EVE Corporation - Page 1807
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Zavior
Finland753 Posts
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Flyingdutchman
Netherlands858 Posts
Yeah you can forget about fair fights in wh | ||
Reborn8u
United States1761 Posts
These entrenched groups make it almost impossible for new groups to get a foothold. Especially when the API is telling them which holes players are living in. It's not like they don't constantly get wormholes to normal space where they can find people using the map, just like everyone else. It's not like they don't have access to the rest of eve just because they live inside of a wormhole. Really, I think they just don't like the possibility of someone else being able to build up a real threat inside wormhole space, learning the ropes, and being able to harvest the same riches that got them in their position. | ||
jopirg
United States81 Posts
https://forums.eveonline.com/default.aspx?g=posts&t=342705 | ||
Torte de Lini
Germany38463 Posts
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felisconcolori
United States6168 Posts
On May 08 2014 05:16 Torte de Lini wrote: Too bad no one was named ): Probably safer that way. As people are wont to say, internet spaceships are srs bsns. | ||
Torte de Lini
Germany38463 Posts
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Lysenko
Iceland2128 Posts
On May 08 2014 05:35 Torte de Lini wrote: Why did he deface that name though? Sorry, I don't know much about EVE, just an onlooker ): The guy whose name was defaced is kind of a character, and has drawn a lot of negative attention to himself. He was running for CSM and got disqualified last year after posting a rant on Youtube in which he accused CCP Dolan of asserting that he was a "security risk" and claiming that CCP erroneously thought he was a member of the LulzSec organization. This year he was allowed to run but did not get elected. Eve News 24 (yeah, well) just posted an interview with him today. You can judge for yourself. http://evenews24.com/2014/05/07/whos-behind-that-name-interview-with-xenuria/ | ||
Body_Shield
Canada3368 Posts
On May 08 2014 05:35 Torte de Lini wrote: Why did he deface that name though? Sorry, I don't know much about EVE, just an onlooker ): Apparently that guy is highly suspected pedophile or something, or just acts really really weird in Eve That's what I heard anyway | ||
Torte de Lini
Germany38463 Posts
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Body_Shield
Canada3368 Posts
On May 08 2014 05:51 Torte de Lini wrote: I just read what CSM was, that's awesome! How diplomatic! It's basically a group of Eve players sitting at a table looking across at CCP and thinking: God these guys are actually retarded. And the CCP devs on the other side are thinking the same thing about the players. | ||
DefMatrixUltra
Canada1992 Posts
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Zavior
Finland753 Posts
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Torte de Lini
Germany38463 Posts
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Wild Things
United States42 Posts
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Body_Shield
Canada3368 Posts
Hey guys, we have a pass on the Phoenix and Citadel Missiles for your feedback. The goals are to significantly improve the Phoenix for use against other caps (especially moving caps) and structures while avoiding turning it into some kind of subcap blapping monster. First big change is to the skill bonuses on the Phoenix. We'd be swapping the kinetic damage bonus to a 4% per level shield resistances bonus. This lets the Phoenix choose any damage type, and gives it a great tank improvement. The loss of the damage bonus is more than compensated by a change to Citadel launcher RoF. We're improving the RoF of Citadel Cruise Launchers by 20% and Citadel Torp Launchers by 25%. This equals a 25 and 33% increase in dps respectively, more than making up for the loss of the kinetic bonus. Although the Leviathan titan isn't the focus of this change, we will be tweaking its kinetic damage bonus down to 100% instead of the previous 125% to keep it from becoming too powerful with the launcher RoF changes. This means that it still sees a reasonable dps increase from current values, 11% when using Cruise and 19% when using Torps. Its bonus will remain Kinetic only for now. I won't rule out changing that in the future, but this a Phoenix pass not a Titan rebalance. To get the missiles onto their target faster, we're increasing the missile velocity of Citadel Cruises by 34% and Citadel Torps by 100%. Flight time is being reduced to keep overall range about the same. Now onto damage application. I realized that we have a lot of room to make Citadel missiles better at hitting unwebbed moving capitals without making them much better for hitting webbed/painted subcaps by improving their explosion velocity significantly and then nerfing their explosion radius to a lesser degree. We're buffing the explosion velocity of Citadel Cruises by 38%, and nerfing their explosion radius by 14%. We're buffing the explosion velocity of Citadel Torps by 75%, and nerfing their explosion radius by 50%. One side effect of such significant changes is that the Torps would start doing reduced damage to starbase modules and to small towers themselves. So we're increasing the sig radius of all starbase structures that sit outside the shields from 2000 to 3000, small towers from 2000 to 4000 and medium towers from 4000 to 5000. After these changes the Phoenix should have quite a strong role as a dread that can apply solid damage to caps and structures with a great tank, damage selection and capless weapons. Let me know what you think. | ||
Skilledblob
Germany3392 Posts
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Not_Computer
Canada2277 Posts
On May 08 2014 06:25 Wild Things wrote: How does one go about joining Shield Battery? Just app ingame? Yeah, you can just apply in game. The full corp name is Life of lively full life thx to shield battery with the corp ticker TLNET | ||
Galdo
United States338 Posts
Long live "Life of lively to live to life of full life thx to shield battery." | ||
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KwarK
United States41965 Posts
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