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Total War: Warhammer - Page 7

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andrewlt
Profile Joined August 2009
United States7702 Posts
October 26 2015 20:33 GMT
#121
Shogun 1 to Medieval 2 were all good. Empire was a disaster at launch with plenty of hard crashes and corrupted saves. I heard it got better later on. Shogun 2 was good but the split empire garbage was annoying. Rome 2 was another disaster at launch and I never looked back.

The saddest part is that this series started with EA, then went to Activision before going to Sega. They are making me look fondly back at the EA and Activision eras. Looking back fondly on anything EA and Activision is a sign of Stockholm syndrome. It means a series is holding you hostage to their bad decisions.
Yurie
Profile Blog Joined August 2010
12005 Posts
October 26 2015 20:51 GMT
#122
On October 27 2015 04:33 -Celestial- wrote:
As for this one: as I keep hammering home everywhere I post...this game has four factions at launch. FOUR. People pointing back to "oh they did this with Rome 2" are ignoring that Rome 2 actually came with twice the number that this comes with so at least there was more choice in the base game.

The whole DLC Preorder thing is extremely shady and is putting me off getting it at launch despite the fact I've been playing these games since Medieval: Total War over a decade ago now.


The four races thing isn't really bothering me. I've played plenty of RTS games with 2 (even 1) races and found them fun. If the core game play is solid and fun the amount of races isn't that important.

The pre-order I agree on, don't really like it. I probably won't buy this game until 2-3 years after release, if it is good. Their angle on the genre isn't super interesting to me, I prefer the paradox games when it comes to strategy games (in general). Which is sad since I used to play a lot of Shogun and Rome when those came out. They aren't very much better since then while everybody else has evolved.
MaestroSC
Profile Blog Joined August 2009
United States2073 Posts
October 26 2015 22:14 GMT
#123
only 4 races at launch sucks dick... but... i am a sucker for strategy games with fantasy races so... im going to preorder it and give them like a 1star for raping me in protest...but im not going to not play it because i really do want to play it.
BallinWitStalin
Profile Joined July 2008
1177 Posts
October 26 2015 23:37 GMT
#124
Honestly, I want to buy this game, but as an avid (ex)fan of Warhammer tabletop I straight up don't want to give Games Workshop my money anymore. They burned their bridges with me. Otherwise, I probably would give it a shot...
I await the reminiscent nerd chills I will get when I hear a Korean broadcaster yell "WEEAAAAVVVVVUUUHHH" while watching Dota
JoeCool
Profile Joined January 2012
Germany2520 Posts
October 27 2015 00:47 GMT
#125
On October 27 2015 07:14 MaestroSC wrote:
only 4 races at launch sucks dick... but... i am a sucker for strategy games with fantasy races so... im going to preorder it and give them like a 1star for raping me in protest...but im not going to not play it because i really do want to play it.


Dafuq did I just read...

I really wish that the gamers today would have higher standards.... this DLC and Day-One Patch policy is getting out of control.
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
October 27 2015 01:14 GMT
#126
On October 27 2015 05:51 Yurie wrote:
The four races thing isn't really bothering me. I've played plenty of RTS games with 2 (even 1) races and found them fun. If the core game play is solid and fun the amount of races isn't that important.


My point is more that some people are going "well Rome 2 did this and there wasn't as big an outcry then so why is everyone complaining?" My point is that with Rome 2, despite feeling very stripped-down compared to previous games, you still got way more than you're getting this time, even if they DID lock off factions for preorder and launch DLC purposes.


I prefer the paradox games when it comes to strategy games (in general).


You wouldn't believe how much I'm looking forward to the new Hearts of Iron game. I got Victoria 2 which I'm very meh over. And I've got Crusader Kings 2 which is a hell of a lot of fun. But when I got Hearts of Iron 3...great game. I've not played as much of it as I would like (I keep putting off going back to it, too much else to do and play) but its amazing.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
superstartran
Profile Joined March 2010
United States4013 Posts
Last Edited: 2015-10-27 03:02:59
October 27 2015 03:02 GMT
#127
On October 26 2015 06:07 GumBa wrote:
Show nested quote +
On October 26 2015 05:34 superstartran wrote:
On October 25 2015 07:42 ref4 wrote:
On October 24 2015 19:26 KobraKay wrote:
On October 23 2015 07:53 LaNague wrote:
On October 23 2015 06:32 KobraKay wrote:
On October 23 2015 05:37 LaNague wrote:
So, Chaos (most popular faction behind empire) will be preorder Day 1 DLC, i for one will sit this one out.

They did the same thing with Sparta(popular because 300) and how did that game turn out?


Can you please clarify? So is it a pre-order bonus (like Artanis in LotV pre-order being given in heroes) or is it actually DLC? (as in game costs €50 but if you pre-order for €60 you get Chaos).

From your reaction I reckon it must be the second o.O Im going to do a quick search to check it out.

EDIT: Errrr from the steam information it says pre-order now and get Chaos for free o.O I don't have a problem with that (nevertheless the game is actually €60 lol but still no increase seems to be given as it clearly says Chaos for free as a bonus for pre-ordering the game :s)




yeah, its a punishment for not preordering.

They took the most popular faction apart from empire and hold it hostage, forcing you to preorder if you want to play the game near release, they punish people who want to wait a few days or weeks for reviews.
And this time reviews are even more important because they want to stop mods, so no fixing from the community.

EDIT: Though I have to disagree on the most (or second most) popular faction...when I saw the game announced, most people on the forums asked for Lizardmen, TK and Dwarfs...

I dont get how you cant see a problem in cutting out a very impotant part of the game and giving it only back for free for people who preorder the unseen game.


That is probably due to the fact that I have zero experience with CA and their games.....from reading this thread and some of the concerns shown I can understand what you. I wasn't aware (although I read it before in this thread it seems, didn't remember it) that CA game launches were plagued with bugs and/or with risk of the actual game play being quite annoying or opposite to what people would expect.

If the quality of the game itself is seen as a risk not worth taking until unbiased opinions are out, then I understand your point...but from someone not used to CA, it seemed like a good deal to me :s


CA seriously went downhill after Shogun II. All their titles after Shogun II were bugged and un-optimized as hell when launched and required several length patches to fix them.

Though I don't think it is 100% entirely CA's fault....they are manipulated by their puppet master (SEGA) to cut contents (and put them into multiple DLCs), skip extensive beta tests and bug fixes in order to save money, and spend more $$ on advertisement than on actually improving their games.

This disgusting trend is plaguing every game out there right now. Personally I don't mind paying $60 - 70$ (adjusted for inflation) for a good, wholesome, bug-free game packed with juicy features and contents. But no single modern title is worth that much right now (except maybe Witcher 3).



CA has been trash past Rome Total War I. Everything past that has been pretty awful for the most part.

I enjoyed ME2 and Shogun 2 despite some niggles tbh.



Shogun 2 had serious balance and AI/game breaking issues, and Medieval 2 was almost unplayable for a very long time. Empire Total War didn't even work out the box, and Rome 2 was a complete disaster. The only reasonably decent TW game during the modern time frame would be N:TW.
MaestroSC
Profile Blog Joined August 2009
United States2073 Posts
October 27 2015 16:12 GMT
#128
On October 27 2015 09:47 JoeCool wrote:
Show nested quote +
On October 27 2015 07:14 MaestroSC wrote:
only 4 races at launch sucks dick... but... i am a sucker for strategy games with fantasy races so... im going to preorder it and give them like a 1star for raping me in protest...but im not going to not play it because i really do want to play it.


Dafuq did I just read...

I really wish that the gamers today would have higher standards.... this DLC and Day-One Patch policy is getting out of control.


"gamers today" lol ive been gaming for 20+ years

ref4
Profile Joined March 2012
2933 Posts
October 28 2015 19:41 GMT
#129
On October 27 2015 05:51 Yurie wrote:
Show nested quote +
On October 27 2015 04:33 -Celestial- wrote:
As for this one: as I keep hammering home everywhere I post...this game has four factions at launch. FOUR. People pointing back to "oh they did this with Rome 2" are ignoring that Rome 2 actually came with twice the number that this comes with so at least there was more choice in the base game.

The whole DLC Preorder thing is extremely shady and is putting me off getting it at launch despite the fact I've been playing these games since Medieval: Total War over a decade ago now.


The four races thing isn't really bothering me. I've played plenty of RTS games with 2 (even 1) races and found them fun. If the core game play is solid and fun the amount of races isn't that important.

The pre-order I agree on, don't really like it. I probably won't buy this game until 2-3 years after release, if it is good. Their angle on the genre isn't super interesting to me, I prefer the paradox games when it comes to strategy games (in general). Which is sad since I used to play a lot of Shogun and Rome when those came out. They aren't very much better since then while everybody else has evolved.


Let's just hope the units in the 4 races are well-designed and unique and not just the same generic units with different skins.
Kickstart
Profile Blog Joined May 2008
United States1941 Posts
October 28 2015 20:05 GMT
#130
On October 29 2015 04:41 ref4 wrote:
Show nested quote +
On October 27 2015 05:51 Yurie wrote:
On October 27 2015 04:33 -Celestial- wrote:
As for this one: as I keep hammering home everywhere I post...this game has four factions at launch. FOUR. People pointing back to "oh they did this with Rome 2" are ignoring that Rome 2 actually came with twice the number that this comes with so at least there was more choice in the base game.

The whole DLC Preorder thing is extremely shady and is putting me off getting it at launch despite the fact I've been playing these games since Medieval: Total War over a decade ago now.


The four races thing isn't really bothering me. I've played plenty of RTS games with 2 (even 1) races and found them fun. If the core game play is solid and fun the amount of races isn't that important.

The pre-order I agree on, don't really like it. I probably won't buy this game until 2-3 years after release, if it is good. Their angle on the genre isn't super interesting to me, I prefer the paradox games when it comes to strategy games (in general). Which is sad since I used to play a lot of Shogun and Rome when those came out. They aren't very much better since then while everybody else has evolved.


Let's just hope the units in the 4 races are well-designed and unique and not just the same generic units with different skins.


Yeah the race thing is fine if it is like you say. Ideally they should be completely different and unique from each other. Most historical strategy games can get away with giving you 20 races/factions because really a spearman is a spearman and an archer is an archer, you just change the skin and maybe tweak some stats and bam you are done. With this game however the units should be quite unique from each other. Luckily from what we've seen and what they've said they seem to be fine on this front.

I'm just mad at myself that I'm about to just preorder anyways, but if its awful at launch I'll be sure to make quick use of the steam refund (I advise others to do this too, just remember that you have 2 weeks and have to have under 2 hours in the game, so I would hold off maybe a day or two and see what people find, because 2 hours isnt enough time to find anything much past the most obvious of bugs).
rotta
Profile Joined December 2011
5598 Posts
Last Edited: 2015-10-28 20:18:38
October 28 2015 20:18 GMT
#131
On October 28 2015 01:12 MaestroSC wrote:
Show nested quote +
On October 27 2015 09:47 JoeCool wrote:
On October 27 2015 07:14 MaestroSC wrote:
only 4 races at launch sucks dick... but... i am a sucker for strategy games with fantasy races so... im going to preorder it and give them like a 1star for raping me in protest...but im not going to not play it because i really do want to play it.


Dafuq did I just read...

I really wish that the gamers today would have higher standards.... this DLC and Day-One Patch policy is getting out of control.


"gamers today" lol ive been gaming for 20+ years


But you are gaming today, aren't you?

Anyway, I won't be touching this until Skaven are out.
don't wall off against random
Kickstart
Profile Blog Joined May 2008
United States1941 Posts
Last Edited: 2015-10-28 20:31:18
October 28 2015 20:30 GMT
#132
On October 29 2015 05:18 rotta wrote:
Show nested quote +
On October 28 2015 01:12 MaestroSC wrote:
On October 27 2015 09:47 JoeCool wrote:
On October 27 2015 07:14 MaestroSC wrote:
only 4 races at launch sucks dick... but... i am a sucker for strategy games with fantasy races so... im going to preorder it and give them like a 1star for raping me in protest...but im not going to not play it because i really do want to play it.


Dafuq did I just read...

I really wish that the gamers today would have higher standards.... this DLC and Day-One Patch policy is getting out of control.


"gamers today" lol ive been gaming for 20+ years


But you are gaming today, aren't you?

Anyway, I won't be touching this until Skaven are out.

I've been playing vermintide and I feel dirty for wanting to play as skaven now lol. I've just a rudimentary warhammer knowledge at best but the races I find the coolest are skaven and dark elves. I kind of like Tzeentch but I don't know enough about the WH universe to know what kind of units and armies Tzeentch uses, just that the 'personality' if you like I find the most interesting. I think that big bird looking thing that we see at the end of the first trailer was a greater daemon of his :/, and that he is the one that deals with corrupting magic users and such so that makes sense in the context of the trailer.
How do the chaos armies work across the different gods? It's hard for me to piece it together from what limited exposure I've had. Some things make it seem like the units just get different bonuses depending on which god they serve, but then they also have units/creatures that are unique to specific gods :/. The chaos faction stuff they showed looked like a mix of things that would be aligned to different gods but how would that be enough to cover 4 different gods.

Anyways I'm rambling. Looking forward to the game~
rotta
Profile Joined December 2011
5598 Posts
Last Edited: 2015-10-28 21:17:25
October 28 2015 21:16 GMT
#133
On October 29 2015 05:30 Kickstart wrote:
Show nested quote +
On October 29 2015 05:18 rotta wrote:
On October 28 2015 01:12 MaestroSC wrote:
On October 27 2015 09:47 JoeCool wrote:
On October 27 2015 07:14 MaestroSC wrote:
only 4 races at launch sucks dick... but... i am a sucker for strategy games with fantasy races so... im going to preorder it and give them like a 1star for raping me in protest...but im not going to not play it because i really do want to play it.


Dafuq did I just read...

I really wish that the gamers today would have higher standards.... this DLC and Day-One Patch policy is getting out of control.


"gamers today" lol ive been gaming for 20+ years


But you are gaming today, aren't you?

Anyway, I won't be touching this until Skaven are out.

I've been playing vermintide and I feel dirty for wanting to play as skaven now lol. I've just a rudimentary warhammer knowledge at best but the races I find the coolest are skaven and dark elves.

I used to be really into the gluing-n-painting part of warhammering and bought several Skaven units just for show even though I had a Chaos army and moved on to 40k pretty quickly. My id is rotta because that's what they are.
don't wall off against random
BallinWitStalin
Profile Joined July 2008
1177 Posts
October 29 2015 00:26 GMT
#134
On October 29 2015 05:30 Kickstart wrote:
Show nested quote +
On October 29 2015 05:18 rotta wrote:
On October 28 2015 01:12 MaestroSC wrote:
On October 27 2015 09:47 JoeCool wrote:
On October 27 2015 07:14 MaestroSC wrote:
only 4 races at launch sucks dick... but... i am a sucker for strategy games with fantasy races so... im going to preorder it and give them like a 1star for raping me in protest...but im not going to not play it because i really do want to play it.


Dafuq did I just read...

I really wish that the gamers today would have higher standards.... this DLC and Day-One Patch policy is getting out of control.


"gamers today" lol ive been gaming for 20+ years


But you are gaming today, aren't you?

Anyway, I won't be touching this until Skaven are out.

I've been playing vermintide and I feel dirty for wanting to play as skaven now lol. I've just a rudimentary warhammer knowledge at best but the races I find the coolest are skaven and dark elves. I kind of like Tzeentch but I don't know enough about the WH universe to know what kind of units and armies Tzeentch uses, just that the 'personality' if you like I find the most interesting. I think that big bird looking thing that we see at the end of the first trailer was a greater daemon of his :/, and that he is the one that deals with corrupting magic users and such so that makes sense in the context of the trailer.
How do the chaos armies work across the different gods? It's hard for me to piece it together from what limited exposure I've had. Some things make it seem like the units just get different bonuses depending on which god they serve, but then they also have units/creatures that are unique to specific gods :/. The chaos faction stuff they showed looked like a mix of things that would be aligned to different gods but how would that be enough to cover 4 different gods.

Anyways I'm rambling. Looking forward to the game~


Each god has a bunch of different demons that serve them. All gods except khorne corrupt magic users, Tzeentch is *supposed* to be the one most associated traditionally with magic but Nurgle and Slaanesh both have wizards, spell lores, etc. Tzeentch is just the "Lord of Change", and the "winds of magic are unpredictable" so take from that what you will. And yes the big bird thing is a Tzeentch greater demon. Amongst mortal followers, they each bear the "mark" of their god, which allows units to fulfill diverse roles depending on the mark, despite being the same "unit type" (i.e. chaos warriors, chaos knights, etc. with different marks all fulfill slightly different tactical functions).

For mortal units in the tabletop game this translates roughly into Khorne -> aggressive shock troops, Tzeentch -> increased resiliency in the form of magical protection (the god "changes" circumstances to protect them), Nurgle -> increased toughness (so troops are better able to take a hit and keep slugging), and Slaaneesh -> crazy troops that don't give a fuck ('cause they're insane and take pleasure from pain, etc.) and so are less likely to get routed.

Doesn't always work out that way, but that's the general idea.

The demons are way more complex in their differences, but generally follow the same principles with the exception that Slaanesh becomes a bit more about hit-and-run speed tactics, since all demons are insane anyways and don't give a fuck about things like being killed, routed, etc.
I await the reminiscent nerd chills I will get when I hear a Korean broadcaster yell "WEEAAAAVVVVVUUUHHH" while watching Dota
arb
Profile Blog Joined April 2008
Noobville17921 Posts
Last Edited: 2015-11-03 07:16:51
November 03 2015 07:15 GMT
#135
On October 27 2015 05:51 Yurie wrote:
Show nested quote +
On October 27 2015 04:33 -Celestial- wrote:
As for this one: as I keep hammering home everywhere I post...this game has four factions at launch. FOUR. People pointing back to "oh they did this with Rome 2" are ignoring that Rome 2 actually came with twice the number that this comes with so at least there was more choice in the base game.

The whole DLC Preorder thing is extremely shady and is putting me off getting it at launch despite the fact I've been playing these games since Medieval: Total War over a decade ago now.


The four races thing isn't really bothering me. I've played plenty of RTS games with 2 (even 1) races and found them fun. If the core game play is solid and fun the amount of races isn't that important.

The pre-order I agree on, don't really like it. I probably won't buy this game until 2-3 years after release, if it is good. Their angle on the genre isn't super interesting to me, I prefer the paradox games when it comes to strategy games (in general). Which is sad since I used to play a lot of Shogun and Rome when those came out. They aren't very much better since then while everybody else has evolved.

I don't know how many Total War games you've played but outside of specific sceinarios 4 races in a TW game is completely unacceptable

I know most of them are locked until you beat the game once, but you can edit one of the files to unlock them(what i did in ME2/RTW) so its not a big deal.

On October 29 2015 09:26 BallinWitStalin wrote:
Show nested quote +
On October 29 2015 05:30 Kickstart wrote:
On October 29 2015 05:18 rotta wrote:
On October 28 2015 01:12 MaestroSC wrote:
On October 27 2015 09:47 JoeCool wrote:
On October 27 2015 07:14 MaestroSC wrote:
only 4 races at launch sucks dick... but... i am a sucker for strategy games with fantasy races so... im going to preorder it and give them like a 1star for raping me in protest...but im not going to not play it because i really do want to play it.


Dafuq did I just read...

I really wish that the gamers today would have higher standards.... this DLC and Day-One Patch policy is getting out of control.


"gamers today" lol ive been gaming for 20+ years


But you are gaming today, aren't you?

Anyway, I won't be touching this until Skaven are out.

I've been playing vermintide and I feel dirty for wanting to play as skaven now lol. I've just a rudimentary warhammer knowledge at best but the races I find the coolest are skaven and dark elves. I kind of like Tzeentch but I don't know enough about the WH universe to know what kind of units and armies Tzeentch uses, just that the 'personality' if you like I find the most interesting. I think that big bird looking thing that we see at the end of the first trailer was a greater daemon of his :/, and that he is the one that deals with corrupting magic users and such so that makes sense in the context of the trailer.
How do the chaos armies work across the different gods? It's hard for me to piece it together from what limited exposure I've had. Some things make it seem like the units just get different bonuses depending on which god they serve, but then they also have units/creatures that are unique to specific gods :/. The chaos faction stuff they showed looked like a mix of things that would be aligned to different gods but how would that be enough to cover 4 different gods.

Anyways I'm rambling. Looking forward to the game~


Each god has a bunch of different demons that serve them. All gods except khorne corrupt magic users, Tzeentch is *supposed* to be the one most associated traditionally with magic but Nurgle and Slaanesh both have wizards, spell lores, etc. Tzeentch is just the "Lord of Change", and the "winds of magic are unpredictable" so take from that what you will. And yes the big bird thing is a Tzeentch greater demon. Amongst mortal followers, they each bear the "mark" of their god, which allows units to fulfill diverse roles depending on the mark, despite being the same "unit type" (i.e. chaos warriors, chaos knights, etc. with different marks all fulfill slightly different tactical functions).

For mortal units in the tabletop game this translates roughly into Khorne -> aggressive shock troops, Tzeentch -> increased resiliency in the form of magical protection (the god "changes" circumstances to protect them), Nurgle -> increased toughness (so troops are better able to take a hit and keep slugging), and Slaaneesh -> crazy troops that don't give a fuck ('cause they're insane and take pleasure from pain, etc.) and so are less likely to get routed.

Doesn't always work out that way, but that's the general idea.

The demons are way more complex in their differences, but generally follow the same principles with the exception that Slaanesh becomes a bit more about hit-and-run speed tactics, since all demons are insane anyways and don't give a fuck about things like being killed, routed, etc.


It would be cool if they put all 4 gods units in the game, but im sure it will mostly be Khorne/Nergal Since imo those are the most well known/popular of the 4(technically 5 i guess) gods of Chaos
Artillery spawned from the forges of Hell
Yurie
Profile Blog Joined August 2010
12005 Posts
Last Edited: 2015-11-03 16:55:21
November 03 2015 16:53 GMT
#136
On November 03 2015 16:15 arb wrote:
Show nested quote +
On October 27 2015 05:51 Yurie wrote:
On October 27 2015 04:33 -Celestial- wrote:
As for this one: as I keep hammering home everywhere I post...this game has four factions at launch. FOUR. People pointing back to "oh they did this with Rome 2" are ignoring that Rome 2 actually came with twice the number that this comes with so at least there was more choice in the base game.

The whole DLC Preorder thing is extremely shady and is putting me off getting it at launch despite the fact I've been playing these games since Medieval: Total War over a decade ago now.


The four races thing isn't really bothering me. I've played plenty of RTS games with 2 (even 1) races and found them fun. If the core game play is solid and fun the amount of races isn't that important.

The pre-order I agree on, don't really like it. I probably won't buy this game until 2-3 years after release, if it is good. Their angle on the genre isn't super interesting to me, I prefer the paradox games when it comes to strategy games (in general). Which is sad since I used to play a lot of Shogun and Rome when those came out. They aren't very much better since then while everybody else has evolved.

I don't know how many Total War games you've played but outside of specific sceinarios 4 races in a TW game is completely unacceptable

I know most of them are locked until you beat the game once, but you can edit one of the files to unlock them(what i did in ME2/RTW) so its not a big deal.


I have played Shogun: Total War, Rome: Total War, Medieval II: Total War, Empire: Total War, Napoleon: Total War and Shogun 2: Total War. So only 6 of them. (Seen videos / streams of the other two played.)

I still don't see the problem with 4 races if you just split up the campaign map into geographical different but play wise identical factions inside the races. The differences between factions in shogun is fun but not a very important core part of the game (in my opinion). In the other games the differences are bigger but I still don't see the problem.

If they decide for scenario based game play outside the campaign map mode then that can make for a good way to showcase the claimed extra depth to each faction.
MaestroSC
Profile Blog Joined August 2009
United States2073 Posts
November 03 2015 17:33 GMT
#137
On November 04 2015 01:53 Yurie wrote:
Show nested quote +
On November 03 2015 16:15 arb wrote:
On October 27 2015 05:51 Yurie wrote:
On October 27 2015 04:33 -Celestial- wrote:
As for this one: as I keep hammering home everywhere I post...this game has four factions at launch. FOUR. People pointing back to "oh they did this with Rome 2" are ignoring that Rome 2 actually came with twice the number that this comes with so at least there was more choice in the base game.

The whole DLC Preorder thing is extremely shady and is putting me off getting it at launch despite the fact I've been playing these games since Medieval: Total War over a decade ago now.


The four races thing isn't really bothering me. I've played plenty of RTS games with 2 (even 1) races and found them fun. If the core game play is solid and fun the amount of races isn't that important.

The pre-order I agree on, don't really like it. I probably won't buy this game until 2-3 years after release, if it is good. Their angle on the genre isn't super interesting to me, I prefer the paradox games when it comes to strategy games (in general). Which is sad since I used to play a lot of Shogun and Rome when those came out. They aren't very much better since then while everybody else has evolved.

I don't know how many Total War games you've played but outside of specific sceinarios 4 races in a TW game is completely unacceptable

I know most of them are locked until you beat the game once, but you can edit one of the files to unlock them(what i did in ME2/RTW) so its not a big deal.


I have played Shogun: Total War, Rome: Total War, Medieval II: Total War, Empire: Total War, Napoleon: Total War and Shogun 2: Total War. So only 6 of them. (Seen videos / streams of the other two played.)

I still don't see the problem with 4 races if you just split up the campaign map into geographical different but play wise identical factions inside the races. The differences between factions in shogun is fun but not a very important core part of the game (in my opinion). In the other games the differences are bigger but I still don't see the problem.

If they decide for scenario based game play outside the campaign map mode then that can make for a good way to showcase the claimed extra depth to each faction.


My thing is.. with Shogun the differences between armies were soooo minmal, it was my least favorite part of Shogun 2. The only difference btween armies/factions was generally one unit type.

Thats why I think its sort of understandable that this will only have 4 races (even tho I still think it sucks as more is always better). But each of the 4 races in this will have to be each unique and has all unique models, so every one of the 4 races should play distinctly different.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
November 03 2015 17:58 GMT
#138
On November 04 2015 02:33 MaestroSC wrote:
Show nested quote +
On November 04 2015 01:53 Yurie wrote:
On November 03 2015 16:15 arb wrote:
On October 27 2015 05:51 Yurie wrote:
On October 27 2015 04:33 -Celestial- wrote:
As for this one: as I keep hammering home everywhere I post...this game has four factions at launch. FOUR. People pointing back to "oh they did this with Rome 2" are ignoring that Rome 2 actually came with twice the number that this comes with so at least there was more choice in the base game.

The whole DLC Preorder thing is extremely shady and is putting me off getting it at launch despite the fact I've been playing these games since Medieval: Total War over a decade ago now.


The four races thing isn't really bothering me. I've played plenty of RTS games with 2 (even 1) races and found them fun. If the core game play is solid and fun the amount of races isn't that important.

The pre-order I agree on, don't really like it. I probably won't buy this game until 2-3 years after release, if it is good. Their angle on the genre isn't super interesting to me, I prefer the paradox games when it comes to strategy games (in general). Which is sad since I used to play a lot of Shogun and Rome when those came out. They aren't very much better since then while everybody else has evolved.

I don't know how many Total War games you've played but outside of specific sceinarios 4 races in a TW game is completely unacceptable

I know most of them are locked until you beat the game once, but you can edit one of the files to unlock them(what i did in ME2/RTW) so its not a big deal.


I have played Shogun: Total War, Rome: Total War, Medieval II: Total War, Empire: Total War, Napoleon: Total War and Shogun 2: Total War. So only 6 of them. (Seen videos / streams of the other two played.)

I still don't see the problem with 4 races if you just split up the campaign map into geographical different but play wise identical factions inside the races. The differences between factions in shogun is fun but not a very important core part of the game (in my opinion). In the other games the differences are bigger but I still don't see the problem.

If they decide for scenario based game play outside the campaign map mode then that can make for a good way to showcase the claimed extra depth to each faction.


My thing is.. with Shogun the differences between armies were soooo minmal, it was my least favorite part of Shogun 2. The only difference btween armies/factions was generally one unit type.

Thats why I think its sort of understandable that this will only have 4 races (even tho I still think it sucks as more is always better). But each of the 4 races in this will have to be each unique and has all unique models, so every one of the 4 races should play distinctly different.

It was very minimal in ME2 too, but still had no problems with it lol.
Artillery spawned from the forges of Hell
Kickstart
Profile Blog Joined May 2008
United States1941 Posts
November 03 2015 19:09 GMT
#139
Think of it like starcraft. Yeah there are only a small amount of races, but they should be so unique and different that it isn't an issue. Now if the races are uninspired and boring then yeah it is a problem, but that shouldn't be the case.
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
November 03 2015 19:25 GMT
#140
So none of you have a problem with the 5th race being day 1 dlc? How about the 4th race? The 3rd race? The 2nd race? At what point does it become ridicuous that a fully developed faction is day 1 dlc? What if Warcraft 3 had day 1 dlc for the 4th race? Would that be ok because SC have 3 races?
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