EVE Corporation - Page 1930
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Ramiel
United States1220 Posts
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Firebolt145
Lalalaland34483 Posts
On January 27 2015 13:00 419 wrote: poor gorski, unjustly persecuted for missing Link? | ||
419
Russian Federation3631 Posts
damnit gorski, u were supposed to save csm not destroy it if fking bronze-tier scrubs like jayne fillon get elected I'm holding u personally responsible | ||
Not_Computer
Canada2277 Posts
CCP Falcon wrote: Okay, so what follows is entirely my personal opinion. It's not a case of not "catering to the tearfilled entitled", it's a case of us staying true to the core of what EVE was built on. Some of the people complaining in this thread have valid points about the fact that they don't feel safe. Simple fact of the matter is, that you're not suppose to feel safe in New Eden. Eve is not a game for the faint hearted. It's a game that will chew you up and spit you out in the blink of an eye if you even think about letting your guard down or becoming complacent. While every other MMO starts off with an intro that tells you you're going to be the savior of the realm, holds your hand, protects you, nurtures your development and ultimately guides you to your destiny as a hero along with several other million players who've had the exact same experience, EVE assaults you from the second you begin to play after you create a character, spitting you out into a universe that under the surface, is so complex that it's enough to make your head explode. The entire design is based around being harsh, vicious, relentless, hostile and cold. It's about action and reaction, and the story that unfolds as you experience these two things. True, we're working hard to lower the bar of entry so that more players can enjoy EVE and can get into the game. Our NPE (New Player Experience) is challenging, and we're trying to improve it to better prepare rookies for what lies out there, but when you start to play eve, you'll always start out as the little fish in the big pond. The only way to grow is to voraciously consume what's around you, and its your choice whether that happens to be New Eden's abundant natural resources, or the other people who're also fighting their way to the top. EVE is a playing experience like no other, where every action or reaction resonates through a single universe and is felt by players from all corners of the word. There are no shards here, no mirror universes, no instances and very few rules. If you stumble across something valuable, then chances are someone else already knows where you are, or is working their way toward you and you better be prepared to fight for what you've discovered. EVE will test you from the outset, from the very second you undock and glimpse the stars, and will take pleasure from sorting those who can survive from those who'd rather curl up and perish. EVE will let you fight until you collapse, then let you struggle to your feet, exhausted from the effort. Then when you can see the light at the end of the tunnel it'll kick you flat on your ass in the mud again and ask you why you deserve to be standing. It'll test you against every other individual playing at some point or another, and it'll ask for answers. Give it an answer and maybe it'll let you up again, long enough to gather your thoughts. After a few more steps you're on the ground again and it's asking more questions. EVE is designed to be harsh, it's designed to be challenging, and it's designed to be so deep and complex that it should fascinate and terrify you at the same time. Corporation, Alliances and coalitions of tens of thousands have risen and fallen on these basic principles, and every one of those thousands of people has their own unique story to tell about how it affected them and what they experienced. That's the beauty of EVE. Action and reaction. Emergence. Welcome to the most frightening virtual playground you'll ever experience. | ||
Ramiel
United States1220 Posts
That is really good. | ||
Lysenko
Iceland2128 Posts
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hiromi
36 Posts
Eve isn't harsh nor difficult to pick up. To comfortably survive there is a lot of information that must be learnt, but none of it is very hard, contrary to the popular perception of the learning curve. For example, learning to use intadocks and undocks is essential, but requires zero skill or execution, its part of the knowledge blob that new players have to digest. Eve has the potential for players to greatly influence the world, becoming more than just a pawn. However, I'd guess that 90% of players are people who wait around for content to come to them, rather than being focused on trying to achieve anything. That being said, Eve does allow a good deal of emergent gaming and gives unparalleled freedom (compared to other MMO's), yet I feel that Eve could be so much more. | ||
intana
United Kingdom26 Posts
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Jaaaaasper
United States10225 Posts
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Ramiel
United States1220 Posts
On January 29 2015 19:08 Jaaaaasper wrote: Chessur did tmc ask you for a interveiw? Or did they just post your video with out making a attempt at actual journalism? some guy just told me he was going to post my video lol | ||
Skilledblob
Germany3392 Posts
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Ramiel
United States1220 Posts
On January 30 2015 03:08 Skilledblob wrote: let them pay you How? They are basically just reposting a youtube video | ||
abominare
United States1216 Posts
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Jayarr Altol
Serbia10 Posts
http://i.imgur.com/bnxRNpc.jpg http://i.imgur.com/u4tcIfc.jpg http://i.imgur.com/4oLcMNM.jpg Some pins Suitonia are handing out at EVE nottingham. | ||
Ramiel
United States1220 Posts
My Favorite <3 I have to thank suitonia for these, they are all really hilarious | ||
419
Russian Federation3631 Posts
What even are pvp filters? Is that like an instagram thing? cralen wisdom | ||
0m3ga
Serbia322 Posts
http://www.fromtexttospeech.com/texttospeech_output_files/0970238001422749292/4730327.mp3 | ||
artynko
Slovakia86 Posts
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Cyro
United Kingdom20275 Posts
![]() 12 year old game and still as beautiful as ever | ||
felisconcolori
United States6168 Posts
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