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On March 25 2016 06:40 deth2munkies wrote:Show nested quote +On March 25 2016 06:21 Cricketer12 wrote:On March 25 2016 06:17 deth2munkies wrote:On March 25 2016 03:35 TheYango wrote: It's also exacerbated by atrocious unit balance that heavily encourages lowmanning, which also likewise increases the length of a map.
Really Revelation is just a shitty route overall and taken on is own is probably the worst Fire Emblem game in years. Literally anything good about it is inherent to the good gameplay systems in Fates as a whole and nothing unique to Revelation redeems it in any way.
I've mentioned this to others individually but for those who have not yet purchased it, I cannot recommend it as being worth your $20. Maybe worth $10 if it gets a price drop like Japan got and you absolutely feel like you need to play it to have closure. It's not just the unit balance, the maps are designed in such tight, linear, gimmicky ways that you often can't really fight with more than 2-3 units at once. I mean it's nice to have strategic choke points, but maps like Chapter 13 are literally 1 square wide for practically the whole way (until you hit the Dragon Vein on the opposite side.) 13 is rough... luckily with good block placement you can sit at spawn and let half the enemy come to you. Honestly, that's too fucking boring for me. I've only tried it twice and both times I've gotten extremely unlucky and Xander has killed someone on my team. Once I missed an 87 to kill, the other I missed a 93 to kill. I mean on turn 1 you can block off the entire right side of the map with 1 block and just walk up the left with no difficulty whatsoever. It's not hard, just incredibly tedious. Pssh, place it one space closer so they walk into you one by one for #easyexp
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The DLC maps that just came out are pretty darn fun.
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I actually have high hopes for the children one that just came out in Japan. Future Past was by far the best Awakening DLC, and this one looks pretty good.
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On March 25 2016 13:14 TheYango wrote: I actually have high hopes for the children one that just came out in Japan. Future Past was by far the best Awakening DLC, and this one looks pretty good. ??? Are they on map pack 2 or 3?
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Probably will be Map Pack 2, since all the DLC that came before it is in Map Pack 1.
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On March 25 2016 15:53 TheYango wrote: Probably will be Map Pack 2, since all the DLC that came before it is in Map Pack 1. Cool, will be looking out for that...in like 8 months...
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So apparently Paralogue 14 allows for infinite grinding. I really wish I would have known that beforehand because I ended up maxing out all my unupgraded units and ended it because nobody could gain any more XP
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Don't you get infinite grinding anyways in Hoshido?
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On March 26 2016 04:22 chocorush wrote: Don't you get infinite grinding anyways in Hoshido? I'm pretty sure that's precisely why they didn't put Void Curse on those ones.
All infinite spawns in Conquest have Void Curse to prevent farming them. They didn't bother in Birthright because you can infinite grind anyway.
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So, I was talking to Frudgey last night about possibly doing a PMU run of Conquest, which got me thinking about something else.
Would people here be interested in doing a Conquest draft run?
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I'm not sure what exactly you mean by a draft run, but it sounds interesting and I wouldn't mind trying it.
So yeah I guess I'm in!
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The basic idea of a draft is that people take turns picking characters out of a common pool and run the game using only the characters they picked (some characters such as the main lord and dancer which are overly game-changing are freely available to everyone). You've played League, so you get the general idea of how a draft works.
Some people race/LTC drafts, but mostly it's just a fun way to get people to try some teams/characters they might not otherwise and share experiences.
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Sure, I'm interested in a draft run, although I'm probably going to have to have it on Hard no Lunatic.
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I have no interest in ending up in a situation where I have to do Ch. 25 Lunatic without a Bow Knight, so I'm also sticking to Hard, lol.
Honestly, since it's just for fun, people can do what they want. "Serious" drafts put restrictions on My Castle stuff, etc. but it doesn't really matter--play the game how you want.
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Is the point that everyone drafts a different team, or is one common team drafted?
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On March 26 2016 06:59 chocorush wrote: Is the point that everyone drafts a different team, or is one common team drafted? Everyone drafts a different team. Basically other than the shared characters, everyone has no overlapping characters on their teams.
For Conquest, the shared characters are Avatar, both servants (some people only include first servant, but having a second guaranteed staffer makes the game less frustrating without making it that much easier), Gunther (mostly because of Ch. 15), and Azura. There's some argument about including Camilla, but for a casual draft I'd keep her in the pool mostly because I want an excuse to not use her, lol.
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Should we have the Avatar multi-class options part of the draft?
E.G., only one person could class their avatar into a Ninja, only one person could class them into a mercenary, etc.
I think it would be interesting, but I don't know how you guys would feel about it.
I'm also going to call it now that if we do a Draft, then Yango is going to end up with Camilla anyways haha
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It makes the logistics of drafting a bit weird plus can be worked around through Friendship/Partner seals. It's not super impactful either way.
If chocorush is in, we have 4 and the draft works best with 4-5 (there are exactly 25 picks, so 4 means everyone gets 6 picks + the leftover character is free for everyone; while 5 means everyone gets 5 picks). I'll post the full rules in a sec.
On March 26 2016 07:06 Frudgey wrote: I'm also going to call it now that if we do a Draft, then Yango is going to end up with Camilla anyways haha I have a hard time seeing Camilla go past the first 3 picks, so it's probably not up to me, lol.
Though the rules on how children work (drafting a father gives you their kid automatically) means that Camilla might not necessarily be a better first pick than Xander, Leo, or Niles.
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On March 26 2016 07:10 TheYango wrote: Though the rules on how children work (drafting a father gives you their kid automatically) means that Camilla might not necessarily be a better first pick than Xander, Leo, or Niles. You realize based on this criteria, Arthur becomes a legitimate pick right?
:D
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Sounds interesting. Edit:late post.
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