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rpf
Profile Blog Joined January 2007
United States2705 Posts
July 12 2007 19:50 GMT
#61
Where can I find some good replays? I've downloaded some, but they were either corrupt, on an older version and I didn't have the map, or there was a note saying the replay sucked or something.

What I was asking about the bracer thing is that it seems like everyone gets them in pairs. I was just unsure if there's a specific reason or some underlying logic in getting *two* as opposed to just getting one. Do you get what I mean?
"A fear of weapons is a sign of retarded sexual and emotional maturity." - Sigmund Freud
paper
Profile Blog Joined September 2004
13196 Posts
Last Edited: 2007-07-12 20:00:06
July 12 2007 19:58 GMT
#62
On July 13 2007 04:50 rpf wrote:
Where can I find some good replays? I've downloaded some, but they were either corrupt, on an older version and I didn't have the map, or there was a note saying the replay sucked or something.

What I was asking about the bracer thing is that it seems like everyone gets them in pairs. I was just unsure if there's a specific reason or some underlying logic in getting *two* as opposed to just getting one. Do you get what I mean?


no reason for getting two~
it's entirely situational

but i do see a lot of people getting two bracers in pubs
i guess two bracers generally give enough hp to survive until the hero can get his core items :}

edit: but, as stated before, if you can forgo bracers, all the better :}
Hates Fun🤔
rpf
Profile Blog Joined January 2007
United States2705 Posts
July 12 2007 20:51 GMT
#63
Ah, okay. I didn't know if it was like, "Get two of these so that xyz, etc."

That made no sense so I hope you got it. ^^ I didn't know if it was just some intricacy.

Okay so:

Str: heart
Agi: bfly/radiance/mael
Int: guin
"A fear of weapons is a sign of retarded sexual and emotional maturity." - Sigmund Freud
Manit0u
Profile Blog Joined August 2004
Poland17257 Posts
July 12 2007 21:47 GMT
#64
On July 13 2007 05:51 rpf wrote:
Ah, okay. I didn't know if it was like, "Get two of these so that xyz, etc."

That made no sense so I hope you got it. ^^ I didn't know if it was just some intricacy.

Okay so:

Str: heart
Agi: bfly/radiance/mael
Int: guin


Why the hell radiance on agi?! Pointless. Bfly/mkb/mael.
Radiance is for specter, and some melee heroes in general but it's not as good as other items you can get for the similar price (mkb for instance is 10x better imo).
Time is precious. Waste it wisely.
ToT)BrAiN(
Profile Joined March 2003
Austria899 Posts
July 12 2007 23:10 GMT
#65
On July 13 2007 05:51 rpf wrote:
Ah, okay. I didn't know if it was like, "Get two of these so that xyz, etc."

That made no sense so I hope you got it. ^^ I didn't know if it was just some intricacy.

Okay so:

Str: heart
Agi: bfly/radiance/mael
Int: guin


dota doesnt work like that

depends on who you play against, what the other people on your team play and what items they get, etc

good replays:
www.dota-allstars.com

forum
competitve forum

downloaded VP vs SK last night, awesome games from 2 of the best teams out there
was played -xl tho, which i dont like very much, apdraft is more fun imo
rpf
Profile Blog Joined January 2007
United States2705 Posts
July 13 2007 05:17 GMT
#66
Brain, I know DotA doesn't work like that. I just need a "default" plan in mind for when I'm playing a hero I'm not familiar with. For example, the first hero I got to know is Razor, so I go bands or bracers, BoS, Mael, BoT, Mjoll on him. But I won't do the same on another agi hero because other heroes don't benefit from Mael as much as Razor does, which I figured out on my own.

But the next time I played another agi hero, I didn't know what to get, so I ended up doing the exact same build until I realized I should have gone bfly.

The biggest problem I have now is learning which items to get on which heroes, and why. For example last night I got sat on dragon knight, and my team yelled at me because I didn't go battle fury or vanguard. I didn't realize the lifesteal was useless for me because of the passive regen on him already, but I thought it'd be a great item for any str hero, so.

But like I said, I just need a "default" build for each stat so that I have some to fall back on, even if it isn't the best build possible.
"A fear of weapons is a sign of retarded sexual and emotional maturity." - Sigmund Freud
rpf
Profile Blog Joined January 2007
United States2705 Posts
July 13 2007 09:07 GMT
#67
Why do people like the mkb so much? A chance to get an extra 100 damage on a chanelled spell doesn't seem that great.

And is there a place online that has the cookie cutter builds for each hero?
"A fear of weapons is a sign of retarded sexual and emotional maturity." - Sigmund Freud
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
July 13 2007 09:31 GMT
#68
its a chance to do 100 dmg on attack +slight stun. also has a chance to cancel channeling spells(i think? for some reason im not sure about this). and adds a nice amount of damage.
@QxGDarkCell ._.
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
July 13 2007 09:33 GMT
#69
i believe mkb is one of the best (if not the best) gold/dmg ratio and consists of fairly small parts, so it's pretty easy to get
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
Last Edited: 2007-07-13 10:01:10
July 13 2007 09:59 GMT
#70
Those were for pub/half-serious games.

Yes of course you need bkb on sven, that build fucking destroys lina, lesh, cm etc...

Sniper you need to just last hit like a mother fucker and get up your damage mkb is okay if there's a shit load of casters and you need as much ministun from headshot and mkb as possible. If not you can always go straight skadi [ I never do this unless it's qop ] or just go for the now useless sheepstick build on him [ His ulti used to be 5 or around there now it's 8 seconds at level 3 cooldown so sheepstick regen was nice ]

Gorgon: Yet to really see her used in league games...

Stygian > Mkb at gold dmg ratio, was proven I guess I could find it for you if you want.....There's some crazy matheletes over at the dota forums.


And to clear it up mkb is like headshot in that it has a random chance to ministun [ cancelling channeling spells, among other things ] and that ministun does a bonus +100 damage. Does not stack with headshot. Yeah the wording is a little confusing on that item. I used to think it did 100 extra damage on a channeled spell to till I realized that his only ' channel ' is assassinate.
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
Last Edited: 2007-07-13 10:17:04
July 13 2007 10:13 GMT
#71
Here's two games of mine:

http://www.mediafire.com/?5xoxn0xmwoj

First one is a lot more lax than the second, it's an inhouse between friends. It was the first inhouse league style [ it's -xl ] for a guy we ended up picking up on our team. He posts here as Judicator in game he is Impulsive. I'm DA ILLEST NIGGA. I was hosting listchecker so that's why I could have spaces in my name. I play QoP in this game and I do some of the best last hitting I've done in a while in the lane against one of the more decent players on my team + another guy. Things to watch for is how to last hit team battles and just basic mechanics. It's boring but good stuff to learn if you're new I guess.


http://www.mediafire.com/?3ugbzqpd4co

This second game is a CAL-IM League match against team r1ce who is pretty good on the smaller scale of dota [ not international pro teams ] and they have a pretty good record against good teams in North America. This is the second game and it's -lm [ sent heroes vs scourge heroes ] where we got our dicks sucked in the first but this was a very fun game to win against them. My shadowfiend is pretty good this game. I'm only dead for a minute and 12 seconds in this entire 63:43 fiasco. This was probably our team's best scourge -lm lineup.

End game screenshot here: http://img507.imageshack.us/img507/5791/calmwinvsr1cesh3.jpg
This was probably 3-4 months ago.
rpf
Profile Blog Joined January 2007
United States2705 Posts
Last Edited: 2007-07-13 12:12:29
July 13 2007 11:34 GMT
#72
The items themselves really overwhelm me. I've yet to use them all, so that's part of the problem.

But let me get a few things straight:

1. Start off with either (a) +stats, such as bracers/bands/talismans, or (b) regen items, such as RoR, RoB, RoH, or work towards hood/mek/perseverance.

2. BoS

3. Work on your first core item. This could be one that improves your abilities, like a Vanguard, or one that fills in where you're otherwise lacking, like a dagger or lothar's.

4. Work on a more expensive item. This usually contains an expensive weapon from the secret shop, whereas the item in (3) does not.

Does this seem about right? It seems to be the pattern I notice most people follow.

Edit: What do the orb effects on the bkb and mkb do?
"A fear of weapons is a sign of retarded sexual and emotional maturity." - Sigmund Freud
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
July 13 2007 12:17 GMT
#73
Personally, at the very beginning of games I get RoR, Bracer or Circlet, and Tangos. This is for every hero, unless I get a nuker, in which case I buy some clarities instead of RoR. Of course, I'm not a competitive player, but I usually manage to dominate pubs with this opener. After that, it all depends on the heroes.

Later on, if you have absolutely no idea what to get and you have a Strength/Agi hero, I suggest you buy a Heart.
Ditto with Euls for int heroes.

It works fine for me. :|
paper
Profile Blog Joined September 2004
13196 Posts
July 13 2007 17:29 GMT
#74
BKB and MKB don't have orb effects :s

and stygian is a very effective item that aids the entire team and dishes out more damage than the buriza against lower armor heroes, given that your damage output isn't that high to begin with.
Hates Fun🤔
lololol
Profile Joined February 2006
5198 Posts
Last Edited: 2007-07-13 18:20:18
July 13 2007 18:17 GMT
#75
Since you asked, regen is
HP: 0.25 + 0.03 * STR + flat regen bonus by items/skills
MANA: (0.01 + 0.04 * INT) * (100% + % increasing items) + flat bonus by brilliance auras

On July 14 2007 02:29 paper wrote:
BKB and MKB don't have orb effects :s

and stygian is a very effective item that aids the entire team and dishes out more damage than the buriza against lower armor heroes, given that your damage output isn't that high to begin with.


Your damage being high or low does not make a difference, since both criticals and armor reduction increase your damage by %, what matters is opponents armor, since around 5-10 armor the desolator is a lot more effective than a buriza. Even with higher(or lower) armor amounts the Desolator is more cost efficient than the Buriza, but obviously it's not so much space efficient ;P
I'll call Nada.
rpf
Profile Blog Joined January 2007
United States2705 Posts
July 13 2007 18:32 GMT
#76
I want to share my builds with you guys, and I want to know what you think.

Sniper:
4 tangos/2 circlets/2 gauntlets
finish bracers/bos
alacrity
claymore
lothar's

(Where should I go from here?)

Drow:
Same as above. :/

Clinkz:
Same as above, but I go for mbk instead

Razor/Gorgon

I have trouble here because of chain lightning being spammable, and not having regen items is a bitch.

So, I'm stuck between:

a. 4 tangos/work on 2 bracers

or

b. basilius/4 tangos (should I go headdress after this to even out the regen?)

After that, though, I go:

boots
mael
bot
mjoll

Thoughts?
"A fear of weapons is a sign of retarded sexual and emotional maturity." - Sigmund Freud
Manit0u
Profile Blog Joined August 2004
Poland17257 Posts
July 13 2007 19:06 GMT
#77
On July 14 2007 03:32 rpf wrote:
I want to share my builds with you guys, and I want to know what you think.

Sniper:
4 tangos/2 circlets/2 gauntlets
finish bracers/bos
alacrity
claymore
lothar's

(Where should I go from here?)

Drow:
Same as above. :/

Clinkz:
Same as above, but I go for mbk instead

Razor/Gorgon

I have trouble here because of chain lightning being spammable, and not having regen items is a bitch.

So, I'm stuck between:

a. 4 tangos/work on 2 bracers

or

b. basilius/4 tangos (should I go headdress after this to even out the regen?)

After that, though, I go:

boots
mael
bot
mjoll

Thoughts?


You really don't need lothar's so much, unless enemy team is ganking you like mad. It's usually better to go straight damage on this heroes so for sniper mkb/deso and for drow mkb/butterfly.

btw. the last game I played was such a horrible experience -mr (turned out to be teamrandom), I got viper, was owning enemies pretty bad but my team fed them nicely and later in the game the horror, the horror! Drow, Venge, Luna... Drow had butterfly, mkb and buriza. When vs and luna were around her damage oscilated around +450-500... Owned our whole team before we could do anything.
Time is precious. Waste it wisely.
rpf
Profile Blog Joined January 2007
United States2705 Posts
Last Edited: 2007-07-13 20:24:53
July 13 2007 20:24 GMT
#78
The only reason I go Lothar's is because I really have no other way to escape otherwise.

There's so many items. I get so overwhelmed because I have no idea what to get with whom. They all seem cool for one reason or another.

Edit: Is there some place online where I can find cookie cutter build guides for each hero?
"A fear of weapons is a sign of retarded sexual and emotional maturity." - Sigmund Freud
{ToT}Strafe
Profile Blog Joined October 2004
Thailand7026 Posts
July 13 2007 22:40 GMT
#79
disgusting rpf. all of them
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
Last Edited: 2007-07-13 22:48:25
July 13 2007 22:48 GMT
#80
Well I usually don't recommend guides to people who are just learning the game but:

http://forums.dota-allstars.com/index.php?showforum=276

Those are the best you'll find. Some of those guides are actually very good though I must say because they are written with the aid of some pro players.

They have everything from how to play, what to do against what heroes, item builds, skill builds, exact item orders, core items into late game. It pretty much spoon feeds you how to play dota.

If I remember correctly when I first started playing [6.19b] I was not at all overwhelmed by items and because I was literate it was very easy to learn what all the items did. I was more overwhelmed by the vast amount of heroes. I usually just stole item builds from things I saw in pubs or just general things like sheepstick for int, heart for str, and butterfly for agi. Just remember to have fun first and try out all the items you want.

I feel kinda bad for new players because back when I started almost all the changes were based on some heroes being extremely ridiculous and gaping glitch holes in the game. Nowadays Icefrog has completely changed his agenda for competitive level dota [ not to blame dota is growing very fast ] and now all his changes revolve around small details after the huge game overhaul [ wagons, tower's not regenerating, deny being worth a lot less, no aegis ] Imo it's a lot harder for people to learn the game now as to where before I could confidently say anyone with an above average learning curve could get good at dota.

Also I think that he should be introducing more items and not more heroes, but in general the game is doing okay for now and he should just stick to improvements and not introducing new material. I guess it was easier for me to learn items since ALL the new items at the new item shop did not exist. They are also among the most wordy descriptions. Hey, if you want I guess you could even download an old version of dota and play around with friends. [ I went back to the 5 versions and played ] It's a lot different and you really learn how the changes effect the game. In the 5.xx versions there was absolutely no way to juke anywhere through trees and fog was more ridiculous than starcraft. You really appreciate the map nowadays and it's one of the best assets for a player to know the map like the back of your hand.

And finally, the worst feeling I have for new people is that they now have a very small chance to try out the divine aegis combo in pubs. When I started out every 1/5 games there was a divine. Now it's like 1 in every 15. Hell people even stacked multiple divines because aegis had 3 charges.

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