On September 27 2013 06:01 Jones Hawkwood wrote: Sweet lordie, I hope the people rage-buying the ships mentioned in the presentation aren't going to regret it. *Yikes*
My first response was: 'don't react, you'll regret it. But if you do want to buy something just order BPCs to invent'.
CAN I PUT ON MY SMUG FACE NOW?
The BPC market doesn't have the volume to make this happen for a number of reasons (at least not for this ship size). Most people plan their own invention runs - especially once they are building ships - plus the contracting mechanics makes it difficult for price discovery to happen fast.
Oh, I do realise this, I'm just one of those people who figures that IF the price for those ships will have even a slight markup, the entire components market will probably not follow suit. I've a big component farm as well to save costs.
I saw an opportunity to make some money off potentially bigger margins, so I ordered a shitton of 1run copies off one of my suppliers, they're coming in now. It basically works like options do IRL. I put in the lousy few millions for the BPCs, if it works out that's great, if it doesn't I'll only have lost a marginal amount of ISK.
I feel as though you played that wrong. What I would have done is to go along with and show support for the (clearly false) assumption that CCP has taken the time and effort (and stance) to audit a player organization as part of a (clearly non-existing) process to legitimize them.
"That's amazing, CCP Dude! This changes everything. Ok everyone: according to CCP Dude, CCP has gone in and audited Blink and found them worthy of the official CCP stamp of approval."
And just spread that around throughout any forum threads until someone from CCP responds in the negative.
/edit - It works because if anyone questions you or states how ridiculous the notion is, you just quote/link CCP Dude's statement without saying anything else.
Then when CCP has to damage control the situation, you can turn right around and quote the damage control to display to everyone how bad an idea it is for CCP to even indirectly endorse an organization of which they know nothing.
Ship Balancing: Interceptors: BUBBLE IMMUNITY! Marauders: Graphics http://i.imgur.com/lPqYBCe.jpg EAF: 35km neut sentinals. Closer to cruiser ewar stats. Light and Heavy Interdictors: Faster warp speed. Pretty bubbles
Interceptors, a ship class that should be designed to tackle, now better able to leave the field entirely. Interceptors: the new nullified t3. Anyway, hopefully they will change around the base stats for the EAF’s as well.
New Weapon Launcher: Battleship Rapid Heavy Missile Launcher Better DPS against small targets than current BS missile launchers, but less dps against large targets.
Navy Raven master race
New Game Launcher
Fucking christ ccp
NEW SHIPS: Sisters of Eve (Gallente/Amarr): Armor, Drones, Exploration, Data Bonuses, Cov Ops Cloaks Capable of running hacking sites, then running a 6/10 without refitting.
The idea about interceptors is to help them scout, help them chase, and help them survive. Along with the warp acceleration changes I think they're going to be great for multi-system chases now.
Assuming you put bubbles between two gates, wouldn't an interceptor scout completely miss them? They'd have to spam dscan while warping and hope they didnt miss anything.
On September 28 2013 05:12 Antoine wrote: Hm? drag bubbles only work on grid.
Yea, I'm pretty sure they have to be on grid with what you are warping to, and it must be in line with the starting and ending locations of your warp (although I've seen them do weird drags that didn't appear to be in line)
Ship Balancing: Interceptors: BUBBLE IMMUNITY! Marauders: Graphics http://i.imgur.com/lPqYBCe.jpg EAF: 35km neut sentinals. Closer to cruiser ewar stats. Light and Heavy Interdictors: Faster warp speed. Pretty bubbles
Interceptors, a ship class that should be designed to tackle, now better able to leave the field entirely. Interceptors: the new nullified t3. Anyway, hopefully they will change around the base stats for the EAF’s as well.
New Weapon Launcher: Battleship Rapid Heavy Missile Launcher Better DPS against small targets than current BS missile launchers, but less dps against large targets.
NEW SHIPS: Sisters of Eve (Gallente/Amarr): Armor, Drones, Exploration, Data Bonuses, Cov Ops Cloaks Capable of running hacking sites, then running a 6/10 without refitting.
wut
They pulled the interceptor shit from FHC. Prom suggested it, and I spent about 10 pages arguing with him. I tried ot explain why that ability is stupid, and not useful on a ship that goes 5K/S+ Unheated.
He told me that I am bad, and clearly have never flown in a proper fleet. Because in a proper fleet, interceptors are used to chase down enemy gangs, holding point on a target and staying on field while their fleet comes from multiple jumps away in order to finish the kill.
I tried to inform him that in no way does eve work like this. He and CCP however decided not to listen, and instead tell me that I am trash, and do not have PvP experience.
I too share Prom's experience of tackling 1v10 while waiting for my fleet to move 3 jumps. It is definitely not an unrealistic thing. For sure. Totally.
And making them immune to bubbles helps them in this role because reasons.