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Fire Emblem - Page 47

Forum Index > General Games
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Prev 1 45 46 47 48 49 171 Next
TheYango
Profile Joined September 2008
United States47024 Posts
April 14 2016 05:37 GMT
#921
Monster side has the Countermagic Stoneborn. With your relatively magic-heavy team, the mage side is probably easier.
Moderator
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
Last Edited: 2016-04-14 16:18:21
April 14 2016 16:17 GMT
#922
I restarted my game simply because I feel like I fucked up early. I only got 3 children and I'm on chapter 22, so all my guys are a bit underleveled and I don't have a lot of the better kids (I only have Percy whom I use and Kana/Jakob's kid that I don't). I mean the game is certainly possible: Jakob/Corrin pairup can solo pretty much everything, and Xander or Effie can take care of whatever's left. Still, I feel like I'm in a really bad position where I'm more luck-dependent than I want to be.

I also decided I'd lvl up Mizou this game and it's turning out to be a really good investment. I can see her as a damn good Kinshi Knight with her stat bonuses, and she's going to let me get aptitude on a kid (not sure which yet). The only issue I might run into is that I let Camilla die on the last turn of Chpt. 10 (to having 5/6 sub 50% hits in one turn). Pairing Selena/Silas, Mizou/Niles, Elise/Odin, and Nyx/Jakob. Not sure who Corrin is going to get right now.
TheYango
Profile Joined September 2008
United States47024 Posts
April 14 2016 18:28 GMT
#923
https://i.gyazo.com/d74b03c571c6362c53b249cf7c4fc867.png

In case anyone else goes through the horror of chapter 10 Revelation. It's too late for me but perhaps this will save someone a lot of grief.
Moderator
Cricketer12
Profile Blog Joined May 2012
United States13988 Posts
April 14 2016 18:51 GMT
#924
On April 15 2016 03:28 TheYango wrote:
https://i.gyazo.com/d74b03c571c6362c53b249cf7c4fc867.png

In case anyone else goes through the horror of chapter 10 Revelation. It's too late for me but perhaps this will save someone a lot of grief.

Wow this would have helped a lot...
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
andrewlt
Profile Joined August 2009
United States7702 Posts
April 14 2016 19:16 GMT
#925
That's a lot of items. Did you guys try to get everything? I just started Conquest so not close to Revelation yet. I'm playing slowly cause of RL stuff.
TheYango
Profile Joined September 2008
United States47024 Posts
April 14 2016 19:46 GMT
#926
Yes I did. Most of the stuff is pretty replaceable, but stat boosters are pretty good.
Moderator
Frudgey
Profile Joined September 2012
Canada3367 Posts
April 14 2016 20:32 GMT
#927
On April 15 2016 03:28 TheYango wrote:
https://i.gyazo.com/d74b03c571c6362c53b249cf7c4fc867.png

In case anyone else goes through the horror of chapter 10 Revelation. It's too late for me but perhaps this will save someone a lot of grief.

WHERE WERE YOU THREE DAYS AGO?
It is better to die for The Emperor than live for yourself.
andrewlt
Profile Joined August 2009
United States7702 Posts
April 14 2016 21:57 GMT
#928
On April 15 2016 04:46 TheYango wrote:
Yes I did. Most of the stuff is pretty replaceable, but stat boosters are pretty good.


Stat boosters are definitely good. Was just wondering if that was a realistic aim. Good to see it is. I just finished birthright hard and didn't have money to buy a single stat booster. I did buy 2 eternal seals though. I could have sold every single rank S and A weapon since they were garbage anyway but I guess I didn't need it.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2016-04-14 22:01:35
April 14 2016 22:01 GMT
#929
The map isn't hard, it's just it's design is excruciatingly tedious and unstrategic, and it punishes you for going fast with jump-scare enemies like the Mjolnir mage.
Moderator
Cricketer12
Profile Blog Joined May 2012
United States13988 Posts
April 14 2016 22:22 GMT
#930
On April 15 2016 04:16 andrewlt wrote:
That's a lot of items. Did you guys try to get everything? I just started Conquest so not close to Revelation yet. I'm playing slowly cause of RL stuff.

Yea I cleared the entire map. Those stat boosts are nice.
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
Alventenie
Profile Joined July 2007
United States2147 Posts
April 15 2016 15:22 GMT
#931
I finally finished chapter 23. Was very annoying but tonic'd and made food and cleared it fairly straight forward. Was worried about the wall but used Leo to pull the units to the right side and cleared them out in one round with the rest of my units. The boss was annoying as always, but my avatar with spears definitely doesn't hit him very well (55% hit). Got a dragon fang crit for 194 though so it was nice.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
Last Edited: 2016-04-17 19:56:21
April 17 2016 19:31 GMT
#932
God, I hate maps where it always comes down to a 50/50 chance of winning. I've done the exact same strategy last 5 times on this map, always comes down to whether or not a guy can one shot Elise with a 50% chance and he's hit it every single time. I mean I've done a ton of alternate strategies, but this is the LEAST variance.

And as I say that, I get a run where I miss 2 90% chances to kill, then have a miraculous dodge on a 78 and 88 to kill one of my units and a crit back to create a scenario where I don't even have to worry about the 50/50...this game is ridiculous.
Frudgey
Profile Joined September 2012
Canada3367 Posts
April 18 2016 01:54 GMT
#933
What map are you on deth2munkies?

Or rather, what map were you on at the time of writing that post?
It is better to die for The Emperor than live for yourself.
Cricketer12
Profile Blog Joined May 2012
United States13988 Posts
April 18 2016 02:32 GMT
#934
On April 18 2016 10:54 Frudgey wrote:
What map are you on deth2munkies?

Or rather, what map were you on at the time of writing that post?

If he has to worry about Elise getting hit the first thing that comes to mind is Chapter 10...
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2016-04-18 03:02:25
April 18 2016 03:01 GMT
#935
He already said he finished Ch. 10, though.

Also, I would have reset Ch. 10 if Camilla died under pretty much any circumstances, even if it was the final turn of the map.
Moderator
Cricketer12
Profile Blog Joined May 2012
United States13988 Posts
April 18 2016 04:19 GMT
#936
On April 18 2016 12:01 TheYango wrote:
He already said he finished Ch. 10, though.

Also, I would have reset Ch. 10 if Camilla died under pretty much any circumstances, even if it was the final turn of the map.

I don't know about you but to me it seems there is a very clear distinction between who is necessary to keep alive through that chapter (cam, effie, niles, azura) and who is pure cannon fodder (nyx etc). The argument can be made that half of your people are cannon fodder depending on your strat (I usually don't give much thought to odin nyx beruka selena silas).
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2016-04-18 04:55:56
April 18 2016 04:44 GMT
#937
If you want cannon fodder for Ch. 10 you can get it from captured units in prior chapters (Haitaka says hi). Most of those units listed tend to be highly valuable pair-up units even if they don't make it onto your main team as combat units (e.g. Nyx is one of the best magic unit pair-ups, Beruka gives a perfect stat spread for naturally fast units that need Str and bulk like Kaze and Niles) and I would still be pretty against losing any of them for the sake of clearing Ch. 10.

Effie honestly doesn't belong in that first category, especially since she and Silas are largely equivalent in many ways as the game progresses (strong str and physical bulk, coinflip-y Speed growth that gives you like a 50% chance of them making it or falling short for lategame). In fact, Silas, Selena, and Effie are all on a similar power level of "not essential, but have a decent niche and can semi-reliably be used lategame with investment" (I'd also put Kaze, Keaton, and possibly Leo in this category).
Moderator
Cricketer12
Profile Blog Joined May 2012
United States13988 Posts
April 18 2016 05:10 GMT
#938
On April 18 2016 13:44 TheYango wrote:
If you want cannon fodder for Ch. 10 you can get it from captured units in prior chapters (Haitaka says hi). Most of those units listed tend to be highly valuable pair-up units even if they don't make it onto your main team as combat units (e.g. Nyx is one of the best magic unit pair-ups, Beruka gives a perfect stat spread for naturally fast units that need Str and bulk like Kaze and Niles) and I would still be pretty against losing any of them for the sake of clearing Ch. 10.

Effie honestly doesn't belong in that first category, especially since she and Silas are largely equivalent in many ways as the game progresses (strong str and physical bulk, coinflip-y Speed growth that gives you like a 50% chance of them making it or falling short for lategame). In fact, Silas, Selena, and Effie are all on a similar power level of "not essential, but have a decent niche and can semi-reliably be used lategame with investment" (I'd also put Kaze, Keaton, and possibly Leo in this category).

In my experience Effie is pretty crucial for chapter 17. That alone makes me respect her. Although I agree she could absolutely use the speed. Beruka is one of my primary pair upd but I don't fret that much if she falls.I don't know if I ever use magic in conquest...I have lost a lot of respect for Leo. Maybe if I ever used Odin/Ophelia I would make Nyx a priority pair up. Silas is weird. He really is hard to judge on each run.
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2016-04-18 06:04:00
April 18 2016 05:58 GMT
#939
Effie's useful for 17, but hardly essential. Even then, she still eats a large amount of investment to get there, and raising a 4 Mov unit for 10 chapters isn't justified for just a single chapter. There are plenty of other high-Def units that can have WTA vs. Ninjas that can handle that chapter, and Xander's still ahead of the game so you can crutch on him somewhat.

Effie's a growth unit that pays off if her growths end up on her good side, but she's not necessarily more consistent than the other growth units by a significant stretch. She has better combat than Silas when she pans out, but the tradeoff that you have to do a lot more work to make her useful before she gets there because she's a 4 mov unit until promotion while Silas is mounted immediately.

Nyx's pair up boosts aren't necessarily used for Leo since Felicia gives largely similar bonuses for a lot less work (she starts promoted so you don't need to invest in her to get promo pair up bonuses). Leo's not the only unit that can use a boost to Mag from pair up though--she can be used to help out a +Mag MU or even if Camilla needs a Mag boost in a pinch.
Moderator
chocorush
Profile Joined June 2009
694 Posts
April 18 2016 06:44 GMT
#940
Effie's strength is her early game where she is a very consistent damage dealer with good bulk. Late game she either got speed blessed with 50 percent growths or becomes a walking javelin, which is useful enough.

Nyx is pretty expendable if we're trying to choose a unit to kill off. As mentioned Felicia is way easier, and it's pretty rare for magic units to need even more damage, and if you used Odin, Ophelia gets you an extra sorcerer if you really need pair up bonuses.

Maybe Benny is a little bit better to kill off, but Benny might be better at being a walking nuke for the most part and the +def pair ups are more useful throughout the game than Nyx (you have more options for physical pair ups, but I'd probably rather be stuck with Benny in a draft run than Nyx).

Of the characters I wouldn't want to die, Azura, Elise, Camila and Xander are clearly a cut better than the other units. Than I would say Niles and first servant (especially if Felicia. Jakob is good, but it's much easier to replace him while 15 strategist aura takes forever to get back). I'm probably a little too biased for the auras, but it's an effect that is pretty much irreplaceable while you can fill most other gaps in your team pretty easily.

Everyone else about the same, except I hate Nyx and Benny. Charlotte's the last character I haven't seriously used yet.
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