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EVE Corporation - Page 1931

Forum Index > General Games
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https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2015-02-03 06:08:42
February 03 2015 04:45 GMT
#38601
They managed to refresh stuff really well over time IMO

aside from some random low poly objects, or times where something like an asteroid is really really huge but still using the same texture resolution as the asteroids that are like 1% of the size
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Flyingdutchman
Profile Joined March 2009
Netherlands858 Posts
February 06 2015 05:27 GMT
#38602
These kind of threads always feel kinda whiney to me. Basically every aspect of the game that requires some hard choice or trade-off will be challenged under the guise of not fitting into the lore or in this case be bashed because it forces you to make a choice and stick with it for a while.

http://www.reddit.com/r/Eve/comments/2uwxbf/base_attributes_are_an_awful_mechanic/
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
February 06 2015 16:20 GMT
#38603
On February 06 2015 14:27 Flyingdutchman wrote:
These kind of threads always feel kinda whiney to me. Basically every aspect of the game that requires some hard choice or trade-off will be challenged under the guise of not fitting into the lore or in this case be bashed because it forces you to make a choice and stick with it for a while.


There's no doubt that remaps and implants add complexity to the skill system, but do they really make choices of skill training any more interesting? Complexity doesn't equate to interest if it's just another hoop to jump through, and the real interest in skill training are the opportunity costs involved in choosing one skill over another, not fiddling with parameters to try to maximize SP/hr.
http://en.wikipedia.org/wiki/Lysenkoism
Zavior
Profile Joined August 2009
Finland753 Posts
February 06 2015 17:13 GMT
#38604
Achura base charisma 3 superiority!
KwarK
Profile Blog Joined July 2006
United States44428 Posts
February 07 2015 00:47 GMT
#38605
On February 07 2015 01:20 Lysenko wrote:
Show nested quote +
On February 06 2015 14:27 Flyingdutchman wrote:
These kind of threads always feel kinda whiney to me. Basically every aspect of the game that requires some hard choice or trade-off will be challenged under the guise of not fitting into the lore or in this case be bashed because it forces you to make a choice and stick with it for a while.


There's no doubt that remaps and implants add complexity to the skill system, but do they really make choices of skill training any more interesting? Complexity doesn't equate to interest if it's just another hoop to jump through, and the real interest in skill training are the opportunity costs involved in choosing one skill over another, not fiddling with parameters to try to maximize SP/hr.

I agree and would like to add that pushing people to prioritise supports early over ships and guns is generally bad game design,
ModeratorThe angels have the phone box
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
February 07 2015 03:12 GMT
#38606
A big "problem" underlying a lot of the sense of progression in EVE is that the choices you're given quite often boil down to "do I get really rich and progress faster or not?" + Show Spoiler +
Translation for Rise: "interesting choices"
The attribute system, remapping, support/weapons dichotomy, character bazaar etc. all make this "choice" easier but in a somewhat crippling way for a new inexperienced player.

One of the reasons that GSF etc. are so big is because they offer a new player experience. They remove the player responsibility for the overhead of making many of the decisions present in the game (with regards to game mechanics, ship supply, what to do etc.). They ease a lot of people into the game that would absolutely not have transitioned on their own.

CCP should see their success (in terms of retention) and consider changing or removing some of these mechanics which primarily hold back newer rather than older players. There is plenty of gamespace in EVE for older, more experienced, richer players to shit on everyone else.

I even think new players should get more skillpoints. CCP would probably make a killing if they gave new characters a lump sum of SP 3 months after creation.
hiromi
Profile Blog Joined December 2012
36 Posts
February 07 2015 04:32 GMT
#38607
I spent my first 3.5 months on an int/mem remap training core skills. During that time i also learnt a chunk of solo pvp, getting down the basics with about 80k sp in gunnery and ship command.
It's a pretty terrible experience, having my primary interest gated by sp, so I ended up quitting for a long time. When I resubbed I finished off core skills and finally went into per/wil remap, and that was a huge improvement.

I think the original design for the SP system was meant to allow players to skill their characters in their own unique ways, similiar to old games such as ragnarok online or diablo 2. However, with the advent of modern gaming, people learnt that there are only a few real viable options, anything else is suboptimal or a waste. In eve, everybody learns the same set of skills to optimize whatever activity they are interested in, thus making the concept of having a unique personal character moot.

With all that said, I still do feel a sense of attachment or satisfaction with my characters, but I might be in the minoority for that.
419
Profile Blog Joined December 2010
Russian Federation3632 Posts
February 07 2015 13:17 GMT
#38608
The eve SP system is absolutely ridiculous and frankly the game would be much better if players started out with 10-20m sp.

?
Warri
Profile Joined May 2010
Germany3208 Posts
February 07 2015 14:08 GMT
#38609
That would break everything that alts are created for, don't you think?
Impervious
Profile Blog Joined March 2009
Canada4222 Posts
February 07 2015 14:17 GMT
#38610
On February 07 2015 13:32 hiromi wrote:
With all that said, I still do feel a sense of attachment or satisfaction with my characters, but I might be in the minoority for that.

I know I should have bought a better character on the bazaar 2-3 years ago, but I didn't for exactly this reason. I still could.....

The biggest problem is that there is no realistic way for me to catch up to older characters. Sure, if I train for something specific I can perfect it in a relatively short period of time, but then I'm stuck flying the same thing all the time..... Meanwhile characters with like 150m SP are training all spec skills to 5 for an extra 2% damage because they don't know what else to train..... Not only can they fly pretty much anything perfectly, but they can fly pretty much everything perfectly.....

The entire SP system needs to be revamped in my view, but I'm not sure how to do it. Honestly, I kinda like the idea of training skills with time rather than having to actually grind like in many other games, and in a lot of ways it's great for preventing idiots from getting into too expensive of ships before they understand the basics of the game (not that it's perfect at it, mind you, because idiots will still be idiots), but things like support skills are fucking ridiculous. The idea that everyone needs to train these specific skills to fly absolutely any ship is pretty stupid. Fitting skills, navigation skills, capacitor skills, shield/armor/structure skills, etc.
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
KwarK
Profile Blog Joined July 2006
United States44428 Posts
February 08 2015 15:32 GMT
#38611
All hail the new genolution king

[image loading]

Will be fun to let him know I have reserve stocks by listing them 50 at a time 20m below his target price once he lists.
ModeratorThe angels have the phone box
Ramiel
Profile Blog Joined September 2008
United States1220 Posts
February 08 2015 15:40 GMT
#38612
holy shit. dat isk
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
KwarK
Profile Blog Joined July 2006
United States44428 Posts
February 08 2015 16:06 GMT
#38613
https://forums.eveonline.com/default.aspx?g=posts&t=383236

look for my posts here
https://forums.eveonline.com/default.aspx?g=posts&t=289366
and here
https://forums.eveonline.com/default.aspx?g=posts&t=280511
ModeratorThe angels have the phone box
Warri
Profile Joined May 2010
Germany3208 Posts
February 08 2015 16:31 GMT
#38614
So how much did he make if you subtract all the paid interest? Seems like a lot of effort, running this scam over 2 years, constantly defending it on a forum. His hourly rate is probably lower than just running incursions or actually doing trading..
Impervious
Profile Blog Joined March 2009
Canada4222 Posts
February 08 2015 17:00 GMT
#38615
He clearly didn't do it right..... Had he repaid the 40b loan + interest, he might have gotten enough credibility for a significantly bigger loan.....
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
Body_Shield
Profile Blog Joined February 2011
Canada3373 Posts
February 08 2015 17:09 GMT
#38616
Eve truely is a magical place
So, five-card stud, nothing wild... and the sky's the limit
motbob
Profile Blog Joined July 2008
United States12546 Posts
February 09 2015 02:50 GMT
#38617
Sunless Sea is kind of like a single-player EVE.
ModeratorGood content always wins.
419
Profile Blog Joined December 2010
Russian Federation3632 Posts
February 09 2015 05:12 GMT
#38618
On February 09 2015 01:06 KwarK wrote:
https://forums.eveonline.com/default.aspx?g=posts&t=383236

look for my posts here
https://forums.eveonline.com/default.aspx?g=posts&t=289366
and here
https://forums.eveonline.com/default.aspx?g=posts&t=280511

loans in MD seem like slightly more refined russian roulette
?
0m3ga
Profile Blog Joined August 2013
Serbia322 Posts
February 10 2015 15:15 GMT
#38619
Serbian skynet wizard

https://beta.eve-kill.net/related/30002616/201502032000/
Don't you ever gf me back -Chessur
Zavior
Profile Joined August 2009
Finland753 Posts
February 10 2015 21:03 GMT
#38620
On February 09 2015 00:32 KwarK wrote:
All hail the new genolution king

[image loading]

Will be fun to let him know I have reserve stocks by listing them 50 at a time 20m below his target price once he lists.


Heh. Still got few thousand stashed up on an inactive account from the time they were selling around 15m. Heh.





but selling them would require logging in so meh
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