found no bugs and i enjoyed it. the gun made it like prince of persia but with a twist
many fun ways that gun was useable.| Forum Index > General Forum |
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Starparty
Sweden1963 Posts
found no bugs and i enjoyed it. the gun made it like prince of persia but with a twist many fun ways that gun was useable. | ||
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Kim Jong Tassadar
United States44 Posts
On December 09 2009 09:07 Starparty wrote: awesome game dude found no bugs and i enjoyed it. the gun made it like prince of persia but with a twist many fun ways that gun was useable.How does a gun make a game like Prince of Persia? Or was that the twist? | ||
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evanthebouncy!
United States12796 Posts
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CharlieMurphy
United States22895 Posts
On December 09 2009 06:35 [wh]_ForAlways wrote: New speedrun! Though there were a few minor errors I made (FUCK YOU, DRAWBRIDGE). I was very pleased with the run overall. Final time: 2m 23.5s I decided to use more chill music this time. Good luck finding it though because I have it saved on my computer as "Sonic Final Level Remix". If a bunch of people want it though, then I suppose I can upload it. Also I'm curious to see how speed runs will go once you fix the wall climbing bug, and that will also allow for the possibility of adding parts where you can wall climb up narrow places by shooting diagonally from one wall to the other (like any game with wall jumping really, except instead of jumping off the wall, you shoot off of it). Another thing, looking through the menu you have controls for Shot 1, Shot 2, and Shot 3. Were you planning on experimenting with different kinds of guns? Because personally I think a vacuum type gun would be awesome for platforming and making more unique puzzles, but you'd probably have to add some sort of cooldown on that gun though to prevent people from wall climbing with it (assuming that you're still sticking by wall climbing as an unintentional bug). Thanks so much for this game, Sean and pal, its a really fun platformer and obviously I will be keeping up with it ![]() @ about 1:44 when you just fall down that spot you can probably shave a half a second or so by jumpimg near the ceiling and shooting upwards to rocket down. Also taking the suggestions that others have given about the drawbridge would save a few seconds. | ||
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CharlieMurphy
United States22895 Posts
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Yakyak
Switzerland7 Posts
This is awesome, but I still have a slight critique : the gun mechanic is, in my eyes, very strange and conter-intuitive. If I understood what happened to me, when you shoot in nothing, nothing happens, if you shoot in something solid, you're projected, and if you shoot in something mobile it moves and you're left immobile. Well, that's not how guns work, if you shoot with a gun, you feel a reaction force whatever the bullet hits or not. So, in my opinion, it would be cool to either switch the gun for a giant fist or bodypart, so that it becomes intuitive that it works as it does, or keeping the gun and change the mechanics. Good luck with your submission to IGF !! | ||
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evanthebouncy!
United States12796 Posts
I double click jump to set it, I try to bind it to the "w" key but I pressed w like 12332132 times, nothing happens, and I pressed ALL the keys on the keyboard, nothing happens, in frustration I clicked quit, and the game registered jump as "left mouse button" now my game is fucked | ||
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Elwinros
United States93 Posts
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Fontong
United States6454 Posts
On December 09 2009 10:19 Yakyak wrote: This is awesome, but I still have a slight critique : the gun mechanic is, in my eyes, very strange and conter-intuitive. If I understood what happened to me, when you shoot in nothing, nothing happens, if you shoot in something solid, you're projected, and if you shoot in something mobile it moves and you're left immobile. Well, that's not how guns work, if you shoot with a gun, you feel a reaction force whatever the bullet hits or not. So, in my opinion, it would be cool to either switch the gun for a giant fist or bodypart, so that it becomes intuitive that it works as it does, or keeping the gun and change the mechanics. This doesn't make sense at all. It is clearly the energy created by the explosion of the gun's projectile that is causing the character to move. We can assume that the force of firing is insignificant. | ||
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evanthebouncy!
United States12796 Posts
On December 09 2009 14:29 evanthebouncy! wrote: i just found out you can customize your control... but it's broken. I double click jump to set it, I try to bind it to the "w" key but I pressed w like 12332132 times, nothing happens, and I pressed ALL the keys on the keyboard, nothing happens, in frustration I clicked quit, and the game registered jump as "left mouse button" now my game is fucked my game is fucked for good. I cannot unset the mouse left click and it's bind to jump forever. I even deleted all the game files and re-extracted the game from the .rar and the setting remains unchanged still... Huk. | ||
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alffla
Hong Kong20321 Posts
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Velr
Switzerland10798 Posts
Kinda reminds me of the extra levels in Super Mario Sunshine, which were the only really good part of the game... god i loved them. | ||
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DrainX
Sweden3187 Posts
On December 09 2009 10:19 Yakyak wrote: Hi Day[9], This is awesome, but I still have a slight critique : the gun mechanic is, in my eyes, very strange and conter-intuitive. If I understood what happened to me, when you shoot in nothing, nothing happens, if you shoot in something solid, you're projected, and if you shoot in something mobile it moves and you're left immobile. Well, that's not how guns work, if you shoot with a gun, you feel a reaction force whatever the bullet hits or not. So, in my opinion, it would be cool to either switch the gun for a giant fist or bodypart, so that it becomes intuitive that it works as it does, or keeping the gun and change the mechanics. Good luck with your submission to IGF !! Have you never played quake ? | ||
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Hurricane
United States3939 Posts
awesome work. I did play in fullscreen though and at the end it says to close the game to exit but there was no [x] in the top right and esc didn't do anything ![]() | ||
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Symmetry
Canada294 Posts
On December 09 2009 18:00 evanthebouncy! wrote: Show nested quote + On December 09 2009 14:29 evanthebouncy! wrote: i just found out you can customize your control... but it's broken. I double click jump to set it, I try to bind it to the "w" key but I pressed w like 12332132 times, nothing happens, and I pressed ALL the keys on the keyboard, nothing happens, in frustration I clicked quit, and the game registered jump as "left mouse button" now my game is fucked my game is fucked for good. I cannot unset the mouse left click and it's bind to jump forever. I even deleted all the game files and re-extracted the game from the .rar and the setting remains unchanged still... Huk. Yup, this is what happened to me too. Some kind of fix would be appreciated :/ | ||
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kerpal
United Kingdom2695 Posts
starting at the end point and using the wall climb bug to get all the way back to the start. i just completed it, so i know it's possible... although i'm not sure how i woulda done one part of it without the random extra powerful shot bug...really addictive. love it. | ||
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wswordsmen
United States987 Posts
On December 09 2009 18:00 evanthebouncy! wrote: Show nested quote + On December 09 2009 14:29 evanthebouncy! wrote: i just found out you can customize your control... but it's broken. I double click jump to set it, I try to bind it to the "w" key but I pressed w like 12332132 times, nothing happens, and I pressed ALL the keys on the keyboard, nothing happens, in frustration I clicked quit, and the game registered jump as "left mouse button" now my game is fucked my game is fucked for good. I cannot unset the mouse left click and it's bind to jump forever. I even deleted all the game files and re-extracted the game from the .rar and the setting remains unchanged still... Huk. The best you can do is set it to right mouse button, then the game is actually playable. | ||
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spinesheath
Germany8679 Posts
On December 09 2009 10:19 Yakyak wrote: Hi Day[9], This is awesome, but I still have a slight critique : the gun mechanic is, in my eyes, very strange and conter-intuitive. If I understood what happened to me, when you shoot in nothing, nothing happens, if you shoot in something solid, you're projected, and if you shoot in something mobile it moves and you're left immobile. Well, that's not how guns work, if you shoot with a gun, you feel a reaction force whatever the bullet hits or not. So, in my opinion, it would be cool to either switch the gun for a giant fist or bodypart, so that it becomes intuitive that it works as it does, or keeping the gun and change the mechanics. Good luck with your submission to IGF !! It doesn't matter whether you shoot with a gun or kick/hit with similar power, the reaction force is the same. Also, the bullets of the gun in this game obviously explode on impact. The explosion is what pushes you around. The reaction force you notice when you shoot is very small compared to the force of the explosion (people are not really knocked back several meters when hit by an average bullet, it just looks cooler in movies). So it does make sense (with somewhat simplified physics). | ||
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CharlieMurphy
United States22895 Posts
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TDK
United States48 Posts
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