joined August 2005
10810 Posts
December 07 2009 00:05 GMT
#15
On December 07 2009 09:01 Day[9] wrote:
Show nested quote +
On December 07 2009 08:59 Chef wrote:
I think it would be improved if you allowed the user the option to remap the keys... ie so I could remap the left right to arrow keys, and keep the jump as space bar. That way I could use separate hands for each function, which in my opinion makes it easier to control (probably because I'm used to that style of platforming on consoles to begin with). I guess I could use my right hand for the space bar, but it doesn't feel as right.


LOL oh i forgot to mention, you'll be using the mouse later on.

You need the left hand on the keyboard and the right hand on the mouse. Man, that's definitely something we need to say IN the game

Yeah, I just got to that part haha. I guess there will just be a learning curve to the game's controls
LEGEND!! LEGEND!!
wswordsmen
Profile Joined October 2007
United States987 Posts
December 07 2009 00:07 GMT
#16
On December 07 2009 09:03 Creek wrote:
My computer can't run it. (512 RAM pentium 4).

Then mine can't either
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
December 07 2009 00:08 GMT
#17
On December 07 2009 09:04 anderoo wrote:
Show nested quote +
On December 07 2009 09:01 Day[9] wrote:
On December 07 2009 08:59 Chef wrote:
I think it would be improved if you allowed the user the option to remap the keys... ie so I could remap the left right to arrow keys, and keep the jump as space bar. That way I could use separate hands for each function, which in my opinion makes it easier to control (probably because I'm used to that style of platforming on consoles to begin with). I guess I could use my right hand for the space bar, but it doesn't feel as right.


LOL oh i forgot to mention, you'll be using the mouse later on.

You need the left hand on the keyboard and the right hand on the mouse. Man, that's definitely something we need to say IN the game


i think it does when you first pick up the gun


yeah, but ideally it would say it at the start so people don't learn to platform w/ 2 hands, then have to UNlearn it later.
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
Last Edited: 2009-12-07 00:11:36
December 07 2009 00:11 GMT
#18
Whew, beat the game in just under 20 minutes.
Fun stuff =D

Doing a speed run of this game would probably look pretty cool.
Keniji
Profile Blog Joined April 2008
Netherlands2569 Posts
Last Edited: 2009-12-07 00:13:24
December 07 2009 00:12 GMT
#19
well, i just finished the game (well, the first level - there isn't more right now i think ) and i have to say it was pretty fun. Well, it was pretty easy as soon as you get used to the keys and gun, since there was no need to double shoot or something like that.

I really like the combination of movement / shooting to help your movement and the speed.
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
December 07 2009 00:12 GMT
#20
On December 07 2009 09:11 Jyvblamo wrote:
Whew, beat the game in just under 20 minutes.
Fun stuff =D

Doing a speed run of this game would probably look pretty cool.


DUDE!! i'm SO glad you brought this up!! The design of the game was inspired by speedruns, so the entire level is intended to be played through as quickly as possible. We are going to have a time attack mode for the game when it's finished .
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
1 2 3 4 5 11 12 13 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
08:40
Best Games of SC
Serral vs Neeb
Reynor vs Clem
Maru vs GgMaChine
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft667
Nina 113
StarCraft: Brood War
Hyuk 202
Leta 107
Sharp 76
Mong 58
ZergMaN 1
Dota 2
NeuroSwarm220
League of Legends
JimRising 660
Other Games
summit1g10070
Livibee176
Organizations
Other Games
gamesdonequick1265
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2195
Other Games
• Scarra1290
• Shiphtur642
Upcoming Events
FEL
4h 7m
Sparkling Tuna Cup
4h 7m
Replay Cast
17h 7m
WardiTV Weekly
1d 6h
IntoTheTV X SOOP
2 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
2 days
The PondCast
3 days
Kung Fu Cup
3 days
IntoTheTV X SOOP
4 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
5 days
[ Show More ]
GSL
5 days
Epic.LAN
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.