On May 07 2011 04:19 WiljushkA wrote:
http://kb.aquilaeve.com/?a=kill_related&kll_id=9480
ahahahahahaha, had to share this
http://kb.aquilaeve.com/?a=kill_related&kll_id=9480
ahahahahahaha, had to share this
Lol, must've been nano fit vs fail fit.
Forum Index > General Games |
Thezzy
Netherlands2117 Posts
May 06 2011 19:57 GMT
#10661
On May 07 2011 04:19 WiljushkA wrote: http://kb.aquilaeve.com/?a=kill_related&kll_id=9480 ahahahahahaha, had to share this Lol, must've been nano fit vs fail fit. | ||
419
Russian Federation3631 Posts
May 06 2011 20:10 GMT
#10662
On May 07 2011 03:33 abominare wrote: So with sentry drones 5 finishing up im in line for an rsnake to be my new wh boat. This leaves me with a loki hull with no purpose. Seeing how selling it and stacking more isk on top of the pile doesnt sound like too much fun, I've been playing around with pvp for a loki. [Loki, lulz] Loki Defensive - Adaptive Augmenter Loki Electronics - Immobility Drivers Loki Engineering - Power Core Multiplier Loki Offensive - Projectile Scoping Array Loki Propulsion - Fuel Catalyst 425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M 10MN Afterburner II X5 Prototype I Engine Enervator X5 Prototype I Engine Enervator Warp Disruptor II Gyrostabilizer II Gyrostabilizer II Voltaic Nanite Thermic Membrane I Voltaic Nanite Thermic Membrane I 1600mm Reinforced Rolled Tungsten Plates I Damage Control II Medium Projectile Ambit Extension I Medium Projectile Ambit Extension I Medium Projectile Ambit Extension I Warrior II x5 Its sort of like some pl lokis, a couple of notes. Unlink webs reach out 25k no heat, an mwd wouldnt fit but i like the idea of enjoying the 620ms on the ab with no sig penalty vs missile boats. Since if youre in point range you have 2 webs on on you wasnt terribly worried about mwd speeds, no neut but dual webs on a frig didnt seem to require it. Will be using slaves so 87k EHP, 500 dps no heat/plants(will use some though) Range on guns is 3k+38k falloff, basically the idea is orbit at 22k and wear down the opposition while theyre dual webbed. Any suggestions feedback? There are a number of things wrong with this fit, but I'll address the biggest concern -- that the fact that this is 'PL style' is completely irrelevant, as (IIRC) its used as the tackle in an armor AB hac + guardian gang. If you're not in said type of gang...just don't do it. There are a number of effective solo/small gang loki fits (100MN AB comes to mind, though it requires a crazy amount of pilot expertise). This, to be blunt, is not one of them. Also, why t1/meta mods in lows? | ||
pahndah
1193 Posts
May 06 2011 20:15 GMT
#10663
Don't use meta 4 resist, just shell out the 10 or 20 million for the faction equivalent, and I'm not sure off the top of my head, but doesn't loki have some +10% armor sub (if so use that instead of the resist one). | ||
Warri
Germany3208 Posts
May 06 2011 20:54 GMT
#10664
![]() thats completely without implants. Might swap the eanm for another gyro or te if youre completely solo. Or the dcu but then you need a cpu implant or even moar faction. | ||
abominare
United States1216 Posts
May 06 2011 21:00 GMT
#10665
But yea basically i can drop to faction disruptor and fit mwd, the idea for the ambit was so i didnt go so heavily faction trying to fit in a te, and with slaves im still in that 87kish range for ehp, the faction webs dont excite me as much as others if its not in point range then big deal. Its kinda like a vaga with retarded tank, and even more so fast considering the victim is goign no where fast with 2 webs (part of why i was hoping to get away with an ab and rely on landing close to target) Even better i dont have the horrible sig issues the cane/vaga have. | ||
abominare
United States1216 Posts
May 06 2011 21:25 GMT
#10666
On May 07 2011 05:15 pahndah wrote: I'm at the uni library so no EFT, but if you're using slaves than use trimarks please, that's kind of like putting nanos on some plated ship and while you will go faster, its somewhat illogical. Swap out a gyro for a TE imo when you swap to the trimarks. Don't use meta 4 resist, just shell out the 10 or 20 million for the faction equivalent, and I'm not sure off the top of my head, but doesn't loki have some +10% armor sub (if so use that instead of the resist one). Fine ill look at putting faction eanm without spending a lot of time on it puts me at 92k ehp. Now if I drop a gyro for a te and lose my ambits im losing 3k falloff and 78 dps, granted just on short hand if i throw up 3 trimarks i get 43k more ehp but im also now as slow as a cane which might be moot with the whole dual webs bit. Thats definitely a shit ton more hp so maybe its worth losing the dps for it, however i'm not sure how much would go into being overtanked vs killing targets faster. Also there is no + armor sub is cloak s resist a resist sig tank | ||
abominare
United States1216 Posts
May 06 2011 21:44 GMT
#10667
On May 07 2011 05:10 419 wrote: There are a number of things wrong with this fit, but I'll address the biggest concern -- that the fact that this is 'PL style' is completely irrelevant, as (IIRC) its used as the tackle in an armor AB hac + guardian gang. If you're not in said type of gang...just don't do it. There are a number of effective solo/small gang loki fits (100MN AB comes to mind, though it requires a crazy amount of pilot expertise). This, to be blunt, is not one of them. Also, why t1/meta mods in lows? I was aware it was similar to their hac gangs, in fact i took the basis of it off failheap, took the arties off for autos but still wanted the range of 425's with barrage without some of the tracking/dps issues of arties I downgraded to t2 and meta because while im willing to throw away the hull id rather not throw another couple hundred million in a full faction/dead low set (i already have the set of slaves so no extra new costs in the endeavor). I wasnt sure if this would work at all, but i knew I wanted to put together something armor fit Also I'm assuming part of the rest of the wrong fit was the mistake in resist plates wasnt paying attention when i redid it at work to post it today. | ||
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Firebolt145
Lalalaland34484 Posts
May 06 2011 22:52 GMT
#10668
'K guys watch my ship I'm grabbing a beer' | ||
Cheesedawg
United States182 Posts
May 06 2011 22:52 GMT
#10669
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Branch.AUT
Austria853 Posts
May 07 2011 00:01 GMT
#10670
On May 07 2011 04:07 KwarK wrote: If you want to mission in hisec then whatever, that's your decision but I have to ask, why did you pick their home system to do it? Like they live there, that's where they are, if you don't want to find them that's the wrong place. Where you're missioning is actually way more dangerous than lowsec and you're using an ab fit which gives you no gtfo ability. For some reason your response to seeing 6 WTs in local was not to even mention it by saying "hey guys, I have 6 WTs in local, is this an issue or something I should change how I play for?". You went to where they live and proceeded to aggressively ignore them, refusing to adapt your missioning style or your missioning fit to the situation. Please don't do that on my killboard. I wasn't aware it's their home system (My first fail, for public humiliation - so it doesn't happen again),I just picked it had the best l4 agent I could access and its only 4 jumps from Oddel. I was aware of their heavy presence in the System though because its not the first time I missioned there. I chose to mission there anyway because I wanted to get used to doing missions in unsafe situation (so far I always dropped corp to run missions) before running them in lowsec, which in hindsight is a bad idea if it's more dangerous. Well I'd say thats fail #2. I was always properly aligned and keeping dscan hot. They tried to probe me down but they never got the location of my mission cause i always warped off and docked up. They gave up on probing and camped the gate I would come through instead. Next time I'm gonna scout the gate before I go through it. (This is fail #3 btw) Just cause I don't know, what would it need an MWD for? Maybe I'm wrong but if I'm always aligned and dscanning + watching local I should be fine with the AB? edit: When i jump a gate and see a lot of hostiles there and I'm not aggressed logging out is the way to go if I know i won't make it out in either direction ? | ||
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KwarK
United States41984 Posts
May 07 2011 00:25 GMT
#10671
On May 07 2011 09:01 eezyBash wrote: Show nested quote + On May 07 2011 04:07 KwarK wrote: On May 07 2011 00:38 eezyBash wrote: SKRUBS just killed my drake in gulfonodi ![]() If you want to mission in hisec then whatever, that's your decision but I have to ask, why did you pick their home system to do it? Like they live there, that's where they are, if you don't want to find them that's the wrong place. Where you're missioning is actually way more dangerous than lowsec and you're using an ab fit which gives you no gtfo ability. For some reason your response to seeing 6 WTs in local was not to even mention it by saying "hey guys, I have 6 WTs in local, is this an issue or something I should change how I play for?". You went to where they live and proceeded to aggressively ignore them, refusing to adapt your missioning style or your missioning fit to the situation. Please don't do that on my killboard. I wasn't aware it's their home system (My first fail, for public humiliation - so it doesn't happen again),I just picked it had the best l4 agent I could access and its only 4 jumps from Oddel. I was aware of their heavy presence in the System though because its not the first time I missioned there. I chose to mission there anyway because I wanted to get used to doing missions in unsafe situation (so far I always dropped corp to run missions) before running them in lowsec, which in hindsight is a bad idea if it's more dangerous. Well I'd say thats fail #2. I was always properly aligned and keeping dscan hot. They tried to probe me down but they never got the location of my mission cause i always warped off and docked up. They gave up on probing and camped the gate I would come through instead. Next time I'm gonna scout the gate before I go through it. (This is fail #3 btw) Just cause I don't know, what would it need an MWD for? Maybe I'm wrong but if I'm always aligned and dscanning + watching local I should be fine with the AB? edit: When i jump a gate and see a lot of hostiles there and I'm not aggressed logging out is the way to go if I know i won't make it out in either direction ? To be safe going through gates blind in lowsec you need to be nano/mwd fit to be able to jump/burn until you have evaded everything that is dangerous to you. That's why we use these PvP fits in low and why people who run missions in low generally use a PvP fit drake. The reason we do it is not because low is this magical special place but because we're anticipating people trying to kill us, if people try to kill us then we want that mwd. Therefore if you are in hisec missioning in their home system while at war which drake fit should you use? The lowsec one or the hisec one? Evidently you weren't fine with the AB because you died. I've jumped into loki, canex2, cynabal, drakex2, baddon, harb, cerb, rupture war targets all gatecamping me before and escaped with ease by virtue of a mwd. AB is horrible for PvP, you're in the place where they are most likely to kill you, work it out. | ||
Valenius
United Kingdom1266 Posts
May 07 2011 00:58 GMT
#10672
http://i.imgur.com/L3OuV.png | ||
Valenius
United Kingdom1266 Posts
May 07 2011 01:31 GMT
#10673
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tofucake
Hyrule18977 Posts
May 07 2011 01:38 GMT
#10674
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TurpinOS
Canada1223 Posts
May 07 2011 01:48 GMT
#10675
http://teamliquid.killmail.org/?a=kill_related&kll_id=9617349 + Show Spoiler + http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617429 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617366 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617376 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617364 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617360 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617362 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617349 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617371 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617368 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617367 | ||
Valenius
United Kingdom1266 Posts
May 07 2011 02:00 GMT
#10676
Earlier on tonight we smashed some people in a wormhole. They were shit fit though, so it's not much of an achievement. Their Dominix did 7k Damage on their Abaddon, which was nice of him to help us. http://teamliquid.killmail.org/?a=kill_related&kll_id=9615660 Then we went on a roam, with ~8 BC's, 4 Rifters, a Blackbird and KwarK in an Arazu. We headed towards M-M and proceed to piggy back back and forth trying to avoid a gang that had twice as much stuff as we did. We weren't brave this time and so didn't fight them. Then we killed a Gila that was in a mission with a Nidhoggur and 2 Dominixes, but those warped out. Then we killed a vaga on gate. I probably shouldn't write reports, I forget everything. http://teamliquid.killmail.org/?a=kill_detail&kll_id=9616815 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9616938 Aaaanyway, We came back to Oddel, refit into really good rifters and set off on a frigate roam. The highlight was Weken and Body Shield's rifters - Their guns were larger than the ship itself.. Surely that means amazing firepower? We set off around the ring of Molden Heath, free jumping and hoping we find something. Caelum's FC'ing and is starting to get a bit tipsy. He starts ranting on about how he's french canadian and loves Canada. Crazy fucker. We get to Skarkon (12 Jumps), and decide to head back because we heard there was a rupture being probed down for us to dominate. All of this went out of the window when we found a Neutral Electus Matari Myrmidon 100k off gate in Muttokon. The order was given to 'erm yeah go for it, no dont, yeah go, okay, no, what? go, okay, now' and as such we engaged it with our mighty rifter fleet. The rifters started falling to gate guns, as we smashed the myrmidon down to 95% shield within a minute. Im Jed lost his rifter, and in attempt to cause more kinetic damage to the Myrm, he rammed him with his Pod. Then he got podded, gg. I have no idea what our remote rep rifter was doing this point, but his inability to keep us alive to gate guns is what really ruined our chances. We valiantly all died, as the myrmidon was hitting a low 90% shields. Without gate guns, we'd definately have killed it, no doubt.. at all. http://teamliquid.killmail.org/?a=kill_related&kll_id=9617360 | ||
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KwarK
United States41984 Posts
May 07 2011 02:05 GMT
#10677
On May 07 2011 10:48 TurpinOS wrote: Due to the fact that we were fitting very big guns and very big missiles on a rifter, we figured we could take on a myrm under gate guns, it all went better then I expected http://teamliquid.killmail.org/?a=kill_related&kll_id=9617349 + Show Spoiler + http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617429 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617366 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617376 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617364 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617360 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617362 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617349 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617371 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617368 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617367 I took no part in that op and was against it from the start. But judging our success in terms of pure kills to losses is a totally legitimate way to judge us. | ||
Valenius
United Kingdom1266 Posts
May 07 2011 02:08 GMT
#10678
On May 07 2011 11:05 KwarK wrote: Show nested quote + On May 07 2011 10:48 TurpinOS wrote: Due to the fact that we were fitting very big guns and very big missiles on a rifter, we figured we could take on a myrm under gate guns, it all went better then I expected http://teamliquid.killmail.org/?a=kill_related&kll_id=9617349 + Show Spoiler + http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617429 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617366 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617376 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617364 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617360 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617362 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617349 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617371 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617368 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617367 I took no part in that op and was against it from the start. But judging our success in terms of pure kills to losses is a totally legitimate way to judge us. You're just bitter you didn't think of the awesome ship name 'Quack's Cake' yourself. | ||
Sard Caid
124 Posts
May 07 2011 02:23 GMT
#10679
On May 07 2011 10:48 TurpinOS wrote: Due to the fact that we were fitting very big guns and very big missiles on a rifter, we figured we could take on a myrm under gate guns, it all went better then I expected http://teamliquid.killmail.org/?a=kill_related&kll_id=9617349 + Show Spoiler + http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617429 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617366 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617376 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617364 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617360 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617362 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617349 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617371 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617368 http://teamliquid.killmail.org/?a=kill_detail&kll_id=9617367 hysterical! | ||
Cheesedawg
United States182 Posts
May 07 2011 04:19 GMT
#10680
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