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EVE Corporation - Page 1812
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Manit0u
Poland17187 Posts
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Skilledblob
Germany3392 Posts
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TobZero
Germany493 Posts
On May 10 2014 19:02 KwarK wrote: Thank you. I'm taking over a corner of Stain if you're interested. Corp is called Heavy Elements. No inc. Apply and you'll get accepted. hey kwark. im returning after longer break. what are you doing in stain and can i come shoot stuff with you? looking for some contacts again. eve solo sucks | ||
disformation
Germany8352 Posts
Heavy Elements. is blue with a lot of the locals and therefore good for ISK generating purposes. Including opportunities to get some ISK (kwark mentioned salvage worth 200m ISK) for low sp characters and otherwise handicapped pilots. I am actually on standby in stain, too. But don't have much (read: no) time to play EvE atm. Hopefully will have in a few weeks (after the deadlines and stuff). I'm not 100% clear on the PvP side of things going on down there, but I'll wager kwark has some ideas about that. | ||
Ramiel
United States1220 Posts
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Manit0u
Poland17187 Posts
So, I've finally translated into full account, I messed up my skills a bit because I wasn't entirely sure where I want to be headed so I did a bit of everything. The approximate breakdown of my skills is as follows: Gal frig 4, dest 3 Gunn 4, small hybrid 3, all gunn skills 2 (working on 3 across the board) Drones 4, drone ops, durability etc. 2 (working on 3) Fitting: trying to get management, operation and upgrades skills to 4 (got weapon, hull upg, shield upg, already up) Basically, I want all most relevant skills at 3 and 4 for fitting/stuff that'll be always useful like cap, shield, power management etc. Is this a good plan? Also, where should I be headed now? 5 across the board in navigation/gunnery/drones and beeline for cruisers/bships? And which ship should I pick up next? (Catalyst now, would like to perhaps fly a Domi in the future). | ||
Zavior
Finland753 Posts
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Sermokala
United States13736 Posts
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Ramiel
United States1220 Posts
On May 11 2014 02:40 Manit0u wrote: A question: So, I've finally translated into full account, I messed up my skills a bit because I wasn't entirely sure where I want to be headed so I did a bit of everything. The approximate breakdown of my skills is as follows: Gal frig 4, dest 3 Gunn 4, small hybrid 3, all gunn skills 2 (working on 3 across the board) Drones 4, drone ops, durability etc. 2 (working on 3) Fitting: trying to get management, operation and upgrades skills to 4 (got weapon, hull upg, shield upg, already up) Basically, I want all most relevant skills at 3 and 4 for fitting/stuff that'll be always useful like cap, shield, power management etc. Is this a good plan? Also, where should I be headed now? 5 across the board in navigation/gunnery/drones and beeline for cruisers/bships? And which ship should I pick up next? (Catalyst now, would like to perhaps fly a Domi in the future). So my advice to you would be this. Look / ask around about what you want to be doing in eve. Find that interest. And then train relevant skills for it. Do not train in generalities. Know what you want, and make a plan for that. | ||
Manit0u
Poland17187 Posts
On May 11 2014 03:57 Ramiel wrote: So my advice to you would be this. Look / ask around about what you want to be doing in eve. Find that interest. And then train relevant skills for it. Do not train in generalities. Know what you want, and make a plan for that. But how do I know what I want if I've not even been further than 3 jumps away from starting academy and didn't even get to see how most of the stuff works? I guess I could simply opt to farm missions until I get more skills and knowledge, but I have no idea which way I should develop for that... | ||
ain
Germany786 Posts
On May 11 2014 03:57 Ramiel wrote: So my advice to you would be this. Look / ask around about what you want to be doing in eve. Find that interest. And then train relevant skills for it. Do not train in generalities. Know what you want, and make a plan for that. Is there anything you can do to earn money that will give you the opportunity to encounter occasional PvP and not lose horribly? Something you can do without gimping your ship too much and still be self-sufficient. I've tried doing low sec exploration (combat sites) a few times in an Arbitrator with combat probes. Needless to say it didn't go well, neither income nor PvP wise. | ||
Jaaaaasper
United States10225 Posts
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Ramiel
United States1220 Posts
On May 11 2014 05:00 Manit0u wrote: But how do I know what I want if I've not even been further than 3 jumps away from starting academy and didn't even get to see how most of the stuff works? I guess I could simply opt to farm missions until I get more skills and knowledge, but I have no idea which way I should develop for that... Now that is the question to be asking. Finding the answer to that question will determine what kind of eve player you are, and it will also determine if EvE is a game you will really come to enjoy. So how do you figure out what you want to do in EvE when you are so new / don't know anything about the game? Well people approach this problem in two different ways. Lets first discuss the way that most people approach it. Most people approach eve, going in blind. They depend on being spoon fed information, and will simply go along with what is told to them. They will set goals based on what others tell them, and will follow the plans / information they recieve from other players blindly. These types of players will never be good at the game. These players are ones that are spoon fed information, and never take the time to really explore or become students of the game. Because of this- these types of players are reliant on others to help generate effective player stratagies / ideas in regards to EvE. Which is never a good idea because 99% of eve is shit and have no idea what they are doing. The other way to play the game- is the best way, and is the way that most 'good people' and long standing players of the game play. They are students of the game. They have EFT, EvE mon and tons of places where you can perform trial and error and tinker with the game. People like this also spend quite a bit of time reading, and becoming familliar with most / all aspects of the game. As an example- When I first started eve I read almost everything I could get my hands on. I already had a perfectly crystal clear idea of what I wanted to do (Be a stealth bomber pilot in worm hole space). I studied the game and at the time, for me at least- one of the most lucrative ways of making money, was through station trading. So on my new character I can level 1 missions till I could afford the skill books I needed- and made about 10mil isk to invest into the market. A month or so later, I was sitting on 1bil isk and had not left jita 4.4 during that time. While I was trading, I was constantly reading everything from PvP guides, to POS mechanics. I was training my stealth bomber skills, and only undocked once I had a near perfect bomber. 2/3 Months into play time- I was solo roaming in WH space. By that time I had already found WH database sites, poured over many, many bomber fittings in EFT / Blogs / Sleeper combat site guides and was already very familliar with probing, and using probe shortcuts to help increase my scan time. I headed into worm hole space, and that day I took down a Bestower carrying a 700million isk Nightmare BPC. Now shit like that will never happen unless you have the drive to learn, read, experiment, fail, and become a student of the game. Thing is- doing all of this felt fun to me. At that time I thought bombing was really fun, and I really enjoyed reading / spending time perfecting that skill. Now don't get me wrong, talking to good / accomplished eve players is not a bad thing- but make sure that it is not your only source of insight / fun generator. No one showed me the way, or taught me how to solo roam in a bomber- other than me. As my eve career changed and evolved, I took the same attitudes to other parts of the game. And it is that attitude which seperates the sucsessful and returning eve players, from the 99%. EvE is a game where the brightest, and most dedicated shine. It is a very hard core game. While you don't have to spend a lot of time every day 'In game / playing' you need to be willing to have a very large depth of knowledge and the tools to seek out information well established. Adn I think that is what gets people the most tripped up in eve. You could play 24/hrs a day 7 days a week and still be a fucking eve idiot. | ||
Ramiel
United States1220 Posts
On May 11 2014 05:01 ain wrote: Is there anything you can do to earn money that will give you the opportunity to encounter occasional PvP and not lose horribly? Something you can do without gimping your ship too much and still be self-sufficient. I've tried doing low sec exploration (combat sites) a few times in an Arbitrator with combat probes. Needless to say it didn't go well, neither income nor PvP wise. My suggestion to you is twofold. The first, and easy / low SP way of doing PvE while PvP is to do FW. You can grab a PvP ship and go sit in a beacon, collect LP and then wait for a fight to come to you. Another option is to go into low sec hunting 5/10 Sites with a 100MN tengu or something simmilar. This will take more SP / ISk for an investment. However while out searching, there is a very high probablity that you will run into other people doing the same thing, or people hunting you. Last option is by far the least consistant. But you can jump into a stealth bomber and go hunt noctis in worm hole space. in C5 / C6 space bagging a noctis worth 1bil is pretty easy provided the loot fairy kind of likes you. In C1-C3 catching 200-400 noctis is more likely. But this requires luck, patience, and the ability to probe quickly and know how to stalk targets. | ||
FortuneSyn
1825 Posts
On May 11 2014 05:00 Manit0u wrote: But how do I know what I want if I've not even been further than 3 jumps away from starting academy and didn't even get to see how most of the stuff works? I guess I could simply opt to farm missions until I get more skills and knowledge, but I have no idea which way I should develop for that... I suggest you stop farming highsec missions. it's a waste of time after a certain point you learn nothing. Go to minmatar faction warfare. faction warfare is amazing for new players for 2 reasons: income and learning pvp. It allows a very generous income stream (via plexing) regardless of how poorly trained you are. Second, the constant fights you can go try and fail horribly till you succeed will teach you the basic ins and outs of pvp without hurting your wallet. You want to spend lots of time in frigates in this category. As for skills this is what I'd recommend. Interchange between the points according to skill time vs benefit gained: - train for support skills (fitting, navigation, cap, armor/shield). These will be useful no matter what, you can't go wrong. - train frigate V of your choice. - focus on getting one weapon system trained up (the t2 gun and the support skills for it). Either turrets, missiles, or drones. - stay on frigates for a long time. Understand pvp on the frigate level. Then you'll find a path for yourself. If I were you I would train up drones first. Kronos (the new expansion) will be released June 3rd, and in this expansion they are redesigning drone skills. Training the skill Scout Drone Operation to V BEFORE the expansion will give you 3 skills for the price of one, because they are splitting the skill into light drone operation and medium drone operation source. Tristan is a fucking good ship in pvp, so start with that one. Edit: Ramiel gave rly great advice. Don't be spoonfed, choose a goal that inspires you. | ||
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KwarK
United States41963 Posts
On May 10 2014 20:47 Skilledblob wrote: hm sounds interesting, what are you planning to do in stain? or is it just for farming purposes? place is pretty dead, it's mostly farming in peace although last night an 8 man gang ganked one of my bearing oracles on a gate so I logged in Penguins and dispensed some solo justice they were very sad about a 4.6k/s zealot | ||
Boggler
Canada234 Posts
Its the best question. What should I do? As a brand new player, I am not sure how you make the 2m ish ISK required to pilot a decent tackle frigate. (Merlin pref) If you choose to do Faction Warfare, I guess Minmatar is the most active at the moment. If you go in to Novice plex solo, I really doubt you will be able to kill anything that comes in after you. I can't even kill the things that come in, those players have more experience than me, anbd their ships are usually a navy issue of sorts. Shield battery is good.Take a look at the official forums for some corps that are recruiting new players for FW. They should have room for you anbd likely offer some sort of ship replacement program. They will likely also give you your first ship if you explain your situation. Run as many fleets as you possibly can with these people. Listen to the FC very carefully. Know what it means to align to, warp to at 50, primary target is, point on, etc, know what all this means. Take a look at the Merlin achievement list in the game. Level 1 has a good assortment of skills that are useful. Eventually you will want to outgrow the Merlin (or whichever Frig you choose) Maybe look at Tribal Liberation. Look up how to unfuck your overview. Learn how to get past gate camps! | ||
Sermokala
United States13736 Posts
Reading the great gatsby is a great insite into playing eve. If you want to be a good fc I would recommend clauzwitz's "on war" for basic understandings and expressions of command. | ||
Sermokala
United States13736 Posts
On May 11 2014 07:13 Boggler wrote: Yes. Don't be spoonfed. (Except here on the TL forums!) Its the best question. What should I do? As a brand new player, I am not sure how you make the 2m ish ISK required to pilot a decent tackle frigate. (Merlin pref) If you choose to do Faction Warfare, I guess Minmatar is the most active at the moment. If you go in to Novice plex solo, I really doubt you will be able to kill anything that comes in after you. I can't even kill the things that come in, those players have more experience than me, anbd their ships are usually a navy issue of sorts. Shield battery is good.Take a look at the official forums for some corps that are recruiting new players for FW. They should have room for you anbd likely offer some sort of ship replacement program. They will likely also give you your first ship if you explain your situation. Run as many fleets as you possibly can with these people. Listen to the FC very carefully. Know what it means to align to, warp to at 50, primary target is, point on, etc, know what all this means. Take a look at the Merlin achievement list in the game. Level 1 has a good assortment of skills that are useful. Eventually you will want to outgrow the Merlin (or whichever Frig you choose) Maybe look at Tribal Liberation. Look up how to unfuck your overview. Learn how to get past gate camps! You don't need 2m isk to pilot a merlin. It will be provided for you free of charge 100% of the time by your hatch mates. | ||
Ramiel
United States1220 Posts
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