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On May 06 2011 21:12 tofucake wrote:Show nested quote +On May 06 2011 20:39 Nyovne wrote:On May 06 2011 20:19 Body_Shield wrote: My rifter can tank gateguns now, for like >10 seconds but w/e warp out yo. Yeah I love how I can grab a point these days, hold out for some seconds while aligning so something more durable can take it over and warp out  . While we're comming clean. I'm a fucking awful pilot xD. Being a terrible pilot is solved be being in a Drake, as it will be incredibly hard to be killed.
I feel like this is a sly dig at me after i managed to point tofu a week or so ago, oops.
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Lalalaland34484 Posts
If you can nano well, you can learn how to brawl easily. If you can brawl well, it doesn't mean you can nano at all.
Imo.
edit: of course there are other aspects of brawling that we have no experience in, i'm just talking about pure navigation/flying style.
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Hyrule18977 Posts
On May 06 2011 21:13 Body_Shield wrote:Show nested quote +On May 06 2011 21:12 tofucake wrote:On May 06 2011 20:39 Nyovne wrote:On May 06 2011 20:19 Body_Shield wrote: My rifter can tank gateguns now, for like >10 seconds but w/e warp out yo. Yeah I love how I can grab a point these days, hold out for some seconds while aligning so something more durable can take it over and warp out  . While we're comming clean. I'm a fucking awful pilot xD. Being a terrible pilot is solved be being in a Drake, as it will be incredibly hard to be killed. As Kwark has demonstrated on many occasions + Show Spoiler + Unfortunately that's only half of it. You have to look at how much he trades for that 1 Drake. At that point you realize that it's incredibly hard to be killed if you're in a DRAEK.
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Lalalaland34484 Posts
Draek = stay at range up to 60km and press f1, c/d?
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On May 06 2011 23:57 Firebolt145 wrote: Draek = stay at range up to 60km and press f1, c/d?
d.
can shoot further than 60km.
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I know tofu, I know, I was just making fun
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SKRUBS just killed my drake in gulfonodi 
I was light heartedly missioning in Aeddin when sudden Probes, I decide to be safe and dock up, after a few more mission kills/dock ups cause of of probes, I'm finally able to finish my mission. So after my mission instead of scouting the gate back to my agent, i decide its safe to just warp through, cause you know, 6 WTs in local is totally not an amount that should scare me, right? So I herpdy derpdy jump the gate and find myself with 6 WTs on grid, all on the gate at 0. I tried burning back to the gate but with 2 webs on my nav3 drake that was a rather pointless endurement.
I decided to start scouting gates to systems with known WTs in them. Yeah i pretty much suck at this game
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Lalalaland34484 Posts
6 WT's in local is a dangerous amount if you're not able to scout your way anywhere.
Heck 1 WT is dangerous.
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On May 06 2011 19:55 KwarK wrote:
Our average rifter pilot has been playing eve from 0-4 weeks and has around <1m skillpoints.
I skew those - 1y/o player that has 16m skillpoints.
And I'm still bad. Lol Carebears <3
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If they only have 16m skill points they have to be bad. Lrn2whore skillpoints like me yo'
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On May 07 2011 01:05 pahndah wrote: If they only have 16m skill points they have to be bad. Lrn2whore skillpoints like me yo' i have 12m sp and i am 2 years old
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I love the idea that its only the Rifter pilots who are incompetent - it appears I normally fly a Hurricane and I am almost completely incompetent.
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Lalalaland34484 Posts
For all ye noble pilots in the Hatchery, there is a new bulletin. Please read it and remember it in times of darkness.
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On May 07 2011 01:45 hagon wrote: I love the idea that its only the Rifter pilots who are incompetent - it appears I normally fly a Hurricane and I am almost completely incompetent.
It's okay.. as long as you ram the enemy ships in it, we'll still love you.
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On May 07 2011 01:45 hagon wrote: I love the idea that its only the Rifter pilots who are incompetent - it appears I normally fly a Hurricane and I am almost completely incompetent.
I fly a Merlin. Either that makes me competent, or Merlin pilots incompetent. I'm assuming the latter.
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So with sentry drones 5 finishing up im in line for an rsnake to be my new wh boat.
This leaves me with a loki hull with no purpose. Seeing how selling it and stacking more isk on top of the pile doesnt sound like too much fun, I've been playing around with pvp for a loki.
[Loki, lulz]
Loki Defensive - Adaptive Augmenter Loki Electronics - Immobility Drivers Loki Engineering - Power Core Multiplier Loki Offensive - Projectile Scoping Array Loki Propulsion - Fuel Catalyst
425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M
10MN Afterburner II X5 Prototype I Engine Enervator X5 Prototype I Engine Enervator Warp Disruptor II
Gyrostabilizer II Gyrostabilizer II Voltaic Nanite Thermic Membrane I Voltaic Nanite Thermic Membrane I 1600mm Reinforced Rolled Tungsten Plates I Damage Control II
Medium Projectile Ambit Extension I Medium Projectile Ambit Extension I Medium Projectile Ambit Extension I
Warrior II x5
Its sort of like some pl lokis, a couple of notes.
Unlink webs reach out 25k no heat, an mwd wouldnt fit but i like the idea of enjoying the 620ms on the ab with no sig penalty vs missile boats. Since if youre in point range you have 2 webs on on you wasnt terribly worried about mwd speeds, no neut but dual webs on a frig didnt seem to require it.
Will be using slaves so 87k EHP, 500 dps no heat/plants(will use some though) Range on guns is 3k+38k falloff, basically the idea is orbit at 22k and wear down the opposition while theyre dual webbed.
Any suggestions feedback?
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United States41985 Posts
It seems totally pointless to me. The moment I see a pvp loki on the field I decide if I can kill it before whatever other heavy tackle hits me and if I can't then I just back off. A 10mn AB fit with dual webs won't run anything down anytime soon but when they have something that can actually deal with you it'll die like the rest. Maybe it's useful for gatecamping or whatever but in open space it's got no ability to pressure the opponent and will have trouble keeping up with everything. Might as well take off the prop mod and add a third web, you're either fast enough or not fast enough, no real middle ground.
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United States41985 Posts
On May 07 2011 00:38 eezyBash wrote:SKRUBS just killed my drake in gulfonodi  If you want to mission in hisec then whatever, that's your decision but I have to ask, why did you pick their home system to do it? Like they live there, that's where they are, if you don't want to find them that's the wrong place. Where you're missioning is actually way more dangerous than lowsec and you're using an ab fit which gives you no gtfo ability. For some reason your response to seeing 6 WTs in local was not to even mention it by saying "hey guys, I have 6 WTs in local, is this an issue or something I should change how I play for?".
You went to where they live and proceeded to aggressively ignore them, refusing to adapt your missioning style or your missioning fit to the situation. Please don't do that on my killboard.
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Half an hour till I leave from work, longest half hour ever.
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