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[HoN/DotA] Let's Play~!! - Page 1539

Forum Index > General Games
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TS-Rupbar
Profile Blog Joined June 2004
Sweden1089 Posts
September 07 2011 22:01 GMT
#30761
I haven't been able to log-in for two nights now. Is there a problem with the servers or something, or is it only me?

Please know that I miss you guys.
FinestHour
Profile Joined August 2010
United States18466 Posts
September 07 2011 22:07 GMT
#30762
Been playing successfully every day this week, something on your end.
thug life.                                                       MVP/ex-
semantics
Profile Blog Joined November 2009
10040 Posts
September 07 2011 22:31 GMT
#30763
On September 08 2011 07:01 TS-Rupbar wrote:
I haven't been able to log-in for two nights now. Is there a problem with the servers or something, or is it only me?

Please know that I miss you guys.

it's on ppl end or something some ppl can do it after reseting router so maybe a new ip for server and your isp hasn't yet updated your dns something and some ppl can get it by started using the hon updater found in the programs folder.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22212 Posts
September 07 2011 22:48 GMT
#30764
Unless killstealing is your game
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
Last Edited: 2011-09-07 23:26:44
September 07 2011 23:25 GMT
#30765
Dunno if the new hero spotlight has been posted, but holy shit the Starcraft: New Gettysburg mission parody was so fucking amazing. I'll always love HoN for this video because I just totally didn't expect a Starcraft parody rofl.

Parody starts at 4:02

FinestHour
Profile Joined August 2010
United States18466 Posts
September 07 2011 23:34 GMT
#30766
Wait so does that mean alternate costume for jere is also coming o.o
thug life.                                                       MVP/ex-
wonderwall
Profile Blog Joined September 2010
New Zealand695 Posts
September 07 2011 23:42 GMT
#30767
Umm it looks like some Warhammer 40k costumes to tie in with Space Marine being released?

Midas Alt looks like a Space Marine and Jere Alt looks like a Chaos Space Marine.
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
September 07 2011 23:53 GMT
#30768
A hero with all aoe spells+escape/chase mechanism+slow+stun+heal. XD i wanna see what can S2 come out with next.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
wooozy
Profile Blog Joined February 2009
3813 Posts
Last Edited: 2011-09-08 00:00:36
September 07 2011 23:54 GMT
#30769
i'm willing to bet they created the tremble alt avatar with this parody in mind.

also, jere alt reminds me of meta knight. >_> color scheme somewhat matches it and he comes up all spiraly. this can't really just be me who sees the resemblance right? =(
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
September 08 2011 03:36 GMT
#30770
On September 08 2011 07:48 ahswtini wrote:
Unless killstealing is your game

I like getting the q leveled up because it's such a good nuke early game. Drop a level 3 comet on a squishy hero right at level 5 and they're hurting really bad, basically WHOEVER you're supporting with can clean up if you throw aurora right after it, and they're set up right. But.....that's just how my n00b self likes to play it. :-p
Dead9
Profile Blog Joined February 2008
United States4725 Posts
September 08 2011 03:49 GMT
#30771
Q>W>E is the best build for andro most of the time

Q, W>Q>E is okay too if you think there's gonna be a bunch of teamfights or if you have a ridiculous amount of physical damage
Turbovolver
Profile Blog Joined January 2009
Australia2395 Posts
September 08 2011 05:55 GMT
#30772
The whole thing with not levelling Q past 1 was correct before the Andro changes, but I don't think it is anymore.

Back then, you were increasing the mana cost by 20 per level (I believe it is now 10), and the mana cost starts out significantly more expensive too, meaning you can't just keep it at level 1 and use it like wild in a trilane or while roaming.

Now you don't really lose a lot by leveling it up for the extra damage, the increase in mana cost is much less impactful.
The original Bogus fan.
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
September 08 2011 06:11 GMT
#30773
On September 08 2011 14:55 Turbovolver wrote:
The whole thing with not levelling Q past 1 was correct before the Andro changes, but I don't think it is anymore.

Back then, you were increasing the mana cost by 20 per level (I believe it is now 10), and the mana cost starts out significantly more expensive too, meaning you can't just keep it at level 1 and use it like wild in a trilane or while roaming.

Now you don't really lose a lot by leveling it up for the extra damage, the increase in mana cost is much less impactful.

You don't really need levels past 11 on Andro tbh once you max aurora and aura
nekusts
Profile Joined September 2011
1 Post
September 08 2011 06:14 GMT
#30774
The thing is.... W does more damage, almost always. Maxing Q gives a bit more burst damage but the - armor from aurora is really strong - and Q still does like 100 damage at level 1. The bigger change here was the decrease in CD on aurora at all levels - it used to reduce the cd to 14 at level 4, which was a pretty big step in dps/counter-juking.

Level 4 aurora is 115 magic damage, -5 armor, -20% base damage. It has a huge impact on teamfights early on and andro can wind up being low leveled for forever. Maxing Q on the other hand gives a flat +225 magic damage to a single target. If someone hits 3 targets with aurora they're already doing more damage than they would with a maxed stun - and this is before taking into account the -armor/base damage/vision effects. Against 2 targets the damage is only about 100 more overall and there is a net -10 armor effect, -20% base damage for both.

It's not that maxing q is always bad, it's just that it's almost never bad to max w.
Gandalf
Profile Joined August 2004
Pakistan1905 Posts
September 08 2011 06:23 GMT
#30775
On September 08 2011 07:01 TS-Rupbar wrote:
I haven't been able to log-in for two nights now. Is there a problem with the servers or something, or is it only me?

Please know that I miss you guys.


I've suffered intermittent problems logging in for the last few days, but the issue resolved on its own for me. If yours hasn't, you should read this: http://forums.heroesofnewerth.com/showthread.php?t=331204
Turbovolver
Profile Blog Joined January 2009
Australia2395 Posts
September 08 2011 08:49 GMT
#30776
On September 08 2011 15:14 nekusts wrote:
Level 4 aurora is 115 magic damage, -5 armor, -20% base damage. It has a huge impact on teamfights early on and andro can wind up being low leveled for forever. Maxing Q on the other hand gives a flat +225 magic damage to a single target. If someone hits 3 targets with aurora they're already doing more damage than they would with a maxed stun - and this is before taking into account the -armor/base damage/vision effects. Against 2 targets the damage is only about 100 more overall and there is a net -10 armor effect, -20% base damage for both.

I actually thought it was more like 60/70/80/90 damage. I'm a big aurora fan, maybe I'll switch back to the "old" way.
The original Bogus fan.
xZiGGY
Profile Joined August 2010
United Kingdom801 Posts
September 08 2011 09:13 GMT
#30777
who doesnt max aurora first on andro? :/
Meh.
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
Last Edited: 2011-09-08 11:43:24
September 08 2011 11:25 GMT
#30778
GG EH.GIGABYTE.820.CN~
The retirement of one of the greatest dota players of all time...
When in doubt, just believe in yourself and press buttons
lozarian
Profile Blog Joined January 2011
United Kingdom1043 Posts
Last Edited: 2011-09-08 11:32:42
September 08 2011 11:32 GMT
#30779
Is andromeda vengeful, and aurora wave?

If that's the case - I always max out her stun first. It's a bit like being given the option to do 60% damage to two targets, or 100% damage to one. I'd always always always go for the second. Making damn sure someone dies is far more important than doing a slight amount more damage, situationally, to more than one.

Put it this way, which of these skills would you rather have: 300 damage to 1 target, 100 damage to 3.

How much do you have to increase the second skill's damage, before it's worthwhile? A hero on 1 hp, is still doing their full dps. a dead hero does none.
For every battle honour a thousand heroes die alone, unsung, and unremembered.
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
September 08 2011 11:38 GMT
#30780
well in dota u'd usually max missile first due both to the fact that more points in missile increases stun duration and the scream nerf

for hon whether you max comet or aurora should mainly depend on how the game is going and your role, its completely different if you're roaming, in a trilane, or in a dual lane, and also different depending on how the game is going, both are equally valid imo (tho maxing aura before maxing both of the others is probably stupid)
When in doubt, just believe in yourself and press buttons
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